Commit Graph

6460 Commits

Author SHA1 Message Date
twinaphex f067ecce50 (video_driver.c) Cleanups 2016-12-27 14:48:04 +01:00
Logan McNaughton f45a75fa98 Use RGBA for internal format 2016-12-26 13:00:38 -07:00
hunterk 5ec5b199f6 less invasive revert for blue/red swap 2016-12-25 20:22:28 -06:00
twinaphex bb4888ae22 Be more careful with allocations 2016-12-25 01:52:40 +01:00
twinaphex 77e5cdbfde Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
This reverts commit ad7386913c.
2016-12-22 23:36:11 +01:00
twinaphex b07fd17258 Revert "Initialize message queue first"
This reverts commit b0c97e901f.
2016-12-22 23:34:21 +01:00
Brad Parker 42307a322a missing ../ 2016-12-22 11:25:49 -05:00
twinaphex b0c97e901f Initialize message queue first 2016-12-22 14:31:19 +01:00
twinaphex ad7386913c Rename runloop_msg_queue_push to video_driver_msg_queue_push
and move code to video_driver.c
2016-12-22 13:15:02 +01:00
twinaphex 5d6067159c gl_common.c - config.h include 2016-12-21 16:09:29 +01:00
twinaphex 19810233fa Comment this out for PSGL 2016-12-21 16:06:42 +01:00
twinaphex 9dd7d7804e Turn size_format into gl_size_format, and add a FIXME note 2016-12-21 15:47:38 +01:00
twinaphex 58716e5f3c Silence some Coverity warnings 2016-12-21 01:34:28 +01:00
Twinaphex d23beed9bb Merge pull request #4288 from Themaister/master
Vulkan: Fix menu shader parameters for slangp.
2016-12-21 00:20:06 +01:00
Logan McNaughton 21779c87b8 Missed one of the texture formats 2016-12-20 10:10:23 -07:00
Logan McNaughton 3392f3996b Fix up some texture format code 2016-12-20 08:57:13 -08:00
Hans-Kristian Arntzen 4e9fe4bd54 Vulkan: Fix menu shader parameters for slangp.
video_shader_resolve_parameters did not take #includes into account
while the Vulkan implementation did. Added a helper function which
parses a shader file and figures out the shader parameters in the same
way.
2016-12-20 15:58:37 +01:00
twinaphex 5ca7344436 Get rid of more implicit memsets 2016-12-19 19:17:23 +01:00
twinaphex 31b87594aa Get rid of some implicit memsets for state tracker 2016-12-19 19:08:37 +01:00
Hans-Kristian Arntzen c48bb6284e Wayland: Cursor toggling. 2016-12-17 21:34:51 +01:00
Hans-Kristian Arntzen 313ac63c33 Make use of xkb_state_update_mask.
Fixes mod keys in Wayland it seems.
2016-12-17 20:42:48 +01:00
Hans-Kristian Arntzen b2059dcb79 Implement basic Wayland keyboard and mouse. 2016-12-17 20:28:08 +01:00
twinaphex feae0823ce Prevent some implicit memsets 2016-12-17 14:40:06 +01:00
twinaphex 96ffd8e025 Revert "Remove HAVE_COMPRESSION ifdefs in file_path.c"
This reverts commit 4103b70833.
2016-12-17 12:55:38 +01:00
Twinaphex accf137020 Merge pull request #4260 from Themaister/master
Vulkan: Fix VSync toggling on Windows.
2016-12-17 12:23:15 +01:00
twinaphex 4103b70833 Remove HAVE_COMPRESSION ifdefs in file_path.c 2016-12-17 12:20:49 +01:00
Hans-Kristian Arntzen 4c99809cde Vulkan: Fix VSync toggling on Windows.
Retarded bug, but haven't actually had access to a Windows machine until
now.
2016-12-17 12:06:43 +01:00
Twinaphex b48d896c1e Merge pull request #4249 from joolswills/mali_fbdev_ctx_warning
added stdlib.h - fixes warning with free / system
2016-12-15 20:01:18 +01:00
Jools Wills 4153785130 added stdlib.h - fixes warning with free / system 2016-12-15 18:59:20 +00:00
twinaphex a5d4032d01 (X11) Cleanups 2016-12-15 12:37:14 +01:00
twinaphex 97c9eab9ba (menu_displaylist.c) Indenting breaks syntax formatting for vim 2016-12-15 08:36:28 +01:00
twinaphex 6807ef007b (gl_common.c) Cleanups 2016-12-14 19:29:14 +01:00
Logan McNaughton fc4c7529a1 Fix internal formats used with texture creation 2016-12-14 09:54:55 -08:00
twinaphex f9b019c83a Rename loadTexture to gl_load_texture_image 2016-12-14 16:59:16 +01:00
Logan McNaughton 8cd2566128 Simplify glTexImage2D/glTexStorage2D calls
Also add support for glTexStorage2DEXT (GLES2)
2016-12-14 07:29:37 -08:00
twinaphex 6a45541f24 (Vulkan) Rename pipeline files 2016-12-12 13:17:20 +01:00
twinaphex 8042c2ac62 Move config_file_userdata.c to libretro-common 2016-12-12 12:36:46 +01:00
twinaphex a94b15ac86 (Vulkan) Add pipeline snow simple shader 2016-12-12 05:21:38 +01:00
Arzed Five 18392a5e40 (XMB VK snow) Attempt to fix the Vulkan snow menu shader 2016-12-12 03:46:26 +00:00
twinaphex c0caae124e Prevent warning 2016-12-11 22:11:03 +01:00
Brad Parker 7c176c3d14 replace simple snow with fancy snow code with different parameters 2016-12-11 13:00:12 -05:00
aliaspider 5cf8391c5a replace the glsl snow shader with a more lightweight version.
(gpu usage is approximately 25% compared to the original.)
2016-12-11 15:52:32 +01:00
barbudreadmon ad273d6299 Fix for issue #4165
vulkan video driver don't rotate the same way as gl video driver without this.
2016-12-11 10:53:02 +01:00
twinaphex a210e4f6fe (PS3) Some build fixes 2016-12-10 09:39:07 +01:00
twinaphex 1b29d41661 (render_chain_gl_legacy.c) Cleanups 2016-12-10 07:30:14 +01:00
twinaphex be459a6281 Cleanups 2016-12-10 07:28:08 +01:00
twinaphex aa5730dbc9 (render_chain_gl_legacy.c) Cleanups 2016-12-10 07:26:50 +01:00
Brad Parker 1f39426195 only use fancy ribbon on GLES if GL_OES_standard_derivatives extension is detected 2016-12-09 19:32:55 -05:00
Logan McNaughton 1d69baca82 Use glTexStorage2D for FBO textures 2016-12-08 21:14:10 -07:00
Logan McNaughton b275b2e113 Use RGBA8 for FBO texture internal format on GLES3
GLES3 supports GL_RGBA8 as an internal format for textures.

Using the sized format (RGBA8 instead of RGBA) allows more flexibility. In my case I am trying to use glCopyImageSubData and it only works on textures with sized internal formats.
