Commit Graph

2264 Commits

Author SHA1 Message Date
twinaphex bf4dbede7a (XDK) Change DrawVerticeFormat to Vertex 2014-06-08 04:20:49 +02:00
twinaphex 6c50de497f (D3D) Go through macro for SetStreamSource 2014-06-08 04:05:55 +02:00
twinaphex c4989fbf6b (D3D) Renderchain_clear_texture can go into blit_texture
function now
2014-06-08 03:02:02 +02:00
twinaphex dbbc764529 (D3D) Go through macro for D3DDevice_CreateVertexBuffer 2014-06-08 02:45:07 +02:00
twinaphex 16d49cffb8 (Xbox) Implement custom GetFocus for _XBOX so that we can get
rid of the ifdef
2014-06-07 23:45:52 +02:00
twinaphex e64775ba7a (D3D) Create macro for D3DDevice_Present 2014-06-07 07:45:02 +02:00
twinaphex 5d8e4cb358 (D3D) D3DTexture LockRect clear - turned into macro for
both PC D3D and XDK D3D
2014-06-07 07:29:40 +02:00
twinaphex 346a341cf8 (D3D) Go through macros for D3DDevice member functions - will
be needed for XDK compatibility later on
2014-06-07 07:03:36 +02:00
twinaphex 4ad1246fc4 (XDK D3D) Changes pt. 2 2014-06-07 06:12:02 +02:00
twinaphex 8b9fc04f2e (XDK) Changes to bring inline with PC D3D 2014-06-07 05:33:42 +02:00
Themaister ba40be9099 Use correct arguments if sRGB and GLES3. 2014-06-05 17:41:10 +02:00
Themaister 2094e8fb2f Auto-enable some extensions if GLES3. 2014-06-05 15:17:29 +02:00
Themaister e41eb4ab50 Fix unknown hang in Mali fbdev. 2014-06-05 15:05:43 +02:00
Themaister 736c4147e9 Add initial Mali FBdev support. 2014-06-05 12:28:17 +02:00
twinaphex 8e04ac2f12 (PS3 image) Some more safety checks
(Driver) Safety check before invoking menu_context_destroy
2014-06-02 18:08:08 +02:00
twinaphex 26b62ba42e Don't abuse g_extern.lifecycle_state for setting RARCH_QUIT_KEY
anymore
2014-06-02 09:52:30 +02:00
twinaphex 753d78dfd3 (Performance counters) Add performance counters to regular build
(Menu/Setting) Enable g_extern.perfcnt_enable - turns RetroArch
frontend perfcounters on/off
(Menu) Add menu option 'Performance Counters'
2014-06-01 22:07:39 +02:00
twinaphex 08c8e5fb5f Reduce amount of includes for rarch_console.h 2014-06-01 03:08:26 +02:00
twinaphex 6ae820eea8 (360) Build fixes - due to same 'cannot convert parameter 1 from
'void *' to 'gfx_shader *'
2014-06-01 02:38:01 +02:00
twinaphex d63a23dd06 Header changes 2014-05-31 21:23:53 +02:00
twinaphex 9da9cafd3b remove extraneous header include in gfx/shader_parse.h 2014-05-31 21:19:28 +02:00
TroggleMonkey 7bc8d79cb1 Give float FBO's priority over sRGB FBO's (half-undo commit 48331e82).
sRGB FBO's should be a fallback when both are set to true: sRGB FBO's avoid
banding, but float FBO's also avoid clipping.  Users wanting to avoid both
might prefer float FBO's, but they're not supported on as many platforms,
so sRGB FBO's are the next best thing.  Also make errors more specific and
indent nearby #ifdef/#endif pairs to make them easier to match visually.
