Twinaphex
533d2683c5
(PS3/360) Uses block_extract from libretro API now
2012-04-12 22:53:05 +02:00
Twinaphex
61cea3f027
(PS3) Some indenting nits
2012-04-11 03:32:58 +02:00
Twinaphex
726fa479fa
(SSNES_CONSOLE) Numerous cleanups, indenting cleanups, include header file fixes,
...
etc.
2012-04-11 02:42:27 +02:00
Twinaphex
b2fcf5b281
(PS3) More libretro commits - broken right now on retro_run
2012-04-10 01:00:25 +02:00
Twinaphex
6c05eac2f5
(PS3) Preliminary PS3 conversion to libretro
2012-04-10 00:22:02 +02:00
Themaister
e3a71a8c5b
Fixup headers.
2012-04-09 22:05:26 +02:00
Themaister
62c96ea937
Change license header.
2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd
Change headers.
2012-04-09 22:03:57 +02:00
Twinaphex
e18a9e1001
Added set_aspect_ratio callback function
2012-04-09 16:04:24 +02:00
Twinaphex
755aeec226
Revert "(PS3) Initial implementation of new message queue" Get rid of
...
this stuff and the entire FIFO-style interface for the message
queue. It's far too unstable, the ports routinely crash for no
good reason - and I can't get it to display right anyway.
So, get rid of it all and back to the drawing board with it -
because this isn't working out
This reverts commit 29b2a560c3
.
2012-04-09 14:32:56 +02:00
Twinaphex
29b2a560c3
(PS3) Initial implementation of new message queue
2012-04-05 00:00:33 +02:00
Twinaphex
ff7cbf5be2
(PS3) Fix 'change libsnes core' option
2012-04-04 23:12:21 +02:00
TwinAphex51224
113e3006fa
(360) Added HD menus / SD menus available too - will be autoselected
...
based on aspect ratio / HD availability - will need more refinement
2012-04-04 02:54:21 +02:00
Twinaphex
13e22788c9
(PS3) Add version string for emulators in menu
2012-04-03 23:23:54 +02:00
Twinaphex
239e491382
(PS3) Implemented rotation callback function
2012-04-01 01:01:01 +02:00
Twinaphex
ed75cb8031
(PS3) Fixed 'Set default Libsnes core' option
2012-04-01 00:13:45 +02:00
Twinaphex
75661e7527
(360/PS3) Moved file_browser.c to console/ - 360/PS3 now use
...
the same file browser code
2012-03-29 16:18:23 +02:00
Twinaphex
cf5fb8baaa
(PS3) Some more Griffin overrides
2012-03-29 15:07:48 +02:00
Twinaphex
e7419d2fa5
(PS3) Menu cleanups
2012-03-26 15:03:50 +02:00
Twinaphex
1ed6a622f1
(PS3) Move file_browser.c to root of PS3 dir
2012-03-25 23:57:07 +02:00
Twinaphex
db6b9ba4a3
(SSNES_CONSOLE) Merged input_luts.c with console_ext.c
2012-03-25 01:56:27 +01:00
Twinaphex
42b756480b
(PS3) Integrated local shader_cg.c into ps3_video_psgl.c
2012-03-23 01:19:44 +01:00
Twinaphex
e0295a726a
(PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES
2012-03-19 02:55:13 +01:00
TwinAphex51224
07a4619a70
(PS3) Now uses new environment extensions too
2012-03-12 17:05:37 +01:00
TwinAphex51224
a328bd578e
(360/PS3) Some changes needed for FBA on consoles in specific
2012-03-11 22:39:48 +01:00
TwinAphex51224
9708536cd8
(PS3) ZIP files can now be unzipped - if you press X on a ZIP file
...
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
f7c2bfe530
(PS3) Libsnes ports can now set per-system default keybind names
2012-03-06 16:06:47 +01:00
TwinAphex51224
44b873af5b
Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
...
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
fe0da105b5
(PS3) Add ssnes_ * to LUTs
2012-03-05 23:40:40 +01:00
TwinAphex51224
cd9dd6511d
(PS3) Input can now be reconfigured
2012-03-05 23:01:26 +01:00
TwinAphex51224
6ef7eae423
Revert "Attempt to fix set_keybind_digital."
...
This reverts commit 379614ca1c
.
2012-03-05 21:30:28 +01:00
TwinAphex51224
7e1e293547
(PS3) Input changes
2012-03-05 21:30:28 +01:00
TwinAphex51224
f453ee7954
(PS3) Input LUTs
2012-03-05 16:57:43 +01:00
Themaister
227ae4ca74
Small fix.
2012-03-04 18:24:11 +01:00
Themaister
379614ca1c
Attempt to fix set_keybind_digital.