2016-12-07 11:22:24 -07:00
twinaphex 6200c3a1e0 Clean up mutex functions 2016-12-07 08:51:38 +01:00
twinaphex a12d0d082d Move input_translate_coord_viewport to video_driver.c 2016-12-07 08:07:11 +01:00
twinaphex bcfb80072c (XDK) Remove this - would have to be reimplemented 2016-12-07 07:02:41 +01:00
twinaphex 700365c433 (XDK) Another buildfix 2006-05-14 14:08:32 +02:00
twinaphex 0b0a5b7890 Add HAVE_D3D9 ifdef 2016-12-07 06:59:46 +01:00
twinaphex de94f77629 (XDK) Buildfixes 2006-05-14 14:02:54 +02:00
twinaphex 2b262c6b32 (render_chain_xdk.cpp) Add d3d.h include 2016-12-07 06:48:04 +01:00
twinaphex ec676e3e62 Add header include 2016-12-07 06:46:15 +01:00
twinaphex ccacfcda60 (render_chain_xdk.cpp) Add header include 2016-12-07 06:34:22 +01:00
twinaphex e0c3626791 Turn this into _XBOX360 ifdef 2016-12-07 06:32:05 +01:00
twinaphex 28fa2a240a (XDK) Buildfixes 2006-05-14 13:36:54 +02:00
twinaphex adb39cc844 Turn last param of d3d_set_texture into void * 2016-12-07 06:26:24 +01:00
twinaphex 53ca2f0a53 Add runloop.h include 2016-12-07 06:22:57 +01:00
Brad Parker 32a3026654 enable standard derivatives extension for GLES, adds support for complex XMB ribbon 2016-12-06 21:04:12 -05:00
Brad Parker 12294c96aa check for high precision floats on GLES, then enable if supported 2016-12-06 21:04:12 -05:00
Brad Parker f90ab6e189 default to highp precision for GLES 2016-12-06 21:04:12 -05:00
twinaphex d3db3a7ec4 (Vulkan) Add pipeline simple snow 2016-12-06 00:51:48 +01:00
twinaphex 9f470c53ae Add 'Simple Snow' shader to GLSL backend 2016-12-06 00:48:36 +01:00
twinaphex abaa6eda62 Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2 2016-12-06 00:34:38 +01:00
twinaphex 94528ed28d (Drivers) Cleanups/style nits 2016-12-05 02:09:32 +01:00
twinaphex 9e2717e927 Revert "Create drivers_data array and no longer use recording_data"
This reverts commit e049b7e1f0.
2016-12-05 02:02:59 +01:00
twinaphex e049b7e1f0 Create drivers_data array and no longer use recording_data 2016-12-05 01:56:06 +01:00
twinaphex bbbcc97f57 Simplify input_push_analog_dpad 2016-12-04 22:20:47 +01:00
twinaphex 85aa88f665 Simplify input_push_analog_dpad 2016-12-04 21:30:50 +01:00
twinaphex 59c317dc1d Pass pointers to input_push_analog_dpad 2016-12-04 20:20:35 +01:00
Twinaphex ea5b0bd6c9 Merge pull request #4154 from fr500/master
review: make preset loading more robust
2016-12-04 19:40:37 +01:00
radius ddf10e93f0 remove filestream, use path_file_exists instead 2016-12-04 12:38:46 -05:00
radius c2acadb979 instead of writing absolute paths, try to resolve absolute paths when loading, if not fallback to relative paths 2016-12-04 02:09:19 -05:00
radius 5e1ed323bd make shaders paths absolute for now 2016-12-04 01:12:57 -05:00
twinaphex eea1b3790b Try to prevent superfluous calls to recording functions
if not necessary
2016-12-04 06:31:29 +01:00
twinaphex 2c7af649cf (Wayland) Cleanups 2016-12-04 03:54:11 +01:00
twinaphex 49c78ea2ff (Drivers context) Cleanups 2016-12-04 03:51:12 +01:00
twinaphex cd8fad87fc (Mali) Cleanups 2016-12-04 03:48:05 +01:00
twinaphex 4b2a906148 (gfx/common) Cleanups 2016-12-04 03:45:46 +01:00
twinaphex 2f171c4b5d (x11_common.c) Cleanups 2016-12-04 03:39:51 +01:00
Twinaphex 32423b9e4b Merge pull request #4148 from spec-chum/MSVC
Fix silly typo
2016-12-03 19:50:51 +01:00
Spec-Chum f648b1cfbc Fix silly typo 2016-12-03 18:43:12 +00:00
Twinaphex 91550b6ba3 Merge pull request #4147 from spec-chum/MSVC
Fix MSVC compilation
2016-12-03 19:37:42 +01:00
Spec-Chum 7a6a0ee7af Fix MSVC compilation 2016-12-03 18:24:49 +00:00
Hans-Kristian Arntzen eb7870db5a Vulkan: Check for more cases in vulkan_load_texture().
*Sigh*
2016-12-03 18:54:34 +01:00
Hans-Kristian Arntzen b96f1fa067 Vulkan: Load a dummy texture if needed. 2016-12-03 17:48:48 +01:00
Hans-Kristian Arntzen 53c30cacd5 Correctly check errors if preset cannot be found. 2016-12-03 16:05:04 +01:00
Brad Parker e39031cbd0 revert rest of unicode changes 2016-12-03 00:15:29 -05:00
Brad Parker f725b48555 starting to revert unicode changes 2016-12-03 00:15:29 -05:00
Brad Parker cc7bf6b4fa more unicode fixes 2016-12-02 21:11:55 -05:00
Brad Parker 5be05b3f61 Merge branch 'msvc' 2016-12-02 14:36:48 -05:00
Brad Parker 3b8a81dd31 make existing hard-coded unicode calls switchable back to ansi 2016-12-02 14:34:29 -05:00
Brad Parker d891f1c90b remove explicit unicode def/undefs 2016-12-02 14:34:29 -05:00
Brad Parker a109df9271 make existing hard-coded unicode calls switchable back to ansi 2016-12-02 14:15:39 -05:00
twinaphex 5547b3fa3e Rename some variables in wgl_ctx.cpp and cahnge prefix 'g_' to 'win32_' 2016-12-02 19:58:55 +01:00
Brad Parker f64fb911b8 remove explicit unicode def/undefs 2016-12-02 12:46:32 -05:00
twinaphex 45407f9b52 (shader_glsl.c) Small cleanups 2016-12-02 16:50:08 +01:00
twinaphex 65ba82ca4b (shader_gl_cg.c) Cleanups 2016-12-02 16:45:58 +01:00
twinaphex 5e10dbf348 Move more runloop.h includes 2016-12-02 16:01:06 +01:00
twinaphex a911c24ba3 Remove runloop.h header includes 2016-12-02 06:26:41 +01:00
twinaphex 4ee5fcae47 Buildfixes 2016-12-02 01:51:26 +01:00
twinaphex 0284853681 (xbox OG) Use flicker_filter_index 2016-12-02 01:04:46 +01:00
twinaphex 2eeb8912e8 (xdk1_xfonts.c) Add header include 2016-12-02 01:03:14 +01:00
twinaphex e5072c8e7f Put this behind #ifndef _XBOX ifdef 2016-12-02 00:59:01 +01:00
Brad Parker ba54f20626 initial libcaca video driver 2016-12-01 12:13:45 -05:00
Brad Parker 367dea6723 unicode-ify a couple other windows files, start changing function names to W version explicitly 2016-11-29 20:32:24 -05:00
Brad Parker 8adafa9249 use UTF8/16 conversion functions instead of codepage ones 2016-11-29 14:34:36 -05:00
Brad Parker cd9d09d1f3 use unicode versions of windows functions 2016-11-29 14:34:35 -05:00
twinaphex d57d672d15 Remove unused variable 2016-11-28 02:25:38 +01:00
twinaphex cd0bf8f31a Prefer to use strlcpy instead of strcpy 2016-11-26 17:11:30 +01:00
Lioncash d34202aea6 vulkan: Move vk_t pointer dereferences after the null check 2016-11-25 23:21:31 -05:00
twinaphex 88b1c3ed4c Initialize char variables 2016-11-25 18:26:11 +01:00
Alcaro b0cae5eafb Merge pull request #4066 from lioncash/endif
opendingux: Properly close #ifdef macro
2016-11-25 18:25:25 +01:00
Lioncash 5a5a54ef91 opendingux: Properly close #ifdef macro 2016-11-25 12:23:35 -05:00
Lioncash 918710cb2e drm_gfx: Fix typo in log message 2016-11-25 12:19:09 -05:00
Lioncash bc28d46bbb drm_gfx: Fix memory leak in fail case 2016-11-25 12:17:53 -05:00
radius 8a16ec393c remove WIN32 ifdefs 2016-11-23 20:37:29 -05:00
radius 8cb5ed0d95 (win) add fixed window size mode 2016-11-23 19:43:50 -05:00
aliaspider e2f7145112 (WiiU) video driver: set the correct monitor refresh rate on init.
