Commit Graph

9381 Commits

Author SHA1 Message Date
twinaphex c8227c95dd (shader_gl_core) get rid of ConfigDeleter 2020-01-22 11:35:00 +01:00
twinaphex b8cd37aef7 (shader_vulkan.cpp) Get rid of ConfigDeleter 2020-01-22 11:29:40 +01:00
twinaphex f853632260 Move framebuffer generate_mips function to vulkan_common.c 2020-01-22 10:52:20 +01:00
twinaphex e9c73bd9a6 (Vulkan) Move more C code to vulkan_common.c 2020-01-22 10:41:38 +01:00
twinaphex ef27a660a7 (shader vulkan) Cleanups - moving C code out of the C++ file 2020-01-22 10:11:42 +01:00
twinaphex 8a989b65ee Cleanup 2020-01-19 13:19:25 +01:00
twinaphex 826b2245ec WndProcCommon - small optimization 2020-01-19 12:17:26 +01:00
twinaphex f852209040 Silence some unused variable warnings on some targets 2020-01-19 06:04:37 +01:00
twinaphex 32c62a7fe1 Get rid of header include 2020-01-19 05:00:35 +01:00
twinaphex 51d6b467d6 (Win32) Buildfix 2020-01-19 04:56:12 +01:00
twinaphex c26c9483ec Cleanup WNDPROC functions 2020-01-18 11:34:50 +01:00
twinaphex a01e6652df Replace ZeroMemory with memset 2020-01-18 10:46:25 +01:00
twinaphex 57c00e7e26 Cleanup 2020-01-18 10:41:26 +01:00
twinaphex a67896ab2b Cleanup 2020-01-18 09:37:16 +01:00
twinaphex 142503d3b5 move win32_menu_loop and win32_browser to win32_common 2020-01-18 09:28:46 +01:00
orbea 8d6b70c22c Don't use uname -a. 2020-01-15 06:27:42 -08:00
twinaphex d48d4385d9 (Wayland) Silence warning 2020-01-15 08:48:13 +01:00
twinaphex 0923985516 (GL/WGL) This regression caused cores that required GL to fail
because it would try to erroneously load GLESv2.dll instead of
OpenGL32.dll
2020-01-09 19:26:53 +01:00
Michael Lelli dcb6bae868
fix null check in video_display_server 2020-01-07 09:36:32 -06:00
twinaphex 3d80838754 Fix display server crashing on some platforms 2020-01-07 11:35:32 +01:00
jovonna 376547044c fix null pointer deref in new dispserv_null code 2020-01-06 21:52:13 -05:00
twinaphex fa7859ad13 (Gfx drivers context) Cleanup EGL calls 2020-01-06 18:27:18 +01:00
twinaphex bbd1e6a6a5 Get rid of separate null midi driver file and display server file 2020-01-06 16:06:42 +01:00
twinaphex a986b71947 Remove separate audio / video null driver files 2020-01-06 15:22:21 +01:00
twinaphex f97e557194 (DRM/EGL) Buildfix 2020-01-06 00:33:28 +01:00
twinaphex 4380b73ca6 Add HAVE_DYNAMIC_EGL option 2020-01-05 19:14:47 +01:00
twinaphex 6e0971fc61 (EGL) Call EGL common calls 2020-01-04 19:58:57 +01:00
twinaphex d5cdfbb7ba Move all EGL functions to egl_common.c file 2020-01-04 19:22:02 +01:00
twinaphex 063986a4b3 (ANGLE) Angle gets separate EXE name 2020-01-04 19:05:23 +01:00
jovonna decd374c15 Initial port to dingux platform 2020-01-04 12:20:03 -05:00
twinaphex 1216c3ef6d (OSX/Metal) Buildfix 2020-01-04 17:44:33 +01:00
Francisco José García García f559e931cf Only use threads when the number > 1 2020-01-04 16:36:54 +01:00
twinaphex f92a507a9b Change function signature of font_driver_render_msg 2020-01-04 16:24:14 +01:00
twinaphex 3e1f56d57f Change function signature of win32_has_focus 2020-01-04 15:49:23 +01:00
twinaphex 91baea201a Change function signature of win32_show_cursor 2020-01-04 15:40:02 +01:00
twinaphex 53dbd69751 (EGL) Create egl_bind_api 2020-01-04 15:09:42 +01:00
twinaphex 6c97a7514c (Vulkan) turn superfluous functions in vulkan_common.c into macros
to avoid unnecessary function overhead
2020-01-03 20:20:59 +01:00
GH Cao 91ee8c8ee6 D3D11: Block 9_3 devices, implement gl failback 2020-01-03 09:44:24 +08:00
GH Cao a4e810795c D3D: Add get_metrics 2020-01-03 09:40:41 +08:00
GH Cao 090919490a UWP: Remove uwp_egl_create_surface
Because of 0e2265, this is not doing anything special anymore.
Remove it entirely and use common EGL surface creation instead.
2020-01-03 06:07:05 +08:00
jdgleaver 7ad4becedb (Vulkan) Fix font driver 'vulkan_get_message_width()' function 2019-12-29 14:44:07 +00:00
twinaphex 051342cc8b Rewrite win32_get_video_output 2019-12-20 07:15:03 +01:00
Hans-Kristian Arntzen 96723c6f70 Vulkan/Android: Workaround weird WSI return codes in landscape mode.
