Twinaphex
0b50328c6f
Merge pull request #7645 from fr500/upstream
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repurpose the old settings to the new window sizing code
2018-11-25 17:52:59 +01:00
radius
77ae2dc0cd
don't change window position on fullscreen changes
2018-11-25 11:51:13 -05:00
radius
c2fc35f2cc
repurpose the old settings to the new window sizing code
2018-11-25 11:10:58 -05:00
twinaphex
418f28b57a
(dispserv_x11.c) Use snprintf instead of sprintf
2018-11-25 17:09:00 +01:00
twinaphex
8b86c49b39
Fix some warnings
2018-11-25 17:06:55 +01:00
twinaphex
4a4a6511e0
Workaround - fullscreen mode was no longer working properly
2018-11-25 10:08:50 +01:00
twinaphex
5313c50b0e
(Windows) Saves/remembers window size now too - still some edge case
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when clicking maximize button - you need to then move the window
slightly in order for x/y position to be saved - just clicking maximize
alone is not enough
2018-11-25 09:50:08 +01:00
twinaphex
e1afdf8c3c
(Windows) Start implementing 'remember window positions'. Right now only
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saves/remembers X, Y position
2018-11-25 09:02:32 +01:00
twinaphex
0eb8acd766
(Win32 display server) Try to set current resolution
2018-11-24 19:50:25 +01:00
twinaphex
7d9e564667
Turn some C++ comments into C comments
2018-11-24 19:40:14 +01:00
twinaphex
2945d450f3
Cleanups
2018-11-24 19:38:40 +01:00
Twinaphex
3d4fc5d38f
Merge pull request #7607 from Sunderland93/master
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Wayland: xdg-shell support
2018-11-24 18:45:20 +01:00
Sunderland93
17fd203141
Waiting for the "initial" set of globals to appear
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(fixed xdg_wm_base_ping working)
2018-11-24 20:52:22 +04:00
twinaphex
a561f789e2
Rename switch_resolution to set_resolution
2018-11-24 10:35:32 +01:00
twinaphex
7730828560
Start implementing dropdown list for resolution - Win32 right now at first - now need to make OK button do something
2018-11-24 10:31:41 +01:00
twinaphex
0ae3d3873d
Create video_display_server_get_resolution_list
2018-11-24 02:50:04 +01:00
twinaphex
fdb4d2b6ad
Add get_resolution_list for Win32
2018-11-24 02:47:22 +01:00
twinaphex
5d8666e226
Only one function calls EnumDisplaySettings now
2018-11-24 02:06:28 +01:00
twinaphex
45e075c8fe
Cleanup
2018-11-24 01:54:39 +01:00
twinaphex
62c6d60c57
Revert "Cleanup shaders_common.h"
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This reverts commit c1de2e5697
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2018-11-24 01:29:35 +01:00
twinaphex
c5b9352c34
Revert "Rename some files"
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This reverts commit 03a8bc9875
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2018-11-24 01:26:05 +01:00
twinaphex
08d024ecad
Revert "Get rid of the header guards in shaders_common.h/glsl_common.h"
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This reverts commit eef67ee0cd
.
2018-11-24 01:25:55 +01:00
twinaphex
eef67ee0cd
Get rid of the header guards in shaders_common.h/glsl_common.h
2018-11-24 00:37:07 +01:00
twinaphex
03a8bc9875
Rename some files
2018-11-24 00:30:46 +01:00
twinaphex
c1de2e5697
Cleanup shaders_common.h
2018-11-23 23:57:22 +01:00
twinaphex
747bf136f2
Simplify strip_parameter_pragmas
2018-11-23 23:42:33 +01:00
Sunderland93
fbcab67d8b
Fix wrong toplevel geometry
2018-11-23 23:04:06 +04:00
Sunderland93
cd8bf003d1
Add toplevel configuration
2018-11-23 21:23:53 +04:00
Sunderland93
9d5cb529c1
Add wait event for surface configure
2018-11-23 21:08:42 +04:00
Twinaphex
8514d6ccc8
Revert "Fix shader warnings"
2018-11-23 04:18:38 +01:00
Alfrix
3e7328b00a
Fix shader warnings
2018-11-22 16:18:11 -03:00
Sunderland93
2615ad3f55
Make it works!