- add a performance counter.
2016-11-22 22:47:06 +01:00
twinaphex b93c759d3c (gfx/video_driver.c) Simplifications 2016-11-21 13:31:04 +01:00
twinaphex 6c3a5fe634 Buildfix 2016-11-21 13:23:36 +01:00
twinaphex 05d6735720 Simplify video_driver.c code - turn some functions into macros 2016-11-21 13:17:28 +01:00
FIX94 8a62d5ea96 (WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
twinaphex 5fc1b0c88e Remove obsolete font_driver_has_render_msg 2016-11-20 17:51:16 +01:00
twinaphex 1b00796f64 Turn video_shader_driver_set_parameter to macro 2016-11-20 17:28:51 +01:00
twinaphex 856d6b37be Turn video_shader_driver_set_coords into macro 2016-11-20 16:48:54 +01:00
twinaphex ef610312e7 Turn video_shader_driver_set_mvp into macro 2016-11-20 16:45:06 +01:00
twinaphex dd0a8d1778 Turn video_shader_driver_set_parameters into macro 2016-11-20 16:40:08 +01:00
twinaphex 2deb306967 Turn video_shader_driver_use into macro 2016-11-20 16:31:45 +01:00
twinaphex c9206d3cb3 video_shader_driver.c - simplifications 2016-11-20 16:21:33 +01:00
twinaphex 69b57bad34 Fix comment 2016-11-20 15:23:43 +01:00
twinaphex 011f1012fb Cleanup 2016-11-20 15:21:02 +01:00
twinaphex 2dcf79bb4e Cleanups 2016-11-20 15:14:00 +01:00
twinaphex 1dcef5e429 Turn some video context driver functions into macros 2016-11-20 15:06:28 +01:00
twinaphex 06c86f0852 (video_context_driver.c) Simplifications 2016-11-20 14:52:50 +01:00
twinaphex e27940e646 Fixes Android 2.4 compatibility 2016-11-19 03:54:21 +01:00
Jean-André Santoni d4296b016f Make shader names consistent, step 5 2016-11-19 00:30:56 +01:00
Jean-André Santoni 9c83658368 Make shader names consistent, step 4 2016-11-19 00:29:13 +01:00
Jean-André Santoni d1bf61076d Make shader names consistent, step 3 2016-11-19 00:27:54 +01:00
Jean-André Santoni 35d8ec12c5 Make shader names consistent, step 2 2016-11-19 00:23:07 +01:00
Jean-André Santoni 3b2b7580db Make shader names consistent, step 1 2016-11-19 00:20:52 +01:00
Jean-André Santoni 4e74375356 Replace the modern snow glsl vertex shader 2016-11-19 00:08:59 +01:00
twinaphex 2be4ca1755 Simplify vertex snow shaders 2016-11-18 09:54:19 +01:00
twinaphex df7ffe1822 Don't use legacy vertex shader for snow for OpenGLES 2016-11-17 21:25:02 +01:00
twinaphex 547cb83652 Add third menu shader program 2016-11-17 21:14:19 +01:00
twinaphex 20c1ef83d6 First stab at getting snow shader to work 2016-11-17 21:08:50 +01:00
twinaphex a2c69ec254 Added snow shader hooks - doesn't work yet though - shader driver
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
2016-11-17 20:54:29 +01:00
twinaphex 23aa03fcdd Start adding snow shaders 2016-11-17 20:21:20 +01:00
aliaspider ec8fd655b0 (WiiU) add support for 32bpp mode. 2016-11-16 19:03:01 +01:00
Alcaro a3e9addd80 Clean this one up a little 2016-11-14 17:23:38 +01:00
aliaspider e23ead0b17 (WiiU) video driver: check data pointer validity before using it. member
functions seem to be called before driver init.
2016-11-14 15:09:53 +01:00
Twinaphex d978a0aa90 Merge pull request #3991 from aliaspider/master
(WiiU) implement viewport/filtering options.
2016-11-13 19:23:32 +01:00
aliaspider 975c442b1a (WiiU) implement viewport/filtering options. 2016-11-13 18:43:22 +01:00
Twinaphex d4eba0ab96 Merge pull request #3985 from aliaspider/master
(WiiU) update.
2016-11-13 02:22:18 +01:00
Higor Eurípedes 8977968b6d (shader_glsl.c) Don't allocate/clear more than needed in gl_glsl_set_coords() 2016-11-12 08:23:06 -03:00
twinaphex 8551cc4f9b Remove if 0 for memcpy 2016-11-11 22:54:13 +01:00
Jean-André Santoni 72161acbd3 Smoother ribbon 2016-11-11 20:04:55 +01:00
Jean-André Santoni 02be74b9c4 Revert "New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg"
This reverts commit 1fa5b66a23.
2016-11-11 19:59:27 +01:00
twinaphex 849cc591bc Revert "Use GL_STREAM_DRAW"
This reverts commit df4107b541.
2016-11-11 18:34:06 +01:00
neville df4107b541 Use GL_STREAM_DRAW 2016-11-11 00:52:43 +01:00
neville 12804431db (GLSL) Avoid memsets - good for about a +1fps speedup with simplified
ribbon on PowerPC Mac
2016-11-10 18:35:47 +01:00
aliaspider 9ecd8b18e0 (WiiU) set swap interval to 1 when vsync is active. 2016-11-10 15:11:33 +01:00
aliaspider 158fd3404e (WiiU) enable blending. 2016-11-10 14:24:44 +01:00
aliaspider 6f7f6a363b (WiiU) only wait for vsync when not missed. 2016-11-10 14:24:20 +01:00
twinaphex 3f29eed928 According to enygmata's findings we can comment this out 2016-11-10 02:09:25 +01:00
Jean-André Santoni 1fa5b66a23 New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg 2016-11-09 11:59:43 +01:00
twinaphex a7585f9988 Move video_frame.h to libretro-common 2016-11-08 15:35:24 +01:00
twinaphex a0e1413ecc Remove video_frame.c 2016-11-08 15:30:28 +01:00
twinaphex 279a90a01b Remove dependencies from gfx/video_frame.c 2016-11-08 15:26:15 +01:00
aliaspider 79192c0ead (WiiU) video: set swap interval to 0 when nonblocking.
add an fps log.
