Commit Graph

8276 Commits

Author SHA1 Message Date
twinaphex bba6f438cf Cleanups; set pointer_enable for libnx 2018-10-01 21:42:05 +02:00
natinusala fef4448ddb libnx: added touch support 2018-10-01 21:22:21 +02:00
twinaphex 85ed60cf9a Cleanups 2018-10-01 03:46:12 +02:00
Twinaphex 8548e00503
Merge pull request #7335 from fr500/master
use stb font in emscripten (untested)
2018-10-01 02:15:28 +02:00
twinaphex 60eb45c102 prevent some pointer grabbing 2018-10-01 02:00:07 +02:00
twinaphex 77fba6d58d (Vulkan) Silence warning 2018-10-01 00:41:29 +02:00
radius 3c8264e9f2 use stb font in emscripten (untested) 2018-09-30 17:41:24 -05:00
twinaphex 2125f92281 Silence warnings/cleanups 2018-09-30 13:43:56 +02:00
twinaphex 4c23fa02e9 (MSVC 2013) Fix build for rcheevos
(MSVC) Fix some warnings; unused variables, etc.
2018-09-30 13:38:58 +02:00
M4xw 373bf932b3 [LIBNX] Enable Stb font 2018-09-30 04:33:00 +02:00
M4xw 48056e41fc [LIBNX] Remove freetype again 2018-09-30 04:12:25 +02:00
twinaphex fe8a9d7dc3 Cleanups 2018-09-30 03:09:49 +02:00
M4xw b4ae829b3f [LIBNX] Workaround for freezes caused by freetype with video threaded, revert later 2018-09-29 03:01:41 +02:00
M4xw a8555a76c5 [LIBNX] Fix Switch video driver with enabled GL build 2018-09-28 22:53:46 +02:00
twinaphex 1012416b67 Change size of video_driver_window_title to 512 2018-09-28 21:43:23 +02:00
M4xw be2cba3200 [LIBNX] Mesa EGL backend has been fixed, remove workaround. 2018-09-27 20:02:30 +02:00
M4xw fd155db9cc [LIBNX] Fix font driver 2018-09-27 01:23:29 +02:00
M4xw cf097d7f42 [LIBNX] Implement OpenGL 2018-09-27 01:23:24 +02:00
alphanu1 e6b8dcf5b0
Added functions for new CRT SwitchRes options 2018-09-23 20:42:31 +01:00
alphanu1 c362a6d7f4
Added functions for new CRT SwitchRes options 2018-09-23 20:39:40 +01:00
Alfredo Monclus 599ed980c6 Fix linux icon (#7282) 2018-09-22 13:37:22 -04:00
Alfrix 244b3bed3d New 16x16 icon 2018-09-22 12:14:18 -03:00
alphanu1 e88e8ca614
Merge pull request #92 from libretro/master
update
2018-09-22 10:41:11 +01:00
alphanu1 eaeb4cc1b8
Low res LCD core fix for CRT 2018-09-22 10:39:28 +01:00
lifajucejo 1c097fbd5b gfxWaitForVsync not needed with libnx 1.4
- still honors ctx->vsync if enabled in _frame callback for throttling
2018-09-20 22:11:52 -04:00
Yoshi Sugawara 2b72a9151d Comment out unsupported code for iOS for now, so that it does not crash on startup; fix for building in Xcode 10 2018-09-19 22:09:29 -10:00
twinaphex 60f4e39092 Buildfix 2018-09-19 02:10:10 +02:00
Twinaphex 4f85ca5f9a
Merge pull request #7225 from fr500/master
WIP: [record] start whipping some sense into this feature
2018-09-17 06:16:13 +02:00
twinaphex 2c959d8ff1 (Display server) Add get_output 2018-09-17 03:40:17 +02:00
twinaphex b5c6586b12 Change CRT switch resolution - add options 'Off/15 Khz/31Khz' 2018-09-17 01:30:49 +02:00
radius 16bd85b118 [recording] refactor recording_is_enabled no need to use a pointer for all of this 2018-09-15 21:09:41 -05:00
twinaphex f21493947d vim - add RetroArch style conventions 2018-09-15 17:43:34 +02:00
