Brad Parker
4e9cd6ff3e
win32: set menubar language to same as config
2019-08-29 16:36:09 -04:00
twinaphex
2609747243
MSVC buildfix
2019-08-29 20:20:35 +02:00
twinaphex
718d65d95d
Take this out - too unsafe - fixes D3D12 driver
2019-08-29 12:30:56 +02:00
twinaphex
cb8107a154
remove video_context_driver_init_image_buffer
2019-08-29 11:26:28 +02:00
twinaphex
ca5e51f116
Remove video_context_driver_make_current
2019-08-29 11:13:17 +02:00
twinaphex
029f1c403e
Turn function static
2019-08-29 10:16:26 +02:00
twinaphex
967aae04c8
Cleanups
2019-08-29 09:55:27 +02:00
twinaphex
9a49da10e5
(WndProcCommon) Put this back in
2019-08-29 09:31:08 +02:00
twinaphex
df4f2a67e3
(Win32) Simplify WndProcCommon
2019-08-29 02:26:32 +02:00
twinaphex
5ca165379c
Cleanups
2019-08-29 01:45:44 +02:00
twinaphex
04f9b81fed
Cut down on some unnecessary wrapper functions
2019-08-29 00:02:50 +02:00
twinaphex
3a7515c82f
Cut down on code duplication
2019-08-28 23:58:15 +02:00
twinaphex
01cb2b8d44
Cleanup
2019-08-28 23:55:57 +02:00
twinaphex
d406fee72e
Remove video_context_driver_suppress_screensaver
2019-08-28 22:52:41 +02:00
twinaphex
c50cc7b010
Remove video_context_driver_show_mouse
2019-08-28 21:36:58 +02:00
twinaphex
aeedeb14a9
(Vita) Vita has no video context driver set, so this can go
2019-08-28 21:30:17 +02:00
twinaphex
fa3b927ece
Get rid of video_context_driver_get_proc_address
2019-08-28 21:26:43 +02:00
twinaphex
88720b540e
Get rid of video_context_driver_swap_interval
2019-08-28 21:12:51 +02:00
Sunderland93
8345f08f64
[Wayland] Remove deprecated wl_shell interface
2019-08-28 12:26:51 +04:00
twinaphex
a623a611f1
(Wayland) Untested - apply the same for Wayland
2019-08-24 20:51:12 +02:00
twinaphex
aa428e4a82
(X11) Better resizing of menu when window is resized
2019-08-24 20:50:06 +02:00
Twinaphex
6d0875e975
(OSX) Use new menu rescaling when resizing window
2019-08-24 20:36:06 +02:00
twinaphex
8780541de9
(Win32) Add deferred menu context reset - menu should properly rescale now
...
when we do a Win32 window resize
2019-08-24 20:03:09 +02:00
twinaphex
86410cc3b0
(CoreText) Buildfix
2019-08-24 16:57:23 +02:00
jdgleaver
f85c0737e4
(3DS) Build fix
2019-08-24 14:37:45 +01:00
twinaphex
02dccb0396
(OSX) Buildfix for C89_BUILD
2019-08-24 08:51:33 +02:00
twinaphex
b9d7be372f
(CoreText) Check first if path is valid
2019-08-24 03:35:23 +02:00
Twinaphex
714e3ddc2a
(SBT font driver) Check first if font files exist before
...
we try to open them
2019-08-24 03:30:32 +02:00
twinaphex
0dc73f2c8e
Prevent calling FT_New_Face if path is not valid
2019-08-24 03:25:46 +02:00
LazyBumHorse
a882901e39
save unmodified auto-shaders as a reference instead of a copy, see:
...
- implement #reference directive for auto-shaders
- replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
- apply saved presets automatically for console menus
- move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
- refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
twinaphex
d52c573e13
Merge slang_preprocess.cpp into slang_process.cpp
2019-08-18 18:55:22 +02:00
twinaphex
0905c8d2ed
(shader_gl_core.cpp) Simplify some code
2019-08-18 18:32:01 +02:00
twinaphex
d48b5b78f8
Cleanups
2019-08-18 18:05:26 +02:00
twinaphex
aaeff6c888
Move C code over to glslang_util.c
2019-08-18 18:01:21 +02:00
twinaphex
3aa1a03a08
glslang_util cleanups
2019-08-18 14:40:26 +02:00
LazyBumHorse
719555bae1
Overhaul shader loading logic, add --set-shader CLI option
2019-08-17 15:20:51 +02:00
Twinaphex
3bc5c15526
Merge pull request #9309 from LazyBumHorse/fix_vulkan_gpu_list
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fix handling of vulkan_gpu_list
2019-08-15 18:17:56 +02:00
LazyBumHorse
3c6a46d95d
fix handling of vulkan_gpu_list (use after free, not always being initialized)
2019-08-15 17:52:24 +02:00
twinaphex
6c671faed6
Start preparing for menu_widgets_ready to be moved to retroarch.c
2019-08-15 14:20:51 +02:00
LazyBumHorse
f51e50a423
fix logging on Windows sometimes not being null-terminated
2019-08-15 13:39:19 +02:00
twinaphex
980be6dba3
(GL2) Cleanups
2019-08-14 16:40:47 +02:00
Twinaphex
accae545b0
Merge pull request #9279 from LazyBumHorse/fix_glhigh
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workaround for glcore crash with Mesa
2019-08-13 22:00:28 +02:00
Themaister
f957bf0d16
Validate non-causal filter chain for texture inputs.
...
We only validated for UBO inputs apparently.
2019-08-13 13:57:20 +02:00
twinaphex
3585d56067
(Vita2D) video_driver_get_size was used for no reason here
2019-08-13 12:34:34 +02:00
twinaphex
dc3711b35f
(GX2) video_driver_get_size was used for no reason here
2019-08-13 12:33:09 +02:00
twinaphex
d43b26348b
(Vulkan) Don't use video_driver_get_size
2019-08-13 12:28:16 +02:00
twinaphex
e43c55bef3
(GLCore) Don't use video_driver_get_size
2019-08-13 12:23:02 +02:00
twinaphex
c3d624267b
(GL) Start avoiding usage of video_driver_get_size
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from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex
558e50b5a0
Get rid of unused code libdbgfont
2019-08-13 11:42:46 +02:00
LazyBumHorse
907bea6abb
destroy leaked context
2019-08-12 23:05:44 +02:00
twinaphex
4a09f66c7b
(GL drivers) Cleanups
2019-08-12 22:04:27 +02:00
LazyBumHorse
010df00d74
workaround for Mesa crash when trying unsupported OpenGL versions
...
also fixes attribs sometimes being garbled
2019-08-12 21:08:22 +02:00
twinaphex
ed6f682754
Make code more similar to gl2 video driver
2019-08-12 21:07:12 +02:00
twinaphex
fdd45f1f6b
(glcore) memset is unnecessary
2019-08-12 20:55:46 +02:00
twinaphex
2a631bd031
(glcore) Turn this into macro
2019-08-12 20:52:33 +02:00
twinaphex
69a195fc5c
Cleanups
2019-08-12 19:35:36 +02:00
twinaphex
3ae447420e
Cleanups
2019-08-12 19:33:50 +02:00
jdgleaver
5ac152a5f3
(glslang_util) Remove C++ 'isms' (where possible)
2019-08-12 13:10:50 +01:00
twinaphex
a45c9b6eb4
Duplicate aspect ratio code that was being ran twice
2019-08-12 12:52:40 +02:00
Twinaphex
a88b357817
Merge pull request #9250 from bparker06/gl_highest
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opengl: loop through highest available versions to find a working one
2019-08-09 17:09:13 +02:00
twinaphex
ecbd58d3af
Small cleanup
2019-08-08 17:04:45 +02:00
twinaphex
faa55b4dff
glslang_read_shader_file - potential leak here
2019-08-08 16:55:39 +02:00
twinaphex
b282125107
Revert "Refactor code for glslang shader presets - buffer entire file"
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This reverts commit 0fee6a9ef4
.
