LazyBumHorse
ee3cda8abf
added "FrameDirection" slang semantic and implementation for glcore and vulkan
2019-05-24 22:11:12 +02:00
twinaphex
6aed230930
Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots
...
are not available, resort to raw screenshots instead
2019-05-22 07:08:11 +02:00
Brad Parker
711ea77390
glcore: store GPU device/version string
2019-05-21 21:43:31 -04:00
Dwedit
24fa0cd5b5
Move `pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;` to after the other variable declaration (so all variable declarations happen before any other code)
2019-05-17 14:29:23 -05:00
twinaphex
ecb6318f40
Some buildfixes
2019-05-13 01:07:02 +02:00
Huw Pascoe
acb28a38c4
video_layout gl basic implementation
2019-05-11 14:23:26 +01:00
Huw Pascoe
2c56011f84
video_layout interface
2019-05-11 09:58:48 +01:00
Nathan S
edb37ccf70
menu widgets: cleanup fix and draw above overlay for gl and vulkan ( #8732 )
...
* menu_widgets: cleanup properly all widgets when loading or closing content
* gl: draw menu widgets above overlay
* vulkan: draw menu widgets above overlay
* vulkan: draw OSD above overlay
* menu_widgets: better cleanup
2019-05-11 06:26:40 +02:00
twinaphex
360f8189e0
(D3D8/D3D9) Screenshots don't seem to work, disabling
2019-05-05 14:25:16 +02:00
twinaphex
f349410082
(CTR/3DS) hide 'Take Screenshot' since screenshots are not implemented
...
anyway
2019-05-05 14:14:14 +02:00
twinaphex
3b110c0e3b
(D3D8) Add 'Screenshots supported'
2019-05-05 13:55:12 +02:00
twinaphex
c3d2b190f2
(dispmanx) Implement get_flags
2019-05-05 13:49:06 +02:00
twinaphex
a0b2d97ca3
Hide 'Take Screenshot' for video drivers that don't support
...
taking screenshots yet
2019-05-05 13:46:26 +02:00
orbea
9e9849170d
Silence unused function with --disable-menu.
...
gfx/drivers/gl_core.c:1529:13: warning: ‘gl_core_draw_menu_texture’ defined but not used [-Wunused-function]
static void gl_core_draw_menu_texture(gl_core_t *gl, video_frame_info_t *video_info)
^~~~~~~~~~~~~~~~~~~~~~~~~
2019-05-04 08:26:49 -07:00
twinaphex
066643ac6e
(GX2) Buildfix
2019-05-01 00:11:43 +02:00
twinaphex
bc2bdd5734
config_file_read not needed anymore
2019-04-30 13:37:10 +02:00
twinaphex
c2f95940fb
(GL1) Whether GL1 driver has windowed mode support or not
...
depends on the video context driver and not the video driver itself
2019-04-29 07:21:37 +02:00
twinaphex
3e72c502a8
strlen optimizations :
...
- use STRLEN_CONST for constant strings, translates to sizeof
which should be computed at compile-time
- found some places where we are needlessly calling strlen two
times instead of just once
2019-04-27 04:21:10 +02:00
Twinaphex
e9bbc8d8dd
(gl_core.c) Remove unused variable
2019-04-24 03:49:34 +02:00
twinaphex
04d062b3d4
(MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
...
HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
146b4ccc50
Use config_file_read in more places
2019-04-22 02:20:04 +02:00
twinaphex
499235cd40
(CXX_BUILD) Another buildfix
2019-04-20 19:55:50 +02:00
Brad Parker
e7dbac7eb0
prevent null derefs found by scan-build
2019-04-18 11:46:53 -04:00
jdgleaver
a9a5782cc0
(3DS) Fix screen tearing when running 50Hz content
2019-04-16 15:44:47 +01:00
jdgleaver
54e1711f9a
(3DS) Sanitise/Improve display mode selection
2019-04-15 17:05:55 +01:00
Brad Parker
95145ec0d4
remove debug code
2019-04-12 21:17:04 -04:00
Brad Parker
b8471aa3dc
gl1: add gpu hard sync support and print osd statistics
2019-04-12 19:28:34 -04:00
Huw Pascoe
fed06044c4
silence warnings
2019-04-12 17:32:11 +01:00
twinaphex
702c889cd1
(D3D10/11/12) Menu widgets can now appear ingame
2019-04-11 02:22:21 +02:00
Themaister
f82601c4a8
glcore: Fix GLES build.