Android WSI wants you to use preTransform, and if it is not used
correctly, Android 10 will return VK_SUBOPTIMAL_KHR, and we would create
a new swapchain every frame.

This workaround just ignores this error, since it's not really an error.
A more "proper" fix is to use prerotate and modify the MVP matrices,
which might help certain devices with crummy display processors.
2019-12-17 19:08:20 +01:00
Themaister 15ffffa835 Android/Vulkan: Recreate swapchain on orientation change.
ANativeWindow getWidth/Height does not detect any changes when using
Vulkan, so use the old onContentRectChanged callback to get notified
when size changed. Use those values instead when figuring out how large
swapchain to create.

Tested trivially on Galaxy S9+ Exynos model.
2019-12-15 16:46:41 +01:00
Francisco José García García b4be7b0c74 (Vita) Several improvements to vita2d driver 2019-12-14 14:11:47 +01:00
twinaphex 1fd6d024eb More buildfixes for ANGLE 2019-12-07 07:24:20 +01:00
twinaphex c6b325e4d6 Add more headers 2019-12-07 07:17:21 +01:00
twinaphex df588ca422 (ANGLE) Move headers to gfx/include/ANGLE 2019-12-07 07:09:49 +01:00
twinaphex 17a161afa2 Add missing header 2019-12-07 07:04:26 +01:00
twinaphex 94f82ece4e Add more required headers 2019-12-07 07:01:11 +01:00
twinaphex 1aaf933a1a Add EGL headers 2019-12-07 06:55:16 +01:00
driver1998 105fadd668 [ANGLE] Add HAVE_ANGLE 2019-12-06 15:43:19 +08:00
driver1998 a8a4e60171 [ANGLE] Cleanup 2019-12-06 13:59:22 +08:00
driver1998 bfe167fae8 [UWP] Add ANGLE context 2019-12-06 13:24:18 +08:00
driver1998 7cbdd845ad [Win32] Add ANGLE context 2019-12-06 13:24:17 +08:00
driver1998 de203390be [Windows] Add ANGLE support 2019-12-06 13:24:17 +08:00
Twinaphex 002f2ab6e7
Merge pull request #9801 from cmitu/kms-video-mode-selection
KMSDRM: better detection for the current video mode
2019-12-05 23:39:02 +01:00
cmitu 3953659901 KMSDRM: better detection for the current video mode 2019-12-01 06:45:43 +00:00
Jean-André Santoni c0dfcd2adf
Fix Metal build 2019-11-30 12:49:52 +07:00
Jean-André Santoni ba2c870d95
Allow building using make on OSX 2019-11-30 12:37:58 +07:00
twinaphex 861379d8e3 Revert code in hopes iOS works again 2019-11-20 06:25:40 +01:00
Twinaphex d2d240ecf5 (iOS) Should fix iOS build problems 2019-11-20 02:58:17 +01:00
Twinaphex 81c020d300 Replace g_instance with CocoaView get 2019-11-20 02:24:03 +01:00
twinaphex e3506ed06b Move nsview_get_ptr to cocoa_common 2019-11-20 02:24:03 +01:00
Twinaphex 387e18b528 cocoagl_gfx_ctx_set_video_mode - go through [CocoaView get] here 2019-11-20 02:24:03 +01:00
twinaphex 964fcda79a Move glkitview_init to cocoa_common.m 2019-11-20 02:24:02 +01:00
twinaphex ed8e440b0d Revert "Move update_window_title to main thread - this should resolve some"
This reverts commit 442608981d.
2019-11-19 22:48:35 +01:00
twinaphex 442608981d Move update_window_title to main thread - this should resolve some
concurrency issues on OSX as well
2019-11-19 22:13:51 +01:00
Jean-André Santoni 8e028f4db3
Remove useless HAVE_COCOA_METAL ifdef 2019-11-19 14:50:21 +07:00
twinaphex 29ced2a72f Simplify cocoagl_gfx_ctx_get_video_size somewhat 2019-11-19 08:26:12 +01:00
Twinaphex c7ce2c7053 Fix Xcode issue 2019-11-19 05:54:01 +01:00
Jean-André Santoni d5a5380e6d
Fix building with make on OSX 2019-11-19 11:38:27 +07:00
Twinaphex 53d18cf95e
Merge pull request #9713 from Rinnegatamante/vitagl
Added gl1 video driver support to Vita build
2019-11-17 23:14:29 +01:00
Rémi 6c47f02bdf Fixing OpenGL shader rotation 2019-11-16 19:52:47 +01:00
Guo Yunhe 95dede9039
Fix comment in freetype.c 2019-11-15 10:18:05 +02:00
Twinaphex 724865a8fc
Update freetype.c 2019-11-15 00:53:17 +01:00
Guo Yunhe 52b3a4fe17 Correct Droid Sans Fallback font path 2019-11-14 18:01:46 +02:00
Rinnegatamante 2a77dc5600 Make code C89 compliant. 2019-11-13 21:44:59 +01:00
Rinnegatamante 616759ed8c [VITA] Implement check_window. 2019-11-13 11:19:51 +01:00
Rinnegatamante 637319c938 [VITA] Implement swap_interval in vita video driver context. 2019-11-13 09:57:03 +01:00
Rinnegatamante 96845f4a7e [VITA] Removing a no more used ifndef. 2019-11-13 00:45:48 +01:00
Rinnegatamante 2b20c8d350 [GL1] Fixed core frame renderer. 2019-11-12 19:46:37 +01:00
Rinnegatamante bed9847b48 [VITA] Hijacking wrong positioning for UI elements. 2019-11-12 19:06:18 +01:00
Rinnegatamante 66bdf711f4 [VITA] Back to GL_LUMINANCE_ALPHA usage. 2019-11-12 16:33:47 +01:00
Rinnegatamante f3ca57e6f0 [VITA] Add vita video driver context. 2019-11-12 16:33:36 +01:00
Rinnegatamante 6b7673f806 [VITA] Fixing gl1 video driver crashes. 2019-11-12 15:37:37 +01:00
Rinnegatamante 1533d618e5 [VITA] Allow usage of null context with gl1. 2019-11-12 13:50:14 +01:00
Rinnegatamante 6394342b9c [VITA] Add gl1 video driver support through vitaGL. 2019-11-12 11:54:00 +01:00
twinaphex a0486c3cd7 Revert "Simplify slang_process.cpp"
This reverts commit 25a417cdd7.
