Commit Graph

9381 Commits

Author SHA1 Message Date
twinaphex 561012c3ba (gfx_widgets) Set all values to initial state 2020-02-17 20:49:56 +01:00
twinaphex 10d09eaed3 gfx_widgets_init - move content of error path to retroarch.c 2020-02-17 16:42:17 +01:00
twinaphex 4d148ff078 Roll gfx_widgets_context_destroy into gfx_widgets_free 2020-02-17 16:35:19 +01:00
twinaphex 166c0c2311 Cleanups 2020-02-17 16:07:37 +01:00
jdgleaver e497b8f534 gfx_display.h/c: Fix line endings 2020-02-17 12:01:14 +00:00
twinaphex cec672a71d Buildfix 2020-02-17 12:27:08 +01:00
twinaphex a0f3010159 Cleanup 2020-02-17 03:59:12 +01:00
twinaphex 6e880ef686 osk_dark no longer a global 2020-02-17 02:31:14 +01:00
twinaphex 8980d92efa Cleanup 2020-02-17 02:08:40 +01:00
twinaphex 43561dc389 (Xvideo) Buildfix 2020-02-17 01:54:25 +01:00
twinaphex b00bf17153 Move menu_widgets to gfx/ and call it gfx_widgets 2020-02-17 01:54:07 +01:00
twinaphex b229f267e4 Rename menu_widgets to gfx_widgets 2020-02-17 01:43:40 +01:00
twinaphex 6b82089d6c Move menu_display code to gfx_display 2020-02-17 00:42:49 +01:00
twinaphex ec302bc4fc video_set_nonblock_state - remove settings dependency 2020-02-16 22:26:07 +01:00
twinaphex 47af95469a (font_driver.c) Remove configuration.h dependency 2020-02-16 21:59:03 +01:00
twinaphex 7bf5da8de4 (gfx_animation.c) Remove remaining menu namespace conventions 2020-02-16 18:24:45 +01:00
twinaphex 808a54e217 Cleanups 2020-02-16 17:40:06 +01:00
twinaphex bb2251a7b2 (display server) Cleanup 2020-02-16 17:34:26 +01:00
twinaphex 2f525187a1 (gfx_display.c) Get rid of more header includes 2020-02-16 17:18:13 +01:00
twinaphex f74225721d menu_thumbnail and menu_thumbnail_path now decoupled from menu
system
2020-02-16 16:38:17 +01:00
twinaphex 9a6ab81739 MOve gfx_display and gfx_animation to gfx/ 2020-02-16 15:26:58 +01:00
twinaphex c71469c715 Rename menu_display to gfx_display 2020-02-16 15:10:07 +01:00
twinaphex 2d946d0d95 (PS2 gfx) Cleanups 2020-02-14 13:06:56 +01:00
twinaphex cb0c145e3d Cleanups 2020-02-14 12:55:36 +01:00
twinaphex e47b7526bc (gfx) Cleanups 2020-02-13 23:24:51 +01:00
twinaphex 7090de541a - Merge runahead/mylist.c into retroarch.c
- General cleanups
2020-02-13 17:26:11 +01:00
Twinaphex a97557f2e4
Merge pull request #10111 from jdgleaver/ozone-scaling
(Ozone) Add DPI-based scaling
2020-02-13 14:16:34 +01:00
twinaphex 2e0f921ded Cleanups 2020-02-13 02:18:38 +01:00
twinaphex 1105d1019d Reduce some configuration dependencies 2020-02-12 16:13:28 +01:00
twinaphex d918c1791a Get rid of some configuration.h dependencies 2020-02-12 16:09:30 +01:00
jdgleaver b1773cc73b (Switch) Report correct (approximate) DPI in 'docked' mode 2020-02-12 14:25:49 +00:00
twinaphex 880391d0c5 (libnx) Try to silence warnings 2020-02-10 12:36:11 +01:00
orbea baf7013941 Silence warning with clang-9.0.1.
gfx/drivers_shader/shader_vulkan.cpp:2372:4: warning: field 'device' will be initialized after field 'size' [-Wreorder]
   device(device),
   ^
1 warning generated.