2019-04-08 21:17:13 +02:00
twinaphex
0af7167586
(GL1) Add menu widgets support
2019-04-08 18:58:26 +02:00
twinaphex
c12e8dea07
(D3D10/11) All struct members are already being set
2019-04-08 18:42:52 +02:00
jdgleaver
9fff07e589
(Menu Widgets) Fix text alignment issues with Vulkan and D3D video drivers
2019-04-08 13:35:35 +01:00
Brad Parker
9579804c72
gl1: add overlay support
2019-04-05 23:07:59 -04:00
twinaphex
ab33d16da1
Small cleanup
2019-04-03 16:33:16 +02:00
twinaphex
25ba8f4ab0
(GL1) GL1.x won't have mipmapping support
2019-04-03 16:13:01 +02:00
orbea
3fb4ed753d
Fix caca warning.
...
One too many lines were removed in
commit f67bfa24ef
.
2019-03-19 21:54:51 -07:00
twinaphex
794f9c8968
(GL) Add comments
2019-03-18 16:02:28 +01:00
twinaphex
7c93da1360
(GL2) Simplifications
2019-03-18 15:57:43 +01:00
twinaphex
819016b00c
Move video_shader_driver_init to gl.c
2019-03-18 15:52:21 +01:00
twinaphex
27928081cf
Cleanups
2019-03-18 15:27:37 +01:00
twinaphex
f67bfa24ef
Get rid of video_poke_interface set_mvp
2019-03-18 15:19:11 +01:00
twinaphex
fe1255094f
Get rid of now unused set_coords in video_driver_poke_interface
2019-03-18 05:04:23 +01:00
Brad Parker
a8a06d498c
gl1: fix matrix not loading when threaded video is on
2019-03-17 12:46:01 -04:00
Francisco Javier Trujillo Mata
adf2743464
Implement CDFS and custom file descriptor support
2019-03-15 20:19:14 +01:00
Themaister
e3a88e8806
glcore: Set frame count in shader interface.
2019-03-15 15:36:18 +01:00
twinaphex
c8eb85ec2e
Implement gl_core_wrap_type_to_enum
2019-03-14 20:04:04 +01:00
twinaphex
643cd1923e
CXX_BUILD / C89_BUILD buildfixes
2019-03-14 14:14:44 +01:00
Brad Parker
8064672f11
gl: set shader data to null after deinit
2019-03-13 16:22:04 -04:00
Brad Parker
97247dbaec
gl1: check for vender/renderer was in the wrong place
2019-03-13 14:44:03 -04:00
twinaphex
3691f4fabf
Fix CXX_BUILD errors
2019-03-13 17:00:52 +01:00
twinaphex
b347b26d61
Reimplement shader flags being set - GL core should have only
...
Slang support and no GLSL, with the GL2 driver it is dependent
on the context driver
2019-03-13 14:06:50 +01:00
twinaphex
cd77093588
Reimplement gl2_get_flags to no longer be reliant on shader driver's
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get flags implementation
2019-03-13 12:12:02 +01:00
Twinaphex
1a8b185c5e
Merge pull request #8455 from Tatsuya79/patch-1
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glcore, fix rotation
2019-03-13 11:38:41 +01:00
twinaphex
191d0c0309
Add get_flags to GL shader interface
2019-03-13 11:21:00 +01:00
twinaphex
365053266f
Add more flags
2019-03-13 11:04:52 +01:00
twinaphex
2c024f400e
Start hooking up extra shader capability stats - not done yet
2019-03-13 00:54:11 +01:00
Tatsuya79
16681653b4
glcore, fix rotation
2019-03-12 22:32:47 +01:00
twinaphex
3d06b4aee2
Add comment about hack
2019-03-12 21:47:35 +01:00
cold-brewed
8a6de4adfb
(macOS) Add temporary GL hack
2019-03-11 19:16:59 -04:00
twinaphex
6ba6f9e3ec
(D3D9) Some buildfixes for C89
2019-03-11 17:07:49 +01:00
twinaphex
104508a29c
(GL core) Fix menu widgets
2019-03-11 14:57:25 +01:00
Themaister
1d0b3b96e6
Be a bit more pedantic about which contexts are active.
