twinaphex
3585d56067
(Vita2D) video_driver_get_size was used for no reason here
2019-08-13 12:34:34 +02:00
twinaphex
dc3711b35f
(GX2) video_driver_get_size was used for no reason here
2019-08-13 12:33:09 +02:00
twinaphex
d43b26348b
(Vulkan) Don't use video_driver_get_size
2019-08-13 12:28:16 +02:00
twinaphex
e43c55bef3
(GLCore) Don't use video_driver_get_size
2019-08-13 12:23:02 +02:00
twinaphex
c3d624267b
(GL) Start avoiding usage of video_driver_get_size
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from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex
558e50b5a0
Get rid of unused code libdbgfont
2019-08-13 11:42:46 +02:00
LazyBumHorse
907bea6abb
destroy leaked context
2019-08-12 23:05:44 +02:00
twinaphex
4a09f66c7b
(GL drivers) Cleanups
2019-08-12 22:04:27 +02:00
LazyBumHorse
010df00d74
workaround for Mesa crash when trying unsupported OpenGL versions
...
also fixes attribs sometimes being garbled
2019-08-12 21:08:22 +02:00
twinaphex
ed6f682754
Make code more similar to gl2 video driver
2019-08-12 21:07:12 +02:00
twinaphex
fdd45f1f6b
(glcore) memset is unnecessary
2019-08-12 20:55:46 +02:00
twinaphex
2a631bd031
(glcore) Turn this into macro
2019-08-12 20:52:33 +02:00
twinaphex
69a195fc5c
Cleanups
2019-08-12 19:35:36 +02:00
twinaphex
3ae447420e
Cleanups
2019-08-12 19:33:50 +02:00
jdgleaver
5ac152a5f3
(glslang_util) Remove C++ 'isms' (where possible)
2019-08-12 13:10:50 +01:00
twinaphex
a45c9b6eb4
Duplicate aspect ratio code that was being ran twice
2019-08-12 12:52:40 +02:00
Twinaphex
a88b357817
Merge pull request #9250 from bparker06/gl_highest
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opengl: loop through highest available versions to find a working one
2019-08-09 17:09:13 +02:00
twinaphex
ecbd58d3af
Small cleanup
2019-08-08 17:04:45 +02:00
twinaphex
faa55b4dff
glslang_read_shader_file - potential leak here
2019-08-08 16:55:39 +02:00
twinaphex
b282125107
Revert "Refactor code for glslang shader presets - buffer entire file"
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This reverts commit 0fee6a9ef4
.
2019-08-08 16:36:34 +02:00
twinaphex
83c113cb59
Cleanups
2019-08-08 14:57:28 +02:00
twinaphex
211e664e5d
(GX2) Cleanups
2019-08-08 14:54:21 +02:00
twinaphex
0fee6a9ef4
Refactor code for glslang shader presets - buffer entire file
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into memory before passing it on
2019-08-08 04:55:22 +02:00
Brad Parker
db53e54b15
cleanup
2019-08-07 14:46:47 -04:00
Brad Parker
b97069aa6d
opengl: remove unnecessary second check for requested version at the end, add ES1/2 version checks when built with ES3, add 3.1/3.0 version checks
2019-08-07 12:24:24 -04:00
jdgleaver
bcfc5db7d8
(video_shader_parse) Optimise parsing of (non-slang) shader parameters
2019-08-07 17:19:18 +01:00
Brad Parker
7b96ee1a31
windows buildfix
2019-08-06 22:01:49 -04:00
Brad Parker
1c1db0a7de
opengl: add missing 4.x versions to try, fail early if requestion version does not work
2019-08-06 17:53:15 -04:00
Brad Parker
7479245875
opengl: loop through highest available versions to find a working one, only do hwapi check on glx/wgl for now
2019-08-05 10:46:17 -04:00
Brad Parker
cb2be97e7d
fix unused warning, add extra info to cdrom print
2019-07-31 17:51:58 -04:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
81d276fa11
(D3D9 HLSL) Fix two warnings with cxx_BUILD
2019-07-26 17:29:53 +02:00
twinaphex
453cc3dcbd
(video context driver) has_Windowed can be degraded to a simple
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boolean variable
2019-07-26 06:23:20 +02:00
twinaphex
dfc85f5908
Simplify win32_has_process
2019-07-26 06:10:02 +02:00
LazyBumHorse
5e0aba0589
Revert "(UWP) UWP cannot deal with relative paths, turn them into absolute"
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This reverts commit 8b0f083a4e
.