2014-05-31 00:55:08 -04:00
twinaphex 01b826c32f (D3D PC) Properly implement WM_DESTROY again 2014-05-30 22:46:47 +02:00
twinaphex ab75946bbc (MSVC 2010) Build fix 2014-05-30 22:40:57 +02:00
twinaphex 65f5e1c74f (PS3) libdbgfont - double buffer size in bytes (was getting crashes
with a lot of shader parameters )
2014-05-30 22:19:51 +02:00
twinaphex 6307202a6d (Menu) render_messagebox/render/frame functions from menu_ctx no longer
get a rgui handle passed to them
2014-05-30 21:51:12 +02:00
twinaphex a59c3cba6e (D3D PC) Add quitting variable 2014-05-30 21:17:34 +02:00
Themaister c5ef4330d1 Remove reset interface from SW SDL and Xvideo. 2014-05-30 18:13:34 +02:00
twinaphex c020f362b6 Remove hacky restart function in video interface 2014-05-30 17:57:21 +02:00
twinaphex 0217bcfbce (PC D3D) Update PC D3D driver to make it more inline with XDK D3D
driver
2014-05-30 08:22:56 +02:00
twinaphex 1eef295450 (XDK) Fixes FPS count 2014-05-30 06:31:53 +02:00
twinaphex 288cf25319 (360 HLSL) Build fix 2014-05-30 03:43:24 +02:00
twinaphex ffd68d4878 (Xbox) Seems that Xbox D3D does not free up all resources
for some reason and that they didn't anticipate full teardown/setup.
Not sure if I can confirm, but it has been hell so far trying to get
this to work. So, instead, implement a butt-ugly hack that forces
ownership over video/input lifetime state. Will properly refactor
the driver.*_data_own variables later so that this hack is less
ugly. Ideally we'd solve the teardown/setup problem but given this
is esoteric D3D gibberish - good luck debugging >_>
2014-05-30 01:48:55 +02:00
twinaphex e48123ba30 (XDK) Cleanups 2014-05-29 23:34:26 +02:00
twinaphex 020546f923 (XDK) Take out Xbox-specific destruction code in gfx_ctx_destroy 2014-05-29 22:45:45 +02:00
twinaphex 6e333c966c (Xbox/D3D) Make two drivers more alike 2014-05-29 17:35:24 +02:00
Themaister 01e0fac94f Return gl->quitting.
Quit state might be set just once depending on the context driver.
2014-05-29 10:33:17 +02:00
twinaphex fc1e9786bb (D3D) Work towards common base driver 2014-05-29 08:20:32 +02:00
twinaphex 125a4e3c43 (PS3 Cg) Fixed crash at game start - Cg state was never properly
deinited for PS3 before and we relied on a very dirty hack to set
CgContext to NULL - we can get rid of all that crap now.

PS3 build is now 'fixed' - only thing remaining is that we should
have a mechanism inside the menu to 'reinit' any graphics assets that
were previously set before we lost the state (for instance - RMenu
has one texture image it loads at init_assets time).
2014-05-29 01:36:41 +02:00
twinaphex 4e79de20a1 (GX) Make gx video driver more resilient
(Image RPNG) GX build fix
2014-05-29 00:57:40 +02:00
twinaphex 4d7a1bd21f (GL) Make driver more resilient in case gl is NULL 2014-05-29 00:43:47 +02:00
twinaphex 5b59b7e267 (GL) Less chance of segfaults if gl is NULL 2014-05-29 00:30:48 +02:00
twinaphex b683feb389 (RARCH_CONSOLE) More cleanups to PS3 input/graphics drivers - don't do
early exit out of graphics/input free functions and ditto for init
function
2014-05-28 23:32:14 +02:00
Themaister 731e44ba60 Kill SDL_image with fire. 2014-05-28 21:19:38 +02:00
twinaphex e1387a7b0b Take out image driver 2014-05-28 21:14:33 +02:00
Themaister f1db922c26 Add sanity check for Cg/GLSL attrib indices. 2014-05-28 19:30:36 +02:00
twinaphex ac4377ad23 (Android) Get rid of the warning in gfx/shader_parse.c 2014-05-28 04:10:34 +02:00
twinaphex 961c1189fd (PSGL) More PSGL ifdefs 2014-05-27 22:27:16 +02:00
twinaphex c5f43963c0 (PS3) Add raw PSGL ifdefs 2014-05-27 22:15:25 +02:00
twinaphex 0ea15de950 (GL) Force fp_fbo to false for PS3 for now 2014-05-27 21:55:54 +02:00
twinaphex 5da884036e (PS3) Starts to somewhat get back to booting - still a lot of
breakage to go through
2014-05-27 21:38:30 +02:00
Twinaphex a56d57c615 Merge pull request #706 from libretro/shader-parameter
Shader parameter
2014-05-27 16:28:06 +02:00
twinaphex 3655d9e2aa (SDL) Add note for image_sdl.c 2014-05-27 04:53:12 +02:00
twinaphex 0e679d4309 (GL raster font) Make it possible to set alpha levels. By
implementing this, we can get rid of the copy-pasta gl raster
font code in Lakka
2014-05-27 04:22:08 +02:00
Themaister ca2715841b Fix Win32 build. 2014-05-26 18:52:35 +02:00
Themaister b0ad6674f4 Rebase fix. 2014-05-26 18:49:06 +02:00
Themaister ca3d4416d3 Can save parameters. Can tweak on RGUI presets and current shader. 2014-05-26 18:48:29 +02:00
Themaister b38c30b368 Can tweak shader parameters from RGUI.