2019-03-09 20:53:29 +01:00
Themaister
37298876fc
Clear out FBO on startup.
...
Some cores seem to rely on it?
2019-03-09 13:15:14 +01:00
Themaister
4bb17fd6e9
Fix wrong condition for hard sync.
2019-03-09 12:42:11 +01:00
Themaister
07bf62eaba
GLcore: Actually bind depth/stencil RT to HW fbo.
2019-03-09 12:30:49 +01:00
Themaister
74039617ce
Use correct context flags.
2019-03-09 12:30:49 +01:00
Themaister
4adf16b5ed
Fix version detection for non-HW cores.
2019-03-09 12:30:49 +01:00
Themaister
3029f96511
Add a new "glcore" driver with slang support.
...
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.
Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.
This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
9279d06f93
Merge branch 'master' into send_debug
2019-03-07 19:23:41 -05:00
Brad Parker
10df615d14
add "Send Debug Info" option under Help
2019-03-07 19:17:54 -05:00
Francisco Javier Trujillo Mata
8316d073bc
[PS2] Implement Pitch support in the ps2_gfx
2019-03-03 14:08:12 +01:00
Brad Parker
433cbb021f
temporary crash fix
2019-02-26 23:37:08 -05:00
Francisco Javier Trujillo Mata
0e7d5ed32b
Improvements regarding the ps2 font driver
2019-02-26 21:02:29 +01:00
Brad Parker
4f0d61a2ac
update copyright
2019-02-22 19:13:36 -05:00
Brad Parker
477d46d52b
update copyright
2019-02-22 19:13:36 -05:00
twinaphex
292c5e93ad
Add d3d9_menu_widgets_enabled
2019-02-22 03:13:41 +01:00
Twinaphex
0778847062
Merge pull request #8341 from fjtrujy/feature/PS2AudioImprovement
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[PS2] Audio improvement
2019-02-22 01:48:43 +01:00
Francisco Javier Trujillo Mata
7ec160f860
Remove the specific audio thread
2019-02-22 00:01:36 +01:00
twinaphex
74a35d8be1
(GL2) Add GL1 fallback
2019-02-21 21:49:22 +01:00
Brad Parker
0cb6ed7b29
remove tabs
2019-02-21 15:38:18 -05:00
twinaphex
a39bed3bb1
Silence warnings
2019-02-21 21:31:29 +01:00
twinaphex
e6d5f427fc
(D3D9) Add widgets function call
2019-02-21 17:09:08 +01:00
Francisco Javier Trujillo Mata
cf68058e67
Fix issues with the GSFont
2019-02-21 00:38:56 +01:00
Twinaphex
905f67810c
Merge pull request #8312 from bparker06/overlay
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gl: draw OSD on top of overlay
2019-02-18 10:38:55 +01:00
Brad Parker
3a431adf02
gl: draw OSD on top of overlay
2019-02-17 18:51:19 -05:00
Francisco Javier Trujillo Mata
b8e2216dd4
Improvement the use of the palette
2019-02-17 23:29:16 +01:00
Brad Parker
5e177c75a5
add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show
2019-02-15 15:59:00 -05:00
Themaister
3b9ad729fb
Vulkan: Fix color issues with RGBA8888 swapchains in readback.