2020-02-01 16:52:00 -08:00
twinaphex d89fb0e7c4 (shader_slang.cpp) Simplify usage of functions that are only
ever used as C-strings
2020-02-01 07:04:27 +01:00
twinaphex 64c515bac4 Turn while (true) into for (;;) for easier MSVC backwards compatibility 2020-02-01 04:15:22 +01:00
twinaphex 35b8c4cb05 Cleanup 2020-02-01 02:02:50 +01:00
twinaphex f0e889b552 Change prototype of video_driver_set_size 2020-01-31 15:06:50 +01:00
twinaphex 982e35db45 Use strlcat instead of strcat 2020-01-30 22:20:18 +01:00
twinaphex 74cd84399f Cleanups - Replace '== NULL' 2020-01-30 16:47:33 +01:00
twinaphex a034909ae9 Cleanups 2020-01-30 16:35:59 +01:00
trioan 0e20be17cc
fix vulkan_framebuffer_generate_mips (msvc2017)
{0} initializer
2020-01-25 21:14:28 -05:00
twinaphex 9ddd8417c8 Replace some more auto variables 2020-01-23 04:49:51 +01:00
twinaphex a4564b8939 Move C oriented code from slang_reflection.cpp to glslang_util.c 2020-01-22 19:36:49 +01:00
twinaphex ff9701685f Remove some auto variables 2020-01-22 19:07:10 +01:00
twinaphex 6d0286efbd Turn video_shader_parse_type into macro 2020-01-22 14:30:55 +01:00
twinaphex 920e89a506 Move pass set texture to vulkan_common.c 2020-01-22 14:27:24 +01:00
twinaphex 8f1aa8c2c3 (shader_gl_core.cpp) Cleanups 2020-01-22 13:52:14 +01:00
twinaphex 376ad6d61d move more C functions over to gl_core.c 2020-01-22 13:12:00 +01:00
twinaphex 90874b434e (shader_vulkan.cpp) Move more C code to vulkan_common.c 2020-01-22 12:09:08 +01:00
twinaphex bcf8ff3d0a (shader_gl_core) Get rid of ConfigDeleter - move C code to gl_core.c 2020-01-22 11:57:06 +01:00
twinaphex c8227c95dd (shader_gl_core) get rid of ConfigDeleter 2020-01-22 11:35:00 +01:00
twinaphex b8cd37aef7 (shader_vulkan.cpp) Get rid of ConfigDeleter 2020-01-22 11:29:40 +01:00
twinaphex f853632260 Move framebuffer generate_mips function to vulkan_common.c 2020-01-22 10:52:20 +01:00
twinaphex e9c73bd9a6 (Vulkan) Move more C code to vulkan_common.c 2020-01-22 10:41:38 +01:00
twinaphex ef27a660a7 (shader vulkan) Cleanups - moving C code out of the C++ file 2020-01-22 10:11:42 +01:00
twinaphex 8a989b65ee Cleanup 2020-01-19 13:19:25 +01:00
twinaphex 826b2245ec WndProcCommon - small optimization 2020-01-19 12:17:26 +01:00
twinaphex f852209040 Silence some unused variable warnings on some targets 2020-01-19 06:04:37 +01:00
twinaphex 32c62a7fe1 Get rid of header include 2020-01-19 05:00:35 +01:00
twinaphex 51d6b467d6 (Win32) Buildfix 2020-01-19 04:56:12 +01:00
twinaphex c26c9483ec Cleanup WNDPROC functions 2020-01-18 11:34:50 +01:00
twinaphex a01e6652df Replace ZeroMemory with memset 2020-01-18 10:46:25 +01:00
twinaphex 57c00e7e26 Cleanup 2020-01-18 10:41:26 +01:00
twinaphex a67896ab2b Cleanup 2020-01-18 09:37:16 +01:00
twinaphex 142503d3b5 move win32_menu_loop and win32_browser to win32_common 2020-01-18 09:28:46 +01:00
orbea 8d6b70c22c Don't use uname -a. 2020-01-15 06:27:42 -08:00
twinaphex d48d4385d9 (Wayland) Silence warning 2020-01-15 08:48:13 +01:00
twinaphex 0923985516 (GL/WGL) This regression caused cores that required GL to fail
because it would try to erroneously load GLESv2.dll instead of
OpenGL32.dll
2020-01-09 19:26:53 +01:00
