gl: draw OSD on top of overlay
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@ -2719,6 +2719,11 @@ static bool gl2_frame(void *data, const void *frame,
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#endif
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#endif
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#ifdef HAVE_OVERLAY
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if (gl->overlay_enable)
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gl2_render_overlay(gl, video_info);
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#endif
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if (!string_is_empty(msg))
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{
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if (video_info->msg_bgcolor_enable)
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@ -2726,11 +2731,6 @@ static bool gl2_frame(void *data, const void *frame,
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font_driver_render_msg(video_info, NULL, msg, NULL);
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}
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#ifdef HAVE_OVERLAY
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if (gl->overlay_enable)
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gl2_render_overlay(gl, video_info);
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#endif
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video_info->cb_update_window_title(
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video_info->context_data, video_info);
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