2019-02-15 20:30:08 +01:00
Brad Parker
0c790d89dc
gl1: use built-in pixel conversion routines
2019-02-11 19:02:36 -05:00
Brad Parker
42098e09ad
C89/vc2005 fix
2019-02-11 17:17:36 -05:00
Brad Parker
5a3a58c8a6
gl1: fix order of non-rgui menu drawing, add proper texture support
2019-02-11 12:05:31 -05:00
twinaphex
eee2445c45
(GL) Buildfix for GL_DEBUG
2019-02-09 04:07:12 +01:00
Brad Parker
8d8feec318
gl1: screenshot support
2019-02-08 16:31:34 -05:00
Brad Parker
c83611e526
gl1: allow extra padding in pitch
2019-02-08 15:46:00 -05:00
Brad Parker
cbbb81f46f
gl1: add BFI and menu/content linear filtering
2019-02-08 15:37:38 -05:00
Brad Parker
333c630469
gl1: blend menu with video
2019-02-08 13:47:43 -05:00
Brad Parker
74fd184097
initial GL1 video driver, only rgui is working currently
2019-02-08 12:14:55 -05:00
twinaphex
6d54ebfcec
(GL2) Some cleanups
2019-02-07 23:54:33 +01:00
twinaphex
c1415d70f8
(GL2) Fix warnings with CXX_BUILD
2019-02-07 23:16:50 +01:00
twinaphex
715ddf1924
(WiiU/GX2) Add widget support (untested)
2019-02-07 02:03:48 +01:00
twinaphex
f49b6e26a0
(Metal) Add menu widget support
2019-02-07 02:00:23 +01:00
twinaphex
4b2fdfad48
(D3D10/12) Add menu widgets support - text offset is wrong
2019-02-07 01:40:15 +01:00
twinaphex
dd21cfd825
(D3D11) Implement menu widgets - offset is wrong
2019-02-07 00:43:36 +01:00
twinaphex
fb121ac75e
(Vulkan) Hook up menu widgets
2019-02-07 00:15:32 +01:00
natinusala
c20ab3864d
First version of menu widgets (gl only)
2019-02-06 20:48:24 +01:00
twinaphex
c48febc4f9
(GL2) Cleanups
2019-02-06 19:49:45 +01:00
twinaphex
1e394091d8
Namespace GL2 driver
2019-02-06 19:43:31 +01:00
orbea
c9b0ba1123
Fix travis warnings.
2019-02-05 11:27:01 -08:00
twinaphex
1b79f08715
(GL) Use set_coords function directly
2019-02-05 02:24:13 +01:00
twinaphex
ba9de324bf
Simplify gl.c
2019-02-05 02:19:16 +01:00
twinaphex
9877e1ce3e
(GL) Cleanups
2019-02-05 02:12:42 +01:00
twinaphex
5102eff399
(GL) Move GL-only shader code to gl.c
2019-02-05 01:13:39 +01:00
Twinaphex
7fedabee4b
Merge pull request #8163 from orbea/cleanup
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Cleanup
2019-02-04 23:19:05 +01:00
twinaphex
845b30131f
Cleanups
2019-02-04 23:17:39 +01:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
twinaphex
4cbbd3470b
Revert "Simplify video_driver_set_mvp"
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This reverts commit 1dd89e1bce
.
2019-02-03 19:40:48 +01:00
twinaphex
4aadd53d80
Revert "Get rid of video_shader_driver_scale"
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This reverts commit 256b28fa2a
.
2019-02-03 19:40:36 +01:00
twinaphex
1eeb58c5dd
Revert "Cleanups"
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This reverts commit 4554669750
.
2019-02-03 19:40:27 +01:00
twinaphex
5a45464bb3
Revert "Reimplement video_driver_set_coords"
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This reverts commit 93ded925d3
.
2019-02-03 19:40:21 +01:00
twinaphex
43884758c5
Revert "(GL) Cleanups"
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This reverts commit 5bab7e4460
.
2019-02-03 19:40:15 +01:00
twinaphex
5bab7e4460
(GL) Cleanups
2019-02-03 18:38:18 +01:00
twinaphex
93ded925d3
Reimplement video_driver_set_coords
2019-02-03 18:29:00 +01:00
twinaphex
dd366cd5c5
Revert "Simplify set_coords"
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This reverts commit e10eb51f71
.
