Luke Usher
bc9cbec518
Merge pull request #2385 from ergo720/gui_xbe_crash
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Fixed a crash in the gui when opening an xbe fails
2022-07-08 20:40:53 +01:00
Luke Usher
4edd3feb3e
emufile: fix multi-xbe titles when running through xbox-iso-vfs
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Prior to this commit, the relaunch path would become corrupted when running a game mounted with xbox-iso-vfs.
2022-07-08 20:37:32 +01:00
ergo720
0717c0166b
Fixed a crash in the gui when opening an xbe fails
2022-07-08 13:38:52 +02:00
PatrickvL
16ffe3a80f
Merge pull request #2384 from LukeUsher/allow-skipping-faulty-instructions
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EmuException: allow skipping of instructions that trigger unhandled exceptions
2022-07-08 13:21:15 +02:00
Luke Usher
5f3cfdeb77
address feedback
2022-07-08 11:37:48 +01:00
Luke Usher
a650fd2078
Merge pull request #2375 from ergo720/libusb_update
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Updated libusb submodule to include deadlock fix
2022-07-08 09:59:19 +01:00
Luke Usher
cfa7be71cf
Merge pull request #2378 from ergo720/sb_fix
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Fixed slowness in Steel Battalion caused by WaitApc
2022-07-08 09:58:01 +01:00
Luke Usher
4076a5b758
EmuException: allow skipping of instructions that trigger unhandled exceptions.
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In many cases, this will result in more instability, however, it is useful as a debugging tool:
some games that would otherwise be working are let down by a *single* invalid read or write, and skipping
over that instruction allows the game to be played.
This can enable further research/debugging within the title.
2022-07-06 09:21:23 +01:00
ergo720
6e3635d90a
Updated libusb to include deadlock fix
2022-07-05 22:25:08 +02:00
ergo720
ce55fe8627
Fixed slowness in Steel Battalion caused by WaitApc
2022-07-05 22:24:12 +02:00
Luke Usher
b2f63918de
Merge pull request #2382 from jackchentwkh/vsh_cpu_2
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Implement HLE D3DDevice_RunVertexStateShader()
2022-07-05 15:57:43 +01:00
Luke Usher
f6274cc59f
Revert "fix order of thread initialization"
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This reverts commit 3a50d7e136
.
2022-07-05 15:29:55 +01:00
PatrickvL
8546d7c10d
EMUPATCH(D3DDevice_RunVertexStateShader):
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added LOG_TEST_CASE precondition checks, replacing an assert
simplified implementation (no need for an intermediate variable)
commented some notes and future suggestions
2022-06-30 11:33:29 +02:00
jackchentwkh
4c5995af0c
using memset for vertex_state_shader_v0[] init.
2022-06-26 11:00:04 +08:00
jackchentwkh
c981ff23b1
Correction of v0.xyzw assignment.
2022-06-26 11:00:04 +08:00
jackchentwkh
186b5fa8ee
adopt api changes of nv2a_vsh_emu_execute_track_context_writes().
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using pg->vsh_constants_dirty[] again.
2022-06-26 11:00:04 +08:00
jackchentwkh
ce4f4a07f0
adopt api nv2a_vsh_emu_initialize_xss_execution_state change from 3 args to 2 args.
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mark all vertex constants dirty after vertex state shader execution.
2022-06-26 11:00:04 +08:00
jackchentwkh
4d110bad6e
Implement RunVertexStateShader()
2022-06-26 11:00:04 +08:00
RadWolfie
6f79b035bd
cmake: include nv2a_vsh_cpu libraries
2022-06-26 11:00:03 +08:00
jackchentwkh
7bc95d7a67
Add nv2a_vsh_cpu submodule
2022-06-26 11:00:03 +08:00
NZJenkins
5a454aad5c
Merge pull request #2381 from NZJenkins/cubemap-mips
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Fix mipmapped cubemaps
2022-06-25 17:49:31 +12:00
Anthony
6cbb385b89
Fix mipmapped cubemaps
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which had broken faces (other than the first face)
because the slice pitch calculation did not account for mipmaps.
We are iterating the mipmaps already, so just calculate the slice pitch directly
rather than trying to generalize CxbxGetPixelContainerMeasures
2022-06-22 23:57:22 +12:00
RadWolfie
31a47cde37
Merge pull request #2377 from ergo720/suspend_disable
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Fix shutdown instability
2022-06-20 16:10:37 -05:00
ergo720
aba8fc8341
Fix shutdown freeze
2022-06-20 22:24:11 +02:00
Anthony
46b1f24153
Fix vertex shader op independence
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Ensure the MAC op does not interfere with the input of the ILU op.