Michael Lelli dcb6bae868
fix null check in video_display_server 2020-01-07 09:36:32 -06:00
twinaphex 3d80838754 Fix display server crashing on some platforms 2020-01-07 11:35:32 +01:00
jovonna 376547044c fix null pointer deref in new dispserv_null code 2020-01-06 21:52:13 -05:00
twinaphex fa7859ad13 (Gfx drivers context) Cleanup EGL calls 2020-01-06 18:27:18 +01:00
twinaphex bbd1e6a6a5 Get rid of separate null midi driver file and display server file 2020-01-06 16:06:42 +01:00
twinaphex a986b71947 Remove separate audio / video null driver files 2020-01-06 15:22:21 +01:00
twinaphex f97e557194 (DRM/EGL) Buildfix 2020-01-06 00:33:28 +01:00
twinaphex 4380b73ca6 Add HAVE_DYNAMIC_EGL option 2020-01-05 19:14:47 +01:00
twinaphex 6e0971fc61 (EGL) Call EGL common calls 2020-01-04 19:58:57 +01:00
twinaphex d5cdfbb7ba Move all EGL functions to egl_common.c file 2020-01-04 19:22:02 +01:00
twinaphex 063986a4b3 (ANGLE) Angle gets separate EXE name 2020-01-04 19:05:23 +01:00
jovonna decd374c15 Initial port to dingux platform 2020-01-04 12:20:03 -05:00
twinaphex 1216c3ef6d (OSX/Metal) Buildfix 2020-01-04 17:44:33 +01:00
Francisco José García García f559e931cf Only use threads when the number > 1 2020-01-04 16:36:54 +01:00
twinaphex f92a507a9b Change function signature of font_driver_render_msg 2020-01-04 16:24:14 +01:00
twinaphex 3e1f56d57f Change function signature of win32_has_focus 2020-01-04 15:49:23 +01:00
twinaphex 91baea201a Change function signature of win32_show_cursor 2020-01-04 15:40:02 +01:00
twinaphex 53dbd69751 (EGL) Create egl_bind_api 2020-01-04 15:09:42 +01:00
twinaphex 6c97a7514c (Vulkan) turn superfluous functions in vulkan_common.c into macros
to avoid unnecessary function overhead
2020-01-03 20:20:59 +01:00
GH Cao 91ee8c8ee6 D3D11: Block 9_3 devices, implement gl failback 2020-01-03 09:44:24 +08:00
GH Cao a4e810795c D3D: Add get_metrics 2020-01-03 09:40:41 +08:00
GH Cao 090919490a UWP: Remove uwp_egl_create_surface
Because of 0e2265, this is not doing anything special anymore.
Remove it entirely and use common EGL surface creation instead.
2020-01-03 06:07:05 +08:00
jdgleaver 7ad4becedb (Vulkan) Fix font driver 'vulkan_get_message_width()' function 2019-12-29 14:44:07 +00:00
twinaphex 051342cc8b Rewrite win32_get_video_output 2019-12-20 07:15:03 +01:00
Hans-Kristian Arntzen 96723c6f70 Vulkan/Android: Workaround weird WSI return codes in landscape mode.
Android WSI wants you to use preTransform, and if it is not used
correctly, Android 10 will return VK_SUBOPTIMAL_KHR, and we would create
a new swapchain every frame.

This workaround just ignores this error, since it's not really an error.
A more "proper" fix is to use prerotate and modify the MVP matrices,
which might help certain devices with crummy display processors.
2019-12-17 19:08:20 +01:00
Themaister 15ffffa835 Android/Vulkan: Recreate swapchain on orientation change.
ANativeWindow getWidth/Height does not detect any changes when using
Vulkan, so use the old onContentRectChanged callback to get notified
when size changed. Use those values instead when figuring out how large
swapchain to create.

Tested trivially on Galaxy S9+ Exynos model.
