twinaphex
59a07d73b5
(PS3) Buildfix
2017-01-10 20:19:58 +01:00
twinaphex
f1ef1a6a59
(GX) Buildfix
2017-01-10 20:18:49 +01:00
twinaphex
db725155c1
(D3D) Another buildfix
2017-01-10 19:55:31 +01:00
twinaphex
bc50f99e40
(WGL) Add header include
2017-01-10 19:51:06 +01:00
twinaphex
a835149f69
(WGL) Buildfix
2017-01-10 19:48:19 +01:00
twinaphex
76ae7ac4a0
Cleanup some of the video drivers - add some members to
...
video_info_t to reduce the need for accessing the settings
struct
2017-01-10 18:16:22 +01:00
twinaphex
0b03e95d95
We no longer need the settings struct inside gl_init
2017-01-10 18:08:05 +01:00
twinaphex
8bd12368ef
Pass joypad_driver name to input_driver_init function and make
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sure we don't need to access the settings struct from the
input driver
2017-01-10 17:59:48 +01:00
twinaphex
d48141041d
Pass joypad_info to input_state function callback - less
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settings pointer grabbing
2017-01-10 17:40:21 +01:00
twinaphex
b9945f05f1
Pass joypad_info to input_joypad_analog
2017-01-10 03:53:57 +01:00
twinaphex
6376f2af68
Add rarch_joypad_info_t
2017-01-10 03:44:53 +01:00
Josh Palmer
b85e2a8897
Fix references to bbctx-qnx post-rebase
2017-01-09 20:26:09 +00:00
Josh Palmer
5ed17c1ffd
Reorganize QNX directory structure, rename bbqnx_ctx.c to qnx_ctx.c for consistency
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Added OpenGL ES3 support to qnx_ctx.c
Finalize momentics project setup
2017-01-09 20:26:09 +00:00
Josh Palmer
e1d3493a9d
Handle more cases for EGL error reporting
2017-01-09 20:26:09 +00:00
Twinaphex
476c047f85
(OSX) Buildfix
2017-01-09 16:16:59 +01:00
twinaphex
c086a18ceb
video_driver_frame_filter no longer needs to grab pointer to
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settings
2017-01-09 15:46:40 +01:00
twinaphex
36fb6776b2
Don't grab settings pointer in video_monitor_get_fps function
2017-01-09 15:42:14 +01:00
twinaphex
35fefb1c09
Do away with yet more pointer grabbing of settings
2017-01-09 15:14:16 +01:00
twinaphex
6b3cc9068d
Pass video_info to swap_buffers too
2017-01-09 14:59:15 +01:00
twinaphex
3d92ce140e
Pass video_frame_info_t to update_window_title
2017-01-09 14:42:07 +01:00
twinaphex
be2f921ee2
Don't use settings pointer inside video_frame function
2017-01-09 14:25:59 +01:00
twinaphex
a90cf337c7
C buildfix
2017-01-09 01:56:36 +01:00
twinaphex
c87ef25133
CXX_BUILD fix
2017-01-09 01:54:15 +01:00
Twinaphex
6b2601eb91
Merge pull request #4384 from fr500/master
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small optimization by @aliaspider
2017-01-09 00:39:10 +01:00
radius
86e8c409fe
small optimization by @aliaspider
2017-01-08 18:36:06 -05:00
twinaphex
68d484bf60
Set supports_rgba before calling image_texture_load
2017-01-08 21:49:23 +01:00
twinaphex
9b6b055047
avoid some implicit memsets
2017-01-08 19:35:24 +01:00
radius
f87f7d026d
improve readability a bit
2017-01-07 22:47:55 -05:00
twinaphex
c8bc6c7120
(XMB) Add Bokeh menu pipeline
2017-01-08 03:56:47 +01:00
twinaphex
c57ab8f37a
Add pipeline_bokeh to shader_glsl.c
2017-01-08 02:16:47 +01:00
twinaphex
09a83525a9
Add pipeline_bokeh.glsl.frag.h
2017-01-08 02:13:36 +01:00
Twinaphex
faa8ddf413
Remove unused variables
2017-01-07 08:11:23 +01:00
vanfanel
7ba3ff9c12
DISPMANX: Fix hang when null frame is passed (TyrQuake core)
2017-01-05 23:47:33 +01:00
twinaphex
bbcdc18801
Remove unused variables
2017-01-05 22:18:09 +01:00
Logan McNaughton
017d9cea9d
This fixes the XMB menu for me
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When using threaded video and shared context
Threaded video gets disabled for GL contexts, so you can't rely on the settings value
2017-01-05 12:53:55 -08:00
twinaphex
c028f56016
Turn video_driver_is_threaded into a static function
2017-01-05 08:52:30 +01:00
twinaphex
e75633064a
Add 'Y button' callback function for input binds
2017-01-05 04:52:04 +01:00
twinaphex
7ec6dc0bde
(x_ctx.c) Cleanup
2017-01-04 09:44:08 +01:00
twinaphex
b13d069578
- Silence Coverity warning in platform_linux.c
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- Don't do settings lookup when calling runloop_msg_queue_push
2017-01-03 18:47:34 +01:00
twinaphex
b243fec095
Simplif gfx_ctx_drm_queue_flip
2017-01-01 06:06:44 +01:00
Logan McNaughton
35792721e5
Attempt to fix some issues with BGRA textures
2016-12-30 21:14:30 -07:00
Logan McNaughton
34ad1555f1
Use this code for GLES2 and GLES3
2016-12-30 13:56:54 -07:00
Logan McNaughton
8953bce122
Found a combination that doesn't work
2016-12-30 10:42:26 -07:00
Logan McNaughton
f94e944723
Update gl_common.c
2016-12-30 10:30:21 -07:00
Logan McNaughton
c0bdc67458
One more sized format
2016-12-30 10:29:26 -07:00
Logan McNaughton
90a1c76abb
This wasn't working on Android
2016-12-30 10:22:12 -07:00
Twinaphex
2174ba5e27
Merge pull request #4321 from loganmc10/glupen
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Use RGBA for internal format
2016-12-30 16:18:40 +01:00
twinaphex
9657bbd998
Get rid of set_rgba/unset_rgba inside image_texture.c
2016-12-29 23:22:40 +01:00
twinaphex
6a166faa0c
Revert "Remove supports_rgba varaible from image_texture.c"
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This reverts commit bd0c97fdc4
.