2019-07-25 14:31:18 +02:00
Twinaphex
52ef1af14e
Merge pull request #9137 from LazyBumHorse/realpath
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replace realpath() by custom code which does not resolve symlinks
2019-07-24 22:20:38 +02:00
orbea
779fbabc79
Fix CXX_BUILD=1 with libsixel.
2019-07-22 14:24:40 -07:00
Roman Fomin
e01095a51b
Fix maintaining aspect ratio
2019-07-23 01:33:43 +07:00
LazyBumHorse
6285c05948
add resolve_symlinks parameter to path_resolve_realpath() and cleanup playlist_resolve_path()
2019-07-22 13:44:35 +02:00
Twinaphex
1661f86ec0
Merge pull request #9154 from LazyBumHorse/shader_paths
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simplify video_shader_read_conf_preset() calls
2019-07-22 01:21:47 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
LazyBumHorse
f8b92770d4
simplify video_shader_read_conf_preset() calls
2019-07-21 18:15:28 +02:00
twinaphex
b33eb9bacf
Cleanups
2019-07-21 12:13:04 +02:00
Twinaphex
6704a66a57
Merge pull request #9144 from yoshisuga/macos_fix_shader_ref
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macos: fix call to video_shader_read_conf_preset
2019-07-21 00:36:14 +02:00
twinaphex
b6b22a9a32
More shader refactors - make sure we can compile entirely
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without shader support if HAVE_CG, HAVE_GLSL, HAVE_SLANG
and HAVE_HLSL are all not defined
2019-07-21 00:34:07 +02:00
Yoshi Sugawara
f292a5b9cb
macos: fix call to video_shader_read_conf_preset
2019-07-20 12:08:37 -10:00
Twinaphex
388c4857d3
Merge pull request #9140 from LazyBumHorse/shader_paths
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much improved handling of relative shader paths
2019-07-20 21:54:58 +02:00
twinaphex
14dfb91a60
Buildfix for C89
2019-07-20 21:33:09 +02:00
LazyBumHorse
2245af23e9
much improved handling of relative shader paths
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- save texture paths in relative format as well
- always write portable relative paths on Windows using '/' instead of '\'
- remove an ancient piece of code that could sometimes fail loading relative paths
- fix absolute path handling between different drives for Windows
- integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
twinaphex
a0060182e3
Add more ifdefs covering HAVE_THREADS and HAVE_AUDIOMIXER
2019-07-20 16:09:39 +02:00
twinaphex
d905986a52
Rename functions - change rarch_ prefix to retroarch_
2019-07-20 12:43:43 +02:00
twinaphex
ac47f54a8e
(Win32) Not sure why menubar was disabled when threaded video is
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enabled, going to assume enabling it is thread-safe
2019-07-20 11:45:28 +02:00
twinaphex
c4c7a1b8cc
(Vulkan) Dehardcode application name
2019-07-19 20:12:12 +02:00
twinaphex
b747bb22f4
Properly dehardcode program name now
2019-07-19 20:08:45 +02:00
twinaphex
b04e057b5d
Revert "(Win32/Vulkan) Dehardcode more program name strings"
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This reverts commit 5cefcb8327
.