2019-08-08 16:36:34 +02:00
twinaphex
83c113cb59
Cleanups
2019-08-08 14:57:28 +02:00
twinaphex
211e664e5d
(GX2) Cleanups
2019-08-08 14:54:21 +02:00
twinaphex
0fee6a9ef4
Refactor code for glslang shader presets - buffer entire file
...
into memory before passing it on
2019-08-08 04:55:22 +02:00
Brad Parker
db53e54b15
cleanup
2019-08-07 14:46:47 -04:00
Brad Parker
b97069aa6d
opengl: remove unnecessary second check for requested version at the end, add ES1/2 version checks when built with ES3, add 3.1/3.0 version checks
2019-08-07 12:24:24 -04:00
jdgleaver
bcfc5db7d8
(video_shader_parse) Optimise parsing of (non-slang) shader parameters
2019-08-07 17:19:18 +01:00
Brad Parker
7b96ee1a31
windows buildfix
2019-08-06 22:01:49 -04:00
Brad Parker
1c1db0a7de
opengl: add missing 4.x versions to try, fail early if requestion version does not work
2019-08-06 17:53:15 -04:00
Brad Parker
7479245875
opengl: loop through highest available versions to find a working one, only do hwapi check on glx/wgl for now
2019-08-05 10:46:17 -04:00
Brad Parker
cb2be97e7d
fix unused warning, add extra info to cdrom print
2019-07-31 17:51:58 -04:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
81d276fa11
(D3D9 HLSL) Fix two warnings with cxx_BUILD
2019-07-26 17:29:53 +02:00
twinaphex
453cc3dcbd
(video context driver) has_Windowed can be degraded to a simple
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boolean variable
2019-07-26 06:23:20 +02:00
twinaphex
dfc85f5908
Simplify win32_has_process
2019-07-26 06:10:02 +02:00
LazyBumHorse
5e0aba0589
Revert "(UWP) UWP cannot deal with relative paths, turn them into absolute"
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This reverts commit 8b0f083a4e
.
2019-07-25 14:31:18 +02:00
Twinaphex
52ef1af14e
Merge pull request #9137 from LazyBumHorse/realpath
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replace realpath() by custom code which does not resolve symlinks
2019-07-24 22:20:38 +02:00
orbea
779fbabc79
Fix CXX_BUILD=1 with libsixel.
2019-07-22 14:24:40 -07:00
Roman Fomin
e01095a51b
Fix maintaining aspect ratio
2019-07-23 01:33:43 +07:00
LazyBumHorse
6285c05948
add resolve_symlinks parameter to path_resolve_realpath() and cleanup playlist_resolve_path()
2019-07-22 13:44:35 +02:00
Twinaphex
1661f86ec0
Merge pull request #9154 from LazyBumHorse/shader_paths
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simplify video_shader_read_conf_preset() calls
2019-07-22 01:21:47 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
LazyBumHorse
f8b92770d4
simplify video_shader_read_conf_preset() calls
2019-07-21 18:15:28 +02:00
twinaphex
b33eb9bacf
Cleanups
2019-07-21 12:13:04 +02:00
Twinaphex
6704a66a57
Merge pull request #9144 from yoshisuga/macos_fix_shader_ref
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macos: fix call to video_shader_read_conf_preset
2019-07-21 00:36:14 +02:00
twinaphex
b6b22a9a32
More shader refactors - make sure we can compile entirely
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without shader support if HAVE_CG, HAVE_GLSL, HAVE_SLANG
and HAVE_HLSL are all not defined
2019-07-21 00:34:07 +02:00
Yoshi Sugawara
f292a5b9cb
macos: fix call to video_shader_read_conf_preset
2019-07-20 12:08:37 -10:00
Twinaphex
388c4857d3
Merge pull request #9140 from LazyBumHorse/shader_paths
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much improved handling of relative shader paths
2019-07-20 21:54:58 +02:00
twinaphex
14dfb91a60
Buildfix for C89
2019-07-20 21:33:09 +02:00
LazyBumHorse
2245af23e9
much improved handling of relative shader paths
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- save texture paths in relative format as well
- always write portable relative paths on Windows using '/' instead of '\'
- remove an ancient piece of code that could sometimes fail loading relative paths
- fix absolute path handling between different drives for Windows
- integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
twinaphex
a0060182e3
Add more ifdefs covering HAVE_THREADS and HAVE_AUDIOMIXER
2019-07-20 16:09:39 +02:00
twinaphex
d905986a52
Rename functions - change rarch_ prefix to retroarch_
2019-07-20 12:43:43 +02:00
twinaphex
ac47f54a8e
(Win32) Not sure why menubar was disabled when threaded video is
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enabled, going to assume enabling it is thread-safe
2019-07-20 11:45:28 +02:00
twinaphex
c4c7a1b8cc
(Vulkan) Dehardcode application name
2019-07-19 20:12:12 +02:00
twinaphex
b747bb22f4
Properly dehardcode program name now
2019-07-19 20:08:45 +02:00
twinaphex
b04e057b5d
Revert "(Win32/Vulkan) Dehardcode more program name strings"
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This reverts commit 5cefcb8327
.
2019-07-19 19:39:43 +02:00
twinaphex
5cefcb8327
(Win32/Vulkan) Dehardcode more program name strings
2019-07-19 19:27:24 +02:00
Twinaphex
db6a4f8368
(UI Companion) Get rid of unused iterate function callback
2019-07-19 13:59:07 +02:00
twinaphex
4c69dad0ce
Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
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MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex
44efbd47c2
Prevent null pointer dereference
2019-07-18 21:00:35 +02:00
twinaphex
da29fd61bb
(shader_vulkan.cpp) Fix another 'declaration hides parameter' warning
2019-07-18 19:25:25 +02:00
twinaphex
b2946f4f1e
egl_swap_buffers - be safer
2019-07-18 18:54:26 +02:00
twinaphex
18e67c12c7
(GLSL) Set prg ID to 0 after running glDeleteProgram
2019-07-18 18:31:37 +02:00
twinaphex
0cdfd4c542
Use config_file_new_from_path_to_string entirely
2019-07-18 16:15:02 +02:00
twinaphex
c0787accc3
Use config_file_new_from_path_to_string
2019-07-18 12:13:09 +02:00
twinaphex
41a2fabb4e
Create config_file_new_from_path_to_string
2019-07-18 12:03:50 +02:00
LazyBumHorse
208d23b39d
fix hanging window under Windows 7 with threaded video
2019-07-17 23:27:43 +02:00
Twinaphex
5dca2234cd
Merge pull request #9094 from alphanu1/master
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Updates Porches and Super width
2019-07-13 07:47:14 +02:00
twinaphex
b7a85d392f
Silence warnings
2019-07-12 16:31:16 +02:00
twinaphex
27a65714f2
Remove some globals
2019-07-12 00:21:31 +02:00
alphanu1
df301bcbe7
Updates Porches and Super width
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Updates Porches and Super width Calculation
2019-07-11 20:50:33 +01:00
twinaphex
bddfca940e
Add HAVE_GDI switch
2019-07-11 13:18:38 +02:00
twinaphex
e02ff9c40c
(Win32) Reimplement PeekMessage implementation - this should be at the
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start of the while loop
2019-07-11 03:49:33 +02:00
twinaphex
a867e3916e
(D3D9) Silence warning when neither HAVE_MENU or HAVE_OVERLAY
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is defined
2019-07-11 01:10:00 +02:00
twinaphex
dc40a2ab66
(Travis) Another Travis buildfix
2019-07-11 01:03:35 +02:00
twinaphex
d06ce4df13
Buildfix for Travis
2019-07-10 23:56:47 +02:00
twinaphex
278063d157
(CocoaGL) Silence warning when building without HAVE_VULKAN
2019-07-10 05:48:26 +02:00
twinaphex
1d6bae7b35
(Linux) fix --disable-overlay
2019-07-10 05:43:05 +02:00
twinaphex
09f5d2c95d
Fix compilation when configuring with --disable-overlay
2019-07-10 05:39:50 +02:00
twinaphex
f0f5c32b51