2016-12-29 22:53:10 +01:00
twinaphex
bd0c97fdc4
Remove supports_rgba varaible from image_texture.c
2016-12-29 22:39:52 +01:00
twinaphex
f067ecce50
(video_driver.c) Cleanups
2016-12-27 14:48:04 +01:00
Logan McNaughton
f45a75fa98
Use RGBA for internal format
2016-12-26 13:00:38 -07:00
hunterk
5ec5b199f6
less invasive revert for blue/red swap
2016-12-25 20:22:28 -06:00
twinaphex
bb4888ae22
Be more careful with allocations
2016-12-25 01:52:40 +01:00
twinaphex
77e5cdbfde
Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
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This reverts commit ad7386913c
.
2016-12-22 23:36:11 +01:00
twinaphex
b07fd17258
Revert "Initialize message queue first"
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This reverts commit b0c97e901f
.
2016-12-22 23:34:21 +01:00
Brad Parker
42307a322a
missing ../
2016-12-22 11:25:49 -05:00
twinaphex
b0c97e901f
Initialize message queue first
2016-12-22 14:31:19 +01:00
twinaphex
ad7386913c
Rename runloop_msg_queue_push to video_driver_msg_queue_push
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and move code to video_driver.c
2016-12-22 13:15:02 +01:00
twinaphex
5d6067159c
gl_common.c - config.h include
2016-12-21 16:09:29 +01:00
twinaphex
19810233fa
Comment this out for PSGL
2016-12-21 16:06:42 +01:00
twinaphex
9dd7d7804e
Turn size_format into gl_size_format, and add a FIXME note
2016-12-21 15:47:38 +01:00
twinaphex
58716e5f3c
Silence some Coverity warnings
2016-12-21 01:34:28 +01:00
Twinaphex
d23beed9bb
Merge pull request #4288 from Themaister/master
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Vulkan: Fix menu shader parameters for slangp.
2016-12-21 00:20:06 +01:00
Logan McNaughton
21779c87b8
Missed one of the texture formats
2016-12-20 10:10:23 -07:00
Logan McNaughton
3392f3996b
Fix up some texture format code
2016-12-20 08:57:13 -08:00
Hans-Kristian Arntzen
4e9fe4bd54
Vulkan: Fix menu shader parameters for slangp.
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video_shader_resolve_parameters did not take #includes into account
while the Vulkan implementation did. Added a helper function which
parses a shader file and figures out the shader parameters in the same
way.
2016-12-20 15:58:37 +01:00
twinaphex
5ca7344436
Get rid of more implicit memsets
2016-12-19 19:17:23 +01:00
twinaphex
31b87594aa
Get rid of some implicit memsets for state tracker
2016-12-19 19:08:37 +01:00
Hans-Kristian Arntzen
c48bb6284e
Wayland: Cursor toggling.
2016-12-17 21:34:51 +01:00
Hans-Kristian Arntzen
313ac63c33
Make use of xkb_state_update_mask.
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Fixes mod keys in Wayland it seems.
2016-12-17 20:42:48 +01:00
Hans-Kristian Arntzen
b2059dcb79
Implement basic Wayland keyboard and mouse.
2016-12-17 20:28:08 +01:00
twinaphex
feae0823ce
Prevent some implicit memsets
2016-12-17 14:40:06 +01:00
twinaphex
96ffd8e025
Revert "Remove HAVE_COMPRESSION ifdefs in file_path.c"
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This reverts commit 4103b70833
.
2016-12-17 12:55:38 +01:00
Twinaphex
accf137020
Merge pull request #4260 from Themaister/master
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Vulkan: Fix VSync toggling on Windows.
2016-12-17 12:23:15 +01:00
twinaphex
4103b70833
Remove HAVE_COMPRESSION ifdefs in file_path.c
2016-12-17 12:20:49 +01:00
Hans-Kristian Arntzen
4c99809cde
Vulkan: Fix VSync toggling on Windows.
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Retarded bug, but haven't actually had access to a Windows machine until
now.
2016-12-17 12:06:43 +01:00
Twinaphex
b48d896c1e
Merge pull request #4249 from joolswills/mali_fbdev_ctx_warning
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added stdlib.h - fixes warning with free / system
2016-12-15 20:01:18 +01:00
Jools Wills
4153785130
added stdlib.h - fixes warning with free / system
2016-12-15 18:59:20 +00:00
twinaphex
a5d4032d01
(X11) Cleanups
2016-12-15 12:37:14 +01:00
twinaphex
97c9eab9ba
(menu_displaylist.c) Indenting breaks syntax formatting for vim
2016-12-15 08:36:28 +01:00
twinaphex
6807ef007b
(gl_common.c) Cleanups
2016-12-14 19:29:14 +01:00
Logan McNaughton
fc4c7529a1
Fix internal formats used with texture creation
2016-12-14 09:54:55 -08:00
twinaphex
f9b019c83a
Rename loadTexture to gl_load_texture_image
2016-12-14 16:59:16 +01:00
Logan McNaughton
8cd2566128
Simplify glTexImage2D/glTexStorage2D calls
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Also add support for glTexStorage2DEXT (GLES2)
2016-12-14 07:29:37 -08:00
twinaphex
6a45541f24
(Vulkan) Rename pipeline files
2016-12-12 13:17:20 +01:00
twinaphex
8042c2ac62
Move config_file_userdata.c to libretro-common
2016-12-12 12:36:46 +01:00
twinaphex
a94b15ac86
(Vulkan) Add pipeline snow simple shader
2016-12-12 05:21:38 +01:00
Arzed Five
18392a5e40
(XMB VK snow) Attempt to fix the Vulkan snow menu shader
2016-12-12 03:46:26 +00:00
twinaphex
c0caae124e
Prevent warning
2016-12-11 22:11:03 +01:00
Brad Parker
7c176c3d14
replace simple snow with fancy snow code with different parameters
2016-12-11 13:00:12 -05:00
aliaspider
5cf8391c5a
replace the glsl snow shader with a more lightweight version.
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(gpu usage is approximately 25% compared to the original.)
2016-12-11 15:52:32 +01:00
barbudreadmon
ad273d6299
Fix for issue #4165
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vulkan video driver don't rotate the same way as gl video driver without this.