twinaphex 2fc08ce394 (switch_nx_gx.c) Some style nits 2018-09-15 17:39:03 +02:00
misson20000 abd86058c6 fix attribution (it's a common mistake) 2018-09-15 03:28:08 -07:00
misson20000 fa76a3cb60 CRLF -> LF 2018-09-15 03:27:05 -07:00
twinaphex ec5d046f4c Cleanups - get rid of strcmp references 2018-09-15 07:44:21 +02:00
M4xw 64edf5f879 [LIBNX] Fixups and bare minimum to function 2018-09-14 20:38:42 +02:00
twinaphex 7428fef4bc Cleanups 2018-09-12 21:50:11 +02:00
twinaphex 0158bbe4aa Add switch_nx_gfx.c 2018-09-12 21:44:53 +02:00
twinaphex bf75e6b9d7 video_context_driver_swap_interval - add in safeguard 2018-09-12 07:16:33 +02:00
twinaphex 650c173125 Turn public functions into static functions 2018-09-12 06:39:07 +02:00
twinaphex 3c160a6eb4 Create video_driver_get_all_flags 2018-09-12 06:31:41 +02:00
twinaphex 3f8e3547f4 (GLX) swap_control_tear should now be implemented and working 2018-09-12 04:17:41 +02:00
twinaphex 914df58d2e (WGL) Adaptive Vsync should work now for WGL 2018-09-12 03:59:25 +02:00
twinaphex 98b20d4e5d (GLX/WGL) Start implementing adaptive VSync (swap_control_tear) for GLX/WGL pt. 1 2018-09-12 02:42:24 +02:00
twinaphex 4738ef545c Change interval type to signed int 2018-09-12 00:08:13 +02:00
Twinaphex 90580d2ae1
Merge pull request #7204 from alphanu1/master
Multiple fixes
2018-09-10 21:02:14 +02:00
alphanu1 f576266ace
Update dispserv_x11.c 2018-09-10 19:36:57 +01:00
Themaister a1989afba9 Vulkan: Fix race condition in threaded mailbox emulation. 2018-09-10 19:35:13 +02:00
alphanu1 4328c075e8
fixes 2018-09-10 18:25:32 +01:00
alphanu1 6c2d11b414
re introduced snprintf 2018-09-10 18:12:44 +01:00
alphanu1 7c05922d36
xrandr spamming fix
also re introduced snprintf
2018-09-10 18:09:42 +01:00
alphanu1 340515a9fa
Update dispserv_x11.c 2018-09-10 18:08:49 +01:00
alphanu1 d8c36e5bb8
xrandr spamming fix 2018-09-10 17:42:33 +01:00
alphanu1 30d7ef898d
Xrandr sapmming fix 2018-09-10 17:39:52 +01:00
alphanu1 adb0542748
Merge pull request #84 from libretro/master
update
2018-09-10 17:35:58 +01:00
alphanu1 1b4439413c
Update dispserv_x11.c 2018-09-09 12:50:28 +01:00
alphanu1 cf4fff8d31
snprintf broke switching 2018-09-09 11:51:37 +01:00
twinaphex bfdb75a30e Add ifdef 2018-09-09 01:28:09 +02:00
alphanu1 5c6fc6db7e
New Porch Calc, Matched against an oscilloscope 2018-09-08 22:11:31 +01:00
alphanu1 952b46f2c1
Fix for crt interlaced bug 2018-09-08 22:09:30 +01:00
Themaister d338dac277 Only do mailbox emulation for fullscreen.
Too large impact on performance in Windowed mode.
2018-09-08 16:27:25 +02:00
Themaister d39f66a738 Emulate mailbox by wrapping acquire in a thread.
Needed on nVidia Windows since they don't support timeout == 0 ...
2018-09-08 15:56:49 +02:00
Themaister 157d1e7e63 Only use mailbox emulation on AMD. 2018-09-08 11:47:58 +02:00
Themaister 66c4f8fd35 Make sure to always clear out swapchain_fence_signalled. 2018-09-08 11:47:58 +02:00
Themaister 9ebac87638 Vulkan: Emulate mailbox on Windows. 2018-09-08 11:47:58 +02:00
Themaister af534f0fa8 Vulkan maintenance fixes.