Just need to figure out how to handle parameter saving now.
2014-05-26 18:47:49 +02:00
Themaister b88c678213 Don't make Cg argv static. 2014-05-26 18:47:49 +02:00
Themaister d304907e7f Set up shader defines for aliases. 2014-05-26 18:47:49 +02:00
Themaister dab36b5870 Support aliased pass names from CGP/GLSLP. 2014-05-26 18:47:49 +02:00
Themaister b0e014adc6 Expose currently selected shader via poke interface. 2014-05-26 18:47:49 +02:00
Themaister 83b37812b8 Set parameter uniforms. 2014-05-26 18:47:48 +02:00
Themaister 5c3e2f9e0a Parse params from cgp. 2014-05-26 18:47:48 +02:00
Themaister 4722b6af75 Experiment with shader parameters. 2014-05-26 18:47:48 +02:00
Themaister c7eee695ce Remove references to XML shaders. 2014-05-25 23:40:14 +02:00
Themaister 25e56d8db0 Kill support for XML shaders.
Long overdue ...
2014-05-25 17:16:45 +02:00
twinaphex b162329eab (GL) Hoist some more identical lines out of if (stencil) else block 2014-05-22 21:26:57 +02:00
twinaphex 669f59d864 (GL) Take identical line out of if-else blocks 2014-05-22 21:24:38 +02:00
twinaphex d636d4a10a (GL) Add RARCH_GL_MAX_RENDERBUFFER_SIZE 2014-05-22 21:00:17 +02:00
twinaphex 194f90f3f9 (GL) Add custom versions of RARCH_GL_DEPTH_ATTACHMENT and RARCH_GL_STENCIL_ATTACHMENT 2014-05-22 20:58:32 +02:00
twinaphex 7378f21a36 (OSX PPC) Add _EXT versions of GL_RENDERBUFFER and GL_DEPTH24_STENCIL8 2014-05-22 20:45:41 +02:00
twinaphex 9fd55c301c (GL) Define RARCH_GL_RENDERBUFFER and RARCH_GL_DEPTH24_STENCIL8 2014-05-22 20:44:33 +02:00
twinaphex 2eea12e17e COLOR_ATTACHMENT_0 and GL_FRAMEBUFFER_COMPLETE are defined differently
for PSGL and OSX PPC as well
2014-05-22 20:32:51 +02:00
twinaphex 6c87c2494c (OSX PPC) Add OSX PPC define 2014-05-22 20:30:21 +02:00
twinaphex 9cbdb708c9 (GL) Turn GL_FRAMEBUFFER into manual define (PSGL needs different
define, so does Mac PPC)
2014-05-22 20:23:02 +02:00
twinaphex 07e567990d (Gfx filter) Fix warning 2014-05-21 18:23:28 +02:00
Themaister b02b6a1d62 Pass correct width to SNES_NTSC_OUT_WIDTH. 2014-05-20 22:28:14 +02:00
twinaphex 216a3e4ea7 (QNX) Change __BLACKBERRY_QNX__ define to __QNX__ 2014-05-20 02:48:11 +02:00
twinaphex d62164c4ae (BB10) Build fixes
(General) Fix some unused variable warnings
2014-05-17 22:16:25 +02:00
twinaphex 3e667a8c07 (Playbook) Fix build 2014-05-17 14:36:15 +02:00
Themaister 96c324da08 Avoid needless branch. 2014-05-16 18:11:47 +02:00
Themaister 59c64f9c5a Fix off-by-one error with PASSPREV.
Fix include bug in cg2glsl.py.