2012-03-04 14:51:43 +01:00
TwinAphex51224
6e1d48a625
(PS3) Default emulator core setting
2012-03-03 23:26:14 +01:00
TwinAphex51224
b73d8bb569
(PS3) Blending in menu now works correctly across all shaders
2012-03-03 17:58:14 +01:00
TwinAphex51224
ed5e67425c
(PS3) Added custom BGM music hooks
2012-03-03 17:23:00 +01:00
TwinAphex51224
8ef9e99960
(PS3) Saves custom viewport settings now
2012-03-03 16:10:03 +01:00
TwinAphex51224
d8720ab9d8
(PS3) Should fix multiMAN compatibility
2012-03-03 12:29:16 +01:00
TwinAphex51224
04a1388640
(PS3) Fixed some settings
2012-03-03 12:09:56 +01:00
TwinAphex51224
db87f664b8
(PS3) Sound options added - reiniting sound has yet to happen
2012-03-03 11:54:14 +01:00
TwinAphex51224
c6fa39fde0
(PS3) Implemented Resize mode
2012-03-01 16:55:19 +01:00
TwinAphex51224
051c82daed
(PS3) CGP files can now be saved
2012-03-01 14:50:37 +01:00
TwinAphex51224
de9db9bcea
(PS3) More control settings - NOTE: public controller config save/load
...
functions do not work properly and do not save the proper values
2012-03-01 14:22:16 +01:00
Themaister
47c9fda3c9
Fix off-by-one bug in joypad ID handling.
2012-02-29 18:59:44 +01:00
TwinAphex51224
452f3f4c43
(PS3) Last control setting can now be changed
2012-02-29 18:41:09 +01:00
TwinAphex51224
6c64a024eb
(PS3) Initial joypad button rebinding through menu
2012-02-29 09:16:21 +01:00
TwinAphex51224
ffc6fc5e24
(PS3) Added Multiman hooks
2012-02-28 14:42:29 +01:00
TwinAphex51224
90165492a1
(PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander
...
doesn't seem to work yet on CFW PS3 - use make pkg-signed-standalone
for now on CFW PS3 until this gets sorted out.
2012-02-27 13:43:44 +01:00
TwinAphex51224
2e5e5f3c35
(PS3) Added SSNES Salamander - emulator cores can now be installed and
...
you can now switch between cores - if on an older install, remove your
ssnes.cfg file
2012-02-26 15:18:44 +01:00
TwinAphex51224
e70ea21a3a
(PS3) Remove selected border option again
2012-02-25 20:40:02 +01:00
TwinAphex51224
248f5efbd6
(PS3) Initial WIP exitspawn loading of external executables -
...
will flesh this out in subsequent ports
2012-02-25 20:11:57 +01:00
TwinAphex51224
60256eb52f
(PS3) Remove SETTING_BORDER - will reintroduce this in CGP Manager
...
menu (implemented better)
2012-02-25 14:15:25 +01:00
TwinAphex51224
ece5935ef9
(PS3) Improved controls in menu - less twitchy controls
2012-02-22 19:49:22 +01:00
TwinAphex51224
4acf66edfd
(PS3) Enable image SPU decompression again
2012-02-21 00:00:17 +01:00
TwinAphex51224
be3839a9df
(PS3) Proper FBO scales now
2012-02-20 22:34:11 +01:00
TwinAphex51224
2c2dcd58f2
(PS3) Initial cgp file loading - not yet working
2012-02-20 20:24:23 +01:00
TwinAphex51224
4604a995e9
(PS3) Scale factor can now be changed from ingame menu and
...
regular menu
2012-02-20 04:07:18 +01:00
TwinAphex51224
878e612584
(PS3) Use new public save slot increment/decrement functions
2012-02-15 18:57:36 +01:00
TwinAphex51224
56e57d15bc
(PS3) Fixed settings appearance
2012-02-15 01:37:49 +01:00
TwinAphex51224
975536ddbf
(PS3) Some cleanups to ingame menu
2012-02-15 01:27:53 +01:00
TwinAphex51224
df997f6d23
(PS3) Better-looking Quick Menu/menu
2012-02-14 22:46:48 +01:00
TwinAphex51224
cb3064201e
(PS3) Trying to have tranparent PNG with game image on back
...
in ingame menu
2012-02-14 21:34:18 +01:00
TwinAphex51224
d77560f1ea
(PS3) Implement swap callback as well
2012-02-13 22:25:25 +01:00
TwinAphex51224
786adb23ac
(PS3) Implement ssnes_load_state/ssnes_save_state
2012-02-13 22:16:41 +01:00
TwinAphex51224
a03dd57166
(PS3) Use new set swap block callback
2012-02-13 22:07:19 +01:00
TwinAphex51224
761f5d7a5c
(PS3) Refactoring of ingame menu
2012-02-13 21:37:32 +01:00
Themaister
1cff87c758
Change exclamation marks with dots for less scream factor.