2019-02-03 18:05:14 +01:00
twinaphex
e10eb51f71
Simplify set_coords
2019-02-03 18:03:07 +01:00
twinaphex
4554669750
Cleanups
2019-02-03 17:49:31 +01:00
twinaphex
256b28fa2a
Get rid of video_shader_driver_scale
2019-02-03 17:39:25 +01:00
twinaphex
67e777767c
Revert "Remove video_shader_driver_get_ident"
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This reverts commit 0814cc34ee
.
2019-02-03 07:07:50 +01:00
twinaphex
0814cc34ee
Remove video_shader_driver_get_ident
2019-02-03 07:06:57 +01:00
twinaphex
1dd89e1bce
Simplify video_driver_set_mvp
2019-02-03 06:53:02 +01:00
Twinaphex
b7cee0a633
Merge pull request #8154 from orbea/nuklear
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Further remove nuklear.
2019-02-03 06:42:05 +01:00
twinaphex
add4ac00eb
Cleanups
2019-02-03 06:28:27 +01:00
orbea
af813d9c46
Further remove nuklear.
2019-02-02 20:58:47 -08:00
twinaphex
9a04c4c67b
Get rid of video_shader_driver_get_prev_textures
2019-02-03 05:49:18 +01:00
twinaphex
000787837e
Cleanups
2019-02-03 05:41:43 +01:00
twinaphex
9b233f71ac
Buildfixes
2019-02-03 05:32:03 +01:00
twinaphex
7e92468508
Get rid of video_shader_driver_filter_type
2019-02-03 05:28:00 +01:00
twinaphex
845c8d1757
Get rid of more video_shader_driver functions
2019-02-03 05:05:23 +01:00
twinaphex
7e81ac4218
Get rid of video_shader_driver_mipmap_input
2019-02-03 04:47:52 +01:00
twinaphex
9aa542b1ae
* Get rid of video_shader_driver_use
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* Get rid of Nuklear - ozone/menu widgets is probably the replacement
for it - Zarch will go next
2019-02-03 04:37:54 +01:00
twinaphex
633ad1788d
Turn this into static function
2019-02-03 00:13:41 +01:00
twinaphex
91f8e8465a
(GL) Cleanups
2019-02-03 00:11:41 +01:00
twinaphex
97dc77b940
(GL) renderchain interface is gone now
2019-02-03 00:07:53 +01:00
twinaphex
1a6d0b2ce4
Update
2019-02-02 21:52:33 +01:00
twinaphex
0c0ab19b11
(GL) We don't need gl_common.c anymore
2019-02-02 21:47:31 +01:00
twinaphex
350b0dd1a2
gl_add_lut can now become a static function inside gl.c
2019-02-02 21:34:02 +01:00
twinaphex
90f1317498
Cut down on code duplication - create gl_load_luts
2019-02-02 21:32:37 +01:00
twinaphex
2560d1c105
Move gl_load_texture_data to gl_common.c
2019-02-02 17:33:58 +01:00
twinaphex
987a91a1ae
Silence some warnings
2019-01-31 21:24:13 +01:00
Brad Parker
5ea97cccb9
win32: force video driver to gdi if no accelerated graphics driver is found
2019-01-31 09:48:10 -05:00
twinaphex
406d927f6b
(D3D11) Comment out performance counter
2019-01-29 08:57:06 +01:00
natinusala
04b2ffcb9e
Fix scissoring for d3d10 and d3d11
2019-01-28 19:23:46 +01:00
Twinaphex
e8e384aa4f
Merge pull request #8076 from jdgleaver/rgui-vulkan-linear
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(Vulkan) Enable RGUI 'Menu Linear Filter' option (please review)
2019-01-28 16:00:18 +01:00
Brad Parker
8b6676e17f
d3d9: implement scissor test
2019-01-26 20:13:39 -05:00
Brad Parker
29a07895b9
implement scissor test for D3D10/11, fixes #7897
2019-01-26 18:52:49 -05:00
jdgleaver
11af72286b
(Vulkan) Enable RGUI 'Menu Linear Filter' option
2019-01-23 11:55:17 +00:00
M4xw
7d186f7d2c
Revert PR #8043
2019-01-20 20:06:57 +01:00
twinaphex
4350073265
Revert "Revert "Fix function signature of metal_unload_texture""
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This reverts commit 1a7d69621f
.