Remove state tracker - legacy code - we can revisit this later
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and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
jdgleaver
22e7252823
Normal2x/Scanline2x video filters: Fix misaligned address error
2019-07-05 10:52:56 +01:00
twinaphex
3cfa3ff1d8
Cleanups
2019-07-04 22:05:38 +02:00
twinaphex
6c2f65c585
Fix code analysis warnings
2019-07-04 21:54:51 +02:00
LazyBumHorse
f5497a4249
fix some bugs found through Clang Static Analyzer:
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- task_content.c, load_content_from_compressed_archive: fix use after free
- platform_win32/uwp: fix frontend_..._get_powerstate never returning FRONTEND_POWERSTATE_NONE
- platform_win32/uwp: fix whitespace
- cheevos.c: fix potential use after free in a loop, just to be save
2019-07-04 21:15:19 +02:00
Dwedit
81b6703912
Fix wrong reference count for D3D12 adapters (crash at close due to a destroyed adapter being released again)
2019-07-03 15:35:06 -05:00
Dwedit
10343d51b9
Small fixes for D3D12: Do not return false when enumerating, and add a null check for the Fence object
2019-07-02 19:46:02 -05:00
Twinaphex
dac33fca83
Merge pull request #9031 from stoofin/libvulkan1
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Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-29 14:39:04 +02:00
Twinaphex
5d56302a31
Merge pull request #9033 from yoshisuga/ios_remove_pause_indicator
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iOS: remove pause indicator
2019-06-29 12:12:32 +02:00
CatGreen90
550ea0f143
Update android_ctx.c ( #9032 )
2019-06-27 19:37:21 -05:00
stoofin
1b57cf6112
Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-27 14:08:14 -07:00
LazyBumHorse
c4530eb3f4
d3d9: add Cg/HLSL shader runtime check depending on the used renderchain
2019-06-25 10:57:46 +02:00
LazyBumHorse
17ec59ff21
enable Cg shader flag for d3d9
2019-06-24 23:41:05 +02:00
Twinaphex
f23497fd80
Merge pull request #9014 from LazyBumHorse/fix_d3d9
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fix d3d9 not rendering xmb and temporarily disable widgets due to segfault
2019-06-24 16:07:03 +02:00
LazyBumHorse
1f69f3960a
fix d3d9 not rendering xmb and temporarily disable widgets due to segfault
2019-06-24 15:42:55 +02:00
twinaphex
405d3fec67
(CXX_BUILD) Silence warning
2019-06-24 15:09:56 +02:00
Hans-Kristian Arntzen
135ff5e7a5
Fixup resource remapping in MSL/HLSL.
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Seemed rather sketchy, but this must be tested a bit.
2019-06-24 14:25:04 +02:00
Hans-Kristian Arntzen
50ea084385
Update SPIRV-Cross.
2019-06-24 13:42:46 +02:00
Twinaphex
596b375da5
Merge pull request #9001 from LazyBumHorse/metal_cocoa_flags
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fix shader flags for metal
2019-06-22 14:53:18 +02:00
LazyBumHorse
b8258a711a
workaround for metal not being able to poll shader flags during init
2019-06-22 14:22:34 +02:00
Twinaphex
98c1f04635
Merge pull request #8998 from LazyBumHorse/fix_gl_set_shader
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fix black screen in gl if video shaders were switched from on to off in the shader menu
2019-06-22 13:18:25 +02:00
LazyBumHorse
b5199d7921
fix black screen in Metal
2019-06-22 11:07:08 +02:00
LazyBumHorse
e5421940be
fix gl's and d3d9's set_shader not returning to stock if path is NULL
2019-06-21 14:10:55 +02:00
twinaphex
6b9238198b
Cleanups
2019-06-21 04:47:51 +02:00
twinaphex
761636a540
(Wiiu) add forward declaration
2019-06-20 21:10:07 +02:00
twinaphex
3a9a8d8d70
(WiiU) Buildfix
2019-06-20 08:38:40 +02:00
twinaphex
48eeb15d2c
Silence warnings
2019-06-20 01:16:05 +02:00
Twinaphex
c523acbfe7
Merge pull request #8989 from LazyBumHorse/fake_context
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temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-20 00:37:53 +02:00
twinaphex
71e86bcc9c
(GLSL) Put this around HAVE_GLSL ifdefs
2019-06-19 22:34:05 +02:00
twinaphex
c57aa566e5
(CGL) Add missing header
2019-06-19 20:53:24 +02:00
LazyBumHorse
7b6444d911
temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-19 19:10:40 +02:00
twinaphex
5d91af629e
Set SHADERS_SLANG flag for D3D10/11/12 and query the video driver poke
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interface's 'get flags' function before querying the video context
driver's 'get flags' function (D3D10/11/12/WiiU don't have a context
driver at all)
2019-06-19 03:18:28 +02:00
Twinaphex
dd315ba7bc
Merge pull request #8985 from bparker06/d3d_gpu_select
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d3d10/11/12: add GPU selection
2019-06-19 00:19:51 +02:00
twinaphex
d63f4afc57
Add missing header include
2019-06-18 22:46:37 +02:00
Brad Parker
d01f04c146
d3d10/11/12: add GPU selection
2019-06-18 16:35:50 -04:00
root
e8b07e93a4
fix missing include
2019-06-18 23:19:09 +03:00
Twinaphex
a9a1ff0047
Merge pull request #8979 from LazyBumHorse/fix_dolphin_crash
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workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 20:18:14 +02:00
LazyBumHorse
c20c67bd3a
proper shader compatibility checks
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- move shader flags from the video drivers to the context drivers
- rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
- implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
- use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
- remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
LazyBumHorse
692dc9f6a9
refactor shader checks affected by last commit and more:
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- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
- d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
- configuration.c: remove check_shader_compatibility
- shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
- shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
- menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
- video_shader_parse.c: add `video_shader_to_str` for easier logging
- remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
LazyBumHorse
42e35c825f
refactor some video_shader_parse functions
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- video_shader_parse_type()'s fallback only worked for NULL paths and was wrongly used, now returns RARCH_SHADER_NONE like video_shader_get_type_from_ext().
- video_shader_get_type_from_ext() should not be checking video driver flags, this is instead done by video_shader_is_supported()
- video_driver_get_all_flags() did not actually 'get' flags, changed to video_driver_test_all_flags()
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 13:12:56 +02:00
twinaphex
0bb4d0f24f
(dispserv_x11.c) Add math.h
2019-06-17 21:07:16 +02:00
twinaphex
c827e1b67f
Turn into static function
2019-06-17 21:05:39 +02:00
LazyBumHorse
76438fa098
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-17 18:28:04 +02:00
twinaphex
f061941456
Integrate record_driver.c into retroarch.c
2019-06-17 16:23:46 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
twinaphex
127bf556c7
Merge audio_driver.c into retroarch.c
2019-06-17 12:49:21 +02:00
LazyBumHorse
6514b80ff2
Revert "allow saving and properly loading 0 pass shader presets"
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This reverts commit b54a360ab8
.
