twinaphex
e3ee31cdb5
(RMenu XUI) Use m_settingslist directly
2013-04-18 16:26:46 +02:00
twinaphex
7b8709c61a
(RMenu XUI) Use m_quickmenulist directly
2013-04-18 16:14:39 +02:00
twinaphex
a6d7026cc5
(RMenu XUI) Use XuiTextElementSetText directly
2013-04-18 16:04:10 +02:00
twinaphex
ca6e661663
(Rmenu XUI) Use XuiSceneNavigateForward
2013-04-18 15:48:13 +02:00
twinaphex
b746d56e5c
(RMenu XUI) Start using some non-OOP functions
2013-04-18 15:33:25 +02:00
twinaphex
0127f5eadd
(RMenu/RGUI) menu_init - check for NULL return value and fail gracefully
...
if so
2013-04-18 15:14:19 +02:00
twinaphex
ab5092d643
(RMenu XUI) Build fix
2013-04-18 15:11:28 +02:00
twinaphex
a2fc2b1e4f
(RMenu XUI) Use menu_common
2013-04-18 15:04:09 +02:00
twinaphex
7c4b730e51
(RMenu/RGUI) Move menu_init/menu_free to menu_common.c
2013-04-18 14:58:47 +02:00
Themaister
41573976b0
Fix ROM loading in RGUI.
...
menu_input_process() was skipped, so MODE_INIT wasn't set.
2013-04-18 09:44:47 +02:00
twinaphex
54725d009c
(RMenu/RGUI) Use similar defines for menu
2013-04-18 02:48:18 +02:00
twinaphex
84f80dc2c1
(RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together
2013-04-17 23:31:49 +02:00
twinaphex
161dd5741f
(RGUI/RMenu) Standardize somewhat
2013-04-17 21:11:13 +02:00
twinaphex
99358421f1
(RMenu XUI) Don't increment g_extern.frame_count in
...
menu_iterate
2013-04-16 14:37:45 +02:00
twinaphex
892a8b1d48
(RMenu XUI) Take out msg_queue_pull in menu_iterate
2013-04-16 14:31:12 +02:00
Themaister
a0f7a184fd
Avoid potential segfaults if files are deleted.
...
Potentially, on a refresh, selection_ptr could be out of range
if files have been removed.
2013-04-16 12:32:03 +02:00
Themaister
fa5e8b646c
Preserve sram/state dir on reentrancy.
2013-04-16 12:22:27 +02:00
twinaphex
6f226c1c01
(RMenu) Drop msg_queue_pull from menu_iterate
2013-04-16 02:13:53 +02:00
Themaister
46f1374a27
Refactor selection_ptr push/pop logic.
...
Should make more sense now.
2013-04-16 01:53:07 +02:00
twinaphex
c0deb826de
(RMenu) Backport shader_manager_init to RMenu
2013-04-16 01:27:43 +02:00
twinaphex
909e1fadc8
(RMenu) Refactors - create rmenu_iterate - try to make
...
menu_iterate / menu_free / menu_init as much like RGUI as possible
2013-04-16 01:10:53 +02:00
twinaphex
71faee1d4d
(RMenu) Fix logic error in applying CGP changes
2013-04-16 00:16:26 +02:00
Themaister
2c8ddeb109
Add gfx_shader_resolve_relative.
...
Translates relative paths (from CGP) into absolute paths,
suitable for loading files, and saving cgp some place else.
2013-04-15 23:48:25 +02:00
Squarepusher
e08339775f
Merge pull request #182 from CatalystG/rgui
...
(BlackBerry) Make use of the new dummy lib to boot to RGUI.
2013-04-14 15:29:30 -07:00
CatalystG
50dced3612
(BlackBerry) Make use of the new dummy lib to boot to RGUI.
2013-04-14 17:27:36 -04:00
Themaister
4c15814bf7
Ensure that terminal doesn't get overflowed.
2013-04-14 23:27:15 +02:00
Themaister
2853e50aa2
Move Hardware Filtering to GEKKO ifdef.
2013-04-14 23:17:48 +02:00
Themaister
8c58ff191a
Fix strange use of pointers in screenshot code.
2013-04-14 23:14:38 +02:00
Themaister
926707ae44
Avoid needless branch.
2013-04-14 23:05:25 +02:00
Themaister
f8ac159fc2
Properly set RGUI shader struct on init.
...
Use g_settings.video.shader_path if configured.
2013-04-14 22:59:36 +02:00
Themaister
6373819a16
Use default shader type correctly.
...
Don't hardcode Cg as it's not supported everywhere.
2013-04-14 22:48:35 +02:00
twinaphex
250b52c130
(RARCH_CONSOLE) Build fix for now - dummy loading sidestepped
...
for now until solution arrives
2013-04-14 17:15:57 +02:00
Themaister
c9a02273bb
Check for fullscreen in RGUI.
2013-04-14 16:40:17 +02:00
Themaister
829840b415
Fallback in RGUI if libretro_path isn't set.
2013-04-14 16:34:42 +02:00
Themaister
5e45c31f06
Set selection_ptr when calling OPEN_FILEBROWSER.
2013-04-14 16:29:35 +02:00
twinaphex
6e56c552b4
(RMenu) Use g_settings.video.shader_path - properly set g_settings.video.shader_enable
...
based on return of video_set_shader_func - remove g_extern.file_state.cgp_path
2013-04-14 15:43:02 +02:00
twinaphex
f9c383e86e
(RMenu/XDK1) Fix some warnings
2013-04-14 14:59:36 +02:00
twinaphex
4652f1570d
(Salamander) Fix build on XDK1
2013-04-14 14:28:27 +02:00
twinaphex
c1f6b80be9
(RMenu) Draw menu panel for currently selected Core option
2013-04-14 12:52:39 +02:00
Themaister
ca5ff43b6f
Add default filtering option to RGUI.
2013-04-14 01:45:33 +02:00
Themaister
241d55ccbf
Add CGP preset load to RGUI.
2013-04-14 01:27:13 +02:00
Themaister
f968ee6527
Refactor nonblock states.
...
Preserve nonblock state better across reinits, etc.
Try to keep vsync in RGUI.
2013-04-14 00:56:55 +02:00
twinaphex
23fff4cb9d
(RMenu) Xbox build fix
2013-04-13 23:51:13 +02:00
twinaphex
0fa54e6db0
(RMenu) Need to call set_texture_frame when menu texture changes as well
2013-04-13 22:43:59 +02:00
twinaphex
b006f01029
(RMenu) Do set_texture_frame only once in menu_init - solves busy loop
...
problem with XMB overlay
2013-04-13 22:38:57 +02:00
twinaphex
08f5ee4dc0
(RMenu) Shader Manager build fix
2013-04-13 22:20:02 +02:00
twinaphex
4586b12173
(RMenu) Fix Shader Manager bug
2013-04-13 22:07:20 +02:00
twinaphex
e575e3acc7
(RMenu) Pop menu behavior management
2013-04-13 21:40:48 +02:00
twinaphex
16c984b5e0
(RMenu) Cleanups
2013-04-13 19:13:00 +02:00
twinaphex
a7a4b071c4
(RMenu) Cleanups to select_setting
2013-04-13 18:56:05 +02:00
twinaphex
a4ae3f0679
(RMenu) Don't use item struct anymore
2013-04-13 18:47:42 +02:00
twinaphex
5a7f6b4471
(RMenu) Less verbose help messages, less clutter
2013-04-13 18:10:39 +02:00
twinaphex
1485da361b
(RMenu XUI) Build fix
2013-04-13 17:07:47 +02:00
twinaphex
6824617031
(XDK1/RMenu) Build fix
2013-04-13 17:00:46 +02:00
twinaphex
e9fb07e352
(RMenu) ifndef HW_TEXTURE_FILTER so that Hardware Filtering only appears
...
for devices with fixed-function GPUs
2013-04-13 16:53:58 +02:00
Themaister
c17714ffbb
Add full screen mode to set_texture_enable.
2013-04-13 16:49:25 +02:00
twinaphex
53d5678b85
(RMenu) Take out RMENU_LOW_RAM_MODE
2013-04-13 16:32:40 +02:00
twinaphex
34a66a45ea
(RMenu) Only set y member of menu_panel
2013-04-13 15:53:44 +02:00
twinaphex
6b01ce78cc
(XDK1) Reduce menu image to 320x240 and upscale to 640x480 -
...
to hell with how this looks - it saves over 2MB of RAM - you
try and justify that over stupid eye candy on an outdated
console and I'll call you a damn fool
2013-04-13 15:19:57 +02:00
twinaphex
6b94b53bfc
(XDK1) Reduced size of menu panel PNG - SFA3 now fits into RAM
2013-04-13 14:55:11 +02:00
Themaister
e389220df8
Refactor frame_counter.
...
Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
twinaphex
c51347c532
Drop MODE_VIDEO_SCREENSHOTS_ENABLE
2013-04-13 09:09:56 +02:00
ToadKing
4782522dbd
(WII) fix RGUI controls
...