2019-07-19 19:39:43 +02:00
twinaphex
5cefcb8327
(Win32/Vulkan) Dehardcode more program name strings
2019-07-19 19:27:24 +02:00
Twinaphex
db6a4f8368
(UI Companion) Get rid of unused iterate function callback
2019-07-19 13:59:07 +02:00
twinaphex
4c69dad0ce
Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
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MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex
44efbd47c2
Prevent null pointer dereference
2019-07-18 21:00:35 +02:00
twinaphex
da29fd61bb
(shader_vulkan.cpp) Fix another 'declaration hides parameter' warning
2019-07-18 19:25:25 +02:00
twinaphex
b2946f4f1e
egl_swap_buffers - be safer
2019-07-18 18:54:26 +02:00
twinaphex
18e67c12c7
(GLSL) Set prg ID to 0 after running glDeleteProgram
2019-07-18 18:31:37 +02:00
twinaphex
0cdfd4c542
Use config_file_new_from_path_to_string entirely
2019-07-18 16:15:02 +02:00
twinaphex
c0787accc3
Use config_file_new_from_path_to_string
2019-07-18 12:13:09 +02:00
twinaphex
41a2fabb4e
Create config_file_new_from_path_to_string
2019-07-18 12:03:50 +02:00
LazyBumHorse
208d23b39d
fix hanging window under Windows 7 with threaded video
2019-07-17 23:27:43 +02:00
Twinaphex
5dca2234cd
Merge pull request #9094 from alphanu1/master
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Updates Porches and Super width
2019-07-13 07:47:14 +02:00
twinaphex
b7a85d392f
Silence warnings
2019-07-12 16:31:16 +02:00
twinaphex
27a65714f2
Remove some globals
2019-07-12 00:21:31 +02:00
alphanu1
df301bcbe7
Updates Porches and Super width
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Updates Porches and Super width Calculation
2019-07-11 20:50:33 +01:00
twinaphex
bddfca940e
Add HAVE_GDI switch
2019-07-11 13:18:38 +02:00
twinaphex
e02ff9c40c
(Win32) Reimplement PeekMessage implementation - this should be at the
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start of the while loop
2019-07-11 03:49:33 +02:00
twinaphex
a867e3916e
(D3D9) Silence warning when neither HAVE_MENU or HAVE_OVERLAY
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is defined
2019-07-11 01:10:00 +02:00
twinaphex
dc40a2ab66
(Travis) Another Travis buildfix
2019-07-11 01:03:35 +02:00
twinaphex
d06ce4df13
Buildfix for Travis
2019-07-10 23:56:47 +02:00
twinaphex
278063d157
(CocoaGL) Silence warning when building without HAVE_VULKAN
2019-07-10 05:48:26 +02:00
twinaphex
1d6bae7b35
(Linux) fix --disable-overlay
2019-07-10 05:43:05 +02:00
twinaphex
09f5d2c95d
Fix compilation when configuring with --disable-overlay
2019-07-10 05:39:50 +02:00
twinaphex
f0f5c32b51
Remove state tracker - legacy code - we can revisit this later
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and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
jdgleaver
22e7252823
Normal2x/Scanline2x video filters: Fix misaligned address error
2019-07-05 10:52:56 +01:00
twinaphex
3cfa3ff1d8
Cleanups
2019-07-04 22:05:38 +02:00
twinaphex
6c2f65c585
Fix code analysis warnings
2019-07-04 21:54:51 +02:00
LazyBumHorse
f5497a4249
fix some bugs found through Clang Static Analyzer:
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- task_content.c, load_content_from_compressed_archive: fix use after free
- platform_win32/uwp: fix frontend_..._get_powerstate never returning FRONTEND_POWERSTATE_NONE
- platform_win32/uwp: fix whitespace
- cheevos.c: fix potential use after free in a loop, just to be save
2019-07-04 21:15:19 +02:00
Dwedit
81b6703912
Fix wrong reference count for D3D12 adapters (crash at close due to a destroyed adapter being released again)
2019-07-03 15:35:06 -05:00
Dwedit
10343d51b9
Small fixes for D3D12: Do not return false when enumerating, and add a null check for the Fence object
2019-07-02 19:46:02 -05:00
Twinaphex
dac33fca83
Merge pull request #9031 from stoofin/libvulkan1
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Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-29 14:39:04 +02:00
Twinaphex
5d56302a31
Merge pull request #9033 from yoshisuga/ios_remove_pause_indicator
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iOS: remove pause indicator
2019-06-29 12:12:32 +02:00
CatGreen90
550ea0f143
Update android_ctx.c ( #9032 )
2019-06-27 19:37:21 -05:00
stoofin
1b57cf6112
Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-27 14:08:14 -07:00
LazyBumHorse
c4530eb3f4
d3d9: add Cg/HLSL shader runtime check depending on the used renderchain
2019-06-25 10:57:46 +02:00
LazyBumHorse
17ec59ff21
enable Cg shader flag for d3d9
2019-06-24 23:41:05 +02:00
Twinaphex
f23497fd80
Merge pull request #9014 from LazyBumHorse/fix_d3d9
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fix d3d9 not rendering xmb and temporarily disable widgets due to segfault
2019-06-24 16:07:03 +02:00
LazyBumHorse
1f69f3960a
fix d3d9 not rendering xmb and temporarily disable widgets due to segfault
2019-06-24 15:42:55 +02:00
twinaphex
405d3fec67
(CXX_BUILD) Silence warning
2019-06-24 15:09:56 +02:00
Hans-Kristian Arntzen
135ff5e7a5
Fixup resource remapping in MSL/HLSL.