2019-12-15 16:46:41 +01:00
Francisco José García García b4be7b0c74 (Vita) Several improvements to vita2d driver 2019-12-14 14:11:47 +01:00
twinaphex 1fd6d024eb More buildfixes for ANGLE 2019-12-07 07:24:20 +01:00
twinaphex c6b325e4d6 Add more headers 2019-12-07 07:17:21 +01:00
twinaphex df588ca422 (ANGLE) Move headers to gfx/include/ANGLE 2019-12-07 07:09:49 +01:00
twinaphex 17a161afa2 Add missing header 2019-12-07 07:04:26 +01:00
twinaphex 94f82ece4e Add more required headers 2019-12-07 07:01:11 +01:00
twinaphex 1aaf933a1a Add EGL headers 2019-12-07 06:55:16 +01:00
driver1998 105fadd668 [ANGLE] Add HAVE_ANGLE 2019-12-06 15:43:19 +08:00
driver1998 a8a4e60171 [ANGLE] Cleanup 2019-12-06 13:59:22 +08:00
driver1998 bfe167fae8 [UWP] Add ANGLE context 2019-12-06 13:24:18 +08:00
driver1998 7cbdd845ad [Win32] Add ANGLE context 2019-12-06 13:24:17 +08:00
driver1998 de203390be [Windows] Add ANGLE support 2019-12-06 13:24:17 +08:00
Twinaphex 002f2ab6e7
Merge pull request #9801 from cmitu/kms-video-mode-selection
KMSDRM: better detection for the current video mode
2019-12-05 23:39:02 +01:00
cmitu 3953659901 KMSDRM: better detection for the current video mode 2019-12-01 06:45:43 +00:00
Jean-André Santoni c0dfcd2adf
Fix Metal build 2019-11-30 12:49:52 +07:00
Jean-André Santoni ba2c870d95
Allow building using make on OSX 2019-11-30 12:37:58 +07:00
twinaphex 861379d8e3 Revert code in hopes iOS works again 2019-11-20 06:25:40 +01:00
Twinaphex d2d240ecf5 (iOS) Should fix iOS build problems 2019-11-20 02:58:17 +01:00
Twinaphex 81c020d300 Replace g_instance with CocoaView get 2019-11-20 02:24:03 +01:00
twinaphex e3506ed06b Move nsview_get_ptr to cocoa_common 2019-11-20 02:24:03 +01:00
Twinaphex 387e18b528 cocoagl_gfx_ctx_set_video_mode - go through [CocoaView get] here 2019-11-20 02:24:03 +01:00
twinaphex 964fcda79a Move glkitview_init to cocoa_common.m 2019-11-20 02:24:02 +01:00
twinaphex ed8e440b0d Revert "Move update_window_title to main thread - this should resolve some"
This reverts commit 442608981d.
2019-11-19 22:48:35 +01:00
twinaphex 442608981d Move update_window_title to main thread - this should resolve some
concurrency issues on OSX as well
2019-11-19 22:13:51 +01:00
Jean-André Santoni 8e028f4db3
Remove useless HAVE_COCOA_METAL ifdef 2019-11-19 14:50:21 +07:00
twinaphex 29ced2a72f Simplify cocoagl_gfx_ctx_get_video_size somewhat 2019-11-19 08:26:12 +01:00
Twinaphex c7ce2c7053 Fix Xcode issue 2019-11-19 05:54:01 +01:00
Jean-André Santoni d5a5380e6d
Fix building with make on OSX 2019-11-19 11:38:27 +07:00
Twinaphex 53d18cf95e
Merge pull request #9713 from Rinnegatamante/vitagl
Added gl1 video driver support to Vita build
2019-11-17 23:14:29 +01:00
Rémi 6c47f02bdf Fixing OpenGL shader rotation 2019-11-16 19:52:47 +01:00
Guo Yunhe 95dede9039
Fix comment in freetype.c 2019-11-15 10:18:05 +02:00
Twinaphex 724865a8fc
Update freetype.c 2019-11-15 00:53:17 +01:00
Guo Yunhe 52b3a4fe17 Correct Droid Sans Fallback font path 2019-11-14 18:01:46 +02:00
Rinnegatamante 2a77dc5600 Make code C89 compliant. 2019-11-13 21:44:59 +01:00
Rinnegatamante 616759ed8c [VITA] Implement check_window. 2019-11-13 11:19:51 +01:00
Rinnegatamante 637319c938 [VITA] Implement swap_interval in vita video driver context. 2019-11-13 09:57:03 +01:00
Rinnegatamante 96845f4a7e [VITA] Removing a no more used ifndef. 2019-11-13 00:45:48 +01:00
Rinnegatamante 2b20c8d350 [GL1] Fixed core frame renderer. 2019-11-12 19:46:37 +01:00
Rinnegatamante bed9847b48 [VITA] Hijacking wrong positioning for UI elements. 2019-11-12 19:06:18 +01:00
Rinnegatamante 66bdf711f4 [VITA] Back to GL_LUMINANCE_ALPHA usage. 2019-11-12 16:33:47 +01:00
Rinnegatamante f3ca57e6f0 [VITA] Add vita video driver context. 2019-11-12 16:33:36 +01:00
Rinnegatamante 6b7673f806 [VITA] Fixing gl1 video driver crashes. 2019-11-12 15:37:37 +01:00
Rinnegatamante 1533d618e5 [VITA] Allow usage of null context with gl1. 2019-11-12 13:50:14 +01:00
Rinnegatamante 6394342b9c [VITA] Add gl1 video driver support through vitaGL. 2019-11-12 11:54:00 +01:00
twinaphex a0486c3cd7 Revert "Simplify slang_process.cpp"
This reverts commit 25a417cdd7.