2019-06-16 23:05:41 +02:00
twinaphex
b26a5badfd
Fix typo
2019-06-15 10:00:20 +02:00
twinaphex
fc62f7afaa
Update
2019-06-15 09:58:34 +02:00
twinaphex
f60306b232
Rename read_conf_cgp/write_conf_cgp to
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read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
Yoshi Sugawara
45b36d7d47
iOS: remove pause indicator; show the native UI menu using 4-finger swipe down gesture
2019-06-14 08:35:33 -10:00
jdgleaver
973a783b9c
Add 'Scanline2x' CPU video filter
2019-06-14 15:16:24 +01:00
Brad Parker
c962da0ddb
add video setting to select gpu (currently implemented for vulkan)
2019-06-13 12:47:08 -04:00
Twinaphex
0317b59da3
Merge pull request #8946 from LazyBumHorse/master
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allow saving and properly loading 0 pass shader presets
2019-06-13 00:54:37 +02:00
jdgleaver
e6c236d275
(Wii) Add widescreen RGUI support
2019-06-11 15:57:50 +01:00
LazyBumHorse
b54a360ab8
allow saving and properly loading 0 pass shader presets
2019-06-09 21:34:00 +02:00
LazyBumHorse
2816730b2f
make shader presets use relative paths
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Also change fill_pathname_resolve_relative() to apply path_resolve_realpath() as well
2019-06-07 16:11:06 +02:00
Tatsuya79
3b31dafa7e
glcore rotation fix for desmume
2019-06-06 20:11:08 +02:00
Tatsuya79
1cc307a879
glcore fix wrong rotation with HW cores
2019-06-06 17:05:07 +02:00
twinaphex
fdd09a8b06
Refactor task screenshot
2019-06-06 15:48:50 +02:00
twinaphex
280cec702b
video_driver_supports_viewport_read should only check if
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taking screenshots with the GPU backbuffer is supported,
move outside settings check to callee
2019-06-06 15:06:27 +02:00
twinaphex
43d27006ce
Rewrite '== true' in our own code
2019-06-06 13:51:56 +02:00
twinaphex
6d17d11132
Rewrite '== false' to '!' for our own code
2019-06-06 13:50:39 +02:00
Ash Logan
24fba02a9f
(GX2) Display menu texture at full opacity
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rgui does its own transparency effects in the texture, so we don't have
to add another 50% on that
2019-06-05 23:19:35 +10:00
Ash Logan
87be0d366f
(GX2) Use correct pixelformat ordering for menu texture
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This fixes up some backwards colours on wiiu, resulting in all the
themes looking lovely.
2019-06-05 23:18:09 +10:00
Twinaphex
faf612098f
Merge pull request #8912 from jdgleaver/remove-history-favourites
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Add option to show 'remove playlist entry' only on history/favourites
2019-06-04 19:35:27 +02:00
jdgleaver
736ff13e35
(GEKKO) Add optional overscan correction
2019-06-04 15:50:47 +01:00
jdgleaver
80c9475fa4
Add option to show 'remove playlist entry' only on history/favourites
2019-06-04 11:29:51 +01:00
Ash Logan
3d40a3bcaf
(GX2) Respect filtering settings for menu
2019-06-03 21:41:03 +10:00
Ash Logan
3461955dae
(GX2) Scale menu to viewport size
2019-06-03 21:38:40 +10:00
Ash Logan
ab4ca8cf1b
(GX2) Use correct menu coordinates to render menu
2019-06-03 20:35:46 +10:00
Twinaphex
cc22680480
Merge pull request #8897 from orbea/khr
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Try using the udev or linuxraw input drivers for khr_display.
2019-06-02 09:07:35 +02:00
orbea
a9c9d0efc3
Try using the udev or linuxraw input drivers for khr_display.
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When using vulkan with a khr_display context while the x input
driver is set RA will fail to start. This changes it to try setting
the udev and then linuxraw input drivers in such cases.
This code is copied from gfx/drivers_context/drm_ctx.c
2019-06-01 19:16:27 -07:00
orbea
44c62c8a37
Fix shaders init with glcore + kms.
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See https://github.com/libretro/RetroArch/issues/8834
2019-06-01 13:32:06 -07:00
Twinaphex
5183160142
Merge pull request #8894 from LazyBumHorse/master
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(wgl_ctx) set GFX_CTX_FLAGS_SHADERS_SLANG for glcore
2019-06-01 21:35:38 +02:00
LazyBumHorse
a6f042b320
wgl_ctx: set GFX_CTX_FLAGS_SHADERS_SLANG for glcore
2019-06-01 21:21:45 +02:00
twinaphex
4c5f9ee65b
Cleanups
2019-05-31 17:34:32 +02:00
twinaphex
e680fab6e1
(Cheevos) Fix Cheevos
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(Wayland) Hopefully finally fix EGL issues
2019-05-30 11:08:00 +02:00
LazyBumHorse
9ab49b7b2c
Add FrameDirection for metal and gx2_gfx
2019-05-29 21:06:44 +02:00
LazyBumHorse
b54ad4d67f
implement FrameDirection slang semantic for d3d10,11,12
2019-05-29 18:09:37 +02:00
LazyBumHorse
4c272973f1
fix frame_direction type for vulkan
2019-05-29 15:29:37 +02:00
twinaphex
9d585ecd94
(EGL) Buildfixes
2019-05-29 10:02:03 +02:00
twinaphex
4a08b3e239
(Wayland ctx) Add missing HAVE_EGL ifdefs
2019-05-27 14:55:41 +02:00
twinaphex
e1b39f6621
(WinRT) Make dxgi_update into a stub function for WinRT
2019-05-26 08:22:16 +02:00
twinaphex
17b2019e11
(Vulkan) Fix potential memory leak
2019-05-26 08:18:42 +02:00
Brad Parker
086b3ccfb7
gl1: ignore alpha in core video, fixes XRGB8888 rendering in some cores
2019-05-25 17:08:30 -04:00
LazyBumHorse
d12dba6db4
(hotfix) Don't poll vendor specific 'patch' version
2019-05-25 17:51:03 +02:00
LazyBumHorse
9894f48fb0
added paranoid NULL check
2019-05-25 13:10:13 +02:00
LazyBumHorse
662b473e9f
don't hardcode shader cross compilation target version but poll it
2019-05-25 12:32:34 +02:00
LazyBumHorse
ee3cda8abf
added "FrameDirection" slang semantic and implementation for glcore and vulkan
2019-05-24 22:11:12 +02:00
Brad Parker
f2e15af6ba
griffin: linux buildfixes
2019-05-22 14:07:56 -04:00
twinaphex
6aed230930
Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots
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are not available, resort to raw screenshots instead
2019-05-22 07:08:11 +02:00
Brad Parker
711ea77390
glcore: store GPU device/version string
2019-05-21 21:43:31 -04:00
Huw Pascoe
8e9913a1ab
Fix video_layout crash on unsupported drivers
2019-05-18 18:19:55 +01:00
Dwedit
24fa0cd5b5
Move `pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;` to after the other variable declaration (so all variable declarations happen before any other code)
2019-05-17 14:29:23 -05:00
twinaphex
ebaa5b9941
Undefine HAVE_VIDEO_LAYOUT for now instead of implicitly enabling
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it for every platform - will have to be individually enabled for
each platform first after rigorous testing
2019-05-13 01:57:26 +02:00
twinaphex
ecb6318f40
Some buildfixes
2019-05-13 01:07:02 +02:00
Huw Pascoe
acb28a38c4
video_layout gl basic implementation
2019-05-11 14:23:26 +01:00
Huw Pascoe
2c56011f84
video_layout interface
2019-05-11 09:58:48 +01:00
Huw Pascoe
6aaa4df394
video_layout
2019-05-11 09:58:46 +01:00
twinaphex
3e350afe93
video_shader_parse_pass - free pointer earlier
2019-05-11 08:56:41 +02:00
Nathan S
edb37ccf70
menu widgets: cleanup fix and draw above overlay for gl and vulkan ( #8732 )
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* menu_widgets: cleanup properly all widgets when loading or closing content
* gl: draw menu widgets above overlay
* vulkan: draw menu widgets above overlay
* vulkan: draw OSD above overlay
* menu_widgets: better cleanup
2019-05-11 06:26:40 +02:00
twinaphex
52dd39f98a
Another buildfix
2019-05-10 20:17:20 +02:00
twinaphex
74388d8490
Remove string_concat
2019-05-10 18:05:58 +02:00
Brad Parker
c39765a5b7
set current screen orientation on startup so we don't reset back to normal if we started with a rotated display
2019-05-09 11:11:40 -04:00
Nathan S
4fad77304f
menu_widgets: better sanity check for threaded video wrapper ( #8722 )
2019-05-08 01:56:39 +02:00
twinaphex
7530436918
Better way to check if there is a resolution list - should
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hide this entry on Android
2019-05-07 00:32:07 +02:00
Nathan S
775c272029
Menu widgets stuff + vulkan sanity check ( #8710 )
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* task_screenshot: fix hang with menu widgets
* word_wrap: add max_lines parameter
* vulkan: better instance creation sanity check
2019-05-06 21:10:57 +02:00
twinaphex
68e91e3121
video_display_server_get_flags - conditional was wrong
2019-05-06 13:18:25 +02:00
twinaphex
0b426b2022
This should hide the CRT SwitchRes option on systems
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where it's not supported
2019-05-05 16:33:25 +02:00
twinaphex
360f8189e0
(D3D8/D3D9) Screenshots don't seem to work, disabling
2019-05-05 14:25:16 +02:00
twinaphex
f349410082
(CTR/3DS) hide 'Take Screenshot' since screenshots are not implemented
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anyway
2019-05-05 14:14:14 +02:00
twinaphex
3b110c0e3b
(D3D8) Add 'Screenshots supported'
2019-05-05 13:55:12 +02:00
twinaphex
c3d2b190f2
(dispmanx) Implement get_flags
2019-05-05 13:49:06 +02:00
twinaphex
a0b2d97ca3
Hide 'Take Screenshot' for video drivers that don't support
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taking screenshots yet
2019-05-05 13:46:26 +02:00
orbea
9e9849170d
Silence unused function with --disable-menu.