2016-12-11 10:53:02 +01:00
twinaphex
a210e4f6fe
(PS3) Some build fixes
2016-12-10 09:39:07 +01:00
twinaphex
1b29d41661
(render_chain_gl_legacy.c) Cleanups
2016-12-10 07:30:14 +01:00
twinaphex
be459a6281
Cleanups
2016-12-10 07:28:08 +01:00
twinaphex
aa5730dbc9
(render_chain_gl_legacy.c) Cleanups
2016-12-10 07:26:50 +01:00
Brad Parker
1f39426195
only use fancy ribbon on GLES if GL_OES_standard_derivatives extension is detected
2016-12-09 19:32:55 -05:00
Logan McNaughton
1d69baca82
Use glTexStorage2D for FBO textures
2016-12-08 21:14:10 -07:00
Logan McNaughton
b275b2e113
Use RGBA8 for FBO texture internal format on GLES3
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GLES3 supports GL_RGBA8 as an internal format for textures.
Using the sized format (RGBA8 instead of RGBA) allows more flexibility. In my case I am trying to use glCopyImageSubData and it only works on textures with sized internal formats.
2016-12-07 11:22:24 -07:00
twinaphex
6200c3a1e0
Clean up mutex functions
2016-12-07 08:51:38 +01:00
twinaphex
a12d0d082d
Move input_translate_coord_viewport to video_driver.c
2016-12-07 08:07:11 +01:00
twinaphex
bcfb80072c
(XDK) Remove this - would have to be reimplemented
2016-12-07 07:02:41 +01:00
twinaphex
700365c433
(XDK) Another buildfix
2006-05-14 14:08:32 +02:00
twinaphex
0b0a5b7890
Add HAVE_D3D9 ifdef
2016-12-07 06:59:46 +01:00
twinaphex
de94f77629
(XDK) Buildfixes
2006-05-14 14:02:54 +02:00
twinaphex
2b262c6b32
(render_chain_xdk.cpp) Add d3d.h include
2016-12-07 06:48:04 +01:00
twinaphex
ec676e3e62
Add header include
2016-12-07 06:46:15 +01:00
twinaphex
ccacfcda60
(render_chain_xdk.cpp) Add header include
2016-12-07 06:34:22 +01:00
twinaphex
e0c3626791
Turn this into _XBOX360 ifdef
2016-12-07 06:32:05 +01:00
twinaphex
28fa2a240a
(XDK) Buildfixes
2006-05-14 13:36:54 +02:00
twinaphex
adb39cc844
Turn last param of d3d_set_texture into void *
2016-12-07 06:26:24 +01:00
twinaphex
53ca2f0a53
Add runloop.h include
2016-12-07 06:22:57 +01:00
Brad Parker
32a3026654
enable standard derivatives extension for GLES, adds support for complex XMB ribbon
2016-12-06 21:04:12 -05:00
Brad Parker
12294c96aa
check for high precision floats on GLES, then enable if supported
2016-12-06 21:04:12 -05:00
Brad Parker
f90ab6e189
default to highp precision for GLES
2016-12-06 21:04:12 -05:00
twinaphex
d3db3a7ec4
(Vulkan) Add pipeline simple snow
2016-12-06 00:51:48 +01:00
twinaphex
9f470c53ae
Add 'Simple Snow' shader to GLSL backend
2016-12-06 00:48:36 +01:00
twinaphex
abaa6eda62
Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2
2016-12-06 00:34:38 +01:00
twinaphex
94528ed28d
(Drivers) Cleanups/style nits
2016-12-05 02:09:32 +01:00
twinaphex
9e2717e927
Revert "Create drivers_data array and no longer use recording_data"
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This reverts commit e049b7e1f0
.
2016-12-05 02:02:59 +01:00
twinaphex
e049b7e1f0
Create drivers_data array and no longer use recording_data
2016-12-05 01:56:06 +01:00
twinaphex
bbbcc97f57
Simplify input_push_analog_dpad
2016-12-04 22:20:47 +01:00
twinaphex
85aa88f665
Simplify input_push_analog_dpad
2016-12-04 21:30:50 +01:00
twinaphex
59c317dc1d
Pass pointers to input_push_analog_dpad
2016-12-04 20:20:35 +01:00
Twinaphex
ea5b0bd6c9
Merge pull request #4154 from fr500/master
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review: make preset loading more robust
2016-12-04 19:40:37 +01:00
radius
ddf10e93f0
remove filestream, use path_file_exists instead
2016-12-04 12:38:46 -05:00
radius
c2acadb979
instead of writing absolute paths, try to resolve absolute paths when loading, if not fallback to relative paths
2016-12-04 02:09:19 -05:00
radius
5e1ed323bd
make shaders paths absolute for now
2016-12-04 01:12:57 -05:00
twinaphex
eea1b3790b
Try to prevent superfluous calls to recording functions
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if not necessary
2016-12-04 06:31:29 +01:00
twinaphex
2c7af649cf
(Wayland) Cleanups
2016-12-04 03:54:11 +01:00
twinaphex
49c78ea2ff
(Drivers context) Cleanups
2016-12-04 03:51:12 +01:00
twinaphex
cd8fad87fc
(Mali) Cleanups
2016-12-04 03:48:05 +01:00
twinaphex
4b2a906148
(gfx/common) Cleanups
2016-12-04 03:45:46 +01:00
twinaphex
2f171c4b5d
(x11_common.c) Cleanups
2016-12-04 03:39:51 +01:00
Twinaphex
32423b9e4b
Merge pull request #4148 from spec-chum/MSVC
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Fix silly typo
2016-12-03 19:50:51 +01:00
Spec-Chum
f648b1cfbc
Fix silly typo
2016-12-03 18:43:12 +00:00
Twinaphex
91550b6ba3
Merge pull request #4147 from spec-chum/MSVC
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Fix MSVC compilation
2016-12-03 19:37:42 +01:00
Spec-Chum
7a6a0ee7af
Fix MSVC compilation
2016-12-03 18:24:49 +00:00
Hans-Kristian Arntzen
eb7870db5a
Vulkan: Check for more cases in vulkan_load_texture().
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*Sigh*
2016-12-03 18:54:34 +01:00
Hans-Kristian Arntzen
b96f1fa067
Vulkan: Load a dummy texture if needed.
2016-12-03 17:48:48 +01:00
Hans-Kristian Arntzen
53c30cacd5
Correctly check errors if preset cannot be found.