2019-01-20 17:34:38 +01:00
twinaphex
1a7d69621f
Revert "Fix function signature of metal_unload_texture"
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This reverts commit bd16d5c9dc
.
2019-01-20 17:33:07 +01:00
Twinaphex
bd16d5c9dc
Fix function signature of metal_unload_texture
2019-01-20 03:31:45 +01:00
twinaphex
8349f9217c
Warning cleanup
2019-01-20 01:52:20 +01:00
twinaphex
22e99568ed
Small cleanups
2019-01-20 00:48:02 +01:00
Twinaphex
b99ad352e3
Merge pull request #8043 from daliaetnano/fix-6747-black-bug
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Fix #6747 Black bug
2019-01-20 00:17:37 +01:00
orbea
46676289d4
Fix segfault with a null gl context.
2019-01-19 13:56:39 -08:00
Nano
c017271d8a
Fix #6747 Black bug
2019-01-19 10:26:06 +01:00
orbea
e062b98088
Remove trailing blank lines.
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find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
Francisco Javier Trujillo Mata
3706aa9904
ClearVRAM detection improved
2019-01-16 22:57:08 +01:00
Francisco Javier Trujillo Mata
f7c9bc4e61
Make GFX PS2 support palette in the cores
2019-01-16 22:57:08 +01:00
Francisco Javier Trujillo Mata
a5d381eced
Improve VRAM clear detection
2019-01-13 20:19:21 +01:00
Francisco Javier Trujillo Mata
ba75b1f4b3
Enable the possibility to disable VSync
2019-01-13 19:15:52 +01:00
twinaphex
7ad34509e7
Silence more CXX_BUILD warnings
2019-01-12 21:16:48 +01:00
twinaphex
6ca9afbd57
Silence more warnings with CXX_BUILD
2019-01-12 18:51:06 +01:00
twinaphex
4c8e5e07c0
Fix some CXX_BUILD errors
2019-01-12 18:35:14 +01:00
M4xw
c111b4a7f0
Fix double semicolon and format line endings
2019-01-11 23:48:52 +01:00
Francisco Javier Trujillo Mata
7b175496ce
[PS2] Clean screen before the core start
2019-01-11 14:42:47 +01:00
Twinaphex
01397f008a
Revert "Fix issue #6747 black bug"
2019-01-10 22:52:13 +01:00
Twinaphex
e4f9aebbd3
Merge pull request #7973 from daliaetnano/fix-2791-black-bug
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Fix issue #6747 black bug
2019-01-10 22:36:40 +01:00
twinaphex
b9ff2e4de1
Fix some static code analysis warnings from MSVC 2017
2019-01-10 21:47:15 +01:00
Francisco Javier Trujillo Mata
29948c0878
Apply guideline styles for PS2 files
2019-01-10 09:37:09 +01:00
Francisco Javier Trujillo Mata
a2db47bead
Improve manage of VRAM in the GFX and Font Driver for PS2
2019-01-10 02:25:02 +01:00
Nano
f1ba335cb3
Fix issue #2791 black bug
2019-01-09 22:52:45 +01:00
Twinaphex
ac04c1bfc5
Merge pull request #7892 from Datamats/libnx_nwindow
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libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-08 23:36:20 +01:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
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Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco Javier Trujillo Mata
9370fb604d
Enable 2 controller for PS2 Driver (multiplayer is not implemented yet)
2019-01-08 00:28:14 +01:00
Francisco Javier Trujillo Mata
26ce69694f
Create Font driver for PS2
2019-01-07 21:51:48 +01:00
Mats
462a4b24fd
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-07 15:03:44 +01:00
Twinaphex
9b46caa6db
Merge pull request #7911 from fjtrujy/feature/PS2OpenRGUIMenu