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Seemed rather sketchy, but this must be tested a bit.
2019-06-24 14:25:04 +02:00
Hans-Kristian Arntzen
50ea084385
Update SPIRV-Cross.
2019-06-24 13:42:46 +02:00
Twinaphex
596b375da5
Merge pull request #9001 from LazyBumHorse/metal_cocoa_flags
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fix shader flags for metal
2019-06-22 14:53:18 +02:00
LazyBumHorse
b8258a711a
workaround for metal not being able to poll shader flags during init
2019-06-22 14:22:34 +02:00
Twinaphex
98c1f04635
Merge pull request #8998 from LazyBumHorse/fix_gl_set_shader
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fix black screen in gl if video shaders were switched from on to off in the shader menu
2019-06-22 13:18:25 +02:00
LazyBumHorse
b5199d7921
fix black screen in Metal
2019-06-22 11:07:08 +02:00
LazyBumHorse
e5421940be
fix gl's and d3d9's set_shader not returning to stock if path is NULL
2019-06-21 14:10:55 +02:00
twinaphex
6b9238198b
Cleanups
2019-06-21 04:47:51 +02:00
twinaphex
761636a540
(Wiiu) add forward declaration
2019-06-20 21:10:07 +02:00
twinaphex
3a9a8d8d70
(WiiU) Buildfix
2019-06-20 08:38:40 +02:00
twinaphex
48eeb15d2c
Silence warnings
2019-06-20 01:16:05 +02:00
Twinaphex
c523acbfe7
Merge pull request #8989 from LazyBumHorse/fake_context
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temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-20 00:37:53 +02:00
twinaphex
71e86bcc9c
(GLSL) Put this around HAVE_GLSL ifdefs
2019-06-19 22:34:05 +02:00
twinaphex
c57aa566e5
(CGL) Add missing header
2019-06-19 20:53:24 +02:00
LazyBumHorse
7b6444d911
temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-19 19:10:40 +02:00
twinaphex
5d91af629e
Set SHADERS_SLANG flag for D3D10/11/12 and query the video driver poke
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interface's 'get flags' function before querying the video context
driver's 'get flags' function (D3D10/11/12/WiiU don't have a context
driver at all)
2019-06-19 03:18:28 +02:00
Twinaphex
dd315ba7bc
Merge pull request #8985 from bparker06/d3d_gpu_select
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d3d10/11/12: add GPU selection
2019-06-19 00:19:51 +02:00
twinaphex
d63f4afc57
Add missing header include
2019-06-18 22:46:37 +02:00
Brad Parker
d01f04c146
d3d10/11/12: add GPU selection
2019-06-18 16:35:50 -04:00
root
e8b07e93a4
fix missing include
2019-06-18 23:19:09 +03:00
Twinaphex
a9a1ff0047
Merge pull request #8979 from LazyBumHorse/fix_dolphin_crash
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workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 20:18:14 +02:00
LazyBumHorse
c20c67bd3a
proper shader compatibility checks
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- move shader flags from the video drivers to the context drivers
- rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
- implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
- use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
- remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
LazyBumHorse
692dc9f6a9
refactor shader checks affected by last commit and more:
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- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
- d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
- configuration.c: remove check_shader_compatibility
- shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
- shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
- menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
- video_shader_parse.c: add `video_shader_to_str` for easier logging
- remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
LazyBumHorse
42e35c825f
refactor some video_shader_parse functions
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- video_shader_parse_type()'s fallback only worked for NULL paths and was wrongly used, now returns RARCH_SHADER_NONE like video_shader_get_type_from_ext().