(CONSOLES) fix logging
2013-04-12 09:19:02 -04:00
twinaphex
5a9194a95c
(360) Cleanup shader_hlsl.c
2013-04-12 15:14:34 +02:00
twinaphex
0ef62f24c4
(360 RMenu XUI) Cleanups
2013-04-12 15:03:31 +02:00
twinaphex
d53d92967c
(360 RMenu XUI) Works now with refactored filebrowser
...
code
2013-04-12 14:23:25 +02:00
twinaphex
26c765a559
(XDK1) Strip platform_xdk.h
2013-04-12 13:41:07 +02:00
twinaphex
3b4ee38245
(XDK1) Remove some unused XDK1 I/O code
2013-04-12 13:27:10 +02:00
twinaphex
2b3334fc23
(RMenu) use memcpy/memset to copy over/flush from one struct to another
...
(for pop_menu_stack/push_menu_stack purposes)
2013-04-12 12:41:49 +02:00
twinaphex
f8a040e286
(Filebrowser) Refactor filebrowser - get rid of second filebrowser
...
instance in rmenu.c
2013-04-12 12:25:36 +02:00
twinaphex
345a9c77e8
(Filebrowser) Don't expose filebrowser_get_current_path function
2013-04-12 10:33:55 +02:00
twinaphex
54ec513e7e
(Filebrowser) Cleanup to directory_parse
2013-04-12 10:07:47 +02:00
twinaphex
8d8abcbdc5
(RMenu XUI) Move to new filebrowser dir popping logic
2013-04-12 09:58:16 +02:00
twinaphex
4e188a0e00
(Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
...
RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
2013-04-12 09:28:12 +02:00
Themaister
97095852f0
Should fix Wii and shader manager.
2013-04-12 09:08:07 +02:00
ToadKing
ded105746c
fix RGUI file browser
2013-04-11 21:00:13 -04:00
twinaphex
e75ed86fde
(Filebrowser) Cleanups
2013-04-12 00:27:00 +02:00
twinaphex
459a371982
(RMenu) Slimmer filebrowser dir popping
2013-04-12 00:16:23 +02:00
twinaphex
9d53311e33
(Filebrowser) Get rid of unnecessary filebrowser_init
2013-04-11 23:00:01 +02:00
twinaphex
63020f42d7
(Android) Some leftover Android garbage that was never expanded upon - scrub
2013-04-11 17:31:46 +02:00
twinaphex
30e190bdae
Remove superfluous wcstombs / mbstowcs wrappers
2013-04-11 17:18:23 +02:00
twinaphex
74edbf7339
(RMenu XUI / 360) Made RMenu XUI independent of MODE_MENU_DRAW - MODE_MENU_DRAW
...
removed
2013-04-11 16:38:41 +02:00
Themaister
91c8fea8e9
Fix crash in shader browser.
2013-04-11 16:15:09 +02:00
Themaister
aebb2cb52e
Add initial GLSL loading in RGUI.
2013-04-11 16:15:09 +02:00
twinaphex
a49fe27d21
(GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW
2013-04-11 16:10:09 +02:00
twinaphex
7bb9f0d288
(RMenu) No longer rely on MODE_MENU_DRAW
2013-04-11 15:29:43 +02:00
twinaphex
ea969282f4
(XDK1 RMenu) Don't call texture_image_render for panel anymore in rmenu.c
2013-04-11 15:05:42 +02:00
twinaphex
0f60833cac
(RMenu) Do video rendering in RMenu after input - same as RGUI - will also
...
avoid having to 'skip' video swap when doing the render cached
frame call
2013-04-11 15:00:58 +02:00
twinaphex
8c777110f7
(RMenu) Run glClear or equivalent function at start of driver_frame function
...
so that we can use rarch_render_cached_frame for menu purposes at
all times (instead of doing explicit clearing in our menu loops
beforehand for low-RAM modes where no menu texture is being drawn
but we don't want ghosting in the picture)
2013-04-11 13:42:02 +02:00
twinaphex
1171b7576a
Get rid of set_blend callback - the rgui draw texture function is
...
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
CatalystG
a54c377e6f
(BlackBerry) Fix BB10 this time. Previous change didn't work on both.
2013-04-10 21:25:38 -04:00
CatalystG
fdcc6e2087
(BlackBerry) Fix PlayBook crash after selecting a game from RGUI
2013-04-10 20:27:49 -04:00
Themaister
acd3b481be
Let RGUI CGP be used across driver reinit.
2013-04-10 21:04:28 +02:00
twinaphex
2c29884d7d
(RMenu) Don't break menu stack when shortcut exiting from screenshot mode
2013-04-10 19:12:25 +02:00
twinaphex
37b90574ac
(PS3 RMenu) Fullblown shader manager support - still unsure whether
...
I'm setting FBO values right though - maister - please code review
the FBO scaling incrementing/decrementing logic
2013-04-10 15:57:36 +02:00
twinaphex
adbfa4af90
(RMenu) Get rid of checks for main_is_init (for load/save CGP)
2013-04-10 13:24:56 +02:00
twinaphex
872c0a8133
(RMenu XDK1) Build fix
2013-04-10 13:24:27 +02:00
twinaphex
ad31643b51
(PS3 RMenu) Add initial options to Shader Manager - Load CGP function
...
works
2013-04-10 13:17:01 +02:00
twinaphex
c52530d03e
(RMenu) Stub Shader Manager menu in - now to fill it in
2013-04-10 11:20:28 +02:00
twinaphex
4c0da898ae
(RMenu) Simplify some more lengthy strings that won't fit on 640x480
...
screen
2013-04-10 10:20:27 +02:00
twinaphex
65bc6850d5
(RMenu) shorter descriptions so that they fit on Xbox 1 resolution
2013-04-10 10:15:03 +02:00
twinaphex
a871b6da54
(XDK) Remove texture_image_free - will have to manually do freeing
...
memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
de31ccef3e
Revert "(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well"
...
This reverts commit 4fa02a1952
.
2013-04-10 09:57:13 +02:00
twinaphex
4fa02a1952
(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well
2013-04-10 09:49:04 +02:00
twinaphex
c0f9c0dc6f
(RMenu) Get casts working for C99 as well - argh
2013-04-10 09:48:56 +02:00
twinaphex
9cabedca58
(RMenu) C++98 compatibility casts
2013-04-10 09:46:52 +02:00
twinaphex
5f24e5daf4
(RMenu) Put menu_texture and menu_panel textures on heap - free
...
them for Xbox 1 after going out of the menu and into the game
2013-04-10 09:34:46 +02:00
twinaphex
22ce22ca14
(360) Take out obsolete resampler type option
2013-04-10 07:55:59 +02:00
twinaphex
87d0843b13
(360) RMenu XUI now goes through the same RGUI functions for
...
rendering
2013-04-10 07:47:11 +02:00
twinaphex
9d6f4590e8
(RMenu XDK1) Updated RMenu for Xbox 1 to use new
...
RGUI/RMenu rendering funtions
2013-04-10 06:54:16 +02:00
twinaphex
d313e9b8f9
(PS3 RMenu) RMenu now renders background texture the same way
...
as RGUI
2013-04-10 06:22:37 +02:00
twinaphex
7cf75e5eb4
SETTING_EMU_SKIN action was mistakenly inside a HAVE_SHADER_MANAGER
...
ifdef
2013-04-10 04:57:49 +02:00
twinaphex
af5dcd106a
(XDK1 RMenu) Show panel again even in low RAM mode
2013-04-10 04:54:22 +02:00
twinaphex
80390d8143
(XDK1 RMenu) Build fixes
2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77
Get rid of rarch_position_t structure and move RMenu texture to
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rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
7728e80e0f
(RMenu) Get rid of messy set_default_pos functions
2013-04-10 01:34:40 +02:00
twinaphex
6a87900f1a
(RMenu) Use HAVE_SHADER_MANAGER define for RMenu now as well
2013-04-10 00:47:14 +02:00
Themaister
37a276af9b
Load RGUI CGP on startup.
2013-04-09 21:48:03 +02:00
Themaister
d2f9eb300b
Clarify error message.
2013-04-09 21:41:38 +02:00
Themaister
a8f2317400
Can apply shaders in RGUI.
...
Kinda hoky, but basics seem to be down now.
2013-04-09 21:39:02 +02:00
Themaister
fc353f0582
Pop menu stack correctly after picking shader.
2013-04-09 21:23:34 +02:00
Themaister
16b8bff6a7
Can browse for shader files.
...
Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
2013-04-09 21:01:43 +02:00
Themaister
fdf7a443ad
More work on shader manager.
...
Mostly missing filebrowser for shaders now.
2013-04-09 19:43:24 +02:00
twinaphex
b91527749e
(RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
...
state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64
(RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation
2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0
(RMenu) Initial core options working - only FBA core currently shows
...