2016-12-03 16:05:04 +01:00
Brad Parker
e39031cbd0
revert rest of unicode changes
2016-12-03 00:15:29 -05:00
Brad Parker
f725b48555
starting to revert unicode changes
2016-12-03 00:15:29 -05:00
Brad Parker
cc7bf6b4fa
more unicode fixes
2016-12-02 21:11:55 -05:00
Brad Parker
5be05b3f61
Merge branch 'msvc'
2016-12-02 14:36:48 -05:00
Brad Parker
3b8a81dd31
make existing hard-coded unicode calls switchable back to ansi
2016-12-02 14:34:29 -05:00
Brad Parker
d891f1c90b
remove explicit unicode def/undefs
2016-12-02 14:34:29 -05:00
Brad Parker
a109df9271
make existing hard-coded unicode calls switchable back to ansi
2016-12-02 14:15:39 -05:00
twinaphex
5547b3fa3e
Rename some variables in wgl_ctx.cpp and cahnge prefix 'g_' to 'win32_'
2016-12-02 19:58:55 +01:00
Brad Parker
f64fb911b8
remove explicit unicode def/undefs
2016-12-02 12:46:32 -05:00
twinaphex
45407f9b52
(shader_glsl.c) Small cleanups
2016-12-02 16:50:08 +01:00
twinaphex
65ba82ca4b
(shader_gl_cg.c) Cleanups
2016-12-02 16:45:58 +01:00
twinaphex
5e10dbf348
Move more runloop.h includes
2016-12-02 16:01:06 +01:00
twinaphex
a911c24ba3
Remove runloop.h header includes
2016-12-02 06:26:41 +01:00
twinaphex
4ee5fcae47
Buildfixes
2016-12-02 01:51:26 +01:00
twinaphex
0284853681
(xbox OG) Use flicker_filter_index
2016-12-02 01:04:46 +01:00
twinaphex
2eeb8912e8
(xdk1_xfonts.c) Add header include
2016-12-02 01:03:14 +01:00
twinaphex
e5072c8e7f
Put this behind #ifndef _XBOX ifdef
2016-12-02 00:59:01 +01:00
Brad Parker
ba54f20626
initial libcaca video driver
2016-12-01 12:13:45 -05:00
Brad Parker
367dea6723
unicode-ify a couple other windows files, start changing function names to W version explicitly
2016-11-29 20:32:24 -05:00
Brad Parker
8adafa9249
use UTF8/16 conversion functions instead of codepage ones
2016-11-29 14:34:36 -05:00
Brad Parker
cd9d09d1f3
use unicode versions of windows functions
2016-11-29 14:34:35 -05:00
twinaphex
d57d672d15
Remove unused variable
2016-11-28 02:25:38 +01:00
twinaphex
cd0bf8f31a
Prefer to use strlcpy instead of strcpy
2016-11-26 17:11:30 +01:00
Lioncash
d34202aea6
vulkan: Move vk_t pointer dereferences after the null check
2016-11-25 23:21:31 -05:00
twinaphex
88b1c3ed4c
Initialize char variables
2016-11-25 18:26:11 +01:00
Alcaro
b0cae5eafb
Merge pull request #4066 from lioncash/endif
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opendingux: Properly close #ifdef macro
2016-11-25 18:25:25 +01:00
Lioncash
5a5a54ef91
opendingux: Properly close #ifdef macro
2016-11-25 12:23:35 -05:00
Lioncash
918710cb2e
drm_gfx: Fix typo in log message
2016-11-25 12:19:09 -05:00
Lioncash
bc28d46bbb
drm_gfx: Fix memory leak in fail case
2016-11-25 12:17:53 -05:00
radius
8a16ec393c
remove WIN32 ifdefs
2016-11-23 20:37:29 -05:00
radius
8cb5ed0d95
(win) add fixed window size mode
2016-11-23 19:43:50 -05:00
aliaspider
e2f7145112
(WiiU) video driver: set the correct monitor refresh rate on init.
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- add a performance counter.
2016-11-22 22:47:06 +01:00
twinaphex
b93c759d3c
(gfx/video_driver.c) Simplifications
2016-11-21 13:31:04 +01:00
twinaphex
6c3a5fe634
Buildfix
2016-11-21 13:23:36 +01:00
twinaphex
05d6735720
Simplify video_driver.c code - turn some functions into macros
2016-11-21 13:17:28 +01:00
FIX94
8a62d5ea96
(WiiU) massive changes in the audio driver, this should hopefully work better
...
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
twinaphex
5fc1b0c88e
Remove obsolete font_driver_has_render_msg
2016-11-20 17:51:16 +01:00
twinaphex
1b00796f64
Turn video_shader_driver_set_parameter to macro
2016-11-20 17:28:51 +01:00
twinaphex
856d6b37be
Turn video_shader_driver_set_coords into macro
2016-11-20 16:48:54 +01:00
twinaphex
ef610312e7
Turn video_shader_driver_set_mvp into macro
2016-11-20 16:45:06 +01:00
twinaphex
dd0a8d1778
Turn video_shader_driver_set_parameters into macro
2016-11-20 16:40:08 +01:00
twinaphex
2deb306967
Turn video_shader_driver_use into macro
2016-11-20 16:31:45 +01:00
twinaphex
c9206d3cb3
video_shader_driver.c - simplifications
2016-11-20 16:21:33 +01:00
twinaphex
69b57bad34
Fix comment
2016-11-20 15:23:43 +01:00
twinaphex
011f1012fb
Cleanup
2016-11-20 15:21:02 +01:00
twinaphex
2dcf79bb4e
Cleanups
2016-11-20 15:14:00 +01:00
twinaphex
1dcef5e429
Turn some video context driver functions into macros
2016-11-20 15:06:28 +01:00
twinaphex
06c86f0852
(video_context_driver.c) Simplifications
2016-11-20 14:52:50 +01:00
twinaphex
e27940e646
Fixes Android 2.4 compatibility
2016-11-19 03:54:21 +01:00
Jean-André Santoni
d4296b016f
Make shader names consistent, step 5
2016-11-19 00:30:56 +01:00
Jean-André Santoni
9c83658368
Make shader names consistent, step 4
2016-11-19 00:29:13 +01:00
Jean-André Santoni
d1bf61076d
Make shader names consistent, step 3
2016-11-19 00:27:54 +01:00
Jean-André Santoni
35d8ec12c5
Make shader names consistent, step 2
2016-11-19 00:23:07 +01:00
Jean-André Santoni
3b2b7580db
Make shader names consistent, step 1
2016-11-19 00:20:52 +01:00
Jean-André Santoni
4e74375356
Replace the modern snow glsl vertex shader
2016-11-19 00:08:59 +01:00
twinaphex
2be4ca1755
Simplify vertex snow shaders
2016-11-18 09:54:19 +01:00
twinaphex
df7ffe1822
Don't use legacy vertex shader for snow for OpenGLES
2016-11-17 21:25:02 +01:00
twinaphex
547cb83652
Add third menu shader program
2016-11-17 21:14:19 +01:00
twinaphex
20c1ef83d6
First stab at getting snow shader to work
2016-11-17 21:08:50 +01:00
twinaphex
a2c69ec254
Added snow shader hooks - doesn't work yet though - shader driver
...