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gfx/drivers/gl_core.c:1529:13: warning: ‘gl_core_draw_menu_texture’ defined but not used [-Wunused-function]
static void gl_core_draw_menu_texture(gl_core_t *gl, video_frame_info_t *video_info)
^~~~~~~~~~~~~~~~~~~~~~~~~
2019-05-04 08:26:49 -07:00
natinusala
636f2ddb28
menu_widgets: implement the user setting
2019-05-03 21:25:20 +02:00
twinaphex
8b0f083a4e
(UWP) UWP cannot deal with relative paths, turn them into absolute
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paths first before reading shader pass files
2019-05-02 18:24:54 +02:00
twinaphex
066643ac6e
(GX2) Buildfix
2019-05-01 00:11:43 +02:00
twinaphex
29b8ddef28
Move video_driver_menu_settings
2019-05-01 00:09:49 +02:00
twinaphex
39eadbab6f
Use string_concat in more performance critical areas
2019-04-30 21:17:51 +02:00
twinaphex
4b22522ae0
We need faster string concatenation for performance-critical
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codepaths - this is being run every frame
2019-04-30 19:36:40 +02:00
twinaphex
bc2bdd5734
config_file_read not needed anymore
2019-04-30 13:37:10 +02:00
twinaphex
e76a8e6a75
(Apple/STB) Add Apple to STB unicode
2019-04-30 11:40:06 +02:00
twinaphex
c2f95940fb
(GL1) Whether GL1 driver has windowed mode support or not
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depends on the video context driver and not the video driver itself
2019-04-29 07:21:37 +02:00
twinaphex
4c3e0d44b8
Revert "Start using string_is_equal_memcmp and"
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This reverts commit 26d6aee1eb
.
2019-04-29 04:04:33 +02:00
twinaphex
26d6aee1eb
Start using string_is_equal_memcmp and
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string_is_equal_memcmp_fast
2019-04-28 17:23:11 +02:00
twinaphex
8784d21c74
(STB) WinRT/UWP can't deal with relative paths, so don't look for
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osd-font.ttf
2019-04-28 07:24:34 +02:00
twinaphex
2c47d571aa
Use path_is_valid instead of filestream_exists when we only
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need to know if a file exists on the filesystem
2019-04-27 14:01:50 +02:00
twinaphex
3e72c502a8
strlen optimizations :
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- use STRLEN_CONST for constant strings, translates to sizeof
which should be computed at compile-time
- found some places where we are needlessly calling strlen two
times instead of just once
2019-04-27 04:21:10 +02:00
twinaphex
1f53eea4ee
(Cocoa GL/GLES) Set this flag for OpenGLES
2019-04-26 02:27:48 +02:00
twinaphex
ff40ae2486
Refactor slang_preprocess.cpp - try to remove auto variables
2019-04-25 04:07:18 +02:00
twinaphex
a42b8f616f
(slang reflection) Cleanups - start getting rid of most auto
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variables
2019-04-25 03:54:04 +02:00
twinaphex
0bae77d199
(Shaders Vulkan/GLcore) Cleanups
2019-04-25 02:37:13 +02:00
twinaphex
15afaedaa8
(Shaders vulkan/GLcore) Simplify
2019-04-25 02:34:26 +02:00
twinaphex
e40c3ec07b
(Shader Vulkan/GL core) Make code more the same
2019-04-25 01:42:56 +02:00
twinaphex
55b53929db
(shader GL/Vulkan) Cleanups
2019-04-24 23:45:57 +02:00
twinaphex
604403fe90
(shader_vulkan) Simplifications - start making shader_gl_Core
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and shader_vulkan more alike
2019-04-24 23:13:42 +02:00
twinaphex
e42dae928e
(gl shader core) Simplifications
2019-04-24 22:20:48 +02:00
twinaphex
51a69dff44
(gl core shaders) Simplification
2019-04-24 22:10:21 +02:00
twinaphex
3225876f0b
(shader_gl_core.cpp) Simplify
2019-04-24 20:25:37 +02:00
twinaphex
a60844897f
(Shader GL core) Simplify some code
2019-04-24 04:24:48 +02:00
Twinaphex
e9bbc8d8dd
(gl_core.c) Remove unused variable
2019-04-24 03:49:34 +02:00
twinaphex
c55873c324
(GL_CORE) More updates
2019-04-24 03:33:32 +02:00
twinaphex
59b45f7812
Start making HAVE_OPENGL_CORE independent
2019-04-24 03:23:57 +02:00
twinaphex
a6e18f23a8
(stb font unicode) Put MSVC check in again - MSVC 2005 and up get
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Unicode STB font
2019-04-23 00:35:04 +02:00
twinaphex
31c7abce64
(MSVC 2003) Fonts now show up for GL
2019-04-22 23:30:24 +02:00
twinaphex
c4d99586ba
(MSVC 2003) Compile in STB unicode for MSVC 2003
2019-04-22 23:07:10 +02:00
twinaphex
04d062b3d4
(MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
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HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
146b4ccc50
Use config_file_read in more places
2019-04-22 02:20:04 +02:00
twinaphex
317a443741
Use config_file_read in more places
2019-04-22 02:10:12 +02:00
twinaphex
955a149ce9
Use config_file_read where we can assume we are reading a file
2019-04-22 01:56:24 +02:00
orbea
1e86824e96
wayland: Fix build.