- Use VkBuffer instead of linear VkImage for staging uploads.
  Not guaranteed to be supported, and desktop IHVs recommend using
  buffers.

- Fix validation error where swapchain recreation with reuse of the old
  VkSwapchainKHR does not create a fence properly, leading to validation
  error next time that swapchain index is observed.
2018-09-08 11:47:58 +02:00
Stuart Carnie 99f497de85 feat(Metal): Add support for screen shots 2018-09-02 17:55:02 -07:00
Stuart Carnie 9d22aacaa7 refactor: Add vertex buffer struct to ShaderTypes and remove global 2018-09-02 17:53:18 -07:00
Stuart Carnie 8a63ace201 Revert "fix(gfx): Move enum to end to avoid breaking existing configurations"
This reverts commit 93b79fa
2018-09-02 13:03:16 -07:00
Twinaphex 6463f7005b
Merge pull request #7174 from stuartcarnie/sgc-metal
Fix crashes for metal; buffer overflow in xmb; Metal fullscreen issue
2018-09-02 21:55:10 +02:00
Stuart Carnie eadc3f4a91 fix(Metal): Fix SIGFAULT if any attribute is 0 2018-09-01 16:13:23 -07:00
Themaister 1d7dfc5f47 Fix glslang_format LUT.
Was logging wrong format names.
2018-09-01 22:46:47 +02:00
Stuart Carnie 802697fdec fix(Metal): Use textures for pixel conversion 2018-09-01 11:58:37 -07:00
Stuart Carnie 577d81071e fix(Metal): Cleanup shader logging messages 2018-09-01 11:58:37 -07:00
Stuart Carnie 93b79fac90 fix(gfx): Move enum to end to avoid breaking existing configurations
* `aspect_ratio_index` relies on the ordinal values not changing
2018-09-01 11:58:37 -07:00
twinaphex d5fa379aa8 Update header 2018-09-01 03:54:47 +02:00
twinaphex 85f093e042 Change these to numbers 2018-08-31 21:25:33 +02:00
twinaphex a58511ec00 Revert "Compatibility fixes for OSX PPC"
This reverts commit d7899c51aa.
2018-08-31 19:20:10 +02:00
twinaphex 1265d7546c Revert "Start using raw constants for OSX version detection"
This reverts commit ab34a70873.
2018-08-31 19:19:42 +02:00
twinaphex ab34a70873 Start using raw constants for OSX version detection 2018-08-30 16:35:44 +02:00
neville d7899c51aa Compatibility fixes for OSX PPC 2018-08-30 16:18:51 +02:00
Twinaphex ea87bb5a1d
Merge pull request #7122 from orbea/vulkan
Fix segfaults when starting vulkan without a working vulkan driver.
2018-08-27 18:59:00 +02:00
twinaphex 8a5d092e5b (dispserv_x11.c) Make variable bigger to avoid all the warnings and use snprintf 2018-08-27 16:09:12 +02:00
orbea 260ce526c2 Fix segfaults when starting vulkan without a working vulkan driver.
RetroArch will crash in several places when running vulkan in an
environment that does not have working vulkan drivers.

This should guard against those crashes and allow RetroArch to fail
safely in those cases.
2018-08-24 19:36:03 -07:00
orbea d8ea30881d Default to gl instead of vulkan.
If the video_driver is set incorrectly it will default to vulkan
instead of gl. However its possible to have RetroArch built with
vulkan even with no working vulkan drivers and this will cause a
segfault.

Defaulting to gl again should be a safer default which should crash
for fewer users.

Fixes https://github.com/libretro/RetroArch/issues/5568.