2014-05-16 16:17:02 +02:00
Twinaphex 3879f1214d (image_rpng.c) Fix warning 2014-05-13 09:43:02 -07:00
twinaphex f8e40f613b (Input) Move console input drivers to input/ directory - should start getting rid of
all these platform-specific folders cluttering up the codebase tree
(GL) Build fix for PS3 - current MiniGL implementation doesn't support SRGB
(Griffin) shader_common only baked in if HAVE_SHADERS defined
2014-05-13 17:01:27 +02:00
Themaister 38c0777b3c Fix indent. 2014-05-11 22:33:34 +02:00
twinaphex d9e31151ed (Lakka/GL) Take out HAVE_LAKKA hack in gl.c - animations/tweening needs to
be fixed though
2014-05-11 20:47:44 +02:00
Themaister 6d99bb2e2a Fix fullscreen swapping with cached context cores. 2014-05-11 20:10:17 +02:00
Themaister 7559ca12ef Refactor sRGB FBO handling a bit. 2014-05-11 19:35:54 +02:00
Themaister 9d8654cfe2 Nits. 2014-05-11 19:02:01 +02:00
TroggleMonkey 48331e822a Give sRGB FBO's priority over float FBO's:
Both pass through linear RGB similarly, but sRGB should be faster.
If both are enabled, the .cgp author won't need float32-only features like
packing multiple values.  This also makes testing/usage priority the same.
Add sRGB FBO logging to mirror float FBO logging.
Make LUT mipmapping consistent with FBO's (ignore it for magnification.)
2014-05-11 11:53:09 -04:00
Themaister a0da1f040f Check GLES with GL_FRAMEBUFFER_SRGB. 2014-05-11 14:57:35 +02:00
Themaister bc8bb13050 Add mipmapping and sRGB FBO support. 2014-05-11 13:39:04 +02:00
Themaister 91a0073f7d Image backends don't have state.
Remove unneeded prototypes.
2014-05-11 11:22:09 +02:00
twinaphex 88d9aae9a2 (RARCH_CONSOLE) Build fix 2014-05-10 20:40:11 +02:00
Twinaphex 9cce8fa07b (MSVC 2010) Build fix 2014-05-10 11:35:51 -07:00
twinaphex b2b5c6daec (Image) Put image functions through abstract interface
(Image) Add image_driver to retroarch.cfg to specify image driver to use
(Menu)  Add Image Driver to Drivers section
2014-05-10 20:26:58 +02:00
twinaphex 05a3b4e4b7 (RARCH_CONSOLE) Fix redefinition warnings/errors to do with
softfilters
2014-05-10 03:03:01 +02:00
twinaphex e037e2555e (SoftFilters) Reimplement all filters - take out softfilter_prototypes
header file
2014-05-10 02:12:00 +02:00
twinaphex 0d2752a276 Add driver.menu-ctx->frame triggering inside gl_frame function -
Lakka GL iteration should be invoked here instead of the ifdef.

Currently delta animation goes way too slow if 'frame' function of
lakka driver is hooked up properly - hence the #LAKKA hack is still
in place.
2014-05-09 22:44:40 +02:00
Themaister ef2037abe8 Remove float FBO for GLES.
The extension doesn't work as a rendertarget anyways.
2014-05-09 16:38:56 +02:00
Twinaphex b136ce5004 Merge pull request #675 from lakkatv/lakka-integration
Lakka integration
2014-05-09 16:31:54 +02:00
twinaphex 4b543e83fb (2xBR) Fix warning on PS3 2014-05-09 16:28:43 +02:00
Jean-André Santoni 22a5e07ead Merge branch 'master' of https://github.com/libretro/RetroArch 2014-05-09 16:24:36 +02:00
twinaphex 9773d001a4 (SoftFilters) Update 2xbr/2xsai/blargg_ntsc_snes_composite/blargg_ntsc_snes_rgb 2014-05-09 16:18:08 +02:00
Twinaphex 4d46c36917 (360) Build fix 2014-05-08 20:56:55 -07:00
twinaphex c35c1fdb74 (shader_common.c) Style nits 2014-05-09 04:54:54 +02:00
twinaphex d7f50bdeac (PS3) Missed semicolon 2014-05-08 22:40:00 +02:00
twinaphex d7a273feb0 (PSGL) Force mipmap to false for now for PSGL 2014-05-08 22:27:58 +02:00
twinaphex 7bba107415 (shader_common.c) Some build fixes for PS3 2014-05-08 21:50:49 +02:00
twinaphex 853179a2fb Add inclusion of gfx/shader_common.c to other Makefiles 2014-05-08 21:49:18 +02:00
TroggleMonkey 61ba7afc1c Merge branch 'improve_texturing':
OpenGL mipmap support for LUT textures is ready for upstream inclusion.