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Fixes https://github.com/libretro/RetroArch/issues/8614
2019-04-21 08:11:26 -07:00
twinaphex
7372bafb44
Remove RARCH_CTL_SET_LIBRETRO_PATH
2019-04-21 06:03:02 +02:00
twinaphex
8e638f435a
(Wayland) wl_array_for_each macro fails with CXX_BUILD - have to
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roll our own macro instead doing it right
2019-04-20 20:33:22 +02:00
twinaphex
499235cd40
(CXX_BUILD) Another buildfix
2019-04-20 19:55:50 +02:00
twinaphex
7b3be5eddf
(wayland) Fix some CXX_BUILD issues; possibly not all
2019-04-20 18:42:23 +02:00
Brad Parker
e7dbac7eb0
prevent null derefs found by scan-build
2019-04-18 11:46:53 -04:00
jdgleaver
a9a5782cc0
(3DS) Fix screen tearing when running 50Hz content
2019-04-16 15:44:47 +01:00
jdgleaver
54e1711f9a
(3DS) Sanitise/Improve display mode selection
2019-04-15 17:05:55 +01:00
Brad Parker
95145ec0d4
remove debug code
2019-04-12 21:17:04 -04:00
twinaphex
3619fae2d9
(LGTM) Silence some warnings
2019-04-13 02:15:26 +02:00
Brad Parker
b8471aa3dc
gl1: add gpu hard sync support and print osd statistics
2019-04-12 19:28:34 -04:00
Huw Pascoe
fed06044c4
silence warnings
2019-04-12 17:32:11 +01:00
natinusala
f941d4e625
menu widgets: add first achievement notification widget
2019-04-11 16:46:41 +02:00
twinaphex
702c889cd1
(D3D10/11/12) Menu widgets can now appear ingame
2019-04-11 02:22:21 +02:00
jdgleaver
136762f6a2
Fix text display issues when using Japanese (and other unicode-dependent language) text with stb_unicode
2019-04-09 15:51:33 +01:00
Themaister
f82601c4a8
glcore: Fix GLES build.
2019-04-08 21:17:13 +02:00
twinaphex
e206230a89
(Linux) Use STB unicode font renderer for Linux
2019-04-08 20:12:22 +02:00
twinaphex
0af7167586
(GL1) Add menu widgets support
2019-04-08 18:58:26 +02:00
Twinaphex
4d429ea4d8
Merge pull request #8562 from jdgleaver/stb-fonts
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Fix text alignment when using stb_unicode
2019-04-08 18:43:59 +02:00
twinaphex
c12e8dea07
(D3D10/11) All struct members are already being set
2019-04-08 18:42:52 +02:00
jdgleaver
38d2febba5
Fix text alignment when using stb_unicode
2019-04-08 17:37:23 +01:00
natinusala
7a3caf82d0
menu widgets: reimplement FPS counter
2019-04-08 17:06:04 +02:00
jdgleaver
4065dbf18e
(Menu Widgets) Fix text alignment issues for ctr, metal and vita2d drivers
2019-04-08 15:13:19 +01:00
jdgleaver
9fff07e589
(Menu Widgets) Fix text alignment issues with Vulkan and D3D video drivers
2019-04-08 13:35:35 +01:00
Brad Parker
9579804c72
gl1: add overlay support
2019-04-05 23:07:59 -04:00
Brad Parker
48dc251303
gl1: add scissor reset from gl
2019-04-05 18:17:11 -04:00
twinaphex
a5aa4d731b
Use memset instead of bzero
2019-04-03 16:56:50 +02:00
twinaphex
ab33d16da1
Small cleanup
2019-04-03 16:33:16 +02:00
twinaphex
25ba8f4ab0
(GL1) GL1.x won't have mipmapping support
2019-04-03 16:13:01 +02:00
stellarporter
11e4b0b6ef
gfx video filters: blargg ntsc snes conflicts
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emscipten: avoid global symbol multiply defined error (core compiling its own snes_ntsc.c library)
2019-03-23 20:22:21 -05:00
orbea
3fb4ed753d
Fix caca warning.
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One too many lines were removed in
commit f67bfa24ef
.
2019-03-19 21:54:51 -07:00
twinaphex
cd75045792
Simplify video_driver_frame - simplify FPS reporting printout
2019-03-19 16:03:19 +01:00
twinaphex
4fb95db80b
Simplify video_driver_frame
2019-03-19 04:32:36 +01:00
twinaphex
46dc4508f4
Buildfix for Cg
2019-03-18 16:32:46 +01:00
twinaphex
794f9c8968
(GL) Add comments
2019-03-18 16:02:28 +01:00
twinaphex
7c93da1360
(GL2) Simplifications
2019-03-18 15:57:43 +01:00
twinaphex
819016b00c
Move video_shader_driver_init to gl.c
2019-03-18 15:52:21 +01:00
twinaphex
27928081cf
Cleanups
2019-03-18 15:27:37 +01:00
twinaphex
f67bfa24ef
Get rid of video_poke_interface set_mvp
2019-03-18 15:19:11 +01:00
twinaphex
fe1255094f
Get rid of now unused set_coords in video_driver_poke_interface
2019-03-18 05:04:23 +01:00
twinaphex
03641f2378
(GL1) Cleanups
2019-03-18 04:50:50 +01:00
twinaphex
ab814efc62
(GL raster font) Don't have to call video_driver_set_coords/
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video_driver_set_mvp anymore
2019-03-18 04:46:27 +01:00
Brad Parker
a8a06d498c
gl1: fix matrix not loading when threaded video is on
2019-03-17 12:46:01 -04:00
Francisco Javier Trujillo Mata
adf2743464
Implement CDFS and custom file descriptor support
2019-03-15 20:19:14 +01:00
Themaister
e3a88e8806
glcore: Set frame count in shader interface.
2019-03-15 15:36:18 +01:00
twinaphex
c8eb85ec2e
Implement gl_core_wrap_type_to_enum
2019-03-14 20:04:04 +01:00
Hugo Hromic
b10a318f16
(dispserv_x11.c) Silence warning
2019-03-14 16:13:09 +00:00
Hugo Hromic
136c08a4bb
(x11_common.c) Fix C89 build
2019-03-14 16:09:34 +00:00
twinaphex
643cd1923e
CXX_BUILD / C89_BUILD buildfixes
2019-03-14 14:14:44 +01:00
Brad Parker
8064672f11
gl: set shader data to null after deinit
2019-03-13 16:22:04 -04:00
twinaphex
d744ed4666
Reimplement video_shader_is_supported
2019-03-13 20:39:36 +01:00
twinaphex
57e11a10e7
Reimplement video_shader_get_type_from_ext
2019-03-13 20:32:19 +01:00
Brad Parker
97247dbaec
gl1: check for vender/renderer was in the wrong place
2019-03-13 14:44:03 -04:00
Themaister
beff1144f6
Fix uniform override mistake in glcore shader stack.
...
glGetUniformLocation returned -1 after 0, and dropped uniforms on the
floor.
2019-03-13 18:28:05 +01:00
Themaister
ecc7bc0cf2
Fix compile error and flag errors on X/Wayland.
2019-03-13 18:27:44 +01:00
twinaphex
3691f4fabf
Fix CXX_BUILD errors
2019-03-13 17:00:52 +01:00
Twinaphex
dd5eca0f46
(OSX) Buildfix
2019-03-13 14:31:03 +01:00
twinaphex
b347b26d61
Reimplement shader flags being set - GL core should have only
...
Slang support and no GLSL, with the GL2 driver it is dependent
on the context driver
2019-03-13 14:06:50 +01:00
twinaphex
cd77093588
Reimplement gl2_get_flags to no longer be reliant on shader driver's
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get flags implementation
2019-03-13 12:12:02 +01:00
Twinaphex
1a8b185c5e
Merge pull request #8455 from Tatsuya79/patch-1
...
glcore, fix rotation
2019-03-13 11:38:41 +01:00
Twinaphex
6a31f87a85
Merge pull request #8457 from phcoder/kbdwl
...
wayland: fix keyboard handling.