2019-11-12 01:34:03 +01:00
twinaphex 25a417cdd7 Simplify slang_process.cpp 2019-11-11 18:55:33 +01:00
alphanu1 a488876a6a
Added missing argument to function (#2) 2019-10-30 08:43:51 +00:00
alphanu1 9c0f4c737e
Fixes for RPI (#1)
New Raspberry Pi porch and aspect ratio generation. Added code to fix X offset for Raspberry Pi.
2019-10-30 08:34:02 +00:00
twinaphex f678a06b95 Remove xbox 360 fonts 2019-10-19 16:42:39 +02:00
Rinnegatamante 02c35441d6 Revert to old x context. 2019-10-16 18:29:17 +02:00
Francisco Javier Trujillo Mata fd75ae487e Disable the duplication FPS in PSP 2019-10-16 00:46:29 +02:00
Twinaphex 4ac264b1d0
Merge pull request #9591 from Rinnegatamante/videodrivers2
Graceful switching between videodrivers #2.
2019-10-15 22:49:17 +02:00
orbea 55d123d95a Fix build when SDL2 is not built against wayland.
Fixes https://github.com/libretro/RetroArch/issues/9583.
2019-10-15 09:10:18 -07:00
Rinnegatamante d1a74e1b96 Fix for crash on Linux. 2019-10-15 09:07:15 +02:00
twinaphex 89e9bdc413 Buildfix 2019-10-14 01:35:04 +02:00
twinaphex 4fbf823707 Enable HAVE_VIDEO_LAYOUT by default 2019-10-14 00:31:44 +02:00
Rinnegatamante 26b0bc771d Add vulkan context logging. 2019-10-13 17:47:08 +02:00
Twinaphex 7bed40d17b
Merge pull request #9547 from Rinnegatamante/videodrivers
Graceful switch between video drivers.
2019-10-12 14:21:33 +02:00
Twinaphex 2d769d4bfb
Merge pull request #9558 from justinweiss/ctr-gfx-fix-flickering-with-osd
Fix 3DS screen flickering when OSD is enabled
2019-10-06 03:39:23 +02:00
Justin Weiss 64dc3dde40 Fix 3DS screen flickering when OSD is enabled
On the 3DS, for some cores, the screen will flicker if OSD is enabled,
and sometimes when going in and out of the menu.

As far as I can tell, this happens when a frame is dup'd, and we send
0x0 as the frame to the gfx driver. When that happens, we still draw
the OSD, using a vertex shader to transform and render it at the right
size.

When the frame is 0x0, though, the vertex shader uniforms are never
_reset_ to redraw the previous frame, so it's drawn with different
params, and gets drawn the wrong size. It will draw as the correct
size when the correct vertex shader uniforms are set, and the
incorrect size when the incorrect uniforms are set, causing
flickering.

At least, that's what I think is happening. Forcing the vertex shader
to be set regardless of whether the frame data is set fixes it, at
least during some light testing with PCSX.