2018-11-21 21:28:32 +04:00
Sunderland93
b64f302eb7
Check for resize
2018-11-19 22:31:17 +04:00
Sunderland93
4d8defb4c9
Remove D-bus based screensaver inhibition
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(will replaced to idle-inhibit in future)
2018-11-18 21:50:39 +04:00
Sunderland93
c32c98e667
Very WIP: xdg-shell support
2018-11-17 16:01:51 +04:00
jdgleaver
ca13805937
(3DS) Add 'bottom screen' enable to User Interface menu
2018-11-14 16:41:19 +00:00
Francisco Javier Trujillo Mata
8065e19cc1
Improve Initalisation of GSTextures
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
801927aaf5
Fixed issues with the colors. Now it is working fine with 2048
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
7fa7bd32d3
Now it supports force_aspect ratio
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
52544115db
Add fullscreen parameter
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
4e1624359a
Added Filter option in the creation of Textures
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
66159a44e5
Some clean in gfx
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
b4d2c5d85a
Refactor method where transfer the frame to the textures
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
6b5ae4cdd6
Make more generic to choose the 32bits or 16bits
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
18dc40117d
Applied color correction to the libretro core
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
b378ecf26b
Test Core working with 2 textures
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
8a0266cf8d
PS2 Input looks to be ready
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
21587ba2a4
Now RGUI shows fullscreen proper colors
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
f4680b03eb
now it looks full screen
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
1f756533f9
First Content on the Screen!!
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
d7cc3b7983
PS2 making the gfx driver clean the screen
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
0880bd00b0
PS2 is compiling with null drivers
2018-11-09 22:40:50 +01:00
Themaister
afcd25a3f8
Vulkan: Fix scissor in menu driver.
2018-11-08 21:45:51 +01:00
Themaister
3f344660c0
Remove Windows \r line endings in glslang parser.
2018-11-08 21:34:21 +01:00
twinaphex
f271ea789d
(VG) Buildfix
2018-11-06 20:58:41 +01:00
Stuart Carnie
fd2524429d
chore(meta): Cleanup
2018-11-06 07:56:05 -07:00
Stuart Carnie
8569ee79bc
feat(metal): Add scissor rect support
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This is required for correct rendering of the ozone menu
2018-11-06 07:56:05 -07:00
Stuart Carnie
3a64ddc287
fix(metal): Enable GL context for HAVE_COCOA_METAL
2018-11-05 06:54:46 -07:00
Stuart Carnie
dde3545600
chore(cocoa): Revert to using cocoa_gl_ctx.m; remove macos_ctx.m
2018-11-04 20:50:51 -07:00
Stuart Carnie
5c1075127b
chore(metal): Separate legacy GL and Metal source
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* Forks of Cocoa / Cocoa Touch to *_metal.* version
* Reverted original GL Cocoa / Cocoa Touch versions
* GL and Metal projects still build
2018-11-04 20:50:50 -07:00
jdgleaver
7be48c8034
Add Normal2x CPU filter
2018-11-02 14:30:26 +00:00
twinaphex
624698d2d9
(Ozone) Add menu color theme
2018-10-27 16:51:17 +02:00
twinaphex
75d36ebc1f
(Ozone) Button legend now responds to 'Menu Swap OK/Cancel' setting
2018-10-27 06:18:56 +02:00
twinaphex
07c45cadd1
Only display CRT SwitchRes settings if video display server is
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implemented
2018-10-24 04:49:53 +02:00
Themaister
66e7c73193
Keep enable state the same after loading new overlay.
2018-10-18 23:37:45 +02:00
twinaphex
ebd8e5bbc2
Cleanup
2018-10-17 06:20:22 +02:00
Themaister
3f41cd533b
Fix RGUI regression on Vulkan.