2016-11-08 10:51:07 +01:00
FIX94 4a285fd4e1 (WiiU) fixed random pixels being displayed on game start/close and exit
(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
2016-11-07 02:42:12 +01:00
FIX94 11db939b9b -(WiiU) added in option to disable vsync 2016-11-06 23:29:54 +01:00
aliaspider 0de5019fab (WiiU) clear textures on init. 2016-11-06 22:13:07 +01:00
Twinaphex 38b3e4042d Merge pull request #3953 from aliaspider/master
(WiiU) working sound.
2016-11-06 19:18:11 +01:00
aliaspider e5a07a406a (WIIU) cleanup debug code from the video driver. 2016-11-06 18:59:50 +01:00
twinaphex aaefa8d59e (wayland_ctx.c) Prevent implicit memsets 2016-11-06 18:47:50 +01:00
twinaphex 695ff2a299 (sdl_gl_ctx.c) Prevent some implicit memsets 2016-11-06 18:44:55 +01:00
twinaphex 027a194346 (xegl_ctx.c) Style nit 2016-11-06 18:41:59 +01:00
twinaphex 8e941ee77a (android_ctx.c) Prevent implicit memsets 2016-11-06 18:39:38 +01:00
twinaphex 219880a72b Prevent implicit memsets for WGL context update_window_title
function
2016-11-06 18:36:58 +01:00
twinaphex 64154f6060 win32_common.cpp - turn function static 2016-11-06 18:35:00 +01:00
Alcaro 85cbb53a44 Merge pull request #3952 from Themaister/master
Vulkan: Workaround warning from validation layers.
2016-11-06 16:55:44 +01:00
Hans-Kristian Arntzen 0d718a9365 Vulkan: Workaround warning from validation layers. 2016-11-06 16:07:44 +01:00
twinaphex 7e5d2321c5 Create video_driver_reinit 2016-11-06 14:18:29 +01:00
twinaphex feacc56fff Prevent crash by checking if msg is NULL before doing strlcpy call 2016-11-06 14:10:25 +01:00
twinaphex 9a87dabca1 One less leaf function inside video_driver_frame 2016-11-06 14:06:47 +01:00
twinaphex fbcefd02b9 (video_driver.c) Copy message if runloop_ctl returns true 2016-11-06 14:05:00 +01:00
twinaphex 49893c10f5 Prevent early returns for video_frame_pixel_scale 2016-11-06 13:57:27 +01:00
twinaphex 483cd0077c Move code 2016-11-06 13:42:34 +01:00
twinaphex 777f2df35c Remove video_driver_unset_active 2016-11-06 13:38:31 +01:00
twinaphex 8acb4cac78 video_driver_frame_filter - make early returns unnecessary 2016-11-06 13:34:48 +01:00
Alcaro 506c14dcc4 No need for inconsistency, let's just not have this at all. 2016-11-06 12:09:08 +01:00
twinaphex 05f1657048 (win32_common.cpp) Cleanup 2016-11-06 11:52:03 +01:00
twinaphex 89ed02cd01 (stb_unicode.c) Style nits 2016-11-06 11:44:21 +01:00
twinaphex f7378be00f Fix C89_BUILD warnings 2016-11-06 11:42:35 +01:00
twinaphex ad5d78b63e Define this too 2016-11-05 20:50:13 +01:00
twinaphex 37ff8cb66f Prevent stb_truetype from being included twice for Griffin 2016-11-05 20:45:23 +01:00
twinaphex 0dbf7b21b6 Enable STB unicode font for Android and Win32 too 2016-11-05 19:33:07 +01:00
Francisco José García García 14c9eb47c4 (VITA) Add uft8 support 2016-11-05 16:21:21 +01:00
Twinaphex 92b3a24943 Merge pull request #3940 from aliaspider/master
(WIIU) GX2
2016-11-05 15:07:31 +01:00
aliaspider d3b3c18a6f (WIIU) GX2 rendering. 2016-11-05 15:05:46 +01:00
Twinaphex 103a22b3db (CoreText) Preliminary font work/updating 2016-11-04 16:45:09 +01:00
twinaphex ea46c4a532 Turn video_driver_lock functions static 2016-11-04 14:16:55 +01:00
twinaphex 5214c29295 gfx/video_driver.c - get rid of struct 2016-11-03 23:03:50 +01:00
twinaphex d4809d310a Fix for previous bugged Xorg GL drivers 2016-11-03 13:25:44 +01:00
Logan McNaughton 06eca5d530 Define some EGL constants
Missing from the Android headers
2016-11-01 07:09:58 -06:00
Logan McNaughton 200cf15044 Add egl debug context option for Android
According to https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_create_context.txt

"The default value of EGL_CONTEXT_FLAGS_KHR is zero"

So this should keep it at 0 if debug=false, and set it to EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR is debug=true

Fixes https://github.com/libretro/RetroArch/issues/3910
2016-10-31 15:28:45 -06:00
twinaphex f707d39c54 Let's just get rid of this problematic check instead 2016-10-31 15:30:20 +01:00
twinaphex de3c1a04db Simplifications 2016-10-31 15:24:03 +01:00
twinaphex 4ff6d8c108 Add more logging 2016-10-31 15:12:34 +01:00
Twinaphex 92a9f8aec7 Merge pull request #3887 from aliaspider/master
(WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
2016-10-29 04:02:54 +02:00
aliaspider e055b7cbc1 (WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
from WUT.
2016-10-29 02:56:40 +01:00
twinaphex 01bbca9c95 Cleanup 2016-10-28 08:23:54 +02:00
Twinaphex 453155ade3 Merge pull request #3877 from aliaspider/master
(WIIU) update.