2019-10-05 14:21:42 -07:00
twinaphex 7969221919 Remove two unused variables 2019-10-05 19:08:57 +02:00
twinaphex 7175c3ec22 FIx another 'may be used uninitialized' warning 2019-10-05 18:43:25 +02:00
twinaphex 221df13250 Cleanups/warning fixes - compilation fix for OSX PPC 2019-10-05 18:38:17 +02:00
Twinaphex 6467d24070
Merge pull request #9548 from fjtrujy/ps2MemoryLeaks
[PS2] Fix memory leaks in Font and GFX Driver
2019-10-04 17:07:35 +02:00
twinaphex eed44eea9c Cache this string too 2019-10-04 14:27:09 +02:00
twinaphex 1788042c9e (Android) dpi_get_density - cache one variable to avoid excessive
system_property_get querying
2019-10-04 14:22:10 +02:00
Francisco Javier Trujillo Mata c48ccdb1fc Fix memory leak in the PS2 GFX and PS2 Font 2019-10-03 23:41:56 +02:00
Rinnegatamante 453781af9c Graceful switch between video drivers. 2019-10-03 17:45:59 +02:00
twinaphex 547f8968aa (GL1) Buildfix + cleanups 2019-10-01 03:14:18 +02:00
GH Cao 27d2877106 gl1: take care of const 2019-10-01 06:51:29 +08:00
GH Cao 897488862e gl1: adapt C89 2019-10-01 06:24:06 +08:00
driver1998 0212567d75 Support GLDirect (D3D9 to OGL1.1 wrapper) in gl1 driver 2019-10-01 06:02:30 +08:00
jdgleaver 3057c31798 (Menu Input) Add mouse/touchscreen gesture support + full gesture support for XMB 2019-09-30 16:55:41 +01:00
Tor Arne Vestbø b5cf9b639e metal: Improve shader debugging
Having the path to each shader is helpful when debugging the
rendering pipeline. The render command encoder label is limited
to just the filename of the shader, as the graphics debugging
UI in Xcode doesn't handle long names very well.

We don't encode the pass number into the string as the shaders
can be organized in a graph, not just a linked list, so an
indexed order can be misrepresenting the flow.
2019-09-25 22:36:40 +02:00
Tor Arne Vestbø 91caf28bfc metal: Add some missing debug labels and groups 2019-09-25 22:36:40 +02:00
twinaphex b94b9e2adb Go back to plain strlcpy/strlcat - probably best to look at
opportunities to reduce these calls vs. replacing them with
unsafe macros
2019-09-23 00:19:01 +02:00
twinaphex f33264f7a6 (X11) XStoreName is a useless wrapper function around XChangeProperty 2019-09-22 13:00:44 +02:00
twinaphex c5b3428408 Add sdl2_common.c/.h 2019-09-22 12:40:40 +02:00
twinaphex efdc07ab10 (Wayland) update_title function - simplify this function a bit 2019-09-22 12:14:49 +02:00
Twinaphex 2414224df8 (Cocoa) It's only necessary to set the display server userdata for
set_video_mode
2019-09-22 11:29:58 +02:00
Twinaphex 511f43d5cf Move it to cocoa_gl_ctx.m 2019-09-22 11:26:06 +02:00
Twinaphex 83f1b28f98 Revert "(Cocoa) Move nsview_get_ptr and nsview_set_ptr to cocoa_gl_ctx.m"
This reverts commit 4f564360e7.
2019-09-22 10:54:01 +02:00
twinaphex 4f564360e7 (Cocoa) Move nsview_get_ptr and nsview_set_ptr to cocoa_gl_ctx.m 2019-09-22 10:48:23 +02:00
Twinaphex 23bb1414ff (Metal) Buildfix 2019-09-22 10:30:59 +02:00
twinaphex ad1fb29092 (Metal) Refactor 2019-09-22 10:28:51 +02:00
Twinaphex 6a9feb7978 (OSX) Refactor this so that we always set the userdata
pointer so we can use the new set_title codepaths - will
have to check how to reduce the overhead in nsview_get_ptr
later
2019-09-22 10:19:03 +02:00
Twinaphex 69a38f9b9f (Cocoa) Pass direct pointer to UI companion driver window title function 2019-09-22 07:41:56 +02:00
twinaphex c7fd375120 Create video_driver_display_userdata_{set/get} 2019-09-22 07:35:05 +02:00
twinaphex 03bddff8e6 Cleanups of update_window_title functions 2019-09-22 03:05:06 +02:00
twinaphex 302e2fdc53 Move show memory details outside of the video context driver and
into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
twinaphex 3b057d9605 Start using STRLCAT_CONST_INCR and STRLCPY_CONST 2019-09-20 23:33:17 +02:00
twinaphex db624a7c99 Start cleaning up the rather messy manual assignment 2019-09-20 02:03:26 +02:00
twinaphex ab515daa0c Try to get rid of file_path_str 2019-09-18 18:12:57 +02:00
twinaphex c186747edc (video_shader_parse) avoid some more snprintfs 2019-09-18 09:11:32 +02:00
twinaphex 3fbeb0617b (glslang_util_cxx.cpp) Get rid of this strlcpy too 2019-09-18 08:03:49 +02:00
twinaphex 306d7f6f8a glsl_find_uniforms_frame - get rid of the remaining strlcats 2019-09-18 07:53:59 +02:00
twinaphex ab60005cdc (GLSL) Avoid snprintf, prefer strlcpy/strlcat where possible 2019-09-18 07:32:06 +02:00
twinaphex b28c405377 Backport and rebase initial FPGA port that was done in 2017 (port
done for Z-Turn board) - has some outstanding issues such as
very slow framebuffer software rendering output that needs to
be overcome before this becomes usable - community help needed
2019-09-17 08:16:50 +02:00
twinaphex 861262ef3a (network gfx) Cleanup 2019-09-17 05:04:57 +02:00
Brad Parker c7c7d0988e initial network video driver, sends raw frames over TCP 2019-09-17 04:18:44 +02:00
jdgleaver 3a680df733 (glcore) Ensure correct scaling of menu texture (RGUI) 2019-09-03 12:52:26 +01:00
Tor Arne Vestbø af75ddd04a metal: Draw video stats on top of overlay 2019-09-02 20:02:16 +02:00
Tor Arne Vestbø 204407b64a metal: Set up correct viewport before rendering overlay 2019-09-02 18:02:30 +02:00
Tor Arne Vestbø 48d28aa734 metal: Split menu drawing out from core drawing 2019-09-02 18:02:30 +02:00
Tor Arne Vestbø e6227f9898 Use correct uniforms when blitting menu frame with Metal
Fixes broken rgui with the Metal video driver.