2019-11-12 01:34:03 +01:00
twinaphex 25a417cdd7 Simplify slang_process.cpp 2019-11-11 18:55:33 +01:00
alphanu1 a488876a6a
Added missing argument to function (#2) 2019-10-30 08:43:51 +00:00
alphanu1 9c0f4c737e
Fixes for RPI (#1)
New Raspberry Pi porch and aspect ratio generation. Added code to fix X offset for Raspberry Pi.
2019-10-30 08:34:02 +00:00
twinaphex f678a06b95 Remove xbox 360 fonts 2019-10-19 16:42:39 +02:00
Rinnegatamante 02c35441d6 Revert to old x context. 2019-10-16 18:29:17 +02:00
Francisco Javier Trujillo Mata fd75ae487e Disable the duplication FPS in PSP 2019-10-16 00:46:29 +02:00
Twinaphex 4ac264b1d0
Merge pull request #9591 from Rinnegatamante/videodrivers2
Graceful switching between videodrivers #2.
2019-10-15 22:49:17 +02:00
orbea 55d123d95a Fix build when SDL2 is not built against wayland.
Fixes https://github.com/libretro/RetroArch/issues/9583.
2019-10-15 09:10:18 -07:00
Rinnegatamante d1a74e1b96 Fix for crash on Linux. 2019-10-15 09:07:15 +02:00
twinaphex 89e9bdc413 Buildfix 2019-10-14 01:35:04 +02:00
twinaphex 4fbf823707 Enable HAVE_VIDEO_LAYOUT by default 2019-10-14 00:31:44 +02:00
Rinnegatamante 26b0bc771d Add vulkan context logging. 2019-10-13 17:47:08 +02:00
Twinaphex 7bed40d17b
Merge pull request #9547 from Rinnegatamante/videodrivers
Graceful switch between video drivers.
2019-10-12 14:21:33 +02:00
Twinaphex 2d769d4bfb
Merge pull request #9558 from justinweiss/ctr-gfx-fix-flickering-with-osd
Fix 3DS screen flickering when OSD is enabled
2019-10-06 03:39:23 +02:00
Justin Weiss 64dc3dde40 Fix 3DS screen flickering when OSD is enabled
On the 3DS, for some cores, the screen will flicker if OSD is enabled,
and sometimes when going in and out of the menu.

As far as I can tell, this happens when a frame is dup'd, and we send
0x0 as the frame to the gfx driver. When that happens, we still draw
the OSD, using a vertex shader to transform and render it at the right
size.

When the frame is 0x0, though, the vertex shader uniforms are never
_reset_ to redraw the previous frame, so it's drawn with different
params, and gets drawn the wrong size. It will draw as the correct
size when the correct vertex shader uniforms are set, and the
incorrect size when the incorrect uniforms are set, causing
flickering.

At least, that's what I think is happening. Forcing the vertex shader
to be set regardless of whether the frame data is set fixes it, at
least during some light testing with PCSX.
