Isaac Marovitz
88ce186191
Fragment input interpolation qualifiers
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Fixes Mario’s shadow in SMO
2024-09-18 23:27:49 +02:00
Isaac Marovitz
b950e12ab8
CommandBufferBarrier
2024-09-18 23:27:49 +02:00
riperiperi
5f1d3fd744
Add constrained border colours to samplers ( #26 )
2024-09-18 23:27:49 +02:00
Isaac Marovitz
cb65fdf95a
Don’t bind byte format converted index buffers at requested index
2024-09-18 23:27:49 +02:00
Isaac Marovitz
f61f587d37
Render target deduplication
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not sure if this is working
2024-09-18 23:27:48 +02:00
Isaac Marovitz
55a5b1e75e
Fix CBP not doing its job
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Thanks peri (again)
2024-09-18 23:27:48 +02:00
Isaac Marovitz
17a27cf59b
Fix blend descriptors not dirting render pipeline
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Thanks peri
2024-09-18 23:27:48 +02:00
Isaac Marovitz
e2c0b1b1ec
Support non-index quad draws
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Fixes Deltarune
2024-09-18 23:27:48 +02:00
Isaac Marovitz
ba21266a3e
Be better about memory
2024-09-18 23:27:47 +02:00
Isaac Marovitz
ea95713056
Fix stencil clears
2024-09-18 23:27:47 +02:00
Isaac Marovitz
97c22e2f1a
Enable Alpha Test workaround on Metal
2024-09-18 23:27:47 +02:00
Isaac Marovitz
8a006514d3
Fix Cull FrontAndBack
2024-09-18 23:27:46 +02:00
Isaac Marovitz
f16693e4e1
Warning about host map buffer creation
2024-09-18 23:27:46 +02:00
Isaac Marovitz
4dad6d12b9
Fix fragment point_coord in
2024-09-18 23:27:46 +02:00
Isaac Marovitz
e6f4745bb5
Argument Buffers ( #24 )
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* Stuff
* More arg buffer stuff
* Fixes
* Rebase
* Pass storage buffers to inline functions
* Fix binding
* Fix typo + Fix a couple shaders
* Enforce ids
* Dispose
* Mark used buffers as resident
* Update depth clear shader
* Fix non-contiguous struct defs
* Update ChangeBufferStride
* Fix StorageBuffer assignments
* Fix odyssey crash
* Retain buffer bindings
* Pad Std140
* Set texture data with safe buffers
* Clone buffers
* Always declare vert in
* Stop clears from breaking OpenGL games
* Fix depth clear
* Use invariant position
* Horribly inefficient texture & sampler arg buffers
* Fix missing struct access
* Minimise rebinds as much as possible
* Build arg buffers on staging buffer
2024-09-18 23:27:45 +02:00
Isaac Marovitz
23b9a780ee
VoteAllEqual, FindLSB/MSB
2024-09-18 23:27:45 +02:00
Isaac Marovitz
3fe47449b4
Fix vertex “built-ins”
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Only declare main func out in main
Fix simd_ballot
Fix thread_index_in_simdgroup outside of compute
Fix atomic operations
instance_index
2024-09-18 23:27:45 +02:00
Isaac Marovitz
b54bfb1a7c
Actually clear the right render target
2024-09-18 23:27:45 +02:00
Isaac Marovitz
3fd758532b
Big GetData()
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Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2024-09-18 23:27:44 +02:00
Isaac Marovitz
461933b8cd
Fix Animal Crossing Crash
2024-09-18 23:27:44 +02:00
Isaac Marovitz
e4fa286698
Instruction.Barrier
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Whoops
Fix inline functions in compute stage
Fix regression
Declare SharedMemories + Only Declare Memories on Main Func
Lowecase struct
Avoid magic strings
Make function signatures readable
Change how unsized arrays are indexed
Use string builder
Fix shuffle instructions
Cleanup NumberFormater
Bunch of Subgroup I/O Vars