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
2016-11-17 20:54:29 +01:00
twinaphex
23aa03fcdd
Start adding snow shaders
2016-11-17 20:21:20 +01:00
aliaspider
ec8fd655b0
(WiiU) add support for 32bpp mode.
2016-11-16 19:03:01 +01:00
Alcaro
a3e9addd80
Clean this one up a little
2016-11-14 17:23:38 +01:00
aliaspider
e23ead0b17
(WiiU) video driver: check data pointer validity before using it. member
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functions seem to be called before driver init.
2016-11-14 15:09:53 +01:00
Twinaphex
d978a0aa90
Merge pull request #3991 from aliaspider/master
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(WiiU) implement viewport/filtering options.
2016-11-13 19:23:32 +01:00
aliaspider
975c442b1a
(WiiU) implement viewport/filtering options.
2016-11-13 18:43:22 +01:00
Twinaphex
d4eba0ab96
Merge pull request #3985 from aliaspider/master
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(WiiU) update.
2016-11-13 02:22:18 +01:00
Higor Eurípedes
8977968b6d
(shader_glsl.c) Don't allocate/clear more than needed in gl_glsl_set_coords()
2016-11-12 08:23:06 -03:00
twinaphex
8551cc4f9b
Remove if 0 for memcpy
2016-11-11 22:54:13 +01:00
Jean-André Santoni
72161acbd3
Smoother ribbon
2016-11-11 20:04:55 +01:00
Jean-André Santoni
02be74b9c4
Revert "New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg"
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This reverts commit 1fa5b66a23
.
2016-11-11 19:59:27 +01:00
twinaphex
849cc591bc
Revert "Use GL_STREAM_DRAW"
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This reverts commit df4107b541
.
2016-11-11 18:34:06 +01:00
neville
df4107b541
Use GL_STREAM_DRAW
2016-11-11 00:52:43 +01:00
neville
12804431db
(GLSL) Avoid memsets - good for about a +1fps speedup with simplified
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ribbon on PowerPC Mac
2016-11-10 18:35:47 +01:00
aliaspider
9ecd8b18e0
(WiiU) set swap interval to 1 when vsync is active.
2016-11-10 15:11:33 +01:00
aliaspider
158fd3404e
(WiiU) enable blending.
2016-11-10 14:24:44 +01:00
aliaspider
6f7f6a363b
(WiiU) only wait for vsync when not missed.
2016-11-10 14:24:20 +01:00
twinaphex
3f29eed928
According to enygmata's findings we can comment this out
2016-11-10 02:09:25 +01:00
Jean-André Santoni
1fa5b66a23
New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg
2016-11-09 11:59:43 +01:00
twinaphex
a7585f9988
Move video_frame.h to libretro-common
2016-11-08 15:35:24 +01:00
twinaphex
a0e1413ecc
Remove video_frame.c
2016-11-08 15:30:28 +01:00
twinaphex
279a90a01b
Remove dependencies from gfx/video_frame.c
2016-11-08 15:26:15 +01:00
aliaspider
79192c0ead
(WiiU) video: set swap interval to 0 when nonblocking.
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add an fps log.
2016-11-08 10:51:07 +01:00
FIX94
4a285fd4e1
(WiiU) fixed random pixels being displayed on game start/close and exit
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(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
2016-11-07 02:42:12 +01:00
FIX94
11db939b9b
-(WiiU) added in option to disable vsync
2016-11-06 23:29:54 +01:00
aliaspider
0de5019fab
(WiiU) clear textures on init.
2016-11-06 22:13:07 +01:00
Twinaphex
38b3e4042d
Merge pull request #3953 from aliaspider/master
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(WiiU) working sound.
2016-11-06 19:18:11 +01:00
aliaspider
e5a07a406a
(WIIU) cleanup debug code from the video driver.
2016-11-06 18:59:50 +01:00
twinaphex
aaefa8d59e
(wayland_ctx.c) Prevent implicit memsets
2016-11-06 18:47:50 +01:00
twinaphex
695ff2a299
(sdl_gl_ctx.c) Prevent some implicit memsets
2016-11-06 18:44:55 +01:00
twinaphex
027a194346
(xegl_ctx.c) Style nit
2016-11-06 18:41:59 +01:00
twinaphex
8e941ee77a
(android_ctx.c) Prevent implicit memsets
2016-11-06 18:39:38 +01:00
twinaphex
219880a72b
Prevent implicit memsets for WGL context update_window_title
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function
2016-11-06 18:36:58 +01:00
twinaphex
64154f6060
win32_common.cpp - turn function static
2016-11-06 18:35:00 +01:00
Alcaro
85cbb53a44
Merge pull request #3952 from Themaister/master
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Vulkan: Workaround warning from validation layers.
2016-11-06 16:55:44 +01:00
Hans-Kristian Arntzen
0d718a9365
Vulkan: Workaround warning from validation layers.
2016-11-06 16:07:44 +01:00
twinaphex
7e5d2321c5
Create video_driver_reinit
2016-11-06 14:18:29 +01:00
twinaphex
feacc56fff
Prevent crash by checking if msg is NULL before doing strlcpy call
2016-11-06 14:10:25 +01:00
twinaphex
9a87dabca1
One less leaf function inside video_driver_frame
2016-11-06 14:06:47 +01:00
twinaphex
fbcefd02b9
(video_driver.c) Copy message if runloop_ctl returns true
2016-11-06 14:05:00 +01:00
twinaphex
49893c10f5
Prevent early returns for video_frame_pixel_scale
2016-11-06 13:57:27 +01:00
twinaphex
483cd0077c
Move code
2016-11-06 13:42:34 +01:00
twinaphex
777f2df35c
Remove video_driver_unset_active
2016-11-06 13:38:31 +01:00
twinaphex
8acb4cac78
video_driver_frame_filter - make early returns unnecessary
2016-11-06 13:34:48 +01:00
Alcaro
506c14dcc4
No need for inconsistency, let's just not have this at all.