2014-05-08 15:12:28 -04:00
TroggleMonkey c15d188ecf Refactored duplicate Cg/GLSL LUT texture loading code into shader_common.c.
Fixed a bug where "Apply Shader Changes" in RGUI saved/set the wrong
texture filter for LUT textures.
Unofficially extended Cg shader spec with an LUT mipmap option:
To mipmap LUT "foo," add 'foo_mipmap = "true"' to your .cgp/.glslp file.
Mipmapping is currently implemented for the OpenGL driver only.
2014-05-08 13:41:04 -04:00
twinaphex 41e526a163 Split up rglgen header includes to separate header file 2014-05-08 03:30:43 +02:00
Jean-André Santoni 7dda9f0b00 Lakka menu display and icons 2014-05-08 01:12:51 +07:00
Alcaro edff8b2c10 Fix rgb565 mode on this thing. 2014-05-03 18:17:35 +02:00
Themaister 583514ae95 Add support for GLES 3.1+. 2014-05-03 15:21:14 +02:00
Themaister f6a578ce4e Fix issues with nVidia EGL implementation. 2014-05-03 14:48:12 +02:00
twinaphex cb53d65fc3 Compile with HAVE_BUILTIN_FILTERS for Android - and some C90 build
fixes for filters. Note/FIXME: We need to get rid of the complex.h
dependency in the equalizer plugin
2014-05-03 04:59:35 +02:00
twinaphex 3b6f408a41 (SoftFilters) Add Phosphor2x 2014-05-03 02:26:04 +02:00
twinaphex 08965cfa0d Change HAVE_FFMPEG ifdefs into HAVE_RECORD - recording will get
a proper interface soon so there can be multiple implementations
instead of just ffmpeg
2014-05-03 00:21:07 +02:00
twinaphex d56f1e0104 (SoftFilters) Add LQ2x 2014-05-02 21:09:59 +02:00
twinaphex 6fd54d9659 Split up softfilter struct definitions into separate header file -
so as to make it not part of the softfilter API header
2014-05-02 19:12:56 +02:00
twinaphex 61d2b49a1d (SoftFilters) Blargg NTSC - don't use restrict keyword 2014-05-02 00:22:01 +02:00
twinaphex 01ceaa9d27 (Griffin) Bake in Blargg NTSC NES/SNES filters into Griffin now.
All console ports should have them now
2014-05-01 06:09:06 +02:00
twinaphex 3107c9adb5 (SoftFilters) Uniquely name all variables and put header guards around
snes_ntsc.c (this will be needed for later static linking inside
Griffin)
2014-05-01 06:01:43 +02:00
twinaphex b40b9e55d2 (SoftFilters) Added Blargg NTSC NES/SNES RF/RGB/Svideo as well 2014-05-01 05:43:38 +02:00
twinaphex 5e317202e1 (Filter) Blargg NTSC SNES composite should now be fixed - RGB565 only
right now
2014-05-01 05:27:49 +02:00
twinaphex 068e2927aa (SotFilters) outpitch was pre-shifted in render function for 32bpp
- set rgb565 equivalent to 16bpp shift
2014-05-01 05:22:17 +02:00
twinaphex 7959a85311 (SoftFilters) (Currently broken) blargg NTSC SNES adaptation - needs
first and last line bits properly implemented
2014-05-01 05:05:03 +02:00
Themaister 795503f108 Just define EGL_OPENGL_ES3_BIT_KHR instead. 2014-04-30 10:01:32 +02:00
Themaister 75077fa553 Should fix build with outdated EGL headers. 2014-04-30 09:27:49 +02:00
twinaphex 91294d71fe (SDL gfx driver) Some cleanups 2014-04-30 04:04:59 +02:00
twinaphex ba46770f3c Rework frontend.c and make it possible to compile without HAVE_MENU
defined again
2014-04-30 04:00:39 +02:00
twinaphex f9cff5b00d Move extern references to built-in filters to driver.h 2014-04-30 02:38:13 +02:00
twinaphex cdc60da07f (DSP Filters) Add code for HAVE_BUILTIN_FILTERS 2014-04-29 21:56:50 +02:00
twinaphex 4a119d9d94 (SoftFilters) More of aforementioned 2014-04-29 00:41:29 +02:00
twinaphex d0a8fdc0bc (SoftFilters) Add some more safety checks before executing certain function pointers 2014-04-29 00:36:52 +02:00
twinaphex 931d54df1d (SoftFilters) Rewrite softfilter_get_implementation_from_idx - should be more
easily maintainable now without ugly switch
2014-04-28 22:38:05 +02:00
Themaister e9161f67fe Avoid reading back random RGUI frames in async recording. 2014-04-27 10:40:24 +02:00
OV2 6373f9acd3 (D3D) use new instead of calloc so that constructors are run 2014-04-26 13:26:01 +02:00
Themaister 09d7155c7a Fix GL_DEBUG for GLES. 2014-04-21 14:46:59 +02:00
Themaister f26593e0b6 Add core context support to X/EGL and KMS/EGL. 2014-04-20 13:54:29 +02:00
twinaphex cc8bca68fc (SoftFilter) Makefile - can compile filters now on OSX 2014-04-19 20:46:05 +02:00
Themaister 80a12ae1d6 Don't create PBO scaler if not needed. 2014-04-19 17:27:49 +02:00
Themaister c39d27fd8d Add async readback to GLES3.