2019-09-02 13:01:42 +02:00
Tor Arne Vestbø a7723ba13f Explicitly invalidate atlas buffer when rendering text with Metal
Fixes #9016
2019-09-01 18:46:26 +02:00
Brad Parker 4e9cd6ff3e win32: set menubar language to same as config 2019-08-29 16:36:09 -04:00
twinaphex 2609747243 MSVC buildfix 2019-08-29 20:20:35 +02:00
twinaphex 718d65d95d Take this out - too unsafe - fixes D3D12 driver 2019-08-29 12:30:56 +02:00
twinaphex cb8107a154 remove video_context_driver_init_image_buffer 2019-08-29 11:26:28 +02:00
twinaphex ca5e51f116 Remove video_context_driver_make_current 2019-08-29 11:13:17 +02:00
twinaphex 029f1c403e Turn function static 2019-08-29 10:16:26 +02:00
twinaphex 967aae04c8 Cleanups 2019-08-29 09:55:27 +02:00
twinaphex 9a49da10e5 (WndProcCommon) Put this back in 2019-08-29 09:31:08 +02:00
twinaphex df4f2a67e3 (Win32) Simplify WndProcCommon 2019-08-29 02:26:32 +02:00
twinaphex 5ca165379c Cleanups 2019-08-29 01:45:44 +02:00
twinaphex 04f9b81fed Cut down on some unnecessary wrapper functions 2019-08-29 00:02:50 +02:00
twinaphex 3a7515c82f Cut down on code duplication 2019-08-28 23:58:15 +02:00
twinaphex 01cb2b8d44 Cleanup 2019-08-28 23:55:57 +02:00
twinaphex d406fee72e Remove video_context_driver_suppress_screensaver 2019-08-28 22:52:41 +02:00
twinaphex c50cc7b010 Remove video_context_driver_show_mouse 2019-08-28 21:36:58 +02:00
twinaphex aeedeb14a9 (Vita) Vita has no video context driver set, so this can go 2019-08-28 21:30:17 +02:00
twinaphex fa3b927ece Get rid of video_context_driver_get_proc_address 2019-08-28 21:26:43 +02:00
twinaphex 88720b540e Get rid of video_context_driver_swap_interval 2019-08-28 21:12:51 +02:00
Sunderland93 8345f08f64 [Wayland] Remove deprecated wl_shell interface 2019-08-28 12:26:51 +04:00
twinaphex a623a611f1 (Wayland) Untested - apply the same for Wayland 2019-08-24 20:51:12 +02:00
twinaphex aa428e4a82 (X11) Better resizing of menu when window is resized 2019-08-24 20:50:06 +02:00
Twinaphex 6d0875e975 (OSX) Use new menu rescaling when resizing window 2019-08-24 20:36:06 +02:00
twinaphex 8780541de9 (Win32) Add deferred menu context reset - menu should properly rescale now
when we do a Win32 window resize
2019-08-24 20:03:09 +02:00
twinaphex 86410cc3b0 (CoreText) Buildfix 2019-08-24 16:57:23 +02:00
jdgleaver f85c0737e4 (3DS) Build fix 2019-08-24 14:37:45 +01:00
twinaphex 02dccb0396 (OSX) Buildfix for C89_BUILD 2019-08-24 08:51:33 +02:00
twinaphex b9d7be372f (CoreText) Check first if path is valid 2019-08-24 03:35:23 +02:00
Twinaphex 714e3ddc2a (SBT font driver) Check first if font files exist before
we try to open them
2019-08-24 03:30:32 +02:00
twinaphex 0dc73f2c8e Prevent calling FT_New_Face if path is not valid 2019-08-24 03:25:46 +02:00
LazyBumHorse a882901e39 save unmodified auto-shaders as a reference instead of a copy, see:
- implement #reference directive for auto-shaders
 - replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
 - apply saved presets automatically for console menus
 - move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
 - refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
twinaphex d52c573e13 Merge slang_preprocess.cpp into slang_process.cpp 2019-08-18 18:55:22 +02:00
twinaphex 0905c8d2ed (shader_gl_core.cpp) Simplify some code 2019-08-18 18:32:01 +02:00
twinaphex d48b5b78f8 Cleanups 2019-08-18 18:05:26 +02:00
twinaphex aaeff6c888 Move C code over to glslang_util.c 2019-08-18 18:01:21 +02:00
twinaphex 3aa1a03a08 glslang_util cleanups 2019-08-18 14:40:26 +02:00
LazyBumHorse 719555bae1 Overhaul shader loading logic, add --set-shader CLI option 2019-08-17 15:20:51 +02:00
Twinaphex 3bc5c15526
Merge pull request #9309 from LazyBumHorse/fix_vulkan_gpu_list
fix handling of vulkan_gpu_list
2019-08-15 18:17:56 +02:00
LazyBumHorse 3c6a46d95d fix handling of vulkan_gpu_list (use after free, not always being initialized) 2019-08-15 17:52:24 +02:00
twinaphex 6c671faed6 Start preparing for menu_widgets_ready to be moved to retroarch.c 2019-08-15 14:20:51 +02:00
LazyBumHorse f51e50a423 fix logging on Windows sometimes not being null-terminated 2019-08-15 13:39:19 +02:00
twinaphex 980be6dba3 (GL2) Cleanups 2019-08-14 16:40:47 +02:00
Twinaphex accae545b0
Merge pull request #9279 from LazyBumHorse/fix_glhigh
workaround for glcore crash with Mesa
2019-08-13 22:00:28 +02:00
Themaister f957bf0d16 Validate non-causal filter chain for texture inputs.