2012-02-11 20:59:41 +01:00
TwinAphex51224
2148ce9dec
(PS3) Can now return to menu from game by pressing L3 + R3
2012-02-11 16:27:13 +01:00
TwinAphex51224
64728e38a4
(PS3) Use new members in g_console
2012-02-09 14:25:13 +01:00
TwinAphex51224
a328dbd213
(PS3) Overscan options added
2012-02-02 18:39:09 +01:00
TwinAphex51224
09a6566be0
(PS3) Moved some setting variables to g_console
2012-02-02 16:59:06 +01:00
TwinAphex51224
e7d3e524bb
(PS3) Added menu font options/settings
2012-01-31 18:51:45 +01:00
TwinAphex51224
766bdf727c
(PS3) Added aspect ratio settings/options
2012-01-31 18:21:53 +01:00
TwinAphex51224
2c61f2b1e7
(PS3) Use fill_pathname_base for displaying shader names in settings
...
screen
2012-01-31 14:34:43 +01:00
TwinAphex51224
3096e154c9
(PS3) Add some settings
2012-01-31 12:13:43 +01:00
TwinAphex51224
f4183d2c8f
(PS3) MSVS 2010f fix plus got rid of some warnings
2012-01-30 20:27:52 +01:00
TwinAphex51224
e48ec1ea20
(PS3) Rely on custom border-only.cg file being in the common-shader
...
subrepo instead of overwriting it for every 'make pkg' operation
2012-01-30 18:45:59 +01:00
TwinAphex51224
734afe2058
(PS3) Implement file_is_directory on PS3
2012-01-30 17:18:31 +01:00
TwinAphex51224
73fa4ea199
(PS3) Implemented a bunch of settings :
...
* Audio can be muted
* Buffering mode can be changed from double to triple buffering
and vice versa
* Default ROM startup dir and cheat path can be specified - now
to save the config file at exit
2012-01-30 15:16:29 +01:00
TwinAphex51224
a64ae92d9d
(PS3) Resolution can be changed now - deiniting/initing of video
2012-01-30 13:18:13 +01:00
TwinAphex51224
bad72987d0
(PS3) V-sync can be switched on/off now
2012-01-30 09:53:16 +01:00
TwinAphex51224
8deab9ea35
(PS3) set_filtering function (WIP)
2012-01-30 09:28:41 +01:00
TwinAphex51224
35e5f2dbc6
(PS3) Remove unnecessary debug printf
2012-01-30 01:43:50 +01:00
TwinAphex51224
b060c71de4
(PS3) Shaders can be loaded through the menu
2012-01-30 00:48:42 +01:00
TwinAphex51224
30d229c30b
(PS3) Small rewrite of ps3_video_psgl.c
2012-01-28 11:38:24 +01:00
TwinAphex51224
f803b5fbd3
(PS3) Shader menu texture (WIP)
2012-01-28 00:34:06 +01:00
TwinAphex51224
be62e537c6
(PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
...
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
2012-01-28 00:34:06 +01:00
TwinAphex51224
f9de1a8831
(PS3) Doesn't crash anymore
2012-01-28 00:34:05 +01:00
TwinAphex51224
0a81b47932
(PS3) Hook up menu shader code - crashes currently
2012-01-25 23:28:50 +01:00
TwinAphex51224
1cc8a8a121
(PS3) Use ssnes_console_get_rom_ext function in file browser
2012-01-25 03:11:21 +01:00
TwinAphex51224
763f257d92
(PS3) Show static libsnes library in menu
2012-01-21 18:12:33 +01:00
TwinAphex51224
64cbfd0183
(PS3) Updated main-menu.jpg border picture
2012-01-21 06:42:04 +01:00
TwinAphex51224
64de1a3260
(PS3) Add rewind menu option - note - g_settings.rewind_enable gets
...
cleared to '0' somewhere in first-stage SSNES init for some weird
reason - can't even enable it right now beacuse of that
2012-01-21 06:06:01 +01:00
TwinAphex51224
4d95765cb5
(PS3) No longer gives framebuffer objects error
2012-01-21 05:20:44 +01:00
TwinAphex51224
e044275c3e
(360) Fix for 360 - INVALID_FILE_ATTRIBUTES is not defined in a
...
360 header
(PS3) Added g_console.rom_path setting - not using g_extern.system.
fullpath anymore
2012-01-21 02:58:19 +01:00
TwinAphex51224
d9a72ea076
(PS3) Implemented SSNES control flow
2012-01-20 18:00:33 +01:00
TwinAphex51224
5453cc0448
(PS3) Added preliminary resolution switching options
2012-01-18 00:18:23 +01:00
TwinAphex51224
94bc6ff3a2
(PS3) Some more settings filled in
2012-01-16 17:15:16 +01:00