'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
CatalystG
e2c6a5d3a8
(BlackBerry) Build fix
2013-04-08 21:36:28 -04:00
twinaphex
99945f43a6
(RGUI) Fix RGUI 'Core' setting
2013-04-08 01:51:39 +02:00
twinaphex
035e9d2624
(RGUI) Fix RGUI actions
2013-04-07 23:43:07 +02:00
twinaphex
c57b8f26a6
(RGUI) Fix 'Change Game' in RGUI
2013-04-07 23:39:52 +02:00
twinaphex
6f7b38221e
(RGUI) Compile in Shader Manager as well for GLSL and HLSL
2013-04-07 23:24:24 +02:00
twinaphex
b02e9f374c
(RMenu) Further implement ingame_menu_core_options
2013-04-07 19:21:20 +02:00
Themaister
b62a2b602a
More work on RGUI shader manager.
...
Still a long way to go, but shows most of the intended interface.
2013-04-07 16:45:05 +02:00
Themaister
651e088deb
Start adding skeleton for shader manager.
2013-04-07 15:46:36 +02:00
Themaister
a5722aef3a
Fix RGUI rewind setting.
2013-04-07 15:15:16 +02:00
Themaister
4cdfcf30d5
Refactor set_rgui_texture.
...
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
twinaphex
3b82e779fe
(RMenu) Implement stub Core Options menu - real implementation
...
tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
b430ded254
(RMenu/Xbox 1) Hardcode some positioning values
2013-04-07 05:20:19 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
...
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
229891db59
(360) Build fix
2013-04-07 03:00:08 +02:00
twinaphex
15eba51b22
(PS3) Get it at least compiling
2013-04-07 02:34:41 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
...
Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
69c460bbec
(RMenu) Set 'selected' to FIRST_VIDEO_SETTING after selecting 'Change Game'
...
in Ingame Menu
2013-04-07 00:31:12 +02:00
twinaphex
81896840f0
(RMenu) Remove ingame_menu function / make it part of select_setting
2013-04-06 23:49:28 +02:00
twinaphex
2ab049fd05
(Xbox 1) Addendum to 'always load panel' prior commit
2013-04-06 23:17:50 +02:00
twinaphex
ff19ff671d
(Xbox 1) Panel should always be loaded regardless of low RAM mode
2013-04-06 23:13:35 +02:00
twinaphex
bb0821b514
Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
...
is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7
(RARCH_CONSOLE) Remove shader_dir from default_paths struct
2013-04-06 22:16:12 +02:00
twinaphex
cc05981455
(PS3/360) Now uses embedded shaders instead of stock shader from
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common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
142c6335c9
(Cg/PS3) Embed menu shader
2013-04-06 21:05:30 +02:00
twinaphex
129d54a478
Standardize frontends
2013-04-06 19:10:26 +02:00
twinaphex
ec0e3e6087
(RMenu) Remove RMenu screenshot_dump function pointer - implement
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screenshot_dump instead for XDK1
2013-04-06 18:14:06 +02:00
twinaphex
1c5144f9bd
(RMenu) Move RMenu logic out of graphics driver context files
2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
twinaphex
f94ddb2eab
(RMenu) Remove now redundant enum ID
2013-04-06 05:58:26 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
...
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee
Revert "(PS3) Remove fixed shader slots"
...
This reverts commit f58a038a5f
.
2013-04-06 03:54:57 +02:00
twinaphex
cbb300f863
Revert "(RMenu XUI) Take out fixed second pass shader slot"
...
This reverts commit a61437c3db
.
2013-04-06 03:54:47 +02:00
twinaphex
cbfe5ff111
Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
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This reverts commit 7155dd9ca9
.
2013-04-06 03:53:57 +02:00
twinaphex
09c123859d
Revert "(RMenu) take out no longer used HAVE_FBO ifdef"
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This reverts commit 5f6601ac7e
.
2013-04-06 03:53:18 +02:00
twinaphex
5f6601ac7e
(RMenu) take out no longer used HAVE_FBO ifdef
2013-04-06 00:24:11 +02:00
twinaphex
7155dd9ca9
More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
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etc
2013-04-06 00:16:10 +02:00
twinaphex
a61437c3db
(RMenu XUI) Take out fixed second pass shader slot
2013-04-06 00:03:09 +02:00
twinaphex
f58a038a5f
(PS3) Remove fixed shader slots
2013-04-05 23:58:30 +02:00
meancoot
ed01b57036
(iOS) Fix stale sram and state paths after loading a game through RGUI.
2013-04-05 12:09:33 -04:00
Themaister
cf92211254
Update overlay when in RGUI.
2013-04-04 23:10:38 +02:00
Themaister
7c3e4ef12d
Fix unsigned bug in RGUI.
2013-04-04 22:27:16 +02:00
Themaister
d7797f8497
Core options work in RGUI.
2013-04-04 22:08:23 +02:00
Themaister
435eec44f0
Start adding core options to RGUI.
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Broken atm.
2013-04-04 21:48:09 +02:00
Themaister
262b867ae0
Update MSVC2010 build.
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Add RGUI, add folder query for Windows, fix GL HW render bug.
2013-04-04 20:25:41 +02:00
twinaphex
896d5d66d6
(RGUI) Add 'Change Game' option to RGUI Settings
2013-04-04 04:56:04 +02:00
meancoot
6d657d6fab
(iOS Thread) Make the pause menu's exit button work again
2013-04-03 12:08:27 -04:00
meancoot
ca4921d6c0
(iOS Thread) Use pthread, rather than Grand Central Dispatch, to create the emulator thread
2013-04-03 11:58:18 -04:00
meancoot
c778844852
(iOS Thread) Use an event queue to pass events (reset, state load, etc) to the retroarch thread
2013-04-02 22:38:33 -04:00
meancoot
1ab77945da
(iOS Thread) Handle the cases where the retroarch thread ends
2013-04-02 21:07:04 -04:00
meancoot
f4a3345f0b
(iOS Thread) Rough draft, needs a lot of work
2013-04-02 20:39:51 -04:00
twinaphex
52d6c0158f
(RMenu) Fixes INGAME_MENU_CHANGE_GAME
2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297
(RMenu) Fixed 'Change Game' action
2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610
(RMenu) Rewritten ingame menu
2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b
(RMenu) Change menu labels
2013-04-01 06:31:17 +02:00
twinaphex
684197ee77
(RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
...
in and out of Settings
2013-03-31 06:15:56 +02:00
twinaphex
241ed9286a
(RGUI) Menu toggle now goes to 'Settings' screen by default when
...
already ingame - will make the 'home screen' configurable to either
filebrowser or settings menu later on
2013-03-31 06:04:32 +02:00
twinaphex
d2521204a0
(RMenu) Change 'Return to menu' to 'Change game'
2013-03-31 01:47:00 +01:00
twinaphex
57b4de45a3
(RMenu) Can now use L3 + R3 to exit ingame menu
2013-03-30 19:56:16 +01:00
twinaphex
43a4979dc9
(360) RMenu XUI build fix
2013-03-30 08:16:58 +01:00
twinaphex
58a98e3043
(GX RGUI) Resolution additions for Wii - by request
2013-03-30 05:38:22 +01:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
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going to do this better
This reverts commit 8b4e6bed93
.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
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be added to PC as well)
2013-03-28 20:59:49 +01:00
twinaphex
fa80fbf5bb
(RMenu) select_setting - cleanups
2013-03-26 15:26:16 +01:00
twinaphex
d58122c655
(RMenu) select_setting refactor pt. 2 - don't put array of struct
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on heap anymore
2013-03-26 15:15:38 +01:00
twinaphex
32791fe59c
(RMenu) Refactor of select_setting
2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a
(RMenu) Rewrite select_setting
2013-03-26 08:15:48 +01:00
twinaphex
0fb415fa82
(RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings
2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696
(RMenu) Take input states out of rmenu_state
2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34
(RMenu) Pass input states by value instead of by reference
2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154
(RMenu) More cleanups pt. 2
2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63
(RMenu) More cleanups
2013-03-25 21:24:51 +01:00
twinaphex
8568246454
(RMenu) Clean up init_filebrowser and free_filebrowser - make part of
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RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a
Embed menu_stack into rmenu.c
2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb
Revert "(RMenu) RMenu cleanups pt. 3"
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This reverts commit bcc5f906b6
.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6
(RMenu) RMenu cleanups pt. 3
2013-03-25 19:04:23 +01:00
twinaphex
986806ca78
(RMenu) RMenu cleanups pt. 2
2013-03-25 18:36:15 +01:00
twinaphex
5a8aa57ae9
(RMenu) Cleanups
2013-03-25 17:47:47 +01:00
twinaphex
f004e98f85
(RMenu) Fix build
2013-03-25 08:06:40 +01:00
twinaphex
c9e2dd937d
(Android) Update overlays - now adds an RGUI toggle button
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(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00
twinaphex
a7ea3b3ec7
(Blackberry) Replace strcpy with strlcpy
2013-03-25 02:07:13 +01:00
CatalystG
1e58421c84
(BlackBerry) Get input overlay to show when booting to RGUI
2013-03-24 20:42:09 -04:00
twinaphex
6905a38476
(PC) Fix RGUI build
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(RGUI) Swap Start and Select buttons - Start is more commonly
found on gamepads than Select - Start does 'settings screen switch'
now and Select does 'reset to default' setting
2013-03-24 06:45:35 +01:00
twinaphex
9a1cbdce85
(RGUI) Add 'Resume Game' option
2013-03-24 06:32:42 +01:00
twinaphex
5c42e2fc98
(Libretro core management) Cleanups to libretro_install_core
2013-03-24 03:50:55 +01:00
twinaphex
fce2bdb3b2
Cleanups to libretro_install_core
2013-03-24 03:13:10 +01:00
twinaphex
1c332e42f8
Remove frontend_console.h header
2013-03-24 02:02:15 +01:00
twinaphex
82329cf097
(Blackberry) Starts up in RGUI mode now - should (hopefully) allow
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for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
twinaphex
0fa8c04984
Remove menu_settings.c
2013-03-23 19:34:38 +01:00
twinaphex
9058143953
Move create_menu_item_label to rmenu_xui.cpp
2013-03-23 18:11:03 +01:00
Squarepusher
c9673dbae6
Merge pull request #162 from CatalystG/bb_rgui
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(BlackBerry) Add initial in-game RGUI support.