We only validated for UBO inputs apparently.
2019-08-13 13:57:20 +02:00
twinaphex 3585d56067 (Vita2D) video_driver_get_size was used for no reason here 2019-08-13 12:34:34 +02:00
twinaphex dc3711b35f (GX2) video_driver_get_size was used for no reason here 2019-08-13 12:33:09 +02:00
twinaphex d43b26348b (Vulkan) Don't use video_driver_get_size 2019-08-13 12:28:16 +02:00
twinaphex e43c55bef3 (GLCore) Don't use video_driver_get_size 2019-08-13 12:23:02 +02:00
twinaphex c3d624267b (GL) Start avoiding usage of video_driver_get_size
from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex 558e50b5a0 Get rid of unused code libdbgfont 2019-08-13 11:42:46 +02:00
LazyBumHorse 907bea6abb destroy leaked context 2019-08-12 23:05:44 +02:00
twinaphex 4a09f66c7b (GL drivers) Cleanups 2019-08-12 22:04:27 +02:00
LazyBumHorse 010df00d74 workaround for Mesa crash when trying unsupported OpenGL versions
also fixes attribs sometimes being garbled
2019-08-12 21:08:22 +02:00
twinaphex ed6f682754 Make code more similar to gl2 video driver 2019-08-12 21:07:12 +02:00
twinaphex fdd45f1f6b (glcore) memset is unnecessary 2019-08-12 20:55:46 +02:00
twinaphex 2a631bd031 (glcore) Turn this into macro 2019-08-12 20:52:33 +02:00
twinaphex 69a195fc5c Cleanups 2019-08-12 19:35:36 +02:00
twinaphex 3ae447420e Cleanups 2019-08-12 19:33:50 +02:00
jdgleaver 5ac152a5f3 (glslang_util) Remove C++ 'isms' (where possible) 2019-08-12 13:10:50 +01:00
twinaphex a45c9b6eb4 Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
Twinaphex a88b357817
Merge pull request #9250 from bparker06/gl_highest
opengl: loop through highest available versions to find a working one
2019-08-09 17:09:13 +02:00
twinaphex ecbd58d3af Small cleanup 2019-08-08 17:04:45 +02:00
twinaphex faa55b4dff glslang_read_shader_file - potential leak here 2019-08-08 16:55:39 +02:00
twinaphex b282125107 Revert "Refactor code for glslang shader presets - buffer entire file"
This reverts commit 0fee6a9ef4.
2019-08-08 16:36:34 +02:00
twinaphex 83c113cb59 Cleanups 2019-08-08 14:57:28 +02:00
twinaphex 211e664e5d (GX2) Cleanups 2019-08-08 14:54:21 +02:00
twinaphex 0fee6a9ef4 Refactor code for glslang shader presets - buffer entire file
into memory before passing it on
2019-08-08 04:55:22 +02:00
Brad Parker db53e54b15 cleanup 2019-08-07 14:46:47 -04:00
Brad Parker b97069aa6d opengl: remove unnecessary second check for requested version at the end, add ES1/2 version checks when built with ES3, add 3.1/3.0 version checks 2019-08-07 12:24:24 -04:00
jdgleaver bcfc5db7d8 (video_shader_parse) Optimise parsing of (non-slang) shader parameters 2019-08-07 17:19:18 +01:00
Brad Parker 7b96ee1a31 windows buildfix 2019-08-06 22:01:49 -04:00
Brad Parker 1c1db0a7de opengl: add missing 4.x versions to try, fail early if requestion version does not work 2019-08-06 17:53:15 -04:00
Brad Parker 7479245875 opengl: loop through highest available versions to find a working one, only do hwapi check on glx/wgl for now 2019-08-05 10:46:17 -04:00
Brad Parker cb2be97e7d fix unused warning, add extra info to cdrom print 2019-07-31 17:51:58 -04:00
twinaphex 65b4c2595e Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
twinaphex 81d276fa11 (D3D9 HLSL) Fix two warnings with cxx_BUILD 2019-07-26 17:29:53 +02:00
twinaphex 453cc3dcbd (video context driver) has_Windowed can be degraded to a simple
boolean variable
2019-07-26 06:23:20 +02:00
twinaphex dfc85f5908 Simplify win32_has_process 2019-07-26 06:10:02 +02:00
LazyBumHorse 5e0aba0589 Revert "(UWP) UWP cannot deal with relative paths, turn them into absolute"
This reverts commit 8b0f083a4e.