2018-08-24 13:55:09 -07:00
Brad Parker 4d09ddde1c Qt: limit shader preset/pass selection to the appropriate extensions 2018-08-20 20:26:50 -04:00
Brad Parker e4834250b9 Qt: set shader dialog title to current preset/shader name 2018-08-18 12:39:17 -04:00
twinaphex 90efa02718 Fix more scan-build issues 2018-08-18 16:16:17 +02:00
twinaphex 646e64c28c Fix some clang scan-build warnings/errors 2018-08-18 15:56:44 +02:00
Brad Parker 16459bfa91 Qt: add filter/scale to shader window 2018-08-18 00:33:59 -04:00
twinaphex ae0d9fd60d (Wayland) Buildfixes 2018-08-17 17:42:14 +02:00
twinaphex 7250181319 Add some __WINRT__ ifdefs 2018-08-17 14:51:27 +02:00
Brad Parker e2ff7478ca don't return uninitialized data 2018-08-17 07:49:25 -04:00
twinaphex 4a54826d9b Remove unused variable 2018-08-16 21:14:56 +02:00
twinaphex a1d5b0fd03 Update MSVC 2012 solution 2018-08-16 20:49:31 +02:00
Brad Parker 12539f310d use strl functions 2018-08-16 13:51:44 -04:00
twinaphex 75a388cd67 Use strlcpy instead of strncpy in slang_process.cpp 2018-08-16 10:14:42 +02:00
twinaphex 6266065384 Fix more code when compiling without menu support 2018-08-16 09:59:51 +02:00
twinaphex 921e52e64f Remove old leftover buggy Win32 driver 2018-08-16 00:05:09 +02:00
Twinaphex eee287074c
Merge pull request #7077 from bparker06/wimp_shader_param
Qt: Initial shader parameters window
2018-08-15 21:36:34 +02:00
Twinaphex 4d96fddf5e
Merge pull request #7061 from wiktorek140/sailfishos-touch
Sailfish OS  device build configuration connected with touch screen support required for device with this OS
2018-08-15 13:30:04 +02:00
Brad Parker 341cf63399 Qt: show shader pass in parameters window, reload shader params when shader is reloaded 2018-08-14 21:38:52 -04:00
Brad Parker 560149857b shaders: track the pass for each parameter 2018-08-14 18:46:32 -04:00
Brad Parker 4a86d29810 shaders: fix memory leak 2018-08-14 18:44:19 -04:00
Brad Parker 6de4384350 glsl: don't clear the shader source 2018-08-14 18:42:23 -04:00
twinaphex a6941fb4ed Initial work done on VS2017 solution for Android 2018-08-14 16:02:31 +02:00
twinaphex 6a64e27e3d (D3D8) Add HAVE_MENU ifdefs 2018-08-14 11:41:43 +02:00
twinaphex db9f4697f6 Add HAVE_MENU ifdefs 2018-08-14 11:40:42 +02:00
Wiktor Strzębała 45799ee034 Bring up touch support for wayland subsystem for sailfish os devices
Touch code cleanup
Make variabled static as suggest bparker06
C89 compilation error fix (at least for loops)
More C89 fixes

Signed-off-by: Wiktor Strzębała <wiktorek140@tlen.pl>
2018-08-09 20:49:27 +02:00
Tatsuya79 e48b9011bf Don't adjust audio for VRR. Silence log message about it. 2018-08-09 12:29:40 +02:00
twinaphex aec7ed40da This crashed Wayland 2018-08-01 01:15:58 +02:00
Sven c750235414
Merge branch 'master' into cheater 2018-07-26 19:40:20 -04:00
Sven 5f35249216 Implement robust cheat searching interface with rumble features 2018-07-25 19:19:14 -04:00
twinaphex 9c0ed0f2c4 Don't use core profile GLSL shaders for OpenGLES 2018-07-18 10:06:30 +02:00
twinaphex eb345019c2 Don't implement bind_block/flush_block for drivers that
don't implement it
2018-07-15 20:16:40 +02:00
Stuart Carnie 0291c41afa fix(Metal): Fix blank screen after full screen toggle; window focus 2018-07-14 11:18:21 -07:00
Twinaphex a68a22081c
Merge pull request #6989 from Dwedit/win32_message_loop_threaded_video_fix
Move win32 message loop, now compatible with threaded video
2018-07-14 06:12:07 +02:00
Dwedit fa00eda625 Relocation of Win32 Message Loop Fix is now tied to whether threaded video is enabled or not
Menu bar is removed if threaded video is enabled, due to code currently being unsafe when using threaded video.