2013-03-23 09:48:13 -07:00
twinaphex
6d8871c76c
Combine menu_settings_set and menu_settings_set_default and
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move to settings.c
2013-03-23 17:21:42 +01:00
CatalystG
f6c2c2c57d
(BlackBerry) Add initial in-game RGUI support.
2013-03-23 12:21:30 -04:00
twinaphex
82d80cf24f
(PS3) Multiman cleanups
2013-03-23 05:17:39 +01:00
twinaphex
adee2430b9
Move platform_inl.h to frontend_console.c
2013-03-23 04:35:30 +01:00
Themaister
ab93fa6bd2
Use more approriate namespacing.
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Replace get_libretro_core_name namespacing.
2013-03-22 23:42:34 +01:00
twinaphex
f7e75d69fa
(Salamander) Split up Salamander into its own separate file
2013-03-22 21:27:34 +01:00
twinaphex
7e0afcf610
move get _libretro_core_name to dynamic.c
2013-03-22 20:54:33 +01:00
twinaphex
8fb9ab16d4
(GX) Fix build
2013-03-22 17:49:37 +01:00
twinaphex
7465b25483
block_config_read is set to true in config_set_defaults
2013-03-22 17:01:59 +01:00
twinaphex
fefb65b84a
(Blackberry) Move libscreen initialization to Blackberry graphics
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context driver
2013-03-22 16:30:10 +01:00
twinaphex
3af61aeac7
(Blackberry) Get rid of bbutil - we don't need it
2013-03-20 01:27:05 +01:00
twinaphex
2e70c297e3
(Blackberry) Build fix
2013-03-20 01:17:10 +01:00
twinaphex
70ac48a685
(iOS) Compile griffin.c - meancoot - check out if everything still
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works in the iOS port
2013-03-19 05:57:51 +01:00
twinaphex
a8a277ec3b
(RMenu) Cleanups
2013-03-18 18:31:14 +01:00
twinaphex
93522723b0
(RMenu) Replace more snprintfs in rmenu.c
2013-03-18 18:05:15 +01:00
twinaphex
2dc3adcde3
(Filebrowser) Remove redundant filebrowser_get_current_dir
2013-03-18 05:25:18 +01:00
twinaphex
cf7f868e0a
(RMenu) Replace more snprintfs with strlcpy
2013-03-18 05:11:36 +01:00
twinaphex
8930afd11c
(RMENU) Replace snprintfs with strlcpy
2013-03-18 03:49:54 +01:00
twinaphex
8abe9802b5
(RGUI) Replace as much snprintfs with strlcpy as possible
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for safety reasons
2013-03-18 02:01:14 +01:00
Themaister
aa24755956
Make initial RGUI directory configurable.
2013-03-17 21:39:28 +01:00
Themaister
374975da34
Move core selection to top on PC.
2013-03-17 21:23:28 +01:00
Themaister
94ece08f44
Core selection works on PC/RGUI.
2013-03-17 21:18:56 +01:00
Themaister
af4bbb947d
Block config read after first main_init.
2013-03-17 16:02:11 +01:00
Themaister
2588e60180
Add relative-to-application querying to config.
2013-03-17 12:28:26 +01:00
Themaister
e3c85b174c
Can toggle rewind enable in runtime.
2013-03-16 14:28:34 +01:00
twinaphex
92fba644b7
(RGUI) Ditch GX naming convention for menu bind IDs
2013-03-16 14:20:11 +01:00
Themaister
7b716ac837
Fix unsecure snprintf.
2013-03-16 12:28:25 +01:00
Themaister
1aca911fe3
Fix file browser on PC.
2013-03-16 11:16:55 +01:00
Themaister
8f6f35b2d9
Poll overlay on PC in RGUI.
2013-03-16 11:06:03 +01:00
Themaister
8360dff3ca
Fix RGUI input on PC, but ugly.
2013-03-16 11:01:47 +01:00
Themaister
aa1275a22d
Check explicitly for video_poke interface.
2013-03-16 10:47:01 +01:00
Themaister
12cc1c43d4
Can almost run RGUI on PC.
...
Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00
Themaister
15099f8e4f
RGUI builds on PC.
2013-03-16 09:55:08 +01:00
twinaphex
11b2ca07b5
(RMenu) Build fix
2013-03-15 02:26:34 +01:00
twinaphex
0166ce4585
(RGUI) RGUI input code now no longer GEKKO-specific
2013-03-15 01:22:52 +01:00
twinaphex
375aa08e58
Remove rarch_conole_input - runtime button remapping should have
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no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
fd05b5a25c
rarch_input_set_keybind refactored away - input driver's set_keybinds
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function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
53e1154bc4
(RMenu XUI) Build fixes
2013-03-14 02:37:14 +01:00
twinaphex
ede829c354
Refactor set_default_keybinds callback into set_keybinds - remove
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set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6
(Android) Rewritten input_autodetect- now implements set_default_keybinds
2013-03-13 23:17:33 +01:00
twinaphex
ece717f2cc
Rename set_default_keybind_lut to set_default_keybinds
2013-03-13 16:30:01 +01:00
twinaphex
4bd0999940
Remove rarch_input_set_default_keybinds - merge with function
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pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex
7edb3866f8
Move get_libretro_core_name to HAE_LIBRETRO_MANAGEMENT ifdef
2013-03-13 06:43:18 +01:00
twinaphex
c28bb3a3fd
Move init_console_drivers and uninit_console_drivers to driver.c
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and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
twinaphex
d67e96c603
(RARCH_CONSOLE) Remove rarch_default_libretro_keybind_name_lut
2013-03-13 03:27:21 +01:00
twinaphex
17022672fc
(Filebrowser) Clea up filebrowser code
2013-03-13 02:52:41 +01:00
twinaphex
afc90aa33d
(XDK) Cleanup xdk_resources.cpp
2013-03-13 01:51:03 +01:00
twinaphex
713aa0ecbe
(Input) Remove dpad_emulation_name_lut
2013-03-13 01:07:27 +01:00
twinaphex
545911d4da
(Input) Remove post_init and make it part of input_init
2013-03-13 00:34:46 +01:00
twinaphex
42bdd80ec4
Combine rarch_input_set_controls_default and post_init
2013-03-13 00:12:29 +01:00
twinaphex
9fb92127aa
(RGUI) rgui_list_push - changed first parameter to void*
2013-03-12 01:03:07 +01:00
twinaphex
e9d8b2848f
(RMenu XUI) Use video_poke set_osd_msg
2013-03-11 23:46:57 +01:00
twinaphex
b4108eb343
Add set_osd_msg to video_poke
2013-03-11 21:42:02 +01:00
twinaphex
63883a1131
Combine render_msg and render_msg_place with params argument
2013-03-11 20:05:05 +01:00
twinaphex
d9c3a99d0b
Update some credits
2013-03-11 07:13:11 +01:00
twinaphex
370fca304d
rarch_console.h - cut down on executable_extension variable as well
...
and move it to config.def.h
2013-03-11 06:59:53 +01:00
twinaphex
ce42e7fb65
Remove default_paths.salamander_file and make hardcoded constant
...
in config.def.h
2013-03-11 06:48:58 +01:00
twinaphex
4d062b869c
(RGUI) Use fill_pathname_join for core switching
2013-03-11 06:41:22 +01:00
twinaphex
5730f6487d
(RGUI) Use fill_pathname_join to get correct concatenated file paths
2013-03-11 06:23:14 +01:00
twinaphex
76482bcffe
(RGUI) No longer check for '..' and '.' - filtered out by
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dir_list_new now
2013-03-11 06:05:01 +01:00
twinaphex
660e7297e8
(RGUI) Clean up more ifdefs
2013-03-11 05:34:25 +01:00
twinaphex
da48316d7f
(RGUI) Use dir_list_sort and get rid of RGUI sorting
2013-03-11 05:22:05 +01:00
twinaphex
91d35e2e41
(RGUI) Cut down on ifdef party
2013-03-11 04:57:17 +01:00
twinaphex
2a1bfde771
(RGUI) Remove folder_cb callback
2013-03-11 04:21:40 +01:00
twinaphex
435b281ff6
(RGUI) Renamed folder_buf to selection_buf, renamed path_stack to menu_stack
2013-03-11 03:56:06 +01:00
twinaphex
a7e651fe0c
(RGUI) Rename rgui->directory_ptr to rgui->selection_ptr
2013-03-11 03:53:28 +01:00
twinaphex
8601102cdd
(RGUI) Don't use path_buf anymore
2013-03-11 03:44:30 +01:00
twinaphex
05e306b599
Cleanups in RGUI file_list
2013-03-11 03:40:44 +01:00
twinaphex
b348e3f390
Rename ptr member to more sensible name 'size' and kill rgui_list_size
2013-03-11 03:31:19 +01:00
twinaphex
e06b125ab2
rgui_list_back and rgui_list_at renamed
2013-03-11 03:22:45 +01:00
twinaphex
50c2dd8e52
(RGUI) Replace RGUI_MENU_ITEM macros with rgui_list_push for clarity's sake
2013-03-11 02:51:33 +01:00
twinaphex
47b6eb262f
Revert "(RGUI) Add some patches for _WIN32 - still broken path handling"
...