2016-11-06 12:09:08 +01:00
twinaphex
05f1657048
(win32_common.cpp) Cleanup
2016-11-06 11:52:03 +01:00
twinaphex
89ed02cd01
(stb_unicode.c) Style nits
2016-11-06 11:44:21 +01:00
twinaphex
f7378be00f
Fix C89_BUILD warnings
2016-11-06 11:42:35 +01:00
twinaphex
ad5d78b63e
Define this too
2016-11-05 20:50:13 +01:00
twinaphex
37ff8cb66f
Prevent stb_truetype from being included twice for Griffin
2016-11-05 20:45:23 +01:00
twinaphex
0dbf7b21b6
Enable STB unicode font for Android and Win32 too
2016-11-05 19:33:07 +01:00
Francisco José García García
14c9eb47c4
(VITA) Add uft8 support
2016-11-05 16:21:21 +01:00
Twinaphex
92b3a24943
Merge pull request #3940 from aliaspider/master
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(WIIU) GX2
2016-11-05 15:07:31 +01:00
aliaspider
d3b3c18a6f
(WIIU) GX2 rendering.
2016-11-05 15:05:46 +01:00
Twinaphex
103a22b3db
(CoreText) Preliminary font work/updating
2016-11-04 16:45:09 +01:00
twinaphex
ea46c4a532
Turn video_driver_lock functions static
2016-11-04 14:16:55 +01:00
twinaphex
5214c29295
gfx/video_driver.c - get rid of struct
2016-11-03 23:03:50 +01:00
twinaphex
d4809d310a
Fix for previous bugged Xorg GL drivers
2016-11-03 13:25:44 +01:00
Logan McNaughton
06eca5d530
Define some EGL constants
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Missing from the Android headers
2016-11-01 07:09:58 -06:00
Logan McNaughton
200cf15044
Add egl debug context option for Android
...
According to https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_create_context.txt
"The default value of EGL_CONTEXT_FLAGS_KHR is zero"
So this should keep it at 0 if debug=false, and set it to EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR is debug=true
Fixes https://github.com/libretro/RetroArch/issues/3910
2016-10-31 15:28:45 -06:00
twinaphex
f707d39c54
Let's just get rid of this problematic check instead
2016-10-31 15:30:20 +01:00
twinaphex
de3c1a04db
Simplifications
2016-10-31 15:24:03 +01:00
twinaphex
4ff6d8c108
Add more logging
2016-10-31 15:12:34 +01:00
Twinaphex
92a9f8aec7
Merge pull request #3887 from aliaspider/master
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(WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
2016-10-29 04:02:54 +02:00
aliaspider
e055b7cbc1
(WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
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from WUT.
2016-10-29 02:56:40 +01:00
twinaphex
01bbca9c95
Cleanup
2016-10-28 08:23:54 +02:00
Twinaphex
453155ade3
Merge pull request #3877 from aliaspider/master
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(WIIU) update.
2016-10-28 01:53:43 +02:00
aliaspider
afdaf9afbd
(WIIU) display core frames.
2016-10-27 23:02:40 +01:00
Brad Parker
d1d5584d18
update copyright
2016-10-27 11:47:10 -04:00
twinaphex
00e68ccd0e
Reduce char variables size
2016-10-27 10:16:26 +02:00
aliaspider
a4d745a471
preliminary port to the wiiu platform
2016-10-27 01:34:10 +01:00
twinaphex
2d2628dbbf
Update ST_UINT settings too dynamically
2016-10-26 09:08:02 +02:00
twinaphex
7a09ffe6bc
Values start changing now upon language switch
2016-10-26 09:03:56 +02:00
twinaphex
71a1e4eca7
Cleanups
2016-10-26 08:30:56 +02:00
twinaphex
170febb72c
(NGC/Wii) Buildfix
2016-10-26 06:04:42 +02:00
twinaphex
24e9f8dc09
Simplify CONFIG_BOOL/menu_setting.c
2016-10-26 05:04:24 +02:00
twinaphex
9ddad48744
Create gfx/video_defines.h
2016-10-25 20:18:31 +02:00
Francisco José García García
e685876f15
(VITA) Fix line height
2016-10-25 17:18:09 +02:00
twinaphex
456c4c4d58
Remove video_driver_cached_frame_render wrapper function
2016-10-25 00:42:26 +02:00
aliaspider
ca2b9cb97c
freetype: fix invalid write.
2016-10-24 20:25:21 +01:00
Twinaphex
df646ae32d
Implement get_line_height function for OSX/iOS font renderer
2016-10-24 08:26:55 +02:00
twinaphex
7a18b053c4
C89_BUILD fixes
2016-10-24 05:57:13 +02:00
twinaphex
12ab2d5e7d
(Android) Buildfix
2016-10-24 05:53:16 +02:00
twinaphex
213e357918
Move gl_capabilities to libretro-common
2016-10-24 04:06:05 +02:00
twinaphex
09067e67c3
Create gl_symlinks.h
2016-10-24 04:02:03 +02:00
twinaphex
e512065d7d
Start making gl_capabilities.c more usable by libretro-common
2016-10-24 03:55:14 +02:00
twinaphex
3702fde113
Simplify some input/video functions
2016-10-24 03:05:55 +02:00
aliaspider
c4d6a89067
freetype font renderer: less memory usage and full unicode support.
2016-10-23 18:14:07 +01:00
twinaphex
8cc5b09428
Get rid of slow wrapper function input_driver_state
2016-10-23 04:38:08 +02:00
aliaspider
5d36ccc60e
gl_raster_font: fix line height when drawing multiple lines.
2016-10-22 11:42:36 +01:00
twinaphex
ee8176772d
Move state tracker nput code to input/input_driver.c
2016-10-21 22:19:35 +02:00
aliaspider
1a60b77749
remove unused variable.
2016-10-21 20:57:37 +01:00
aliaspider
150a0138d5
freetype.c: fix some memory corruption issues.
2016-10-21 20:55:36 +01:00
twinaphex
b95ec0d28e
Make sure this string is null-terminated
2016-10-21 20:14:51 +02:00
twinaphex
35ba7fb2c4
Prevent implicit and superfluous memset
2016-10-21 20:04:56 +02:00
twinaphex
0ef96ddbbc
Try to avoid memset in font_renderer_update_atlas
2016-10-21 19:25:37 +02:00
Twinaphex
6a404b0c42
Prevent warning with CoreText font driver
2016-10-21 19:15:57 +02:00
twinaphex
aca8970e79
CXX_BUILD fixes
2016-10-21 19:14:48 +02:00
twinaphex
56d427df65
C89_BUILD fixes
2016-10-21 19:12:06 +02:00
Twinaphex
7050ecf287
Remove unneeded variables
2016-10-21 19:07:28 +02:00
aliaspider
28c2dcf253
(font driver) update freetype with unicode support (up to U+FFFF) using
...
a dynamic atlas.