2016-10-28 01:53:43 +02:00
aliaspider afdaf9afbd (WIIU) display core frames. 2016-10-27 23:02:40 +01:00
Brad Parker d1d5584d18 update copyright 2016-10-27 11:47:10 -04:00
twinaphex 00e68ccd0e Reduce char variables size 2016-10-27 10:16:26 +02:00
aliaspider a4d745a471 preliminary port to the wiiu platform 2016-10-27 01:34:10 +01:00
twinaphex 2d2628dbbf Update ST_UINT settings too dynamically 2016-10-26 09:08:02 +02:00
twinaphex 7a09ffe6bc Values start changing now upon language switch 2016-10-26 09:03:56 +02:00
twinaphex 71a1e4eca7 Cleanups 2016-10-26 08:30:56 +02:00
twinaphex 170febb72c (NGC/Wii) Buildfix 2016-10-26 06:04:42 +02:00
twinaphex 24e9f8dc09 Simplify CONFIG_BOOL/menu_setting.c 2016-10-26 05:04:24 +02:00
twinaphex 9ddad48744 Create gfx/video_defines.h 2016-10-25 20:18:31 +02:00
Francisco José García García e685876f15 (VITA) Fix line height 2016-10-25 17:18:09 +02:00
twinaphex 456c4c4d58 Remove video_driver_cached_frame_render wrapper function 2016-10-25 00:42:26 +02:00
aliaspider ca2b9cb97c freetype: fix invalid write. 2016-10-24 20:25:21 +01:00
Twinaphex df646ae32d Implement get_line_height function for OSX/iOS font renderer 2016-10-24 08:26:55 +02:00
twinaphex 7a18b053c4 C89_BUILD fixes 2016-10-24 05:57:13 +02:00
twinaphex 12ab2d5e7d (Android) Buildfix 2016-10-24 05:53:16 +02:00
twinaphex 213e357918 Move gl_capabilities to libretro-common 2016-10-24 04:06:05 +02:00
twinaphex 09067e67c3 Create gl_symlinks.h 2016-10-24 04:02:03 +02:00
twinaphex e512065d7d Start making gl_capabilities.c more usable by libretro-common 2016-10-24 03:55:14 +02:00
twinaphex 3702fde113 Simplify some input/video functions 2016-10-24 03:05:55 +02:00
aliaspider c4d6a89067 freetype font renderer: less memory usage and full unicode support. 2016-10-23 18:14:07 +01:00
twinaphex 8cc5b09428 Get rid of slow wrapper function input_driver_state 2016-10-23 04:38:08 +02:00
aliaspider 5d36ccc60e gl_raster_font: fix line height when drawing multiple lines. 2016-10-22 11:42:36 +01:00
twinaphex ee8176772d Move state tracker nput code to input/input_driver.c 2016-10-21 22:19:35 +02:00
aliaspider 1a60b77749 remove unused variable. 2016-10-21 20:57:37 +01:00
aliaspider 150a0138d5 freetype.c: fix some memory corruption issues. 2016-10-21 20:55:36 +01:00
twinaphex b95ec0d28e Make sure this string is null-terminated 2016-10-21 20:14:51 +02:00
twinaphex 35ba7fb2c4 Prevent implicit and superfluous memset 2016-10-21 20:04:56 +02:00
twinaphex 0ef96ddbbc Try to avoid memset in font_renderer_update_atlas 2016-10-21 19:25:37 +02:00
Twinaphex 6a404b0c42 Prevent warning with CoreText font driver 2016-10-21 19:15:57 +02:00
twinaphex aca8970e79 CXX_BUILD fixes 2016-10-21 19:14:48 +02:00
twinaphex 56d427df65 C89_BUILD fixes 2016-10-21 19:12:06 +02:00
Twinaphex 7050ecf287 Remove unneeded variables 2016-10-21 19:07:28 +02:00
aliaspider 28c2dcf253 (font driver) update freetype with unicode support (up to U+FFFF) using
a dynamic atlas.
2016-10-21 17:31:53 +01:00
aliaspider 6f81a19f60 (GL) update font driver to support a dynamic atlas. 2016-10-21 17:28:44 +01:00
aliaspider e3bfb617e4 (font driver) add a .dirty flag to struct font_atlas. 2016-10-21 17:25:21 +01:00
twinaphex f3ad815dd9 Prevent implicit memsets 2016-10-21 06:15:20 +02:00
twinaphex 546845c577 Prevent implicit memsets 2016-10-21 06:10:58 +02:00
twinaphex c3ab8800f4 Prevent implicit memsets 2016-10-21 05:57:40 +02:00
Logan McNaughton 1717e8c938 Fix for zarch menu 2016-10-20 20:29:46 -06:00
twinaphex 7ebac14e47 (D3D) Cleanups 2016-10-20 05:36:02 +02:00
twinaphex 41212b40c5 Remove DONT_HAVE_STATE_TRACKER 2016-10-20 05:11:35 +02:00
twinaphex 648877757f Revert "(D3D) Cleanups"
This reverts commit e50f8b061d.
2016-10-20 05:07:03 +02:00
twinaphex e50f8b061d (D3D) Cleanups 2016-10-20 05:05:37 +02:00
twinaphex 2cb7cc01bf (D3D) Cleanups 2016-10-20 05:00:20 +02:00
twinaphex e71f8baa5f d3d_overlay_render - cleanup 2016-10-20 04:51:48 +02:00
twinaphex 2b576ebc1c Get rid of _XBOX defines 2016-10-20 04:37:13 +02:00
twinaphex 275814e291 Replace font_driver_free(NULL) calls with font_driver_free_osd()
inside video drivers
2016-10-20 00:39:33 +02:00
twinaphex 86eed6706e Prevent some null pointer dereferences 2016-10-20 00:30:34 +02:00
twinaphex 310de4698c Prevent some potential NULL pointer dereferences 2016-10-19 18:06:21 +02:00
Higor Eurípedes 46fe9fa29e Add multiple font support to material and xmb 2016-10-18 20:36:54 -03:00
Higor Eurípedes 6f2cb9742d (font) Create font_data_t and update font_driver_init_first() 2016-10-18 20:07:00 -03:00
twinaphex d1b90a8b6d Get rid of unused variable 2016-10-18 04:11:31 +02:00
twinaphex 778e742470 Make video_driver_is_threaded a public function 2016-10-18 04:05:51 +02:00
twinaphex 911acb8ead Create video_driver_is_threaded 2016-10-18 04:04:40 +02:00
Francisco José García García 81e7a60759 (VITA) Try to use NEON 2016-10-17 18:39:53 +02:00
Twinaphex dd2c3ab1ee Merge pull request #3815 from Brunnis/master
Implement support for video_max_swapchain_images setting
2016-10-17 16:21:53 +02:00
Mikael Brunnhede 2cb9c912f4 Implement support for video_max_swapchain_images setting. 2016-10-17 11:23:34 +02:00
Francisco José García García 8e631df6c4 (VITA) Temporal fix for clear screen 2016-10-16 17:45:06 +02:00
twinaphex f75a604ae8 Fix C89_BUILD 2016-10-16 01:51:07 +02:00
Mikael Brunnhede 80dc3bec09 if 0 missed Vblank log printout code, since it may cause performance degradation. 2016-10-14 12:45:00 +02:00
Mikael Brunnhede ca5e20bcaf Remove missed Vblank log printout, since it may cause performance degradation. 2016-10-14 08:59:07 +02:00
aliaspider f9e7d4dc3f (3DS) fix gfx corruption when closing content. 2016-10-13 12:16:07 +01:00
aliaspider d48445fc1e (3DS) video driver:
- texture handling improvement.
- flush pending tasks while waiting for vsync.
2016-10-10 22:25:25 +01:00
aliaspider c78f697c16 (3DS) wrap texture coordinate swizzeling in a function. 2016-10-10 22:22:08 +01:00
Twinaphex 6865689dad Merge pull request #3770 from t-paul/xdg-screensaver-fix
Fix handling of enable flag for xdg-screensaver.