This reverts commit d17a43220f
.
2013-03-11 02:08:09 +01:00
twinaphex
946bc52061
Revert "(RGUI) Add more WIN32 path handling fixes"
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This reverts commit b942b76b3c
.
2013-03-11 02:08:00 +01:00
twinaphex
039fc644d5
Revert "Menu toggle without delay timers (more testing might be needed -"
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This reverts commit 54a6175a55
.
2013-03-11 02:07:50 +01:00
twinaphex
edf600e0c7
Revert "don't immediately exit if we leave the menu by means other than the menu button"
...
This reverts commit 7bd8de8dbd
.
2013-03-11 02:07:38 +01:00
twinaphex
dcf14aae38
Revert "(RMenu) Attempt same glitch fix as in RGUI for 'exit immediately"
...
This reverts commit 95342e7638
.
2013-03-11 02:07:11 +01:00
twinaphex
95342e7638
(RMenu) Attempt same glitch fix as in RGUI for 'exit immediately
...
on first menu toggle press'
2013-03-11 01:51:50 +01:00
ToadKing
7bd8de8dbd
don't immediately exit if we leave the menu by means other than the menu button
2013-03-10 20:28:01 -04:00
twinaphex
54a6175a55
Menu toggle without delay timers (more testing might be needed -
...
tested on PS3 RMenu and seemed to work well enough)
2013-03-11 01:12:19 +01:00
twinaphex
cb2f2b706a
(RGUI) Add drive mappings for PS3
2013-03-11 00:26:55 +01:00
twinaphex
b942b76b3c
(RGUI) Add more WIN32 path handling fixes
2013-03-11 00:15:53 +01:00
twinaphex
d17a43220f
(RGUI) Add some patches for _WIN32 - still broken path handling
...
in directory_cb
2013-03-10 23:58:38 +01:00
twinaphex
e5ca995fac
(RGUI) Add checks in case set_rgui_texture is not bound
2013-03-10 23:18:34 +01:00
ToadKing
6a60d459d0
HAVE_SCREENSHOTS define in RGUI
2013-03-10 17:54:46 -04:00
twinaphex
71e9dd3a6a
(RGUI) Portable folder_cb code
2013-03-10 22:40:20 +01:00
twinaphex
bffdd1a439
(RGUI) Fix warnings
2013-03-10 21:20:36 +01:00
ToadKing
eb82bd2127
implement driver.current_msg
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fix RGUI to no longer use driver.video_data casting
2013-03-10 16:02:10 -04:00
twinaphex
e6eb583b23
(RMenu XUI) Use get_fbo_state from video_poke
2013-03-10 20:20:14 +01:00
twinaphex
7be75b29dc
(PS3/XDK) Remove gfx_ctx_set_overscan
2013-03-10 20:13:06 +01:00
twinaphex
adc7c665e2
(RGUI) use apply_state_changes from video_poke interface - could
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cut down on device_ptr dependency if we implement viewport_info
for GX
2013-03-10 19:58:22 +01:00
Themaister
63d946c69f
Add set_rgui_texture interface to video_poke.
2013-03-10 19:14:28 +01:00
twinaphex
e741cc77c6
start/stop/restart ifdeffed for RARCH_CONSOLE instead of
...
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
2013-03-10 17:40:34 +01:00
twinaphex
96dd31fcf2
(RGUI Xbox 1) Down to 7 compiler errors
2013-03-10 16:49:37 +01:00
twinaphex
8d67705bc6
(Xbox 1) Build fix in rgui.c
2013-03-10 16:43:24 +01:00
twinaphex
a750cbd7f5
(RGUI) Don't use rgui_file_type_t - use unsigned instead
2013-03-10 16:40:36 +01:00
twinaphex
b54cf4cd87
(RGUI) Can't have VLAs for Xbox 1 / MSVC
2013-03-10 16:37:34 +01:00
twinaphex
ae9ddf362b
(Xbox 1) Make xdk_ctx independent of HAVE_RMENU
2013-03-10 16:29:08 +01:00
twinaphex
92573940bd
Move rmenu_set_default_pos to rmenu.c
2013-03-10 15:52:36 +01:00
twinaphex
d74b7156fa
Move more RMenu stuff to rmenu.c and out of the context drivers
2013-03-10 15:23:34 +01:00
twinaphex
4a5668d66c
(Android/RARCH_CONSOLE) Added video_poke function pointer checks
2013-03-10 04:16:35 +01:00
twinaphex
a8696713f6
(RGUI Android) Hardware filtering toggle works now
2013-03-10 04:12:38 +01:00
twinaphex
59ff094b3b
Add set_blend to video_poke interface
2013-03-10 03:53:42 +01:00
twinaphex
76b62788be
(360) Build fix
2013-03-10 03:42:39 +01:00
twinaphex
79a27e34ed
(XDK) Start to implement video_poke interface
2013-03-10 03:34:37 +01:00
twinaphex
91e3355268
(RMenu) Use video_poke interface for RMenu as well
2013-03-10 02:58:55 +01:00
twinaphex
7f986357be
(GX) Use video_poke interface for GX as well
2013-03-10 02:42:16 +01:00
twinaphex
0af20af5ec
(RGUI) Use new video_poke interface
2013-03-10 02:26:51 +01:00
twinaphex
f8f384d8b3
(RGUI) Enable all menu features for Android
2013-03-10 01:30:41 +01:00
twinaphex
e983684359
(RGUI Android)Filebrowser ROM loading works after initial ROM
...
(one time - after that, can't return to RGUI anymore - not sure
why right now)
2013-03-10 00:43:25 +01:00
twinaphex
a6a023b03c
frontend_console cleanups
2013-03-09 22:57:42 +01:00
twinaphex
13de2c5acd
(360) Move class definitions to rmenu_xui.cpp instead of header
2013-03-09 22:31:13 +01:00
twinaphex
18769094e6
(360) Move menu_settings_create_menu_item_label_w to rmenu_xui.cpp
2013-03-09 22:23:40 +01:00
twinaphex
04c9b14b7e
Remove S_DELAY macros
2013-03-09 22:21:53 +01:00
twinaphex
43d865cc5e
Rename rmenu_settings to menu_settings
2013-03-09 22:19:25 +01:00
twinaphex
b4fad2dab2
(RGUI) Get rid of rmenu_ namespace
2013-03-09 22:15:20 +01:00
twinaphex
544acdf8e1
(RGUI) folder_cb now the same for both GEKKO and non-GEKKO targets
2013-03-09 21:30:40 +01:00
twinaphex
d6661cf714
(RGUI) Add DECLARE_DEVICE_PTR macro for D3D8/D3D9
2013-03-09 19:15:51 +01:00
twinaphex
e92fd90776
Remove strings.h include (file_list.c)
2013-03-09 19:12:26 +01:00
twinaphex
ca72bb420a
Replace rgui_file_type_t in file_list with unsigned
2013-03-09 19:05:11 +01:00
twinaphex
66e7606b25
HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
...
have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
twinaphex
e7f206be79
Revert "Move rmenu_settings.c to settings.c + add header file"
...
This reverts commit b827075d55
.
2013-03-09 17:09:40 +01:00
twinaphex
b827075d55
Move rmenu_settings.c to settings.c + add header file
2013-03-09 17:00:52 +01:00
twinaphex
5e53be4b25
Rename rmenu_iterate to menu_iterate
2013-03-09 16:22:11 +01:00
twinaphex
0b6e5a6388
Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
2013-03-09 16:14:26 +01:00
twinaphex
18ba3ef3e5
Integrate rmenu_genric.c into rgui.c
2013-03-09 15:33:44 +01:00
twinaphex
34515fd7f5
(RARCH_CONSOLE) Integrate rarch-console_video into gfx_common
2013-03-09 03:20:59 +01:00
ToadKing
1422ed3bb0
fix touch controls
2013-03-07 14:38:41 -05:00
twinaphex
f560963ad1
(RGUI) use same rgui_iterate code for both GEKKO and non-Gekko
2013-03-07 16:11:35 +01:00
twinaphex
361363d423
Standardize rmenu_generic code more
2013-03-07 15:59:47 +01:00
ToadKing
36c9a32436
compile fix
2013-03-06 14:58:53 -05:00
ToadKing
9b6b174812
filebrowser setting
...
to be used for CD switching, commented out for now
2013-03-06 12:42:58 -05:00
ToadKing
809ae0ab06
get messages working again on android
2013-03-06 12:19:56 -05:00
ToadKing
fcf6d98fb0
don't pop menu stack if it's the last one
2013-03-05 19:28:20 -05:00
twinaphex
62963d7510
Combine rmenu_generic.c and rmenu_gx.c
2013-03-04 21:41:10 +01:00
twinaphex
5c16cff2e7
Merge branch 'android-rgui' of https://github.com/Themaister/RetroArch into android-rgui
...