2019-07-25 14:31:18 +02:00
Twinaphex 52ef1af14e
Merge pull request #9137 from LazyBumHorse/realpath
replace realpath() by custom code which does not resolve symlinks
2019-07-24 22:20:38 +02:00
orbea 779fbabc79 Fix CXX_BUILD=1 with libsixel. 2019-07-22 14:24:40 -07:00
Roman Fomin e01095a51b Fix maintaining aspect ratio 2019-07-23 01:33:43 +07:00
LazyBumHorse 6285c05948 add resolve_symlinks parameter to path_resolve_realpath() and cleanup playlist_resolve_path() 2019-07-22 13:44:35 +02:00
Twinaphex 1661f86ec0
Merge pull request #9154 from LazyBumHorse/shader_paths
simplify video_shader_read_conf_preset() calls
2019-07-22 01:21:47 +02:00
orbea e13ec54dc6 Fix --disable-overlay. 2019-07-21 10:26:42 -07:00
LazyBumHorse f8b92770d4 simplify video_shader_read_conf_preset() calls 2019-07-21 18:15:28 +02:00
twinaphex b33eb9bacf Cleanups 2019-07-21 12:13:04 +02:00
Twinaphex 6704a66a57
Merge pull request #9144 from yoshisuga/macos_fix_shader_ref
macos: fix call to video_shader_read_conf_preset
2019-07-21 00:36:14 +02:00
twinaphex b6b22a9a32 More shader refactors - make sure we can compile entirely
without shader support if HAVE_CG, HAVE_GLSL, HAVE_SLANG
and HAVE_HLSL are all not defined
2019-07-21 00:34:07 +02:00
Yoshi Sugawara f292a5b9cb macos: fix call to video_shader_read_conf_preset 2019-07-20 12:08:37 -10:00
Twinaphex 388c4857d3
Merge pull request #9140 from LazyBumHorse/shader_paths
much improved handling of relative shader paths
2019-07-20 21:54:58 +02:00
twinaphex 14dfb91a60 Buildfix for C89 2019-07-20 21:33:09 +02:00
LazyBumHorse 2245af23e9 much improved handling of relative shader paths
- save texture paths in relative format as well
 - always write portable relative paths on Windows using '/' instead of '\'
 - remove an ancient piece of code that could sometimes fail loading relative paths
 - fix absolute path handling between different drives for Windows
 - integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
twinaphex a0060182e3 Add more ifdefs covering HAVE_THREADS and HAVE_AUDIOMIXER 2019-07-20 16:09:39 +02:00
twinaphex d905986a52 Rename functions - change rarch_ prefix to retroarch_ 2019-07-20 12:43:43 +02:00
twinaphex ac47f54a8e (Win32) Not sure why menubar was disabled when threaded video is
enabled, going to assume enabling it is thread-safe
2019-07-20 11:45:28 +02:00
twinaphex c4c7a1b8cc (Vulkan) Dehardcode application name 2019-07-19 20:12:12 +02:00
twinaphex b747bb22f4 Properly dehardcode program name now 2019-07-19 20:08:45 +02:00
twinaphex b04e057b5d Revert "(Win32/Vulkan) Dehardcode more program name strings"
This reverts commit 5cefcb8327.
2019-07-19 19:39:43 +02:00
twinaphex 5cefcb8327 (Win32/Vulkan) Dehardcode more program name strings 2019-07-19 19:27:24 +02:00
Twinaphex db6a4f8368 (UI Companion) Get rid of unused iterate function callback 2019-07-19 13:59:07 +02:00
twinaphex 4c69dad0ce Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex 44efbd47c2 Prevent null pointer dereference 2019-07-18 21:00:35 +02:00
twinaphex da29fd61bb (shader_vulkan.cpp) Fix another 'declaration hides parameter' warning 2019-07-18 19:25:25 +02:00
twinaphex b2946f4f1e egl_swap_buffers - be safer 2019-07-18 18:54:26 +02:00
twinaphex 18e67c12c7 (GLSL) Set prg ID to 0 after running glDeleteProgram 2019-07-18 18:31:37 +02:00
twinaphex 0cdfd4c542 Use config_file_new_from_path_to_string entirely 2019-07-18 16:15:02 +02:00
twinaphex c0787accc3 Use config_file_new_from_path_to_string 2019-07-18 12:13:09 +02:00
twinaphex 41a2fabb4e Create config_file_new_from_path_to_string 2019-07-18 12:03:50 +02:00
LazyBumHorse 208d23b39d fix hanging window under Windows 7 with threaded video 2019-07-17 23:27:43 +02:00
Twinaphex 5dca2234cd
Merge pull request #9094 from alphanu1/master
Updates Porches and Super width
2019-07-13 07:47:14 +02:00
twinaphex b7a85d392f Silence warnings 2019-07-12 16:31:16 +02:00
twinaphex 27a65714f2 Remove some globals 2019-07-12 00:21:31 +02:00
alphanu1 df301bcbe7 Updates Porches and Super width
Updates Porches and Super width Calculation
2019-07-11 20:50:33 +01:00
twinaphex bddfca940e Add HAVE_GDI switch 2019-07-11 13:18:38 +02:00
twinaphex e02ff9c40c (Win32) Reimplement PeekMessage implementation - this should be at the