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[PS2] Open RetroArch menu from Core
2019-01-07 01:42:01 +01:00
Francisco Javier Trujillo Mata
f48ffb9aac
Open RetroArch Menu Long Pressing Start button
2019-01-07 01:38:48 +01:00
twinaphex
2686cf1498
Fix disable-rgui
2019-01-06 17:04:28 +01:00
Francisco Javier Trujillo Mata
d5a8c30dfe
PS2 Timing Improvement
2019-01-05 18:47:39 +01:00
Francisco Javier Trujillo Mata
b5cf8e90c9
Improve aspect_ratio detection in PS2 GFX ( #7879 )
2019-01-03 12:51:00 -05:00
Francisco Javier Trujillo Mata
56207bd08e
Improvement in:
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* Makefile.ps2
* ps2_gfx
* ps2_platform
* ps2_audio
2019-01-03 13:16:28 +01:00
Francisco Javier Trujillo Mata
e2ca8aa1b5
Apply NTCS mode
2019-01-03 13:16:28 +01:00
twinaphex
1cb9f7c1bf
Fix D3D10/11/12 drivers for Win32 build
2018-12-30 05:08:57 +01:00
twinaphex
88e283f0c1
(D3D10/11/12) Some buildfixes
2018-12-30 04:51:03 +01:00
krzys-h
1cb1ea55b1
Bugfix - creating swap chain twice in d3d11
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Not sure what I was thinking when writing this
dd60b5d576 (commitcomment-31801518)
2018-12-29 11:38:09 +01:00
twinaphex
dd60b5d576
MSVC2017 Non-UWP buildfixes
2018-12-29 02:54:17 +01:00
twinaphex
8f67cf7384
Some buildfixes
2018-12-29 02:20:25 +01:00
krzys-h
4fb06703b3
Port d3d12 driver for UWP
2018-12-28 22:10:26 +01:00
krzys-h
b201d669b5
First iteration of UWP support
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Enough to kind of run
Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Francisco Javier Trujillo Mata
38397370e6
Apply proper color correction for 16 bits
2018-12-26 14:17:25 +01:00
Francisco Javier Trujillo Mata
69ad3273b9
Disable use of `setvbuf` for the PS2
2018-12-26 14:17:25 +01:00
Francisco Javier Trujillo Mata
40b028ebce
Replace malloc for calloc in the ps2_gfx
2018-12-26 13:48:48 +01:00
Francisco Javier Trujillo Mata
90ba2df972
Put proper license in the files for the PS2 development
2018-12-26 13:48:48 +01:00
twinaphex
374384128c
Revert "(D3D8/D3D9) Buildfixes"
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This reverts commit 992d221af9
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2018-12-24 03:34:58 +01:00
Twinaphex
1aee59f9f4
Revert "Fix issue #2791 black bug"
2018-12-24 03:33:18 +01:00
twinaphex
992d221af9
(D3D8/D3D9) Buildfixes
2018-12-24 03:31:01 +01:00
Nano
770bd52411
Fix issue #2791 black bug
2018-12-23 18:31:21 +01:00
Themaister
077b108aa1
Vulkan: Fix potential crash when toggling fullscreen.
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If we have HW rendering, and we toggle fullscreen while in the menu, we
don't have a ready HW image, so fall back to black dummy texture.
2018-12-12 13:28:46 +01:00
orbea
0735fbcd57
Fix build with '--enable-sixel'. ( #7704 )
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First bad commit 2edd03361c
2018-12-06 10:09:03 -05:00
Themaister
124d9b57d6
Vulkan: Fix blue/red flip when using HW rendered cores with history.
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Was using frontend format of BGRA8 when core was RGBA8, with blind
vkCmdCopyImage. Fix is to use the same format as core is pushing to
history buffer.