2018-07-13 22:34:03 -05:00
twinaphex 0df98a53a6 Use video_driver_is_threaded_internal from within gfx/video_driver.c 2018-07-14 05:24:28 +02:00
twinaphex cc473a25b9 Add video_driver_is_threaded 2018-07-14 05:23:03 +02:00
twinaphex 0d39701145 Get rid of double void argument 2018-07-14 00:54:14 +02:00
twinaphex 600c2c1ca1 Simplify menu_display_font 2018-07-14 00:39:46 +02:00
twinaphex abc6eb7d8c Revert "Re-revert this - causes issues with toggling fullscreen with threaded"
This reverts commit 52a55695ce.
2018-07-14 00:22:52 +02:00
twinaphex 4758caea74 Commenting this out for now - this causes crashes with
toggling fullscreen in threaded video mode with the GL driver
2018-07-14 00:21:27 +02:00
twinaphex 52a55695ce Re-revert this - causes issues with toggling fullscreen with threaded
video mode and GL driver
2018-07-14 00:10:21 +02:00
twinaphex 38a35e53fd Revert "Move Message loop call to right before `video_driver_get_status` call"
This reverts commit 838dcc8a5a.
2018-07-14 00:01:25 +02:00
Brad Parker 367689a3f9 add enum for 21:9 aspect 2018-07-13 15:30:48 -04:00
Brad Parker 637ded4ef1 add 21:9 aspect ratio 2018-07-13 15:29:07 -04:00
Stuart Carnie 13a9aca88a fix(Metal): Render search box correctly 2018-07-12 23:15:24 -07:00
Stuart Carnie 167ad3b57d fix(Metal): Various Metal fixes
* OSD message background
* clear glui background
* add Metal to configuration
* added optional config to compile Metal build without OpenGL
* fixed fill_pathname_join_delim; if out_path and dir are same, don't
  strlcpy, as the results are undefined.
2018-07-12 21:33:18 -07:00
Brad Parker dbfccb25dd sixel: fix context init 2018-07-12 22:59:05 -04:00
Brad Parker ab27b7c85f initial SIXEL video driver 2018-07-12 16:55:08 -04:00
twinaphex 6b5ade4ac3 Should be no more deprecated warnings with core context GL for menu
shaders
2018-07-12 22:03:37 +02:00
twinaphex 60d7d1c793 Add xmb ribbon simple core shader 2018-07-12 21:34:17 +02:00
twinaphex 140e657d51 (GLSL) Add logging for compiling menu shaders 2018-07-12 21:25:39 +02:00
Brandon Wright c81aab345c Lock sizes of enum fields at 32 bits. 2018-07-11 16:37:37 -05:00
alphanu1 755a128d95
cast float 2018-07-08 19:15:24 +01:00
alphanu1 045606ce44
Restore refresh fix for windows
The refresh rate is now detect to restore the original desktop resolution.
2018-07-08 18:17:23 +01:00
alphanu1 74eacd5a33
Merge pull request #76 from libretro/master
update
2018-07-08 18:13:05 +01:00
Stuart Carnie 40a1446c95 feat(Metal): Reload shader preset when Metal driver reinitialized 2018-07-07 07:31:43 -07:00
Stuart Carnie 74e1f24e90 feat(Metal): Full screen support
* I believe there is a race condition where the viewport is not set
  correctly on launch
2018-07-06 23:38:34 -07:00
Stuart Carnie 01df2c5e88 fix(Metal): Check for nil drawable 2018-07-06 23:37:15 -07:00
Dwedit 41ce61974d A hack to invalidate the `frame_cache_data` pointer during the following events:
Load Game, Reset, Init, Unload, Unload Game, Video Driver Destroy, Video Driver Free, Video Driver Init

This prevents an invalid pointer from being read if the first frame starts out paused.
2018-07-06 09:53:31 -05:00
twinaphex 22d6930488 Some MSVC 2010 360 buildfixes 2018-07-06 04:45:52 +02:00
Dwedit 838dcc8a5a Move Message loop call to right before `video_driver_get_status` call 2018-07-05 20:07:01 -05:00
twinaphex c3d469dd8e Revert "Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate"
This reverts commit 7108628369.