Will probably need further refinement
Fix point_coord type
Fix support buffer declaration
Fix point_coord
2024-09-18 23:27:44 +02:00
Isaac Marovitz
a83eb53abf
PreloadCbs + FlushCommandsIfWeightExceeding
2024-09-18 23:27:44 +02:00
Isaac Marovitz
6550f1cd66
Cleanup Pipeline
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Housekeeping
More housekeeping
2024-09-18 23:27:43 +02:00
Isaac Marovitz
36f7d4eafa
PersistentFlushBuffer + BackgroundResources
2024-09-18 23:27:43 +02:00
Isaac Marovitz
c59142a500
Match S8UintD24Unorm to Depth24UnormStencil8
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Kind of works for es2gears
2024-09-18 23:27:43 +02:00
Isaac Marovitz
be78e7a1a5
Fix FEZ not showing anything
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Does not fix the underlying shortcomings of the cache system
2024-09-18 23:27:43 +02:00
Isaac Marovitz
0561d708f8
Clear cached converted buffers on signaled write
2024-09-18 23:27:42 +02:00
Isaac Marovitz
a197340e22
FIx regression
2024-09-18 23:27:42 +02:00
Isaac Marovitz
de4d4016b3
Helper shader cleanup
2024-09-18 23:27:42 +02:00
Isaac Marovitz
705ec71f65
Use buffer manager for color blit
2024-09-18 23:27:42 +02:00
Isaac Marovitz
04982f792e
Buffer Conversions ( #23 )
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* Why is this not working
* Revert helper shader changes for now
* Byte Index Buffer Restride
2024-09-18 23:27:41 +02:00
riperiperi
45239b3810
don't recreate render pipeline unless we're about to draw, pass view depth properly ( #22 )
2024-09-18 23:27:41 +02:00
Isaac Marovitz
e016da58e1
Metal: Buffers Take 2 ( #21 )
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* Basic BufferManager
* Start Scoped Command Buffers
* Fences stuff
* Remember to cleanup sync manager
* Auto, Command Buffer Dependants
* Cleanup
* Cleanup + Fix Texture->Buffer Copies
* Slow buffer upload
* Cleanup + Rework TextureBuffer
* Don’t get unsafe
* Cleanup
* Goddamn it
* Staging Buffer + Interrupt Action + Flush
2024-09-18 23:27:41 +02:00
Isaac Marovitz
7158c8ddc2
Log failed format conversions
2024-09-18 23:27:40 +02:00
Isaac Marovitz
dee19f8227
Print shader code involved in failed linking
2024-09-18 23:27:40 +02:00
Isaac Marovitz
774359f6b7
Don’t use DidModifyRange
2024-09-18 23:27:40 +02:00
Isaac Marovitz
04703f0191
Fix sample compare
2024-09-18 23:27:40 +02:00
Isaac Marovitz
b0f167a13b
Depth Bias
2024-09-18 23:27:40 +02:00
Isaac Marovitz
e6eb997892
Map R5G5B5A1Unorm
2024-09-18 23:27:39 +02:00
Samuliak
87b46ad5c1
override Equals for render pipeline hash
2024-09-18 23:27:39 +02:00
Isaac Marovitz
1d96ca6c80
Disable scaled vertex formats
2024-09-18 23:27:39 +02:00
Isaac Marovitz
a2328bd8fb
Disable Vector Indexing Bug Workaround
2024-09-18 23:27:39 +02:00
Isaac Marovitz
4a4ac78373
Fix modulo operator
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Support sample offsets
Include FragmentIn as additional arg
Always declare frag output struct
SubgroupLaneId
2024-09-18 23:27:38 +02:00
Isaac Marovitz
8e2e6c48de
Workaround for Wonder
2024-09-18 23:27:38 +02:00
Isaac Marovitz
0c351a6caa
Fix 3D -> 3D Texture Copies
2024-09-18 23:27:38 +02:00
Isaac Marovitz
fe7b8c4514
Fix Clear Viewport
2024-09-18 23:27:38 +02:00
Isaac Marovitz
66f68e08a3
Fix sample-less reads with lod
2024-09-18 23:27:37 +02:00
Isaac Marovitz
fdfd457d6e
Fix Pack and UnpackHalf2x16
2024-09-18 23:27:37 +02:00
Isaac Marovitz
5322de91b5
Handle Array Format SetData
2024-09-18 23:27:37 +02:00
Isaac Marovitz
d694878d2c
Cleanup
2024-09-18 23:27:37 +02:00