2019-03-13 11:34:26 +01:00
twinaphex
191d0c0309
Add get_flags to GL shader interface
2019-03-13 11:21:00 +01:00
twinaphex
365053266f
Add more flags
2019-03-13 11:04:52 +01:00
twinaphex
2c024f400e
Start hooking up extra shader capability stats - not done yet
2019-03-13 00:54:11 +01:00
Vladimir Serbinenko
2d5715b807
wayland: fix keyboard handling.
...
This bug interferes with my BK-0010 libretro port.
2019-03-12 23:49:46 +01:00
Tatsuya79
16681653b4
glcore, fix rotation
2019-03-12 22:32:47 +01:00
twinaphex
3d06b4aee2
Add comment about hack
2019-03-12 21:47:35 +01:00
cold-brewed
8a6de4adfb
(macOS) Add temporary GL hack
2019-03-11 19:16:59 -04:00
twinaphex
6ba6f9e3ec
(D3D9) Some buildfixes for C89
2019-03-11 17:07:49 +01:00
twinaphex
104508a29c
(GL core) Fix menu widgets
2019-03-11 14:57:25 +01:00
Twinaphex
75102a435f
Merge pull request #8437 from DSkywalk/master
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X11 auto-repeat event fixed
2019-03-10 23:17:53 +01:00
David Skywalker
83e7fda272
sorry, fixed typo.
2019-03-09 21:29:21 +01:00
Themaister
1d0b3b96e6
Be a bit more pedantic about which contexts are active.
2019-03-09 20:53:29 +01:00
David Skywalker
46036894d4
fix x11 auto-repeat event
2019-03-09 19:06:01 +01:00
Themaister
37298876fc
Clear out FBO on startup.
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Some cores seem to rely on it?
2019-03-09 13:15:14 +01:00
Themaister
1ba8c626ed
Minor build fixes.
2019-03-09 12:42:23 +01:00
Themaister
4bb17fd6e9
Fix wrong condition for hard sync.
2019-03-09 12:42:11 +01:00
Themaister
07bf62eaba
GLcore: Actually bind depth/stencil RT to HW fbo.
2019-03-09 12:30:49 +01:00
Themaister
d9b245ce66
Swap order of drivers gl2/glcore.
2019-03-09 12:30:49 +01:00
Themaister
74039617ce
Use correct context flags.
2019-03-09 12:30:49 +01:00
Themaister
4adf16b5ed
Fix version detection for non-HW cores.
2019-03-09 12:30:49 +01:00
Themaister
3029f96511
Add a new "glcore" driver with slang support.
...
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.
Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.
This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
9279d06f93
Merge branch 'master' into send_debug
2019-03-07 19:23:41 -05:00
Brad Parker
10df615d14
add "Send Debug Info" option under Help
2019-03-07 19:17:54 -05:00
Francisco Javier Trujillo Mata
652300f674
[PS2] Fixed memory leaks in the ps2_font
2019-03-07 00:14:59 +01:00
Francisco Javier Trujillo Mata
8316d073bc
[PS2] Implement Pitch support in the ps2_gfx
2019-03-03 14:08:12 +01:00
Brad Parker
a09e110d24
VC6 cannot cast uint64 to double, use int64 instead
2019-03-01 09:10:05 -05:00
twinaphex
ebae7ebc79
Input driver - Get rid of 'own driver' mechanism
2019-02-27 17:17:34 +01:00
twinaphex
829aedc6e2
(Video/Audio) Remove 'own driver' mechanism
2019-02-27 17:09:15 +01:00
Brad Parker
433cbb021f
temporary crash fix
2019-02-26 23:37:08 -05:00
Brad Parker
4ec71da9a9
x11: using_global_dpy is not restricted to xrandr
2019-02-26 23:37:08 -05:00
Twinaphex
d619f14839
Merge pull request #8375 from fjtrujy/feature/PS2DefaultDir
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[PS2] Fix Load/Save state
2019-02-27 02:58:03 +01:00
Brad Parker
211515ece1
x11: open display ourself if global one is not available (e.g. with SDL)
2019-02-26 20:23:11 -05:00
Francisco Javier Trujillo Mata
0e7d5ed32b
Improvements regarding the ps2 font driver
2019-02-26 21:02:29 +01:00
driver1998
6ea79bca36
Allow winraw and xinput to work without dinput in Windows
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Necessary for Windows ARM32 Desktop (RT)
2019-02-26 21:29:43 +08:00
Hugo Hromic
8984702ba8
(dispserv_x11.c) add missing defines and clean-up code
...
* Removed redundant and unused variables
* Use multiples of eight for array sizes
* Styled code for consistency with the rest
* Quoted string arguments in shell commands
* Added missing `HAVE_XRANDR` define checks
2019-02-23 20:58:51 +00:00
Brad Parker
97b7512420
restore initial screen orientation on exit for x11/win32
2019-02-23 14:15:36 -05:00
Twinaphex
adc9ecf4cc
Merge pull request #8335 from natinusala/master
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Reintroduce menu widgets (only runloop_msg_queue for now)
2019-02-23 14:22:31 +01:00
Brad Parker
76ca37aaee
x11: implement screen orientation support
2019-02-22 19:13:36 -05:00
Brad Parker
4f0d61a2ac
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
8e14d1dd87
whitespace
2019-02-22 19:13:36 -05:00
Brad Parker
477d46d52b
update copyright
2019-02-22 19:13:36 -05:00
twinaphex
292c5e93ad
Add d3d9_menu_widgets_enabled
2019-02-22 03:13:41 +01:00
Twinaphex
0778847062
Merge pull request #8341 from fjtrujy/feature/PS2AudioImprovement
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[PS2] Audio improvement
2019-02-22 01:48:43 +01:00
Francisco Javier Trujillo Mata
7ec160f860
Remove the specific audio thread
2019-02-22 00:01:36 +01:00
twinaphex
74a35d8be1
(GL2) Add GL1 fallback
2019-02-21 21:49:22 +01:00
Brad Parker
0cb6ed7b29
remove tabs
2019-02-21 15:38:18 -05:00
twinaphex
eba1c474b5
Fix MSVC 2010 port
2019-02-21 21:34:22 +01:00
twinaphex
a39bed3bb1
Silence warnings
2019-02-21 21:31:29 +01:00
natinusala
a98cb75549
libnx: disable mesa errors to improve perf
2019-02-21 20:58:23 +01:00
Brad Parker
99f4203abf
win32: implement screen orientation support
2019-02-21 14:37:24 -05:00
Twinaphex
e3a93ca96e
Merge pull request #8337 from fr500/master
...
fix #7670 by checking threaded video
2019-02-21 18:05:49 +01:00
radius
814db2c44e
fix #7670 by checking threaded video
2019-02-21 11:54:10 -05:00
twinaphex
e6d5f427fc
(D3D9) Add widgets function call
2019-02-21 17:09:08 +01:00
Brad Parker
f5f492845f
add setting for screen orientation, with initial android implementation
2019-02-21 00:31:55 -05:00
Francisco Javier Trujillo Mata
cf68058e67
Fix issues with the GSFont
2019-02-21 00:38:56 +01:00
Twinaphex
905f67810c
Merge pull request #8312 from bparker06/overlay
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gl: draw OSD on top of overlay
2019-02-18 10:38:55 +01:00
Brad Parker
3a431adf02
gl: draw OSD on top of overlay
2019-02-17 18:51:19 -05:00
Francisco Javier Trujillo Mata
b8e2216dd4
Improvement the use of the palette
2019-02-17 23:29:16 +01:00
natinusala
631f9e6b8e
font driver: expose line height
2019-02-17 16:54:24 +01:00
twinaphex
158a442036
Add further HAVE_OPENGL1 support
2019-02-17 10:42:16 +01:00
twinaphex
420f3a171b
(GL1) Update - add HAVE_OPENGL1 to MSVC 2005/2008/2010/2012
2019-02-16 21:26:01 +01:00
twinaphex
691462e3d6
Change INT32 to int32_t
2019-02-16 10:52:40 +01:00
Brad Parker
5e177c75a5
add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show
2019-02-15 15:59:00 -05:00
Themaister
3b9ad729fb
Vulkan: Fix color issues with RGBA8888 swapchains in readback.