2016-10-10 19:54:10 +02:00
Francisco José García García bcfa865569 (VITA) Wait for rendering before free overlays 2016-10-10 19:35:14 +02:00
Torsten Paul d4a90f267d Fix handling of enable flag for xdg-screensaver. 2016-10-10 19:01:41 +02:00
twinaphex 940fbcd4fa (D3D W32 fonts) Fix fonts 2016-10-09 16:58:51 +02:00
twinaphex 3b1cf79c63 (X contexts) Cleanups 2016-10-08 14:37:26 +02:00
twinaphex f698e0cfac Add GL_CAPS_GLES3_SUPPORTED 2016-10-08 14:11:12 +02:00
twinaphex 1f99df6740 (GLX) Start adding hooks for MSAA 2016-10-08 14:00:06 +02:00
twinaphex 601aba72ea Start adding GLX_SAMPLE_BUFFERS/GLX_SAMPLES to X context 2016-10-08 10:05:58 +02:00
twinaphex d71a688685 (D3D9/Cg) Cleanups 2016-10-08 08:39:44 +02:00
aliaspider 4729c2be76 (3DS) font renderer: prevent calling DrawArray() with count==0. 2016-10-08 04:24:32 +01:00
aliaspider 4edbb48f34 (3DS) missing return value. 2016-10-08 01:17:48 +01:00
Twinaphex 49d520c5d5 Merge pull request #3736 from aliaspider/master
(3DS) more fixes.
2016-10-04 21:50:15 +02:00
aliaspider d87adcd226 (3DS) fix texture combiner stages in 32bit mode. 2016-10-04 20:38:00 +01:00
Brad Parker 1f27773fe0 C89_BUILD fix 2016-10-04 12:15:46 -04:00
aliaspider 23eef2c6ee (3DS) video driver: (cont.) 2016-10-04 15:55:30 +01:00
aliaspider c4daa087d4 (3DS) video driver: add some checks for the validty of incoming data. 2016-10-04 15:49:55 +01:00
twinaphex f66e447139 Get rid of path_get_content 2016-10-03 15:43:03 +02:00
twinaphex 91b1889873 (X11) Mouse input is no longer registered when we are on the
titlebar of the window or we are no longer inside the window
2016-10-03 06:50:00 +02:00
twinaphex 5b6f1642f0 (D3D) Buildfix 2016-10-03 05:13:39 +02:00
twinaphex 5d77cd431c (d3d_common.cpp) Cleanups 2016-10-03 04:19:19 +02:00
twinaphex 23ed63f33a move device_aspect variable 2016-10-02 20:37:14 +02:00
twinaphex 7bd38d93f0 (X11) Cleanup x11_alive 2016-10-01 12:12:58 +02:00
twinaphex bf035b634b Updates 2016-10-01 09:49:15 +02:00
twinaphex 0f26cade79 Revert "Update GX/WIn32 builds"
This reverts commit 28a96fbb05.
2016-10-01 08:17:07 +02:00
twinaphex 4fe8cf3811 Revert "(Win32) Buildfix"
This reverts commit b73d183c44.
2016-10-01 08:13:41 +02:00
twinaphex a777f52423 (video_driver.c) Simplify 2016-10-01 04:28:18 +02:00
twinaphex 35c52b1602 Move frame_cache variables outside of video_driver_state struct 2016-10-01 04:24:57 +02:00
twinaphex ae607a29b7 Take variables out of video_state 2016-10-01 04:21:33 +02:00
aliaspider 056224bf50 (3DS) avoid using ctrGuCopyImage during font init for now. (fixes freeze
on cia builds)
2016-09-30 16:16:18 +01:00
twinaphex d53d1faad5 Use string_is_empty 2016-09-30 09:00:04 +02:00
twinaphex 91170722e6 Try to silence Coverity warning 2016-09-30 08:58:57 +02:00
twinaphex b73d183c44 (Win32) Buildfix 2016-09-30 08:19:36 +02:00
twinaphex 28a96fbb05 Update GX/WIn32 builds 2016-09-30 06:39:47 +02:00
Twinaphex 03215a831f Merge pull request #3690 from aliaspider/master
(3DS) add experimental font and menu_display drivers.
2016-09-29 21:33:08 +02:00
aliaspider afd5e85a31 (3DS) add experimental font and menu_display drivers. 2016-09-29 20:14:12 +01:00
Brad Parker b83d2529e2 break early if we run past the message length 2016-09-29 12:25:20 -04:00
twinaphex 32220c042b (video_driver.c) Style nit 2016-09-29 10:27:49 +02:00
twinaphex be81edad84 Create path_get 2016-09-29 08:23:41 +02:00
Francisco José García García f6a7aa95e7 (VITA) Fix crash in gambatte 2016-09-29 00:20:14 +02:00
aliaspider 5db13323f6 (3DS) create gfx/common/ctr_common.h.
remove depthbuffer.
use vramalloc.
2016-09-28 20:59:54 +01:00
Twinaphex bcc864d48f Merge pull request #3681 from loganmc10/patch-3
Yet another fix for glUniformMatrix4fv
2016-09-28 19:56:02 +02:00
aliaspider dc16477c46 (3DS) fix tearing, the displayed framebuffer was being set to the
currently selected drawbuffer.
2016-09-28 18:34:38 +01:00
aliaspider 8266a423cd (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00
Logan McNaughton d360bf17d5 Yet another fix for glUniformMatrix4fv
This should fix fullscreen toggling/context resets.
2016-09-28 08:18:32 -06:00
aliaspider 4ebe84d89c (3DS) use Makefile.commmon for non griffin builds 2016-09-28 15:01:46 +01:00
Twinaphex b7ab9a1581 Merge pull request #3675 from frangarcj/master
(Vita) Add get framebuffer
2016-09-28 00:53:40 +02:00
Logan McNaughton 01a03abdc5 Fix glUniformMatrix4fv call 2016-09-27 16:03:54 -06:00
Francisco José García García 8a6625753d (Vita) Add get framebuffer 2016-09-27 23:39:24 +02:00
Logan McNaughton 0d3e9875b1 Only call glUniformMatrix4fv if needed 2016-09-27 08:56:36 -06:00
Twinaphex 7672288fcd Revert "Only call glUniformMatrix4fv if needed" 2016-09-27 02:59:58 +02:00
Logan McNaughton fa48e95946 Only call glUniformMatrix4fv if needed 2016-09-26 14:24:27 -06:00
twinaphex b3ec735e75 Silence some more scan-build warnings 2016-09-25 15:25:20 +02:00
Logan McNaughton 4f002f2316 Specify EGL_DEPTH_SIZE for emscripten
Some drivers require it to provide a depth buffer.
2016-09-24 19:53:45 -06:00
twinaphex 764a4319a0 (shader_glsl.c) Continue with iteration if pass is NULL 2016-09-24 17:04:49 +02:00
twinaphex b5416e4041 Change false to 0 2016-09-24 17:04:21 +02:00
twinaphex 5b5ad03ec3 Attempt to fix Coverity warnings 2016-09-24 17:04:01 +02:00
twinaphex 83be6daa93 Try to prevent input driver from being set with Emscripten EGL context driver if HAVE_SDL2 is defined 2016-09-24 05:57:02 +02:00
radius f58f7a5923 Revert "Make emscripten_egl default context for emscripten"
fixes gamepad support. It seems it only works when we use the SDL2 video context

This reverts commit 1177edf825.