2018-07-05 02:42:16 +02:00
Twinaphex 95500f5631
Merge pull request #6948 from stuartcarnie/sgc-metal
feat(Metal): Add support for overlays
2018-07-04 22:52:29 +02:00
Stuart Carnie a19ea2ed07 feat(Metal): Add support for overlays 2018-07-04 13:12:40 -07:00
Dwedit 7108628369 Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate 2018-07-04 14:20:38 -05:00
Twinaphex 63a071b85a
Merge pull request #6945 from Themaister/master
Vulkan: WSI stability fixes
2018-07-04 21:04:08 +02:00
Hans-Kristian Arntzen 52cb0fe375 Vulkan: Fix crash when we get two create_swapchain errors in a row. 2018-07-04 20:25:03 +02:00
Hans-Kristian Arntzen f1d2dac213 Vulkan: Fix various stability issues with WSI.
Added an ifdef to trigger "hardening" which will return spurious errors
for critical WSI things like acquire next image, queue submit and
surface dimension queries.
2018-07-04 19:45:54 +02:00
Stuart Carnie 048aa16599 feat(Metal): Support vsync enable / disable 2018-07-04 09:50:09 -07:00
Stuart Carnie 844e5e15d0 fix(Metal): fix XRGBA rendering; no nil texture; undefined stuff bad 2018-07-04 08:50:46 -07:00
Stuart Carnie 5240efc857 chore(Metal): fix compiler warnings when targeting newer macOS versions 2018-07-04 00:24:04 -07:00
Stuart Carnie 30d2192338 fix(Metal): Fix release build crash for misaligned read 2018-07-04 00:16:14 -07:00
Stuart Carnie 44ca1062b0 formatting 2018-07-03 22:32:12 -07:00
Stuart Carnie a0900ec433 feat(Metal): full xmb pipeline support
Menu TODOs:

* understand why ribbon does not look the same as GL
* add clear support to `MenuDisplay` for glui
2018-07-03 22:32:12 -07:00
Stuart Carnie 4a101734a1 More cleanup
* use single render command encoder for display for better performance
* Context handles all rendering and presentation
2018-07-03 22:32:12 -07:00
Stuart Carnie 1c5d94aca1 Improve performance; don't care about previous state ofcolor attachment
Color attachment is being completely overwritten.
2018-07-03 22:32:12 -07:00
Stuart Carnie 5e1f991e32 feat(Metal): initial xmb and glui menu support
TODOs

* menu shader pipeline effects
* refactor / optimize graphics rendering
2018-07-03 22:32:12 -07:00
Themaister f2cae17021 Vulkan: Try to avoid creating swapchains redundantly.
Win32: Only make resize events when needed.
Do not create swapchain unless necessary.
Deal better with Windows WSI workarounds.
2018-07-01 16:21:09 +02:00
Themaister c4ba8d26a0 Support multiple displays in VK_KHR_display. 2018-07-01 01:21:51 +02:00
twinaphex 8a1c0be83c (Android) Another potential buildfix; define ENABLE_HLSL
(slang_process) Put HLSL/Cg code around ENABLE_HLSL ifdef
(SPIRV-Cross) Make sure macros no longer need to be redefined; make them
unique in both glsl and hlsl files; needed for Griffin builds
2018-06-26 13:18:17 +02:00
twinaphex d967cbc879 Add another ENABLE_HLSL ifdef 2018-06-25 21:51:23 +02:00
Twinaphex 3bdc7ca352
Merge pull request #6915 from RobLoach/osd-font
freetype: Allow getting OSD Font from Assets Directory
2018-06-24 18:13:18 +02:00
Rob Loach e4fe33f437
freetype: Add comment about assets:// 2018-06-24 12:02:28 -04:00
Rob Loach 8a96062ed0
freetype: Rename to osd-font.tff 2018-06-24 11:19:40 -04:00
Rob Loach da6b7987f1
freetype: Get DejaVuSansMono.ttf from the assets directory 2018-06-24 11:00:21 -04:00
Stuart Carnie 367c15f488 feat(Metal): font rendering
* FPS and other OSD messages render correctly
* add autoreleasepool around entire render loop to avoid memory leaks
2018-06-23 23:54:23 -07:00
Stuart Carnie eacd52f009 fix(Metal): improve shader stability
* use MTKView, which handles layer and scaling changes automatically
  between displays
2018-06-23 13:33:27 -07:00
Stuart Carnie ee8d82dcfe add additional project files 2018-06-23 13:33:27 -07:00
twinaphex 0d8729daa6 FIx warning 2018-06-21 08:12:02 +02:00
twinaphex b05026b69f Buildfix 2018-06-21 07:56:40 +02:00
Twinaphex fd11b205da Silence bunch of warnings 2018-06-21 07:52:01 +02:00
Twinaphex 2bdffff435 Silence more warnings 2018-06-21 07:34:27 +02:00
Twinaphex 467aa30131 Cleanups 2018-06-21 07:26:05 +02:00
Stuart Carnie 411bcf8bdd feat(apple): Metal support for macOS
* includes rgui
* shader support

This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00
twinaphex 1f571be61d Fix warning 2018-06-20 10:24:10 +02:00
Hans-Kristian Arntzen 16c797f057 Vulkan: Fix two validation errors.