2019-02-15 20:30:08 +01:00
twinaphex
8a1cab9b74
C89_BUILD buildfix
2019-02-14 07:13:47 +01:00
alphanu1
7d07130942
Update video_crt_switch.c
2019-02-13 15:33:10 +00:00
alphanu1
987264ab1b
Merge branch 'master' into master
2019-02-13 12:16:05 +00:00
twinaphex
eb1dc6624f
C89_BUILD buildfix
2019-02-13 02:03:12 +01:00
alphanu1
4ded3ad983
Update dispserv_x11.c
2019-02-12 22:41:46 +00:00
alphanu1
45a2b5d9b3
Update dispserv_x11.c
2019-02-12 22:06:50 +00:00
alphanu1
45dae75333
Update dispserv_x11.c
...
Update dispserv_x11.c
New backporch for super res
Update dispserv_x11.c
Update dispserv_x11.c
Update dispserv_x11.c
update backporch & menu naming
Update menu_setting.c
Update menu_setting.c
Update menu_setting.c
Update menu_setting.c
2019-02-12 22:03:28 +00:00
alphanu1
5cc89160e0
Merge branch 'master' into master
2019-02-12 21:24:22 +00:00
alphanu1
e11c910c39
Fix native naming after new additions
...
CRT dynamic width changes
Change menu detection width
Using alternative variables for CRT width and height
see output
Add files via upload
Add files via upload
Add files via upload
Add files via upload
Add files via upload
Add files via upload
Add files via upload
Add files via upload
Add files via upload
Add files via upload
Add files via upload
Update video_crt_switch.c
Update video_crt_switch.c
Update video_display_server.h
Update video_display_server.c
Update dispserv_win32.c
Update dispserv_x11.c
Update menu_cbs_ok.c
X centring on the fly
X centring on the fly
Update dispserv_x11.c
X centring on the fly
Update dispserv_win32.c
Fix dispserv_win32.c
Fix dispserv_win32.c
2019-02-12 21:23:13 +00:00
alphanu1
305a15f056
Change menu detection width
2019-02-12 16:10:48 +00:00
alphanu1
8259bc33ac
CRT dynamic width changes
2019-02-12 16:00:12 +00:00
alphanu1
b37c64742f
Dynamic width - function completed ( #119 )
2019-02-12 14:38:01 +00:00
alphanu1
c9c3c626e8
turn dynamic super res off on the fly
2019-02-12 11:23:53 +00:00
alphanu1
924fcc2834
Fix build warnings and cleanup
2019-02-12 10:26:17 +00:00
alphanu1
7aabf7f5e1
added static function and Clean up
2019-02-12 10:16:04 +00:00
alphanu1
a76c1f4c51
Removed CRT setting video driver build info
2019-02-12 10:10:35 +00:00
alphanu1
f7d2fbd212
fix for dynamic super resolutions
2019-02-12 10:04:41 +00:00
alphanu1
4dc6cf2fb4
incorporated center adjust for Linux
2019-02-12 09:46:22 +00:00
alphanu1
14b80cc3e1
incorporation of dynamic super res
...
Closer to native look super resolution. Used to prevent artefacts
2019-02-12 09:44:06 +00:00
twinaphex
49bade15ae
(video_driver.c) Cleanups
2019-02-12 06:22:50 +01:00
twinaphex
a51acb8377
Buildfix
2019-02-12 04:03:10 +01:00
orbea
0eff833334
Silence warning with --enable-python and 32-bit linux.
...
Thanks hhromic!
2019-02-11 17:08:07 -08:00
Brad Parker
0c790d89dc
gl1: use built-in pixel conversion routines
2019-02-11 19:02:36 -05:00
Brad Parker
42098e09ad
C89/vc2005 fix
2019-02-11 17:17:36 -05:00
Brad Parker
5a3a58c8a6
gl1: fix order of non-rgui menu drawing, add proper texture support
2019-02-11 12:05:31 -05:00
orbea
d3dcc548b2
qb: Allow falling back to a bundled wayland-protocols when not found.
2019-02-10 15:34:50 -08:00
twinaphex
5733ed9a29
Move these defines to cocoa_common.h
2019-02-10 02:11:22 +01:00
twinaphex
293eac3019
Update
2019-02-10 02:03:50 +01:00
twinaphex
62cef96118
Update cocoa_gl_ctx.m
2019-02-10 02:02:17 +01:00
twinaphex
794ab4ef68
Update cocoagl_set_mode
2019-02-10 01:59:08 +01:00
twinaphex
2c9b7c84df
Updates
2019-02-10 01:54:39 +01:00
twinaphex
a49d0a50b9
Move more functionaliy to cocoa_gl_shared.h
2019-02-10 01:44:46 +01:00
twinaphex
35ce4dcadc
Updates
2019-02-10 01:30:12 +01:00
twinaphex
74bddae86e
(CocoaGL) Move shared code to gl_shared file
2019-02-10 01:29:04 +01:00
twinaphex
b1c4bdf6f7
(Cocoa) Cleanups
2019-02-10 01:25:07 +01:00
Twinaphex
ed458cd89b
(OSX) Buildfix
2019-02-10 01:21:45 +01:00
twinaphex
20a94a5f37
(CocoaGL) Cleanups
2019-02-10 01:16:35 +01:00
twinaphex
d0e26c10aa
Move more code to cocoa_gl_shared.h
2019-02-10 01:11:07 +01:00
twinaphex
c363eb4397
Move more common functions over to cocoa_gl_shared.h
2019-02-10 00:58:05 +01:00
twinaphex
6f43b7974b
Add cocoa_gl_shared.h
2019-02-10 00:31:27 +01:00
Twinaphex
fa4e074552
Revert "(Cocoa) Have only one Cocoa GL context driver from now on"
...
This reverts commit 08bd58e0c4
.
2019-02-09 22:57:41 +01:00
Twinaphex
d85385ca8a
Revert "(OSX) Buildfix"
...
This reverts commit 13b8d63bc5
.
2019-02-09 22:57:28 +01:00
Twinaphex
13b8d63bc5
(OSX) Buildfix
2019-02-09 22:56:49 +01:00
twinaphex
08bd58e0c4
(Cocoa) Have only one Cocoa GL context driver from now on
2019-02-09 22:52:43 +01:00
twinaphex
a97fffccb8
Cleanup macro
2019-02-09 21:13:37 +01:00
twinaphex
1a8ad73c3f
(Cocoa) Unify both headers
2019-02-09 04:40:38 +01:00
twinaphex
0dc533d976
(dispserv_x11.c) Get rid of unused variable
2019-02-09 04:11:14 +01:00
twinaphex
eee2445c45
(GL) Buildfix for GL_DEBUG
2019-02-09 04:07:12 +01:00
Twinaphex
aac14a00a4
Merge pull request #8233 from orbea/sixel
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Fix warnings with --enable-sixel.
2019-02-09 00:27:11 +01:00
orbea
78dbe1cef1
Fix warnings with --enable-sixel.
2019-02-08 14:13:02 -08:00
Twinaphex
6b8f18676c
Merge pull request #8231 from bparker06/gl1_squash_merge
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OpenGL 1.1 video driver (gl1)
2019-02-08 22:48:18 +01:00
Brad Parker
8d8feec318
gl1: screenshot support
2019-02-08 16:31:34 -05:00