Commit Graph

114 Commits

Author SHA1 Message Date
Twinaphex df5b772462 (PS3) menu.c indenting nits 2012-04-14 05:24:09 +02:00
Twinaphex 089e97b942 (360/PS3) Indenting nits 2012-04-14 04:38:40 +02:00
Twinaphex 782e8b8da9 (PS3/360) Removed duplicate keybind LUT 2012-04-13 17:03:30 +02:00
Twinaphex 331d596940 (PS3) Made keybind changing code portable 2012-04-13 04:31:51 +02:00
Twinaphex 6c80cd81d0 (PS3) Cleaner aspect ratio changing code 2012-04-13 03:03:21 +02:00
Twinaphex 533d2683c5 (PS3/360) Uses block_extract from libretro API now 2012-04-12 22:53:05 +02:00
Twinaphex 61cea3f027 (PS3) Some indenting nits 2012-04-11 03:32:58 +02:00
Twinaphex 726fa479fa (SSNES_CONSOLE) Numerous cleanups, indenting cleanups, include header file fixes,
etc.
2012-04-11 02:42:27 +02:00
Twinaphex b2fcf5b281 (PS3) More libretro commits - broken right now on retro_run 2012-04-10 01:00:25 +02:00
Twinaphex 6c05eac2f5 (PS3) Preliminary PS3 conversion to libretro 2012-04-10 00:22:02 +02:00
Themaister e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister 62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister 9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
Twinaphex e18a9e1001 Added set_aspect_ratio callback function 2012-04-09 16:04:24 +02:00
Twinaphex 755aeec226 Revert "(PS3) Initial implementation of new message queue" Get rid of
this stuff and the entire FIFO-style interface for the message
queue. It's far too unstable, the ports routinely crash for no
good reason - and I can't get it to display right anyway.
So, get rid of it all and back to the drawing board with it -
because this isn't working out

This reverts commit 29b2a560c3.
2012-04-09 14:32:56 +02:00
Twinaphex 29b2a560c3 (PS3) Initial implementation of new message queue 2012-04-05 00:00:33 +02:00
Twinaphex ff7cbf5be2 (PS3) Fix 'change libsnes core' option 2012-04-04 23:12:21 +02:00
TwinAphex51224 113e3006fa (360) Added HD menus / SD menus available too - will be autoselected
based on aspect ratio / HD availability - will need more refinement
2012-04-04 02:54:21 +02:00
Twinaphex 13e22788c9 (PS3) Add version string for emulators in menu 2012-04-03 23:23:54 +02:00
Twinaphex 239e491382 (PS3) Implemented rotation callback function 2012-04-01 01:01:01 +02:00
Twinaphex ed75cb8031 (PS3) Fixed 'Set default Libsnes core' option 2012-04-01 00:13:45 +02:00
Twinaphex 75661e7527 (360/PS3) Moved file_browser.c to console/ - 360/PS3 now use
the same file browser code
2012-03-29 16:18:23 +02:00
Twinaphex cf5fb8baaa (PS3) Some more Griffin overrides 2012-03-29 15:07:48 +02:00
Twinaphex e7419d2fa5 (PS3) Menu cleanups 2012-03-26 15:03:50 +02:00
Twinaphex 1ed6a622f1 (PS3) Move file_browser.c to root of PS3 dir 2012-03-25 23:57:07 +02:00
Twinaphex db6b9ba4a3 (SSNES_CONSOLE) Merged input_luts.c with console_ext.c 2012-03-25 01:56:27 +01:00
Twinaphex 42b756480b (PS3) Integrated local shader_cg.c into ps3_video_psgl.c 2012-03-23 01:19:44 +01:00
Twinaphex e0295a726a (PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES 2012-03-19 02:55:13 +01:00
TwinAphex51224 07a4619a70 (PS3) Now uses new environment extensions too 2012-03-12 17:05:37 +01:00
TwinAphex51224 a328bd578e (360/PS3) Some changes needed for FBA on consoles in specific 2012-03-11 22:39:48 +01:00
TwinAphex51224 9708536cd8 (PS3) ZIP files can now be unzipped - if you press X on a ZIP file
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224 f7c2bfe530 (PS3) Libsnes ports can now set per-system default keybind names 2012-03-06 16:06:47 +01:00
TwinAphex51224 44b873af5b Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224 fe0da105b5 (PS3) Add ssnes_ * to LUTs 2012-03-05 23:40:40 +01:00
TwinAphex51224 cd9dd6511d (PS3) Input can now be reconfigured 2012-03-05 23:01:26 +01:00
TwinAphex51224 6ef7eae423 Revert "Attempt to fix set_keybind_digital."
This reverts commit 379614ca1c.
2012-03-05 21:30:28 +01:00
TwinAphex51224 7e1e293547 (PS3) Input changes 2012-03-05 21:30:28 +01:00
TwinAphex51224 f453ee7954 (PS3) Input LUTs 2012-03-05 16:57:43 +01:00
Themaister 227ae4ca74 Small fix. 2012-03-04 18:24:11 +01:00
Themaister 379614ca1c Attempt to fix set_keybind_digital. 2012-03-04 14:51:43 +01:00
TwinAphex51224 6e1d48a625 (PS3) Default emulator core setting 2012-03-03 23:26:14 +01:00
TwinAphex51224 b73d8bb569 (PS3) Blending in menu now works correctly across all shaders 2012-03-03 17:58:14 +01:00
TwinAphex51224 ed5e67425c (PS3) Added custom BGM music hooks 2012-03-03 17:23:00 +01:00
TwinAphex51224 8ef9e99960 (PS3) Saves custom viewport settings now 2012-03-03 16:10:03 +01:00
TwinAphex51224 d8720ab9d8 (PS3) Should fix multiMAN compatibility 2012-03-03 12:29:16 +01:00
TwinAphex51224 04a1388640 (PS3) Fixed some settings 2012-03-03 12:09:56 +01:00
TwinAphex51224 db87f664b8 (PS3) Sound options added - reiniting sound has yet to happen 2012-03-03 11:54:14 +01:00
TwinAphex51224 c6fa39fde0 (PS3) Implemented Resize mode 2012-03-01 16:55:19 +01:00
TwinAphex51224 051c82daed (PS3) CGP files can now be saved 2012-03-01 14:50:37 +01:00
TwinAphex51224 de9db9bcea (PS3) More control settings - NOTE: public controller config save/load
functions do not work properly and do not save the proper values
2012-03-01 14:22:16 +01:00