2019-10-05 14:21:42 -07:00
twinaphex 7969221919 Remove two unused variables 2019-10-05 19:08:57 +02:00
twinaphex 7175c3ec22 FIx another 'may be used uninitialized' warning 2019-10-05 18:43:25 +02:00
twinaphex 221df13250 Cleanups/warning fixes - compilation fix for OSX PPC 2019-10-05 18:38:17 +02:00
Twinaphex 6467d24070
Merge pull request #9548 from fjtrujy/ps2MemoryLeaks
[PS2] Fix memory leaks in Font and GFX Driver
2019-10-04 17:07:35 +02:00
twinaphex eed44eea9c Cache this string too 2019-10-04 14:27:09 +02:00
twinaphex 1788042c9e (Android) dpi_get_density - cache one variable to avoid excessive
system_property_get querying
2019-10-04 14:22:10 +02:00
Francisco Javier Trujillo Mata c48ccdb1fc Fix memory leak in the PS2 GFX and PS2 Font 2019-10-03 23:41:56 +02:00
Rinnegatamante 453781af9c Graceful switch between video drivers. 2019-10-03 17:45:59 +02:00
twinaphex 547f8968aa (GL1) Buildfix + cleanups 2019-10-01 03:14:18 +02:00
GH Cao 27d2877106 gl1: take care of const 2019-10-01 06:51:29 +08:00
GH Cao 897488862e gl1: adapt C89 2019-10-01 06:24:06 +08:00
driver1998 0212567d75 Support GLDirect (D3D9 to OGL1.1 wrapper) in gl1 driver 2019-10-01 06:02:30 +08:00
jdgleaver 3057c31798 (Menu Input) Add mouse/touchscreen gesture support + full gesture support for XMB 2019-09-30 16:55:41 +01:00
Tor Arne Vestbø b5cf9b639e metal: Improve shader debugging
Having the path to each shader is helpful when debugging the
rendering pipeline. The render command encoder label is limited
to just the filename of the shader, as the graphics debugging
UI in Xcode doesn't handle long names very well.

We don't encode the pass number into the string as the shaders
can be organized in a graph, not just a linked list, so an
indexed order can be misrepresenting the flow.
2019-09-25 22:36:40 +02:00
Tor Arne Vestbø 91caf28bfc metal: Add some missing debug labels and groups 2019-09-25 22:36:40 +02:00
twinaphex b94b9e2adb Go back to plain strlcpy/strlcat - probably best to look at
opportunities to reduce these calls vs. replacing them with
unsafe macros
2019-09-23 00:19:01 +02:00
twinaphex f33264f7a6 (X11) XStoreName is a useless wrapper function around XChangeProperty 2019-09-22 13:00:44 +02:00
twinaphex c5b3428408 Add sdl2_common.c/.h 2019-09-22 12:40:40 +02:00
twinaphex efdc07ab10 (Wayland) update_title function - simplify this function a bit 2019-09-22 12:14:49 +02:00
Twinaphex 2414224df8 (Cocoa) It's only necessary to set the display server userdata for
set_video_mode
2019-09-22 11:29:58 +02:00
Twinaphex 511f43d5cf Move it to cocoa_gl_ctx.m 2019-09-22 11:26:06 +02:00
Twinaphex 83f1b28f98 Revert "(Cocoa) Move nsview_get_ptr and nsview_set_ptr to cocoa_gl_ctx.m"
This reverts commit 4f564360e7.