Conflicts:
android/native/jni/input_android.c
2013-03-04 17:00:43 +01:00
twinaphex
b4490ae496
(Android) Don't define HAVE_ASYNC_POLL for now
2013-03-04 14:21:37 +01:00
twinaphex
acffc05494
(Android) Make HAVE_ASYNC_POLL optional
2013-03-04 14:15:47 +01:00
twinaphex
1124ac8494
Make android_handle_events an implementation of input_poll function -
...
rely on HAVE_ASYNC_POLL whether or not input_async_poll_func or
input_poll_func is 'blanked out'
2013-03-04 14:12:04 +01:00
ToadKing
7eee31d651
allow orientation changes in RGUI
...
allow closing RGUI menu, need to make the key binds sane
2013-03-03 16:52:37 -05:00
ToadKing
a4b33a9a95
get touch navigation working
...
fix colors for GL
make seperate option list for non-consoles
2013-03-03 15:45:29 -05:00
twinaphex
ebd8b29399
(Android) Move android_handle_event to input_android.c
2013-03-03 20:17:00 +01:00
Themaister
cae578fe73
Refactor Android-specific polling logic.
2013-03-03 18:20:05 +01:00
twinaphex
28c9f51913
(Android) Rewrite new input code some more
2013-03-03 11:22:59 +01:00
twinaphex
ec114db356
(Android) Reimplemented input loop - better throughput/latency
2013-03-02 23:53:06 +01:00
twinaphex
ff88dc759c
(Android) Start moving most input code to input_android.c - split
...
up main input logic into engine_handle_input
2013-03-02 22:56:58 +01:00
twinaphex
684a339651
(RMenu) Move some header stuff over to rmenu.c
2013-03-02 17:55:43 +01:00
twinaphex
dbdb345c78
(Playbook) request 'access to shared files' so that we can read
...
ROMs from internal storage
2013-03-01 17:29:38 +01:00
ToadKing
d28cb94717
start of RGUI port to Android
...
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
2013-02-27 20:20:29 -05:00
twinaphex
784ce8ab73
(Playbook) Set to -O3
2013-02-27 18:20:00 +01:00
twinaphex
d2207ffc9f
(Playbook) Cleanup frontend_bbqnx.c
2013-02-27 08:35:49 +01:00
twinaphex
1a0aaf0e9d
(Playbook) Hook up more state management - still attempting to
...
find the display problem
2013-02-27 08:05:36 +01:00
twinaphex
c85a20a0b1
Revert "(Android) show message on ROM load failure/crash"
...
This reverts commit 41a302de43
.
2013-02-27 04:29:22 +01:00
Themaister
9370ae9dee
Should fix OSX.
...
main() must be hacked by SDL_main.
2013-02-26 08:43:32 +01:00
twinaphex
7a8510e52f
(Playbook) Gets to 'Cannot open video driver - exiting - fatal error received in
...
'init_video_input' now with VBA Next core
WARNING - hardcoded mess right now
2013-02-25 17:34:19 +01:00
twinaphex
ef91a44652
(Playbook) Hardcoded libretro path for now - can load the dynamic library -
...
now issue is with EGL context file
2013-02-25 08:55:47 +01:00
twinaphex
39c42b5975
(Playbook) Add frontend_bbqnx.c
2013-02-25 07:29:09 +01:00
twinaphex
f72a505dbe
Split up main() function to frontend/frontend.c
2013-02-25 07:01:16 +01:00
twinaphex
49b0f5c204
Add HAVE_RARCH_MAIN_IMPLEMENTATION define - hook up console ports
...
differently
2013-02-25 06:47:26 +01:00
ToadKing
41a302de43
(Android) show message on ROM load failure/crash
2013-02-22 14:57:34 -05:00
twinaphex
145bad0b36
(RMenu) Indent fixes
2013-02-17 22:02:42 +01:00
twinaphex
3fe68149a6
(RMenu) Improve Low RAM mode for RMenu
2013-02-17 22:01:08 +01:00
twinaphex
0357f1510c
(RMenu) Add low RAM mode
2013-02-17 20:23:27 +01:00
twinaphex
870115de38
remove HW_DOL codepath for platform_gx_exec.c
2013-02-17 02:18:48 +01:00
twinaphex
1e19587ca1
(360) Build fix
2013-02-16 20:57:14 +01:00
twinaphex
b403c5208a
(360) Add extra param to rarch_resampler_realloc
2013-02-16 20:55:12 +01:00
twinaphex
c92decb983
(RMenu) Add extra param to rarch_resampler_realloc
2013-02-16 20:45:13 +01:00
twinaphex
2cff6b1463
(GX) Wii - platform_gx_exec.c accidentally got removed
2013-02-14 21:47:25 +01:00
twinaphex
d39bad7b59
(NGC) Undefine HAVE_LIBRETRO_MANAGEMENT for Gamecube
2013-02-14 21:24:54 +01:00
twinaphex
f0770eec48
(NGC) Remove sidestep code
2013-02-14 15:48:14 +01:00
twinaphex
c5c22c6243
(RGUI) build fix
2013-02-14 14:07:01 +01:00
twinaphex
27748e6c3a
(Xbox 1) Buid fix
2013-02-13 20:00:24 +01:00
twinaphex
9dcbfbba0f
(NGC) Add Gamecube readme + dist script + fix build
2013-02-13 00:27:08 +01:00
Themaister
ecde4d477f
memset struct before gl_cg_save_cgp.
2013-02-11 08:57:40 +01:00
twinaphex
1734586c24
(PS3) Fixes setting CGP preset file
2013-02-10 22:45:25 +01:00
twinaphex
604d27f4db
(360) Updates 'Resampler' button now
2013-02-09 09:24:35 +01:00
twinaphex
6cfc469f01
(RMenu XUI) Add 360 code for resampler option
2013-02-08 19:03:37 +01:00
twinaphex
3db9f488b0
(GX) Add resampler options to RGUI
2013-02-08 18:36:47 +01:00
twinaphex
4fdbd7deec
(RMenu) Some cleanups to RMenu resampler code
2013-02-08 16:44:15 +01:00
twinaphex
094d076944
(PS3/Xbox 1/Rmenu) Add resampler type option
2013-02-08 14:40:22 +01:00
twinaphex
f2151483d7
(GX) Remove 640x576 VI width/height option - height too big for EFB
2013-02-06 09:54:22 +01:00
twinaphex
4ab00536e9
(GX)Add 640x576 to list - but guard against switching to it when
...
not using PAL mode
2013-02-05 18:54:23 +01:00
twinaphex
e9d29d7138
(Wii) Add 304x224, 608x224, 576x224 resolutions
2013-02-02 08:12:42 +01:00
twinaphex
b428d1b22f
(Wii) Use control rate .005 instead of .006
...
(Wii) Add version number to RGUI, bottom-right
(Wii) More 'convenient' core switching
2013-02-02 07:01:55 +01:00
twinaphex
6a9b0476b7
9PS3) Add build scripts
2013-02-02 00:59:17 +01:00
twinaphex
a88f1c3dce
(RMenu/PS3) Saves 'menu_path_texture' now to config
2013-02-01 09:13:29 +01:00
twinaphex
dfe7e760d7
(PS3) Add ability to set menu skin
2013-02-01 07:42:36 +01:00
twinaphex
4ce9e580eb
(PS3/RMenu) fixed menu toggle issues/crashes
2013-01-31 19:56:12 +01:00
twinaphex
722f6a2479
(RMenu XUI) Cut down on unnecessary objects
2013-01-23 19:33:26 +01:00
twinaphex
812865ff25
(RMenu XUI) Sets aspect ratio now to 'Custom' when we select 'Resize
...
Mode'
2013-01-23 18:54:03 +01:00
twinaphex
ef58bc2a0d
(Rmenu XUI) Remove menu HD/SD switch
2013-01-23 18:28:05 +01:00
twinaphex
1e4612937d
(360) Fix Quickmenu settings
2013-01-23 18:02:56 +01:00
twinaphex
8f0ef74cb0
(RMenu) Default libretro core option now switches cores instantly
2013-01-22 20:50:05 +01:00
twinaphex
38bd6d4adf
(RARCH_CONSOLE) Always save config file upon core renaming
2013-01-22 20:45:25 +01:00
twinaphex
7abeca067d
(Filebrowser) Remove MODE_FILEBROWSER_REFRESH_PENDING
2013-01-22 20:42:11 +01:00
twinaphex
27fa3cb9ae
(360) Returns now to previous menu screen when selecting a shader
2013-01-22 20:35:20 +01:00
twinaphex
9ac37e6a85
(RMenu XUI) Remove cache dir
2013-01-22 19:48:33 +01:00
twinaphex
10af790b21
(RARCH_CONSOLE) Remove HAVE_HDD_CACHE_PARTITION code
2013-01-22 13:09:18 +01:00
twinaphex
e910829d25
(RARCH_CONSOLE) Some cleanups
2013-01-22 13:02:12 +01:00
twinaphex
474500351c
(RARCH_CONSOLE) Check if config file exists - if not,set args.config_path to
...