- Use a temp register to hold the input of the ILU op when necessary
- Reorganize vertex shader decoding to better reflect the data.
Decode one vsh instruction to one intermediate instruction, rather than to multiple independent instructions.
Test case:
KOTOR II (menu)
GTA III (lighting)
2022-06-18 15:24:08 +12:00
PatrickvL
b43f6bbcdf
Merge pull request #2369 from RadWolfie/fix-vs-popup-newline-dialog
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Fix Visual Studio's popup dialog about newline correction
2022-05-28 20:58:10 +02:00
RadWolfie
33aad02f93
fix Visual Studio's popup dialog about newline correction
2022-05-28 10:36:55 -05:00
Luke Usher
1710f01c35
Merge pull request #2364 from RadWolfie/update-subhook
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Update subhook to restore support for chihiro research
2022-05-22 11:17:04 +01:00
RadWolfie
f8e4f59eae
update subhook to restore support for chihiro research
2022-05-21 13:53:46 -05:00
RadWolfie
4b5edbdc94
Merge pull request #2358 from RadWolfie/update-overlay
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Add build, title name, and file name to overlay
2022-05-21 13:48:56 -05:00
PatrickvL
3bf2effa4d
Merge pull request #2359 from RadWolfie/fix-faux-fs-toggle
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Fix faux fullscreen overlay input
2022-05-21 19:45:06 +02:00
RadWolfie
6ab30793ed
review remark
2022-05-21 12:43:24 -05:00
Luke Usher
3d244b78b3
Merge pull request #2363 from NZJenkins/setmodelview
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Minimal SetModelView implementation
2022-05-21 13:31:07 +01:00
Anthony
2512840968
Minimal SetModelView implementation
2022-05-21 19:24:08 +12:00
RadWolfie
ecef7aec39
review remark
2022-05-16 11:40:32 -05:00
Luke Usher
95b789eb27
Merge pull request #2360 from CookiePLMonster/fix-sleep
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Do not leave KeDelayExecutionThread prematurely
2022-05-16 09:43:04 +01:00
Luke Usher
5e928e508a
Merge pull request #2362 from CookiePLMonster/resource-creation-lifetime
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Keep D3D resources alive during resource creation
2022-05-16 09:10:10 +01:00
Silent
39ced81d58
Keep D3D resources alive during creation to prevent them being destroyed too early
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Fixes an issue where a game could tear down a resource from another
thread while it's still initializing
2022-05-15 23:11:08 +02:00
Silent
b7006e2b01
Do not leave KeDelayExecutionThread prematurely
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Fixes games waking up from Sleep() calls immediately
2022-05-15 14:47:39 +02:00
RadWolfie
fa85d3dad4
fix faux fullscreen toggle
2022-05-10 19:07:45 -05:00
RadWolfie
05a7acf13e
overlay: Add build, title name, and file name to overlay
2022-05-09 10:39:14 -05:00
RadWolfie
8b35389c71
Merge pull request #2357 from ergo720/sb_auto_cursor
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Make the SBC use the cursor mouse mode by default
2022-05-08 17:50:38 -05:00
RadWolfie
e8f943ebbc
Merge pull request #2356 from ergo720/fix_irql_mask
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Fixed wrong irql masks
2022-05-08 17:50:18 -05:00
ergo720
87042c6bcc
Make the SBC use the cursor mouse mode by default
2022-05-08 14:17:11 +02:00
ergo720
88a37ac496
Merge pull request #2353 from RadWolfie/fix-tls-data-emu
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Fix tls data initialization from cxbxr's emulation threads end
2022-05-08 01:34:07 +02:00
ergo720
2168b033c6
Added comment
2022-05-07 22:30:35 +02:00
ergo720
a1cffc79f8
Fixed wrong irql masks
2022-05-07 18:56:33 +02:00
RadWolfie
1077115038
Merge pull request #2355 from RadWolfie/fix-gui-purge-regress
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Fix pull request 2348 regression
2022-05-07 10:34:21 -05:00
RadWolfie
774ef7c9e3
fix pull request 2348 regression
2022-05-02 15:30:07 -05:00
RadWolfie
9973ec7b6f
fix tls data initialization from cxbxr's emulation threads end
2022-05-02 09:46:14 -05:00