2016-09-23 22:38:37 -05:00
Francisco José García García e654c39944 (VITA) Fix utf8 2016-09-23 21:27:06 +02:00
twinaphex 2d11ea71cc Move runloop_fullpath to paths.c 2016-09-23 03:39:44 +02:00
Logan McNaughton 1177edf825 Make emscripten_egl default context for emscripten 2016-09-22 15:22:08 -06:00
twinaphex 6d702f3538 Remove unused buf_fps variable 2016-09-22 21:51:22 +02:00
twinaphex 0d49ed5877 drm_ctx.c - remove dead assignment 2016-09-22 20:56:42 +02:00
twinaphex 8d9eccfd65 (xvideo.c) Prevent null pointer dereferences for geom variable 2016-09-22 20:54:06 +02:00
Twinaphex a69b958a1f Merge pull request #3623 from frangarcj/master
(VITA) New font renderer with stb by default
2016-09-20 13:22:59 +02:00
frangarcj 608d13c321 (VITA) Add some default fonts 2016-09-20 10:58:14 +02:00
hizzlekizzle 9fe3bd9b62 add 9:16 AR and fix typo
9:16 is useful for people with widescreen monitors running in portrait mode. I replaced 4:4 with it because 4:4 was redundant with 1:1 anyway, and I fixed the double-close-parentheses typo in the 1:1 PAR's DAR string.
2016-09-19 08:31:08 -05:00
frangarcj bc90dd2927 (VITA) Another UTF8 Fix 2016-09-19 14:17:19 +02:00
frangarcj ab0dad99fc (VITA) Remove old font driver 2016-09-19 14:15:13 +02:00
frangarcj d46a40e3c4 (VITA) USE STB FONT 2016-09-19 14:14:11 +02:00
twinaphex 88c2ec5819 Prevent this error (caught with SANITIZER=undefined) 2016-09-18 22:39:18 +02:00
Higor Eurípedes c08650f1f9 Remove trailing whitespace 2016-09-17 21:20:27 -03:00
Higor Eurípedes d4305d65d9 (gl) Fix gl_check_error()
gl_check_error() was leaking memory and the error message was never
returned to the calling context.
2016-09-17 21:19:57 -03:00
twinaphex 12949420b6 (Windows) Buildfix 2016-09-17 15:07:45 +02:00
twinaphex 6002fd9f2a (shader_vulkan.cpp) Nits 2016-09-16 17:50:57 +02:00
twinaphex 99aae8537b Use string_is_equal/stdstring.h 2016-09-16 17:33:18 +02:00
twinaphex cb17c0f493 Style nits 2016-09-16 13:31:18 +02:00
Bastien Nocera 5afdd35e54 x11: Only call out to xdg-screensaver when D-Bus failed 2016-09-16 13:03:48 +02:00
Bastien Nocera a061b4a801 x11: Implement xdg-screensaver uninhibition 2016-09-16 13:03:37 +02:00
Bastien Nocera e563bd5512 x11: Flatten D-Bus (un)inhibit functions
Instead of nesting, try to exit as soon as possible in case of errors.
Also make sure to tell the caller whether the call succeeded and a
fallback should be attempted.
2016-09-16 12:59:16 +02:00
Bastien Nocera 297c9a8613 x11: Reset dbus_connection global variable on exit
To ensure that the state of the variable is correct. This won't be
needed if X11 is never reinitialised.
2016-09-16 12:34:15 +02:00
Bastien Nocera 6ab7fab326 x11: Lower the severity of D-Bus not being accessible
As there is a fallback through xdg-screensaver, no need to make this any
more important than a log message.
2016-09-16 12:32:22 +02:00
Bastien Nocera 65fa874c3a x11: Rename function fetching the D-Bus connection
You'd expect a "get" function to return the variable in question. This
doesn't, and simply sets a global variable.
2016-09-16 12:32:15 +02:00
Alcaro f6b7fc17f6 Those checks aren't needed. 2016-09-16 00:45:00 +02:00
Alcaro 9485263555 Fix implicit strstr 2016-09-15 21:16:25 +02:00
Alcaro 1964491e5f Fix Linux-MinGW build 2016-09-15 20:54:14 +02:00
twinaphex 7d5b9f172a Cleanups 2016-09-14 22:46:29 +02:00
twinaphex 1b46f3c344 Nits 2016-09-14 15:58:53 +02:00
twinaphex f87dbe7946 Style nits/cleanups 2016-09-14 15:58:03 +02:00
twinaphex ca673b4fc8 C89_BUILD fixes etc. 2016-09-14 15:56:14 +02:00
Twinaphex 09ccef1684 Merge pull request #3547 from nguillaumin/wip-screensaver-dbus
WIP: Fixes #2026 Screensaver suspend on Linux via Dbus
2016-09-14 15:48:43 +02:00
twinaphex 1b9a067bcc Move code to apple_compat.h 2016-09-14 14:10:39 +02:00
twinaphex d2dbe63b2b Cleanup 2016-09-12 18:37:32 +02:00
twinaphex d4be224ea6 Header include cleanups 2016-09-12 18:34:57 +02:00
twinaphex b4d75fbafd Cleanups 2016-09-12 17:29:01 +02:00
twinaphex 93d98069b2 Cleanups 2016-09-12 16:45:26 +02:00
twinaphex 1fea80c630 Another header cleanup 2016-09-11 18:49:38 +02:00
twinaphex d3f7bf8527 Move video_state_python to gfx/drivers_tracker 2016-09-11 17:59:10 +02:00
twinaphex 22022f8133 Cleanup 2016-09-11 17:55:46 +02:00
twinaphex e427a2d2fa Move enums to gfx/video_thread_wrapper.c 2016-09-11 17:42:53 +02:00
twinaphex 88c7976104 Rename CMD_NONE to CMD_VIDEO_NONE 2016-09-11 17:40:26 +02:00
twinaphex 4b63af59a2 video_thread_wrapper.h - get rid of some ifdefs 2016-09-11 17:24:22 +02:00
twinaphex d4797781ea (GX) Buildfix 2016-09-11 16:44:29 +02:00
twinaphex 3cf24afc44 (CTR) Buildfix 2016-09-11 16:43:56 +02:00
twinaphex 6d7602d47f Fix C89_BUILD 2016-09-11 16:43:28 +02:00
twinaphex 7290c7e3c2 (Emscripten) Buildfix 2016-09-11 16:39:13 +02:00
Alcaro 0720d5ad77 Kill warning 2016-09-11 16:38:36 +02:00
twinaphex 51b0e61712 Cleanups 2016-09-11 16:24:02 +02:00
twinaphex 7e83162c60 Remove general.h 2016-09-11 15:10:58 +02:00
twinaphex 606e37fcbd Cleanups 2016-09-11 15:07:07 +02:00
twinaphex 7ac1ed7e10 Cleanups 2016-09-11 14:54:34 +02:00
twinaphex 202e3e796e Get rid of more general.h includes 2016-09-11 14:46:53 +02:00
nguillaumin c69c488fdf Address code review comments 2016-09-09 18:08:54 -07:00
twinaphex 164d3b034c Get rid of OSX_PPC 2016-09-09 15:56:56 +02:00
Nicolas Guillaumin 05df632bd8 WIP: Fixes #2026 Screensaver suspend on Linux via Dbus
One some systems (tested with Gnome 3 on Arch Linux) the current method
of using `xdg-screensaver` to suspend the screensaver does not work.
Instead, using DBus to issue an `Inhibit` request is recommended.