- Mipgen was only transitioning the first miplevel to GENERAL.
  Fix the image barrier helper function to transition all levels and
  layers.

- Validation layer was complaining that a VkSwapchainKHR was not
  properly destroyed. After recycling the swapchain, destroy the old
  one.
2018-06-06 23:23:32 +02:00
misson20000 1404b63219 fix for tearing (depends on libtransistor commit cf5d0403 in v2.0.0, which is yet to be released) 2018-05-30 18:04:58 -07:00
Gustavo Maciel Dias Vieira 14c505117d Add screensaver (idle) inhibition for Wayland driver
The Wayland driver currently has no implementation for gfx_ctx_wl_suppress_screensaver. This adds a Dbus implementation using the same infrastructure used by the X11 driver.
2018-05-29 09:56:58 -03:00
twinaphex 23b0444afe Update libretro-common 2018-05-28 17:30:56 +02:00
alphanu1 7c50550fc3
Black screen fix 2018-05-25 12:26:11 +01:00
alphanu1 b4996e6d41
Porch adjust to fix aspect 2018-05-25 10:58:43 +01:00
alphanu1 e6b2f5a734
240p menu for CRT 2018-05-25 10:57:32 +01:00
alphanu1 f99540e9d0
update 2018-05-25 10:56:22 +01:00
alphanu1 23ec5eed84
update 2018-05-25 10:55:15 +01:00
alphanu1 a98ce80df0
Porch adjust to fix aspect 2018-05-25 10:49:28 +01:00
alphanu1 e20e0b1cfd
240p menu for CRT 2018-05-25 10:42:57 +01:00
alphanu1 f9fb5ae659
Merge pull request #68 from libretro/master
update
2018-05-25 10:41:38 +01:00
twinaphex c7c1983c91 Update d3d9_set_pixel_shader 2018-05-18 20:43:12 +02:00
twinaphex eac9ce1818 Refactor load_program 2018-05-18 08:49:52 +02:00
twinaphex 3c1c6758c7 Update 2018-05-18 01:38:45 +02:00
twinaphex ce79ff79d2 Cleanups 2018-05-18 01:10:13 +02:00
twinaphex db184a470b Cleanups 2018-05-18 00:51:45 +02:00
twinaphex c9de823e38 (D3D9 HLSL) Start getting rid of old code 2018-05-18 00:46:39 +02:00
twinaphex d457256bda (D3D9 HLSL) More work hooking up the stock shader(D3D9 HLSL) More work
hooking up the stock shader(D3D9 HLSL) More work hooking up the stock
shader(D3D9 HLSL) More work hooking up the stock shader(D3D9 HLSL) More
work hooking up the stock shader(D3D9 HLSL) More work hooking up the
stock shader(D3D9 HLSL) More work hooking up the stock shader(D3D9 HLSL)
More work hooking up the stock shader(D3D9 HLSL) More work hooking up
the stock shader
2018-05-18 00:36:51 +02:00
twinaphex 48b9506299 (HLSL) Implement renderchain_add_pass 2018-05-18 00:27:07 +02:00