2016-10-21 17:31:53 +01:00
aliaspider
6f81a19f60
(GL) update font driver to support a dynamic atlas.
2016-10-21 17:28:44 +01:00
aliaspider
e3bfb617e4
(font driver) add a .dirty flag to struct font_atlas.
2016-10-21 17:25:21 +01:00
twinaphex
f3ad815dd9
Prevent implicit memsets
2016-10-21 06:15:20 +02:00
twinaphex
546845c577
Prevent implicit memsets
2016-10-21 06:10:58 +02:00
twinaphex
c3ab8800f4
Prevent implicit memsets
2016-10-21 05:57:40 +02:00
Logan McNaughton
1717e8c938
Fix for zarch menu
2016-10-20 20:29:46 -06:00
twinaphex
7ebac14e47
(D3D) Cleanups
2016-10-20 05:36:02 +02:00
twinaphex
41212b40c5
Remove DONT_HAVE_STATE_TRACKER
2016-10-20 05:11:35 +02:00
twinaphex
648877757f
Revert "(D3D) Cleanups"
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This reverts commit e50f8b061d
.
2016-10-20 05:07:03 +02:00
twinaphex
e50f8b061d
(D3D) Cleanups
2016-10-20 05:05:37 +02:00
twinaphex
2cb7cc01bf
(D3D) Cleanups
2016-10-20 05:00:20 +02:00
twinaphex
e71f8baa5f
d3d_overlay_render - cleanup
2016-10-20 04:51:48 +02:00
twinaphex
2b576ebc1c
Get rid of _XBOX defines
2016-10-20 04:37:13 +02:00
twinaphex
275814e291
Replace font_driver_free(NULL) calls with font_driver_free_osd()
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inside video drivers
2016-10-20 00:39:33 +02:00
twinaphex
86eed6706e
Prevent some null pointer dereferences
2016-10-20 00:30:34 +02:00
twinaphex
310de4698c
Prevent some potential NULL pointer dereferences
2016-10-19 18:06:21 +02:00
Higor Eurípedes
46fe9fa29e
Add multiple font support to material and xmb
2016-10-18 20:36:54 -03:00
Higor Eurípedes
6f2cb9742d
(font) Create font_data_t and update font_driver_init_first()
2016-10-18 20:07:00 -03:00
twinaphex
d1b90a8b6d
Get rid of unused variable
2016-10-18 04:11:31 +02:00
twinaphex
778e742470
Make video_driver_is_threaded a public function
2016-10-18 04:05:51 +02:00
twinaphex
911acb8ead
Create video_driver_is_threaded
2016-10-18 04:04:40 +02:00
Francisco José García García
81e7a60759
(VITA) Try to use NEON
2016-10-17 18:39:53 +02:00
Twinaphex
dd2c3ab1ee
Merge pull request #3815 from Brunnis/master
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Implement support for video_max_swapchain_images setting
2016-10-17 16:21:53 +02:00
Mikael Brunnhede
2cb9c912f4
Implement support for video_max_swapchain_images setting.
2016-10-17 11:23:34 +02:00
Francisco José García García
8e631df6c4
(VITA) Temporal fix for clear screen
2016-10-16 17:45:06 +02:00
twinaphex
f75a604ae8
Fix C89_BUILD
2016-10-16 01:51:07 +02:00
Mikael Brunnhede
80dc3bec09
if 0 missed Vblank log printout code, since it may cause performance degradation.
2016-10-14 12:45:00 +02:00
Mikael Brunnhede
ca5e20bcaf
Remove missed Vblank log printout, since it may cause performance degradation.
2016-10-14 08:59:07 +02:00
aliaspider
f9e7d4dc3f
(3DS) fix gfx corruption when closing content.
2016-10-13 12:16:07 +01:00
aliaspider
d48445fc1e
(3DS) video driver:
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- texture handling improvement.
- flush pending tasks while waiting for vsync.
2016-10-10 22:25:25 +01:00
aliaspider
c78f697c16
(3DS) wrap texture coordinate swizzeling in a function.
2016-10-10 22:22:08 +01:00
Twinaphex
6865689dad
Merge pull request #3770 from t-paul/xdg-screensaver-fix
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Fix handling of enable flag for xdg-screensaver.
2016-10-10 19:54:10 +02:00
Francisco José García García
bcfa865569
(VITA) Wait for rendering before free overlays
2016-10-10 19:35:14 +02:00
Torsten Paul
d4a90f267d
Fix handling of enable flag for xdg-screensaver.
2016-10-10 19:01:41 +02:00
twinaphex
940fbcd4fa
(D3D W32 fonts) Fix fonts
2016-10-09 16:58:51 +02:00
twinaphex
3b1cf79c63
(X contexts) Cleanups
2016-10-08 14:37:26 +02:00
twinaphex
f698e0cfac
Add GL_CAPS_GLES3_SUPPORTED
2016-10-08 14:11:12 +02:00
twinaphex
1f99df6740
(GLX) Start adding hooks for MSAA
2016-10-08 14:00:06 +02:00
twinaphex
601aba72ea
Start adding GLX_SAMPLE_BUFFERS/GLX_SAMPLES to X context
2016-10-08 10:05:58 +02:00
twinaphex
d71a688685
(D3D9/Cg) Cleanups
2016-10-08 08:39:44 +02:00
aliaspider
4729c2be76
(3DS) font renderer: prevent calling DrawArray() with count==0.
2016-10-08 04:24:32 +01:00
aliaspider
4edbb48f34
(3DS) missing return value.
2016-10-08 01:17:48 +01:00
Twinaphex
49d520c5d5
Merge pull request #3736 from aliaspider/master
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(3DS) more fixes.
2016-10-04 21:50:15 +02:00
aliaspider
d87adcd226
(3DS) fix texture combiner stages in 32bit mode.
2016-10-04 20:38:00 +01:00
Brad Parker
1f27773fe0
C89_BUILD fix
2016-10-04 12:15:46 -04:00
aliaspider
23eef2c6ee
(3DS) video driver: (cont.)
2016-10-04 15:55:30 +01:00
aliaspider
c4daa087d4
(3DS) video driver: add some checks for the validty of incoming data.
