(GL) Take identical line out of if-else blocks
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d636d4a10a
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3
gfx/gl.c
3
gfx/gl.c
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@ -728,9 +728,9 @@ static bool gl_init_hw_render(gl_t *gl, unsigned width, unsigned height)
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if (depth)
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{
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glBindRenderbuffer(RARCH_GL_RENDERBUFFER, gl->hw_render_depth[i]);
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if (stencil)
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{
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glBindRenderbuffer(RARCH_GL_RENDERBUFFER, gl->hw_render_depth[i]);
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glRenderbufferStorage(RARCH_GL_RENDERBUFFER, RARCH_GL_DEPTH24_STENCIL8, width, height);
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glBindRenderbuffer(RARCH_GL_RENDERBUFFER, 0);
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#if defined(HAVE_OPENGLES2) || defined(OSX_PPC)
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@ -748,7 +748,6 @@ static bool gl_init_hw_render(gl_t *gl, unsigned width, unsigned height)
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}
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else
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{
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glBindRenderbuffer(RARCH_GL_RENDERBUFFER, gl->hw_render_depth[i]);
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glRenderbufferStorage(RARCH_GL_RENDERBUFFER, GL_DEPTH_COMPONENT16,
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width, height);
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glBindRenderbuffer(RARCH_GL_RENDERBUFFER, 0);
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