- video_shader_get_type_from_ext() should not be checking video driver flags, this is instead done by video_shader_is_supported()
- video_driver_get_all_flags() did not actually 'get' flags, changed to video_driver_test_all_flags()
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 13:12:56 +02:00
twinaphex
0bb4d0f24f
(dispserv_x11.c) Add math.h
2019-06-17 21:07:16 +02:00
twinaphex
c827e1b67f
Turn into static function
2019-06-17 21:05:39 +02:00
LazyBumHorse
76438fa098
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-17 18:28:04 +02:00
twinaphex
f061941456
Integrate record_driver.c into retroarch.c
2019-06-17 16:23:46 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
twinaphex
127bf556c7
Merge audio_driver.c into retroarch.c
2019-06-17 12:49:21 +02:00
LazyBumHorse
6514b80ff2
Revert "allow saving and properly loading 0 pass shader presets"
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This reverts commit b54a360ab8
.
2019-06-16 23:05:41 +02:00
twinaphex
b26a5badfd
Fix typo
2019-06-15 10:00:20 +02:00
twinaphex
fc62f7afaa
Update
2019-06-15 09:58:34 +02:00
twinaphex
f60306b232
Rename read_conf_cgp/write_conf_cgp to
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read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
Yoshi Sugawara
45b36d7d47
iOS: remove pause indicator; show the native UI menu using 4-finger swipe down gesture
2019-06-14 08:35:33 -10:00
jdgleaver
973a783b9c
Add 'Scanline2x' CPU video filter
2019-06-14 15:16:24 +01:00
Brad Parker
c962da0ddb
add video setting to select gpu (currently implemented for vulkan)
2019-06-13 12:47:08 -04:00
Twinaphex
0317b59da3
Merge pull request #8946 from LazyBumHorse/master
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allow saving and properly loading 0 pass shader presets
2019-06-13 00:54:37 +02:00
jdgleaver
e6c236d275
(Wii) Add widescreen RGUI support
2019-06-11 15:57:50 +01:00
LazyBumHorse
b54a360ab8
allow saving and properly loading 0 pass shader presets
2019-06-09 21:34:00 +02:00
LazyBumHorse
2816730b2f
make shader presets use relative paths
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Also change fill_pathname_resolve_relative() to apply path_resolve_realpath() as well
2019-06-07 16:11:06 +02:00
Tatsuya79
3b31dafa7e
glcore rotation fix for desmume
2019-06-06 20:11:08 +02:00
Tatsuya79
1cc307a879
glcore fix wrong rotation with HW cores
2019-06-06 17:05:07 +02:00
twinaphex
fdd09a8b06
Refactor task screenshot
2019-06-06 15:48:50 +02:00
twinaphex
280cec702b
video_driver_supports_viewport_read should only check if
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taking screenshots with the GPU backbuffer is supported,
move outside settings check to callee
2019-06-06 15:06:27 +02:00
twinaphex
43d27006ce
Rewrite '== true' in our own code
2019-06-06 13:51:56 +02:00
twinaphex
6d17d11132
Rewrite '== false' to '!' for our own code
2019-06-06 13:50:39 +02:00
Ash Logan
24fba02a9f
(GX2) Display menu texture at full opacity
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rgui does its own transparency effects in the texture, so we don't have
to add another 50% on that
2019-06-05 23:19:35 +10:00
Ash Logan
87be0d366f
(GX2) Use correct pixelformat ordering for menu texture
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This fixes up some backwards colours on wiiu, resulting in all the
themes looking lovely.
2019-06-05 23:18:09 +10:00
Twinaphex
faf612098f
Merge pull request #8912 from jdgleaver/remove-history-favourites
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Add option to show 'remove playlist entry' only on history/favourites
2019-06-04 19:35:27 +02:00
jdgleaver
736ff13e35
(GEKKO) Add optional overscan correction
2019-06-04 15:50:47 +01:00
jdgleaver
80c9475fa4
Add option to show 'remove playlist entry' only on history/favourites
2019-06-04 11:29:51 +01:00
Ash Logan
3d40a3bcaf
(GX2) Respect filtering settings for menu
2019-06-03 21:41:03 +10:00
Ash Logan
3461955dae
(GX2) Scale menu to viewport size
2019-06-03 21:38:40 +10:00
Ash Logan
ab4ca8cf1b
(GX2) Use correct menu coordinates to render menu
2019-06-03 20:35:46 +10:00
Twinaphex
cc22680480
Merge pull request #8897 from orbea/khr
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Try using the udev or linuxraw input drivers for khr_display.
2019-06-02 09:07:35 +02:00