Have support for PBOs and glMapBufferRange.
2014-04-19 17:22:25 +02:00
Themaister 095718c855 Only bind shared context if necessary. 2014-04-19 16:59:26 +02:00
Themaister 1cbb47229a Make video_shared_context an option.
Might be part of libretro API later if necessary. Must be discussed with
other frontend developers first.
2014-04-19 16:37:39 +02:00
Themaister 5614a77cec Build fix. 2014-04-19 16:25:27 +02:00
Themaister 5bdd368192 Add Windows shared context. 2014-04-19 16:21:37 +02:00
Themaister 105872a42c Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
Themaister f658112756 Add experimental support for separate HW contexts. 2014-04-19 15:37:00 +02:00
twinaphex 71cdc3b6ba (SoftFilters) 2xBR - big-endian code fixes for XRGB8888 codepath 2014-04-19 01:56:42 +02:00
twinaphex b3c44061b2 (PS3) Fix some warnings 2014-04-19 01:56:12 +02:00
Twinaphex 8a47921982 (SoftFilter) 2xBR - compatibility build fix 2014-04-18 14:31:27 -07:00
twinaphex 811faf5022 (SoftFilters) XBR8888 code added by Hyllian 2014-04-18 22:57:28 +02:00
twinaphex 0b74d81f97 (SoftFilters) 2xBR - fixed warnings 2014-04-18 21:21:10 +02:00
twinaphex 0a4e839384 (SoftFilters) 2xBR fixed by Hyllian 2014-04-18 20:43:34 +02:00
twinaphex 8e015a71b4 (Apple) Build fix 2014-04-17 22:10:37 +02:00
twinaphex d8de45a6c9 (SoftFilter) cleanup scale2x.c 2014-04-17 21:00:42 +02:00
twinaphex 34fc044bbf Filters need to be C90-compatible for Android build 2014-04-17 20:51:46 +02:00
Twinaphex 4e2572bbfe (MSVC 360) Build fix 2014-04-17 17:42:41 -07:00
twinaphex 8ea17075aa (SoftFilters) Port EPX to SoftFilter spec - RGB565 only for now 2014-04-17 17:21:35 +02:00
twinaphex 00ac99148a (SoftFilters) 2xSaI - Add 4444 macros 2014-04-17 16:40:59 +02:00
Themaister f8d065eeb6 [HW render] set known blending equation. 2014-04-17 15:32:36 +02:00
twinaphex 37c8ea816c (SoftFilters) Fixes crashes with HQ2x - note - HQ2x is very slow due to YUV table 2014-04-17 14:58:30 +02:00
twinaphex aa3cdb4e05 (SoftFilters) Cleanup scale2x.c 2014-04-17 13:39:06 +02:00
twinaphex 7d1de6a319 (SoftFilters) 2xSaI and SuperEagle support XRGB8888 now too 2014-04-17 13:35:57 +02:00
twinaphex 2f250d804a (SoftFilter) Fixed XRGB8888 for Super2xSaI - got rid of 'sai_write' function 2014-04-17 13:14:05 +02:00
twinaphex f2fe9b23a1 (SoftFilters) Simplify all Kreed xSaI filters 2014-04-17 12:21:18 +02:00
twinaphex 08ab8a122f (SoftFilters) Simplify Super2xSaI code for interpolation/getresult functions- and add 32bpp routines - broken colors for 32bpp 2014-04-17 11:57:17 +02:00
twinaphex cfb9cbdbd1 (SoftFilters) Refactor super2xsai.c 2014-04-17 11:14:57 +02:00
twinaphex 8a214da781 (SoftFilters) Add SuperEagle filter (RGB565 only for now) 2014-04-17 00:53:19 +02:00
twinaphex c762f61efc (xSaI) Refactor some code 2014-04-17 00:05:33 +02:00