NULL for rarch_main_init_wrap
2013-01-22 12:54:00 +01:00
twinaphex
39daa377c6
Fixup platform_gx.c
2013-01-22 01:49:04 +01:00
twinaphex
8a4efb6189
Refactor console_load_game
2013-01-22 01:12:02 +01:00
twinaphex
8efc01b321
(RARCH_CONSOLE) Use new unzip code and remove console-centric
...
stuff
2013-01-22 00:14:24 +01:00
twinaphex
3405c7f08c
(RMenu) Make current_menu variable static to prevent crashes
...
on Xbox 1
2013-01-19 21:34:46 +01:00
ToadKing
1763bcfa7a
(GX) fix dangling file handle
2013-01-19 14:27:09 -05:00
twinaphex
5eabddcb8a
(360) Add SRAM/State path enable options
2013-01-19 15:42:13 +01:00
twinaphex
227ea3ebed
(RMenu XUI) Don't show 'restart message' now when changing
...
gamma correction option
2013-01-19 12:38:59 +01:00
twinaphex
ce640ea777
(XDK) Try to setup xdk_d3d_restart - still errors out
2013-01-19 10:59:52 +01:00
twinaphex
cc856940b3
(360 RMenu XUI) Add rewind granularity
2013-01-19 09:23:49 +01:00
ToadKing
de9231f071
(GX) make the .dol launcher code safer, this might fix occasional crashes or hangs
2013-01-19 03:22:32 -05:00
twinaphex
5d33861c8b
(RMenu) Add rewind_granularity option
2013-01-19 08:54:39 +01:00
twinaphex
e30b71c2e4
(Wii) Refactor classic analog controller code somewhat
2013-01-18 19:43:56 +01:00
twinaphex
91fe84833a
(Wii) Add back being able to navigate menu with Classic analog
...
sticks
2013-01-18 15:34:37 +01:00
twinaphex
83d01e6008
(GX) Add rewind option
2013-01-18 15:22:03 +01:00
twinaphex
1d29060e08
(Wiiuse) Merge patches from rpavlik/wiiuse
...
(GX) Remove Wii Classic analog stick menu moving -too twitchy to
bother with
2013-01-18 12:16:06 +01:00
twinaphex
0ab9de154d
(RMenu) Prevent being able to pop filebrowser off menu stack
2013-01-17 17:11:02 +01:00
twinaphex
3b43155b06
rarch_console_rsound.c code moved to audio/utils.c
2013-01-17 14:21:49 +01:00
twinaphex
d21e778c94
(PS3) Cleaup in osk_callback_enter_filename
2013-01-17 14:03:55 +01:00
twinaphex
ca9edec941
(PS3) Add PAL60 mode
2013-01-17 12:17:02 +01:00
twinaphex
95961d1ccb
(PS3) Fixes OSK code
2013-01-17 10:40:35 +01:00
twinaphex
95091eacaa
(GX) Do rarch_render_cached_frame after rgui_iterate
2013-01-14 04:12:12 +01:00
twinaphex
0ed0295629
Revert "(GX) Declutter message queue code in RGUI"
...
This reverts commit 28b79e5872
.
2013-01-14 03:55:01 +01:00
twinaphex
28b79e5872
(GX) Declutter message queue code in RGUI
2013-01-14 03:49:24 +01:00
twinaphex
fc9dec8099
(Xenon) Some more build fixes
2013-01-13 23:02:42 +01:00
ToadKing
9567db0ffe
(GX) fix loading box not displaying
2013-01-13 15:26:28 -05:00
twinaphex
79e9dc0ebb
frontend_console - replace some snprintf calls with strlcpy
2013-01-13 16:45:57 +01:00
twinaphex
32495632d8
(Filebrowser/RMenu) Now refreshes filebrowser when unzipping a file
2013-01-13 08:58:57 +01:00
twinaphex
37ed33daba
(360) Also has new Unzip mode now
2013-01-13 08:19:21 +01:00
twinaphex
ffd2e8a59c
(360) Small naming change for menu button label
2013-01-13 08:12:22 +01:00
twinaphex
bb94f518f2
(GX) Adds new unzip mode to Wii/Gamecube port as well
2013-01-13 08:11:13 +01:00
twinaphex
d2a20483fb
(RMenu) Split up more settings into rmenu_settings
2013-01-13 08:04:06 +01:00
twinaphex
15cbab4876
(RARCH_CONSOLE) Add new Unzip mode : Unzip, Load First File, Then Delete
...
- tested first on PS3
2013-01-13 07:12:21 +01:00
twinaphex
02478ca25f
(360) Fixed unzip button label
2013-01-13 06:39:22 +01:00
twinaphex
61518f51b7
(RMenu) Add refresh rate option - setting not saved to config
...
for safety reasons
2013-01-13 05:52:00 +01:00
twinaphex
f001938b2e
(RMenu) Default filebrowser startup dir fixed now
2013-01-13 04:57:25 +01:00
twinaphex
13ff3c3eb0
(360) Build fix
2013-01-13 04:44:09 +01:00
twinaphex
ae9a1167b7
(RARCH_CONSOLE) Refactored sram_dir_enable / state_dir_enable setting -
...
also fixed a reentrant bug to do with set savestate dir/set sram dir
boolean variables in parse_input
2013-01-13 04:12:10 +01:00
twinaphex
c1f5fc8890
Rename MODE_EMULATION define to MODE_GAME
2013-01-13 03:34:55 +01:00
twinaphex
32aac90e10
(PS3/Wii) Fix builds
2013-01-13 00:42:21 +01:00
twinaphex
5f0344f002
(GX) Quit button combos work again
2013-01-12 06:12:47 +01:00
twinaphex
ef4f1bba0d
(RMenu) Return to Menu fixed
2013-01-12 04:44:27 +01:00
twinaphex
04cacb5e30
Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
2013-01-12 03:13:03 +01:00
twinaphex
ba51ff51f7
(RARCH_CONSOLE) Refactored zip_extract variable
2013-01-12 02:35:40 +01:00
twinaphex
2bd93932e6
(RMenu/RARCH_CONSOLE) Won't start/stop audio when toggle mode is
...
selected
2013-01-12 01:42:04 +01:00
twinaphex
81fecc88ea
(RARCH_CONSOLE) Renamed console_rom_ext.c to rarch_zlib.c -
...
compiled it in for HAVE_ZLIB (for griffin) - moved rarch_console_load_game_wrap
to frontend_console.c and renamed it console_load_game
2013-01-11 22:46:14 +01:00
twinaphex
cba3b80925
(RARCH_CONSOLE) Rename rarch_console_settings.c to rmenu_settings.c
2013-01-11 22:27:31 +01:00
twinaphex
c7adeb9ed0
(RMenu) Rmenu now uses g_settings.video.font_size
2013-01-11 21:05:15 +01:00
twinaphex
09f4482016
(Xbox 1) Fix flicker filter label
2013-01-11 20:37:22 +01:00
twinaphex
2deef97ed5
(Xbox 1) Build fix
2013-01-11 20:21:16 +01:00
twinaphex
2fa133de5c
(RARCH_CONSOLE) Put exitspawn conditional into frontend_console.c
2013-01-11 20:13:02 +01:00
twinaphex
9a49430048
(360) Exitspawn fix
2013-01-11 20:10:04 +01:00
twinaphex
cc43b84ff2
(RARCH_CONSOLE) Refactor more state variables
2013-01-11 19:44:34 +01:00
twinaphex
d84dec4c96
(360) Fix build
2013-01-11 18:22:18 +01:00
twinaphex
b67fd69c26
(RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen
2013-01-11 18:14:54 +01:00
twinaphex
e0d98bfe2d
(XDK) Fix build
2013-01-11 08:21:33 +01:00
twinaphex
67ab39e6be
(RARCH_CONSOLE) Refactored external_launch
2013-01-11 08:15:23 +01:00
twinaphex
33a2816681
(RARCH_CONSOLE) Refactored out msg_info
2013-01-11 07:49:32 +01:00
twinaphex
ca3be92255
(RARCH_CONSOLE) Refactor msg_fps variable
2013-01-11 06:56:05 +01:00
twinaphex
bc0fc2c554
(360) Fix build (to do with RMenu changes)
2013-01-11 06:10:54 +01:00
twinaphex
1f765e24f6
Add ficoos to AUTHORS (for RetroLaunch)
2013-01-11 06:05:05 +01:00
twinaphex
28566bd3e1
(Wii) Add changes to Rmenu code
2013-01-11 04:36:40 +01:00
twinaphex
92815bb805
(RMenu) RMenu now has POSIX-style return codes - uses it for
...