The request returns a cookie that needs to be re-used to un-inhibit the
screensaver later. Additionally if the DBus connection is closed the
current inhibition is discarded. Thus, the DBus connection needs to stay
connected for the duration of the screenshot inhibition.

The code is heavily inspired from the [SDL 2.x
code](http://hg.libsdl.org/SDL/file/default/src/core/linux/SDL_dbus.c#l172).
I didn't call the SDL 2 code though since this it to fix the issue with
the GL driver, and I assume one would want to have screensaver inhibited
even when SDL 2 is not available (but GL is).

I've set "WIP" because:
* I haven't done C in a long time so my code is probably not great
* There's a dependency on DBus which I don't know is acceptable or
not
* I've put my code where I could to check it works, but `x11_common` may
not be the best place
* The code need and "init" and "deinit" kind of method as it needs to
initialise the DBus connection, and on deinit close it properly. I've
used `x11_connect` and `x11_window_destroy` but they don't sound like
the best choices.
* I'm a bit unclear as to what happens when "suspend screensaver" is
ticked on/off in the menu. This doesn't seem to call
`x11_suspend_screensaver` everytime, so I'm not sure if there's a hook
somewhere (as disabling screensaver suspend in the menu should cause a
DBus unhinibit request to be sent).
* Should I just call the SDL 2.x code (meaning that the GL driver would
depend on SDL 2.x at runtime)?

So, first of all are you ok with the approach, and if yes I'd gladly get
feedback about the code, how to architecture it and the best place to
put it.

Thanks!
2016-09-08 15:23:41 -07:00
twinaphex db6171676a Use retro_assert everywhere 2016-09-08 11:59:44 +02:00
twinaphex b43f786f89 Cleanups 2016-09-08 08:15:40 +02:00
twinaphex 8a9ae155a2 Cleanups 2016-09-08 08:10:31 +02:00
twinaphex 7a36ea7d1c Silence warnings 2016-09-08 06:11:02 +02:00
Twinaphex ac2676b25f (glcapabilies.h) Add HAVE_CONFIG_H ifdef 2016-09-08 05:51:20 +02:00
Francisco José García García 04b5dbdb5c (VITA) Silence texture load 2016-09-07 23:53:20 +02:00
Alcaro 37a907eb51 These aren't needed. 2016-09-07 14:40:10 +02:00
Alcaro 3f105fe71f Perform evil experiments (run this driver in a completely different program) 2016-09-07 14:30:27 +02:00
twinaphex cc6fe3159f Some comments 2016-09-07 14:12:40 +02:00
twinaphex ab325e54a1 gfx/video_driver.h - add comments 2016-09-07 13:55:46 +02:00
twinaphex e880a3b248 vfilter is for Wii/Gekko only 2016-09-07 13:54:01 +02:00
Alcaro e243614db8 Create half-broken XShm driver, to perform evil experiments on 2016-09-07 13:39:00 +02:00
Brad Parker 81090720c8 context must be current, not released, to use GL 2016-09-06 21:47:08 -04:00
mudlord b1833c2d52 account for if people have core id files but not the actual cores. 2016-09-07 09:44:07 +10:00
twinaphex 245a65a0d7 Change this 2016-09-07 01:12:35 +02:00
twinaphex 642e46779b Cleanups 2016-09-06 23:59:43 +02:00
twinaphex ffcf96dd24 Add config.h includes 2016-09-06 23:47:05 +02:00
twinaphex e6a114a95a Create gfx/video_frame.c 2016-09-06 23:41:09 +02:00
twinaphex 50bd1c38be Header cleanup 2016-09-06 23:34:55 +02:00
twinaphex 226460530c Header include cleanup 2016-09-06 23:34:27 +02:00
twinaphex 671063aec2 Silence warnings 2016-09-06 23:17:16 +02:00
dankcushions cdc4bff3fb Fix build on Raspberry Pi (3) 2016-09-06 21:54:53 +01:00
mudlord f3a0d8518e mudlord is a fucking clot/hack and needs to be shot.
Should have tested on other drivers than Nvidia Windows.
2016-09-07 05:56:07 +10:00
twinaphex 6f47289ba6 Start adding HAVE_CONFIG_H to gfx/drivers_context 2016-09-06 19:39:02 +02:00
Alcaro 23dc89168a are those HAVE flags not set up there or something? 2016-09-06 19:21:33 +02:00
twinaphex c3ba0ba4e9 Revert "Refactor core_system_info_* functions"
This reverts commit f637805c9e.
2016-09-06 08:38:26 +02:00
Brad Miller 94be5a8651 Update modern_pipeline_xmb_ribbon.glsl.vert.h
nit
2016-09-06 15:58:37 +10:00
mudlord d77759cc1b change 2016-09-06 15:45:57 +10:00
mudlord 73a1cd4631 greatly optimized modern vertex shader for ribbon. 2016-09-06 15:42:16 +10:00
twinaphex f637805c9e Refactor core_system_info_* functions 2016-09-06 07:08:38 +02:00
twinaphex 82d82110ae Merge system.h with core.h 2016-09-06 06:11:54 +02:00
twinaphex 3e9df72123 Try to fix ARM build 2016-09-06 03:14:20 +02:00
twinaphex 075aea2289 Header include cleanups 2016-09-06 00:56:00 +02:00
twinaphex 266a06ffb1 Revert "Expose GPU Hard Sync for GLES 3 too"
This reverts commit a74813c9ea.
2016-09-05 21:43:02 +02:00
twinaphex bd45d7a707 gl_capabilities.c - cleanups 2016-09-05 21:25:38 +02:00
twinaphex 67c2965612 OpenGL ES should not reach this code 2016-09-05 21:22:38 +02:00
twinaphex a74813c9ea Expose GPU Hard Sync for GLES 3 too 2016-09-05 21:16:30 +02:00
twinaphex 280aa831b5 Remove verbosity.h header dependency on gl_capabilities.c 2016-09-05 21:12:44 +02:00
twinaphex 43edd76736 Add headers 2016-09-05 21:09:21 +02:00
twinaphex 86d2a36407 (Win32) Buildfixes 2016-09-05 18:43:32 +02:00
twinaphex acd4dd527b Header include cleanups 2016-09-05 18:31:32 +02:00
twinaphex f0702ac72c (PS3) Buildfix 2016-09-05 07:59:26 +02:00
twinaphex f30deb9cd0 Header cleanup 2016-09-05 07:47:11 +02:00
twinaphex e6ef3662ac Header include changes 2016-09-05 07:44:17 +02:00
twinaphex 76732249b6 Cleanups 2016-09-05 07:30:44 +02:00
Twinaphex ef43a573a3 Silence warnings 2016-09-05 07:28:55 +02:00
twinaphex 1edaa20029 header cleanups for gl_capabilities.c 2016-09-05 07:26:32 +02:00
twinaphex 1bed2dc3c4 Buildfix 2016-09-05 07:22:44 +02:00
twinaphex 1a241fa9ce Rewrite this 2016-09-05 07:22:44 +02:00
twinaphex 7af3b79416 Create gl_capabilities.c/gl_capabilities.h 2016-09-05 07:04:56 +02:00
Brad Parker 0eb1777a1f remove extra semicolons 2016-09-03 10:30:21 -04:00