twinaphex fc120db9d7 Add super2xsai.c 2014-04-16 21:15:57 +02:00
twinaphex e693e93b57 (SoftFilter) Add Super2xSaI filter (RGB565 only for now) 2014-04-16 21:15:02 +02:00
twinaphex 2b3624a864 (SoftFilters) Fixed HQ2x 2014-04-16 18:12:31 +02:00
twinaphex 09bb2b4fae (SoftFilter) 2xBR - Hook up last_second and first_second to
worker thread function
2014-04-16 18:00:19 +02:00
twinaphex c6e64d5c69 (SoftFilter) Add first_second and last_second to filter_thread_data
for 2xBR
2014-04-16 17:59:35 +02:00
twinaphex 6cd2cb4abe (SoftFilter) Refactor HQ2x somewhat 2014-04-16 17:43:52 +02:00
twinaphex 390d198812 Uniquely name gfx/scaler/filter.c for MSVC 2014-04-16 15:48:33 +02:00
twinaphex 09d29d267a (RARCH_CONSOLE) Fix rarch_softfilter_get_name for consoles 2014-04-16 13:42:50 +02:00
twinaphex 5c0f30c569 (SoftFilter) Compile with release set to release by default 2014-04-16 13:30:17 +02:00
twinaphex b4a6635e67 (SoftFilter) Port of HQ2x- segfaults sporadically - needs fixing 2014-04-16 13:29:32 +02:00
twinaphex 9772c48016 (SoftFilter) Cleaner and more portable way of grabbing the name from the filter 2014-04-16 06:48:24 +02:00
twinaphex a090806abc (SoftFilters) Add 2xSaI filter - RGB565 only for now 2014-04-16 06:34:20 +02:00
twinaphex 8d6a7dbe1f (Console) Bakes in filters now for ifndef HAVE_DYLIB targets 2014-04-16 03:33:10 +02:00
twinaphex 45c917afa4 Compile in filters for console ports (HAVE_DYLIB not defined in
Griffin)
2014-04-16 02:09:09 +02:00
twinaphex 4cd1094151 Add Makefile for filters (needs to be made crossplatform later) 2014-04-16 01:49:21 +02:00
twinaphex b5dc514f1a Add untested Hylian 2xBR C code - right now shows some broken colors
and that's it
2014-04-16 00:55:09 +02:00
twinaphex 6bb5a08f3e (Softfilters) Prevent code duplication in scale2x.c 2014-04-15 21:18:43 +02:00
twinaphex bbcac9463b Cleanup scale2x.c 2014-04-15 21:04:26 +02:00
Themaister ff424e239d Fixup filters. 2014-04-15 19:36:42 +02:00
twinaphex a17c814ea7 Rename dark.c to darken.c 2014-04-15 19:24:06 +02:00
twinaphex db9e69c0c6 Uniquely name dark.c functions 2014-04-15 18:45:11 +02:00
twinaphex ea00f26414 (SoftFilters) Port of scale2x.c - buggy/broken 2014-04-15 18:25:28 +02:00
twinaphex 5993a63d77 Add experimental 16bpp code to dark.c softfilter - WIP 2014-04-15 18:04:42 +02:00
Themaister 980eefdd8c Autodetect number of CPU cores for softfilter. 2014-04-15 17:55:40 +02:00
Themaister 0e406c998d Fix CXX_BUILD. 2014-04-15 12:40:27 +02:00
twinaphex 6bdd5cf6ec Add RGUI actions for Softfilter directory path and Softfilter selection -
maister - test if this works - it doesn't here on my end and keeps saying
that the example softfilter (dark.c) has the wrong color format)
2014-04-15 06:19:24 +02:00