2018-10-16 23:29:17 +02:00
Brad Parker
a92a27a230
gdi: ignore menu_shader_pipeline setting
2018-10-16 10:30:57 -04:00
twinaphex
778c3fff73
(GL) Use shader_driver directly
2018-10-15 06:47:18 +02:00
twinaphex
9e2d688e1d
Get rid of video_context_driver_get_context_data
2018-10-15 01:27:18 +02:00
twinaphex
6b03a95b8d
Cleanup
2018-10-14 20:04:29 +02:00
twinaphex
454761a6ed
Get rid of video_context_driver_bind_hw_render
2018-10-14 19:49:24 +02:00
twinaphex
2edd03361c
Remove video_context_driver_check_window
2018-10-14 17:49:29 +02:00
twinaphex
c73d13d4bc
Don't use video_context_driver_check_window anymore - go call it
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directly
2018-10-14 08:40:00 +02:00
twinaphex
448d2d333c
Set ctx_driver
2018-10-14 08:22:26 +02:00
twinaphex
e661cf3cfd
Rewrite video_context_driver_init_first
2018-10-14 08:13:05 +02:00
twinaphex
2bca74bbaa
Fix this
2018-10-14 08:00:42 +02:00
twinaphex
24e18fcce6
Simplify video_context_driver_init_first
2018-10-14 07:59:43 +02:00
twinaphex
4d6dfd163d
Remove unused function
2018-10-14 06:00:26 +02:00
twinaphex
85c1de7d3a
Cleanups
2018-10-11 05:05:21 +02:00
twinaphex
75f8e2e7a1
Revert
2018-10-11 03:52:38 +02:00
twinaphex
0782c3c820
Cleanups
2018-10-11 03:26:39 +02:00
Twinaphex
77f508dccb
Merge pull request #7411 from fr500/presets
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fix auto shader preset loading in d3d10, d3d11, d3d12
2018-10-11 02:34:12 +02:00
radius
454efe03dc
fix auto shader preset loading in d3d10, d3d11, d3d12
2018-10-10 19:02:36 -05:00
Brad Parker
2517670f80
gdi: remove unused variable
2018-10-10 17:54:38 -04:00
twinaphex
5b4473b948
Create gl_set_core_context
2018-10-10 18:24:41 +02:00
twinaphex
c3c169aeab
Add this
2018-10-10 18:08:13 +02:00
twinaphex
f336fa0337
CXX_BUILD fixes
2018-10-10 16:38:13 +02:00
twinaphex
04cc181771
Cleanups
2018-10-10 16:18:29 +02:00
Twinaphex
1fae526337
Merge pull request #7403 from bparker06/gdi_imp
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win32: Improvements to GDI drivers
2018-10-10 16:13:10 +02:00
Brad Parker
b9699f4780
gdi: texture load support, fix menu text alignment, support multi-line messages
2018-10-10 09:58:49 -04:00
twinaphex
c02536af08
Roll all this back
2018-10-09 20:42:47 +02:00
flyinghead
8d586e1a0c
Do not force the requested hw context to be Open GL
2018-10-09 20:31:40 +02:00
flyinghead
c11e47b08a
Checking for core context returns an error in GL3
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This error should be ignored.
Mac build fix
2018-10-09 19:27:55 +02:00
Flyinghead
d4815084ec
Update the rendering context with the GL version whether it is a core context
2018-10-09 17:58:36 +02:00
twinaphex
a27bce38cd
Simplify gl_get_context
2018-10-09 16:46:40 +02:00
twinaphex
0b3ac4e39d
Fix C++ comment
2018-10-09 15:28:09 +02:00
twinaphex
508e5efdd7
Revert "Should hopefully fix Reicast issues"
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This reverts commit 509ecab3fe
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2018-10-08 18:54:26 +02:00
twinaphex
509ecab3fe
Should hopefully fix Reicast issues
2018-10-08 15:39:00 +02:00
Brad Parker
826c77d523
style cleanup
2018-10-02 16:56:40 -04:00