start of the while loop
2019-07-11 03:49:33 +02:00
twinaphex a867e3916e (D3D9) Silence warning when neither HAVE_MENU or HAVE_OVERLAY
is defined
2019-07-11 01:10:00 +02:00
twinaphex dc40a2ab66 (Travis) Another Travis buildfix 2019-07-11 01:03:35 +02:00
twinaphex d06ce4df13 Buildfix for Travis 2019-07-10 23:56:47 +02:00
twinaphex 278063d157 (CocoaGL) Silence warning when building without HAVE_VULKAN 2019-07-10 05:48:26 +02:00
twinaphex 1d6bae7b35 (Linux) fix --disable-overlay 2019-07-10 05:43:05 +02:00
twinaphex 09f5d2c95d Fix compilation when configuring with --disable-overlay 2019-07-10 05:39:50 +02:00
twinaphex f0f5c32b51 Remove state tracker - legacy code - we can revisit this later
and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
jdgleaver 22e7252823 Normal2x/Scanline2x video filters: Fix misaligned address error 2019-07-05 10:52:56 +01:00
twinaphex 3cfa3ff1d8 Cleanups 2019-07-04 22:05:38 +02:00
twinaphex 6c2f65c585 Fix code analysis warnings 2019-07-04 21:54:51 +02:00
LazyBumHorse f5497a4249 fix some bugs found through Clang Static Analyzer:
- task_content.c, load_content_from_compressed_archive: fix use after free
 - platform_win32/uwp: fix frontend_..._get_powerstate never returning FRONTEND_POWERSTATE_NONE
 - platform_win32/uwp: fix whitespace
 - cheevos.c: fix potential use after free in a loop, just to be save
2019-07-04 21:15:19 +02:00
Dwedit 81b6703912 Fix wrong reference count for D3D12 adapters (crash at close due to a destroyed adapter being released again) 2019-07-03 15:35:06 -05:00
Dwedit 10343d51b9 Small fixes for D3D12: Do not return false when enumerating, and add a null check for the Fence object 2019-07-02 19:46:02 -05:00
Twinaphex dac33fca83
Merge pull request #9031 from stoofin/libvulkan1
Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-29 14:39:04 +02:00
Twinaphex 5d56302a31
Merge pull request #9033 from yoshisuga/ios_remove_pause_indicator
iOS: remove pause indicator
2019-06-29 12:12:32 +02:00
CatGreen90 550ea0f143 Update android_ctx.c (#9032) 2019-06-27 19:37:21 -05:00
stoofin 1b57cf6112 Fall back to libvulkan.so.1 if libvulkan.so isn't present 2019-06-27 14:08:14 -07:00
LazyBumHorse c4530eb3f4 d3d9: add Cg/HLSL shader runtime check depending on the used renderchain 2019-06-25 10:57:46 +02:00
LazyBumHorse 17ec59ff21 enable Cg shader flag for d3d9 2019-06-24 23:41:05 +02:00
Twinaphex f23497fd80
Merge pull request #9014 from LazyBumHorse/fix_d3d9
fix d3d9 not rendering xmb and temporarily disable widgets due to segfault
2019-06-24 16:07:03 +02:00
LazyBumHorse 1f69f3960a fix d3d9 not rendering xmb and temporarily disable widgets due to segfault 2019-06-24 15:42:55 +02:00
twinaphex 405d3fec67 (CXX_BUILD) Silence warning 2019-06-24 15:09:56 +02:00
Hans-Kristian Arntzen 135ff5e7a5 Fixup resource remapping in MSL/HLSL.
Seemed rather sketchy, but this must be tested a bit.
2019-06-24 14:25:04 +02:00
Hans-Kristian Arntzen 50ea084385 Update SPIRV-Cross. 2019-06-24 13:42:46 +02:00
Twinaphex 596b375da5
Merge pull request #9001 from LazyBumHorse/metal_cocoa_flags
fix shader flags for metal
2019-06-22 14:53:18 +02:00
LazyBumHorse b8258a711a workaround for metal not being able to poll shader flags during init 2019-06-22 14:22:34 +02:00
Twinaphex 98c1f04635
Merge pull request #8998 from LazyBumHorse/fix_gl_set_shader
fix black screen in gl if video shaders were switched from on to off in the shader menu
2019-06-22 13:18:25 +02:00
LazyBumHorse b5199d7921 fix black screen in Metal 2019-06-22 11:07:08 +02:00
LazyBumHorse e5421940be fix gl's and d3d9's set_shader not returning to stock if path is NULL 2019-06-21 14:10:55 +02:00
twinaphex 6b9238198b Cleanups 2019-06-21 04:47:51 +02:00
twinaphex 761636a540 (Wiiu) add forward declaration 2019-06-20 21:10:07 +02:00
twinaphex 3a9a8d8d70 (WiiU) Buildfix 2019-06-20 08:38:40 +02:00
twinaphex 48eeb15d2c Silence warnings 2019-06-20 01:16:05 +02:00
Twinaphex c523acbfe7
Merge pull request #8989 from LazyBumHorse/fake_context
temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-20 00:37:53 +02:00
twinaphex 71e86bcc9c (GLSL) Put this around HAVE_GLSL ifdefs 2019-06-19 22:34:05 +02:00