determining if we ned to exit from rmenu_iterate
2013-01-11 03:58:43 +01:00
twinaphex
6e1fbafb30
(RARCH_CONSOLE) Easier flow control
2013-01-11 02:32:21 +01:00
twinaphex
d324b21949
(RARCH_CONSOLE) Remove flow control state functions in rarch_settings_change
2013-01-11 02:11:50 +01:00
twinaphex
7ebbafe8e1
(RARCH_CONSOLE) Don't need rarch_settings_change anymore for
...
exiting
2013-01-10 22:42:12 +01:00
twinaphex
b5e82dae59
(RARCH_CONSOLE) Refactor ingame_menu.enable variable
2013-01-10 20:29:07 +01:00
twinaphex
3c8bb7333e
(RMenu) Refactor g_extern.draw_menu
2013-01-10 19:43:00 +01:00
twinaphex
a6f04970a3
(Rmenu) get rid of static bool preinit in rmenu_iterate
2013-01-10 19:17:35 +01:00
twinaphex
9ff031350d
(RMenu) Get rid of set_shader variable
2013-01-10 18:44:34 +01:00
twinaphex
fd2013bb08
(360) set_shader variable could be removed now - setting it with
...
g_extern.lifecycle_menu_state
2013-01-10 18:19:52 +01:00
twinaphex
7a3b021b17
g_extern.console.rmenu.mode becomes g_extern.lifecycle_menu_state
2013-01-10 18:04:04 +01:00
twinaphex
6ad5d46781
(RARCH_CONSOLE) rmenu.mode is now set with bitmasked values so
...
as to allow more state management options
2013-01-10 08:46:46 +01:00
twinaphex
cc71a83fa8
(RARCH_CONSOLE) Console ports now use config_load for loading
...
config file stuff and config_set_default as only place to load
defaults from. Slightly messy defaults will be cleaned up later.
2013-01-10 06:38:19 +01:00
twinaphex
d16d58b095
(WIN32/RARCH_CONSOLE) Fixes install_libretro_core
2013-01-10 06:05:38 +01:00
twinaphex
3dee70675f
(RARCH_CONSOL) Enable verbose logging for all console ports
2013-01-10 05:07:38 +01:00
twinaphex
1a2a620f61
(GX) Move bitmap font header inclusion into rmenu_gx.c
2013-01-09 18:36:22 +01:00
twinaphex
5f398be410
(GX) Split up RMenu code into rmenu_gx.c
2013-01-09 18:31:14 +01:00
twinaphex
27a71de056
(360) Build fix
2013-01-09 17:59:23 +01:00
twinaphex
a925f3ca9f
(RARCH_CONSOLE) Rename and relocate all menu files
2013-01-09 17:50:12 +01:00
twinaphex
e829fd8df9
frontend_console.c - get rid of weird commas
2013-01-09 08:25:38 +01:00
twinaphex
8e2bc57a45
(360) Set core_dir for 360
2013-01-09 08:23:34 +01:00
twinaphex
982187c5d8
Refactored rarch_manage_libretro_set_first_file and renamed
2013-01-09 07:59:24 +01:00
twinaphex
84f7a2f5f8
Indenting nits
2013-01-09 07:27:05 +01:00
twinaphex
9c67f3a6ac
refactor out rarch_console_get_rom_ext - use this for PC too
...
since RMenu depends on it and it will run on that as well
2013-01-09 07:07:46 +01:00
twinaphex
8fdc5197f5
(RARCH_CONSOLE) Use g_extern.fullpath
2013-01-09 06:40:55 +01:00
twinaphex
403a087926
Null drivers have to be explicitly compiled in now -
...
otherwise they are ommitted
2013-01-09 05:54:48 +01:00
twinaphex
0bd19afad6
(Xbox 1) Fix build
2013-01-09 05:29:28 +01:00
twinaphex
f53321b0ce
(Xbox 1) Iosupport.cpp code integrated into platform_xdk.c
2013-01-09 05:24:31 +01:00
twinaphex
6d755ae193
(Android) Rename android_glue.h into frontend_android.h and move it
2013-01-09 05:12:56 +01:00
twinaphex
905a2046f4
(NGC) Fix build
2013-01-09 05:08:08 +01:00
twinaphex
71b632faba
Remove rarch_console_libretro_mgmt.c
2013-01-09 03:44:10 +01:00
twinaphex
f5bbe76046
Add frontend_console header
2013-01-09 03:34:34 +01:00
twinaphex
413c757144
Move libretro_management functions to frontend_console and rename
...
them
2013-01-09 03:34:05 +01:00
twinaphex
fd62c53c80
(PS3/Wii) fix builds
2013-01-09 02:57:26 +01:00
twinaphex
1e57bcab5f
Move rarch_manage_libretro_set_first_file to frontend_console.c
2013-01-09 02:49:20 +01:00
twinaphex
238699d5a4
(XDK) Fix builds
2013-01-09 02:41:19 +01:00
twinaphex
2205da0fea
Add platform exec files
2013-01-09 02:33:16 +01:00
twinaphex
70c85be081
Refactored out of existence rarch_console_exec.c - now implemented
...
per platform port that needs it
2013-01-09 02:31:54 +01:00
twinaphex
56e8b3233a
(XDK) Salamander merged into platform_xdk.c
2013-01-09 01:35:46 +01:00
twinaphex
e1985b8bfd
(PS3) Salamander merged into platform_ps3.c
2013-01-09 00:54:46 +01:00
twinaphex
0cd26b3623
(GX) Salamander code baked into platform_gx.c - debloats things
2013-01-09 00:10:56 +01:00
twinaphex
05ec28aef5
Make init_system_info function public
2013-01-08 22:52:56 +01:00
Themaister
5bf9eeb802
Move some RARCH_CONSOLE stuff around.
2013-01-08 23:22:08 +01:00
twinaphex
1fb34c9dd5
(RARCH_CONSOLE) Console driver initing/deiniting
2013-01-08 22:17:38 +01:00
twinaphex
025f0995f5
(RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c
2013-01-08 08:38:25 +01:00
twinaphex
92ef192b2a
(RARCH_CONSOLE) Move logger function invocations into platform
...
files
2013-01-08 08:30:54 +01:00
twinaphex
bc4e010a96
(RARCH_CONSOLE) frontend_console cleanups
2013-01-08 08:11:05 +01:00
twinaphex
2ad74ead6c
Rename frontend_* files into platform_*
2013-01-08 07:44:57 +01:00
twinaphex
e8a0ab1e1d
(XDK) Now uses frontend_console.c too
2013-01-08 06:26:02 +01:00
ToadKing
f33ed73671
(Consoles) re-add second timer for scroll delays
2013-01-07 23:58:00 -05:00
ToadKing
1dc08b9a6d
(GX) work with new console code
2013-01-07 23:48:21 -05:00
twinaphex
33ae5b3e3d
(RARCH_CONSOLE) Do early initing of audio/video/input - add
...
hack to settings.c to progress beyond assert
2013-01-08 03:56:17 +01:00
twinaphex
c721ddd560
(RARCH_CONSOLE) One main() function to rule them all - PS3
...
port currently set up - callback system needs to be done
later for system/platform-specific functions
2013-01-08 01:26:18 +01:00
twinaphex
fe62828fb1
(RARCH_CONSOLE) Refactor timer code
2013-01-08 00:35:49 +01:00
twinaphex
06be0e521d
(Rzlib) Cleanups to rzlib frontend code
2013-01-07 19:22:35 +01:00
twinaphex
58d3aa8b72
(RARCH_CONSOLE) Cleanup to frontend to do with LIBRETRO_MANAGEMENT
...
ifdef
2013-01-07 18:54:06 +01:00
twinaphex
6bb4ebbdfd
(LIBRETRO_MANAGEMENT) rarch_configure_libretro_core() refactored
2013-01-07 18:34:32 +01:00
twinaphex
c76ae2a8d1
(RARCH_CONSOLE) Use init_drivers_pre once at startup of console
...
ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex
9251eebe13
(RARCH_CONSOLE) Make find_video_driver public in scope and use
...
it in console ports
2013-01-07 17:48:45 +01:00
ToadKing
dc92db11a3
(GX) fix input quirks
2013-01-06 18:47:52 -05:00
twinaphex
40430f735b
(Wii) Menu flow control improvements
2013-01-06 17:40:27 +01:00
twinaphex
c7679d9386
(RARCH_CONSOLE) Save default libretro core to config file
...
in a more robust fashion
2013-01-06 06:39:32 +01:00
twinaphex
f8160fb2bd
(Android) Cleanups
2013-01-06 06:10:24 +01:00
twinaphex
6c4da75612
(RARCH_CONSOLE) Move Salamander files to frontend/salamander
2013-01-06 05:33:37 +01:00
twinaphex
013fda1cb6
(Android) Move Android frontend file too
2013-01-06 05:28:42 +01:00
twinaphex
011e740129
Move all frontend files to new dir 'frontend'
2013-01-06 05:22:21 +01:00