2018-12-06 11:38:30 +01:00
Stuart Carnie
0e295716b9
feat(metal): Add native rotation support for Metal driver
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* fix crash when frame or frame size is 0
2018-11-29 22:04:43 -07:00
natinusala
9cad7135a9
libnx: implement focus gain and loss callbacks
2018-11-28 14:11:42 +01:00
twinaphex
bc0dbffc01
Revert "Change custom_command_method_t returntype to int64_t"
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This reverts commit e13efbd400
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2018-11-26 20:30:53 +01:00
twinaphex
e13efbd400
Change custom_command_method_t returntype to int64_t
2018-11-26 17:39:04 +01:00
twinaphex
62c6d60c57
Revert "Cleanup shaders_common.h"
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This reverts commit c1de2e5697
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2018-11-24 01:29:35 +01:00
twinaphex
c5b9352c34
Revert "Rename some files"
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This reverts commit 03a8bc9875
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2018-11-24 01:26:05 +01:00
twinaphex
08d024ecad
Revert "Get rid of the header guards in shaders_common.h/glsl_common.h"
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This reverts commit eef67ee0cd
.
2018-11-24 01:25:55 +01:00
twinaphex
eef67ee0cd
Get rid of the header guards in shaders_common.h/glsl_common.h
2018-11-24 00:37:07 +01:00
twinaphex
03a8bc9875
Rename some files
2018-11-24 00:30:46 +01:00
twinaphex
c1de2e5697
Cleanup shaders_common.h
2018-11-23 23:57:22 +01:00
Twinaphex
8514d6ccc8
Revert "Fix shader warnings"
2018-11-23 04:18:38 +01:00
Alfrix
3e7328b00a
Fix shader warnings
2018-11-22 16:18:11 -03:00
jdgleaver
ca13805937
(3DS) Add 'bottom screen' enable to User Interface menu
2018-11-14 16:41:19 +00:00
Francisco Javier Trujillo Mata
8065e19cc1
Improve Initalisation of GSTextures
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
801927aaf5
Fixed issues with the colors. Now it is working fine with 2048
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
7fa7bd32d3
Now it supports force_aspect ratio
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
52544115db
Add fullscreen parameter
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
4e1624359a
Added Filter option in the creation of Textures
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
66159a44e5
Some clean in gfx
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
b4d2c5d85a
Refactor method where transfer the frame to the textures
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
6b5ae4cdd6
Make more generic to choose the 32bits or 16bits
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
18dc40117d
Applied color correction to the libretro core
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
b378ecf26b
Test Core working with 2 textures
2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
8a0266cf8d
PS2 Input looks to be ready
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
21587ba2a4
Now RGUI shows fullscreen proper colors
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
f4680b03eb
now it looks full screen
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
1f756533f9
First Content on the Screen!!
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
d7cc3b7983
PS2 making the gfx driver clean the screen
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
0880bd00b0
PS2 is compiling with null drivers
2018-11-09 22:40:50 +01:00
twinaphex
f271ea789d
(VG) Buildfix
2018-11-06 20:58:41 +01:00
Themaister
66e7c73193
Keep enable state the same after loading new overlay.
2018-10-18 23:37:45 +02:00
Themaister
3f41cd533b
Fix RGUI regression on Vulkan.
2018-10-16 23:29:17 +02:00
Brad Parker
a92a27a230
gdi: ignore menu_shader_pipeline setting
2018-10-16 10:30:57 -04:00
twinaphex
778c3fff73
(GL) Use shader_driver directly
2018-10-15 06:47:18 +02:00
twinaphex
9e2d688e1d
Get rid of video_context_driver_get_context_data
2018-10-15 01:27:18 +02:00
twinaphex
6b03a95b8d
Cleanup
2018-10-14 20:04:29 +02:00
twinaphex
454761a6ed
Get rid of video_context_driver_bind_hw_render
2018-10-14 19:49:24 +02:00
twinaphex
2edd03361c
Remove video_context_driver_check_window
2018-10-14 17:49:29 +02:00
twinaphex
c73d13d4bc
Don't use video_context_driver_check_window anymore - go call it
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directly
2018-10-14 08:40:00 +02:00