2019-09-22 10:54:01 +02:00
twinaphex 4f564360e7 (Cocoa) Move nsview_get_ptr and nsview_set_ptr to cocoa_gl_ctx.m 2019-09-22 10:48:23 +02:00
Twinaphex 23bb1414ff (Metal) Buildfix 2019-09-22 10:30:59 +02:00
twinaphex ad1fb29092 (Metal) Refactor 2019-09-22 10:28:51 +02:00
Twinaphex 6a9feb7978 (OSX) Refactor this so that we always set the userdata
pointer so we can use the new set_title codepaths - will
have to check how to reduce the overhead in nsview_get_ptr
later
2019-09-22 10:19:03 +02:00
Twinaphex 69a38f9b9f (Cocoa) Pass direct pointer to UI companion driver window title function 2019-09-22 07:41:56 +02:00
twinaphex c7fd375120 Create video_driver_display_userdata_{set/get} 2019-09-22 07:35:05 +02:00
twinaphex 03bddff8e6 Cleanups of update_window_title functions 2019-09-22 03:05:06 +02:00
twinaphex 302e2fdc53 Move show memory details outside of the video context driver and
into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
twinaphex 3b057d9605 Start using STRLCAT_CONST_INCR and STRLCPY_CONST 2019-09-20 23:33:17 +02:00
twinaphex db624a7c99 Start cleaning up the rather messy manual assignment 2019-09-20 02:03:26 +02:00
twinaphex ab515daa0c Try to get rid of file_path_str 2019-09-18 18:12:57 +02:00
twinaphex c186747edc (video_shader_parse) avoid some more snprintfs 2019-09-18 09:11:32 +02:00
twinaphex 3fbeb0617b (glslang_util_cxx.cpp) Get rid of this strlcpy too 2019-09-18 08:03:49 +02:00
twinaphex 306d7f6f8a glsl_find_uniforms_frame - get rid of the remaining strlcats 2019-09-18 07:53:59 +02:00
twinaphex ab60005cdc (GLSL) Avoid snprintf, prefer strlcpy/strlcat where possible 2019-09-18 07:32:06 +02:00
twinaphex b28c405377 Backport and rebase initial FPGA port that was done in 2017 (port
done for Z-Turn board) - has some outstanding issues such as
very slow framebuffer software rendering output that needs to
be overcome before this becomes usable - community help needed
2019-09-17 08:16:50 +02:00
twinaphex 861262ef3a (network gfx) Cleanup 2019-09-17 05:04:57 +02:00
Brad Parker c7c7d0988e initial network video driver, sends raw frames over TCP 2019-09-17 04:18:44 +02:00
jdgleaver 3a680df733 (glcore) Ensure correct scaling of menu texture (RGUI) 2019-09-03 12:52:26 +01:00
Tor Arne Vestbø af75ddd04a metal: Draw video stats on top of overlay 2019-09-02 20:02:16 +02:00
Tor Arne Vestbø 204407b64a metal: Set up correct viewport before rendering overlay 2019-09-02 18:02:30 +02:00
Tor Arne Vestbø 48d28aa734 metal: Split menu drawing out from core drawing 2019-09-02 18:02:30 +02:00
Tor Arne Vestbø e6227f9898 Use correct uniforms when blitting menu frame with Metal
Fixes broken rgui with the Metal video driver.
2019-09-02 13:01:42 +02:00
Tor Arne Vestbø a7723ba13f Explicitly invalidate atlas buffer when rendering text with Metal
Fixes #9016
2019-09-01 18:46:26 +02:00
Brad Parker 4e9cd6ff3e win32: set menubar language to same as config 2019-08-29 16:36:09 -04:00
twinaphex 2609747243 MSVC buildfix 2019-08-29 20:20:35 +02:00
twinaphex 718d65d95d Take this out - too unsafe - fixes D3D12 driver 2019-08-29 12:30:56 +02:00
twinaphex cb8107a154 remove video_context_driver_init_image_buffer 2019-08-29 11:26:28 +02:00
twinaphex ca5e51f116 Remove video_context_driver_make_current 2019-08-29 11:13:17 +02:00
twinaphex 029f1c403e Turn function static 2019-08-29 10:16:26 +02:00
twinaphex 967aae04c8 Cleanups 2019-08-29 09:55:27 +02:00
twinaphex 9a49da10e5 (WndProcCommon) Put this back in 2019-08-29 09:31:08 +02:00
twinaphex df4f2a67e3 (Win32) Simplify WndProcCommon 2019-08-29 02:26:32 +02:00
twinaphex 5ca165379c Cleanups 2019-08-29 01:45:44 +02:00
twinaphex 04f9b81fed Cut down on some unnecessary wrapper functions 2019-08-29 00:02:50 +02:00
twinaphex 3a7515c82f Cut down on code duplication 2019-08-28 23:58:15 +02:00
twinaphex 01cb2b8d44 Cleanup 2019-08-28 23:55:57 +02:00
twinaphex d406fee72e Remove video_context_driver_suppress_screensaver 2019-08-28 22:52:41 +02:00