2016-10-04 15:49:55 +01:00
twinaphex
f66e447139
Get rid of path_get_content
2016-10-03 15:43:03 +02:00
twinaphex
91b1889873
(X11) Mouse input is no longer registered when we are on the
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titlebar of the window or we are no longer inside the window
2016-10-03 06:50:00 +02:00
twinaphex
5b6f1642f0
(D3D) Buildfix
2016-10-03 05:13:39 +02:00
twinaphex
5d77cd431c
(d3d_common.cpp) Cleanups
2016-10-03 04:19:19 +02:00
twinaphex
23ed63f33a
move device_aspect variable
2016-10-02 20:37:14 +02:00
twinaphex
7bd38d93f0
(X11) Cleanup x11_alive
2016-10-01 12:12:58 +02:00
twinaphex
bf035b634b
Updates
2016-10-01 09:49:15 +02:00
twinaphex
0f26cade79
Revert "Update GX/WIn32 builds"
...
This reverts commit 28a96fbb05
.
2016-10-01 08:17:07 +02:00
twinaphex
4fe8cf3811
Revert "(Win32) Buildfix"
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This reverts commit b73d183c44
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2016-10-01 08:13:41 +02:00
twinaphex
a777f52423
(video_driver.c) Simplify
2016-10-01 04:28:18 +02:00
twinaphex
35c52b1602
Move frame_cache variables outside of video_driver_state struct
2016-10-01 04:24:57 +02:00
twinaphex
ae607a29b7
Take variables out of video_state
2016-10-01 04:21:33 +02:00
aliaspider
056224bf50
(3DS) avoid using ctrGuCopyImage during font init for now. (fixes freeze
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on cia builds)
2016-09-30 16:16:18 +01:00
twinaphex
d53d1faad5
Use string_is_empty
2016-09-30 09:00:04 +02:00
twinaphex
91170722e6
Try to silence Coverity warning
2016-09-30 08:58:57 +02:00
twinaphex
b73d183c44
(Win32) Buildfix
2016-09-30 08:19:36 +02:00
twinaphex
28a96fbb05
Update GX/WIn32 builds
2016-09-30 06:39:47 +02:00
Twinaphex
03215a831f
Merge pull request #3690 from aliaspider/master
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(3DS) add experimental font and menu_display drivers.
2016-09-29 21:33:08 +02:00
aliaspider
afd5e85a31
(3DS) add experimental font and menu_display drivers.
2016-09-29 20:14:12 +01:00
Brad Parker
b83d2529e2
break early if we run past the message length
2016-09-29 12:25:20 -04:00
twinaphex
32220c042b
(video_driver.c) Style nit
2016-09-29 10:27:49 +02:00
twinaphex
be81edad84
Create path_get
2016-09-29 08:23:41 +02:00
Francisco José García García
f6a7aa95e7
(VITA) Fix crash in gambatte
2016-09-29 00:20:14 +02:00
aliaspider
5db13323f6
(3DS) create gfx/common/ctr_common.h.
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remove depthbuffer.
use vramalloc.
2016-09-28 20:59:54 +01:00
Twinaphex
bcc864d48f
Merge pull request #3681 from loganmc10/patch-3
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Yet another fix for glUniformMatrix4fv
2016-09-28 19:56:02 +02:00
aliaspider
dc16477c46
(3DS) fix tearing, the displayed framebuffer was being set to the
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currently selected drawbuffer.
2016-09-28 18:34:38 +01:00
aliaspider
8266a423cd
(3DS) update for latest ctrulib.
2016-09-28 18:09:17 +01:00
Logan McNaughton
d360bf17d5
Yet another fix for glUniformMatrix4fv
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This should fix fullscreen toggling/context resets.
2016-09-28 08:18:32 -06:00
aliaspider
4ebe84d89c
(3DS) use Makefile.commmon for non griffin builds
2016-09-28 15:01:46 +01:00
Twinaphex
b7ab9a1581
Merge pull request #3675 from frangarcj/master
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(Vita) Add get framebuffer
2016-09-28 00:53:40 +02:00
Logan McNaughton
01a03abdc5
Fix glUniformMatrix4fv call
2016-09-27 16:03:54 -06:00
Francisco José García García
8a6625753d
(Vita) Add get framebuffer
2016-09-27 23:39:24 +02:00
Logan McNaughton
0d3e9875b1
Only call glUniformMatrix4fv if needed
2016-09-27 08:56:36 -06:00
Twinaphex
7672288fcd
Revert "Only call glUniformMatrix4fv if needed"
2016-09-27 02:59:58 +02:00
Logan McNaughton
fa48e95946
Only call glUniformMatrix4fv if needed
2016-09-26 14:24:27 -06:00
twinaphex
b3ec735e75
Silence some more scan-build warnings
2016-09-25 15:25:20 +02:00
Logan McNaughton
4f002f2316
Specify EGL_DEPTH_SIZE for emscripten
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Some drivers require it to provide a depth buffer.
2016-09-24 19:53:45 -06:00
twinaphex
764a4319a0
(shader_glsl.c) Continue with iteration if pass is NULL
2016-09-24 17:04:49 +02:00
twinaphex
b5416e4041
Change false to 0
2016-09-24 17:04:21 +02:00
twinaphex
5b5ad03ec3
Attempt to fix Coverity warnings
2016-09-24 17:04:01 +02:00
twinaphex
83be6daa93
Try to prevent input driver from being set with Emscripten EGL context driver if HAVE_SDL2 is defined
2016-09-24 05:57:02 +02:00
radius
f58f7a5923
Revert "Make emscripten_egl default context for emscripten"
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fixes gamepad support. It seems it only works when we use the SDL2 video context
This reverts commit 1177edf825
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2016-09-23 22:38:37 -05:00
Francisco José García García
e654c39944
(VITA) Fix utf8
2016-09-23 21:27:06 +02:00
twinaphex
2d11ea71cc
Move runloop_fullpath to paths.c
2016-09-23 03:39:44 +02:00
Logan McNaughton
1177edf825
Make emscripten_egl default context for emscripten
2016-09-22 15:22:08 -06:00
twinaphex
6d702f3538
Remove unused buf_fps variable
2016-09-22 21:51:22 +02:00
twinaphex
0d49ed5877
drm_ctx.c - remove dead assignment
2016-09-22 20:56:42 +02:00
twinaphex
8d9eccfd65
(xvideo.c) Prevent null pointer dereferences for geom variable
2016-09-22 20:54:06 +02:00
Twinaphex
a69b958a1f
Merge pull request #3623 from frangarcj/master
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(VITA) New font renderer with stb by default
2016-09-20 13:22:59 +02:00
frangarcj
608d13c321
(VITA) Add some default fonts
2016-09-20 10:58:14 +02:00