twinaphex c50cc7b010 Remove video_context_driver_show_mouse 2019-08-28 21:36:58 +02:00
twinaphex aeedeb14a9 (Vita) Vita has no video context driver set, so this can go 2019-08-28 21:30:17 +02:00
twinaphex fa3b927ece Get rid of video_context_driver_get_proc_address 2019-08-28 21:26:43 +02:00
twinaphex 88720b540e Get rid of video_context_driver_swap_interval 2019-08-28 21:12:51 +02:00
Sunderland93 8345f08f64 [Wayland] Remove deprecated wl_shell interface 2019-08-28 12:26:51 +04:00
twinaphex a623a611f1 (Wayland) Untested - apply the same for Wayland 2019-08-24 20:51:12 +02:00
twinaphex aa428e4a82 (X11) Better resizing of menu when window is resized 2019-08-24 20:50:06 +02:00
Twinaphex 6d0875e975 (OSX) Use new menu rescaling when resizing window 2019-08-24 20:36:06 +02:00
twinaphex 8780541de9 (Win32) Add deferred menu context reset - menu should properly rescale now
when we do a Win32 window resize
2019-08-24 20:03:09 +02:00
twinaphex 86410cc3b0 (CoreText) Buildfix 2019-08-24 16:57:23 +02:00
jdgleaver f85c0737e4 (3DS) Build fix 2019-08-24 14:37:45 +01:00
twinaphex 02dccb0396 (OSX) Buildfix for C89_BUILD 2019-08-24 08:51:33 +02:00
twinaphex b9d7be372f (CoreText) Check first if path is valid 2019-08-24 03:35:23 +02:00
Twinaphex 714e3ddc2a (SBT font driver) Check first if font files exist before
we try to open them
2019-08-24 03:30:32 +02:00
twinaphex 0dc73f2c8e Prevent calling FT_New_Face if path is not valid 2019-08-24 03:25:46 +02:00
LazyBumHorse a882901e39 save unmodified auto-shaders as a reference instead of a copy, see:
- implement #reference directive for auto-shaders
 - replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
 - apply saved presets automatically for console menus
 - move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
 - refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
twinaphex d52c573e13 Merge slang_preprocess.cpp into slang_process.cpp 2019-08-18 18:55:22 +02:00
twinaphex 0905c8d2ed (shader_gl_core.cpp) Simplify some code 2019-08-18 18:32:01 +02:00
twinaphex d48b5b78f8 Cleanups 2019-08-18 18:05:26 +02:00
twinaphex aaeff6c888 Move C code over to glslang_util.c 2019-08-18 18:01:21 +02:00
twinaphex 3aa1a03a08 glslang_util cleanups 2019-08-18 14:40:26 +02:00
LazyBumHorse 719555bae1 Overhaul shader loading logic, add --set-shader CLI option 2019-08-17 15:20:51 +02:00
Twinaphex 3bc5c15526
Merge pull request #9309 from LazyBumHorse/fix_vulkan_gpu_list
fix handling of vulkan_gpu_list
2019-08-15 18:17:56 +02:00
LazyBumHorse 3c6a46d95d fix handling of vulkan_gpu_list (use after free, not always being initialized) 2019-08-15 17:52:24 +02:00
twinaphex 6c671faed6 Start preparing for menu_widgets_ready to be moved to retroarch.c 2019-08-15 14:20:51 +02:00
LazyBumHorse f51e50a423 fix logging on Windows sometimes not being null-terminated 2019-08-15 13:39:19 +02:00
twinaphex 980be6dba3 (GL2) Cleanups 2019-08-14 16:40:47 +02:00
Twinaphex accae545b0
Merge pull request #9279 from LazyBumHorse/fix_glhigh
workaround for glcore crash with Mesa
2019-08-13 22:00:28 +02:00
Themaister f957bf0d16 Validate non-causal filter chain for texture inputs.
We only validated for UBO inputs apparently.
2019-08-13 13:57:20 +02:00
twinaphex 3585d56067 (Vita2D) video_driver_get_size was used for no reason here 2019-08-13 12:34:34 +02:00
twinaphex dc3711b35f (GX2) video_driver_get_size was used for no reason here 2019-08-13 12:33:09 +02:00
twinaphex d43b26348b (Vulkan) Don't use video_driver_get_size 2019-08-13 12:28:16 +02:00
twinaphex e43c55bef3 (GLCore) Don't use video_driver_get_size 2019-08-13 12:23:02 +02:00
twinaphex c3d624267b (GL) Start avoiding usage of video_driver_get_size
from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex 558e50b5a0 Get rid of unused code libdbgfont 2019-08-13 11:42:46 +02:00
LazyBumHorse 907bea6abb destroy leaked context 2019-08-12 23:05:44 +02:00