Commit Graph

4714 Commits

Author SHA1 Message Date
RadWolfie de6f74e761 Revert "Give a better description in EmuShared.h"
This reverts commit 7ef5a4a8d0.
2018-06-13 16:57:05 -05:00
wutno 7ef5a4a8d0
Give a better description in EmuShared.h 2018-06-13 15:06:05 -04:00
GXTX 1fb4d9c27f Integrate storage location settings better into the base program 2018-06-13 14:47:37 -04:00
GXTX 7a78ca2b86 Add check to make sure user has write permissions on the selected directory 2018-06-12 11:47:16 -04:00
GXTX 168bdd0986 Prevent the user from selecting placeholder folders such as "This PC" 2018-06-12 11:01:51 -04:00
GXTX bff70dfa75 Enable checkmarks signaling where cxbx-reloaded data is being stored 2018-06-12 10:28:32 -04:00
GXTX 70d09224a4 Add submenu for quick location configuration 2018-06-11 18:29:08 -04:00
wutno 1c7111c10d
Fix reg type & missing snprintf 2018-06-11 13:47:47 -04:00
GXTX bc95707618 Add user configurable storage location 2018-06-11 13:33:00 -04:00
RadWolfie d03151cb5c
Merge pull request #1272 from PatrickvL/code_analysis
Fixed a few code analysis warnings (mainly variable redeclarations)
2018-06-09 14:44:39 -05:00
patrickvl 227e785e6d Fixed a few code analysis warnings (mainly variable redeclarations) 2018-06-09 21:01:23 +02:00
Luke Usher f13baac8fa
Merge pull request #1271 from LukeUsher/add-test-case
Log when CreateVertexShader is called before CreateDevice
2018-06-09 19:26:37 +01:00
Luke Usher 5bbabac101 Log when CreateVertexShader is called before CreateDevice: Xbox supports this but Windows doesn't! 2018-06-09 19:23:53 +01:00
Luke Usher 0c511c7f46
Merge pull request #1270 from Cxbx-Reloaded/revert-1269-optimize-gethostresource
Revert "Pass iterator around to minimize map lookups:"
2018-06-09 11:04:29 +01:00
Luke Usher bb5730cc9c
Revert "Pass iterator around to minimize map lookups:" 2018-06-09 11:04:04 +01:00
PatrickvL 730f993bf6
Merge pull request #1269 from LukeUsher/optimize-gethostresource
Pass iterator around to minimize map lookups:
2018-06-09 12:01:43 +02:00
Luke Usher 0dc7244cc9 Remove debugging code (declspec(noinline)) 2018-06-09 08:43:37 +01:00
Luke Usher 37ebd08011 Pass iterator around to minimize map lookups: Slight performance boost in titles using a lot of resources 2018-06-09 08:37:49 +01:00
Luke Usher 93a4ef3690
Merge pull request #1268 from LukeUsher/hack-render-to-host
New Speedhack: Render Directly to Host BackBuffer
2018-06-09 08:04:04 +01:00
Luke Usher ef351ee31b Add new speedhack: Render Directly to Host BackBuffer 2018-06-09 08:01:01 +01:00
Luke Usher 6a0a025f00 Massively simplify Reset to Default. Now we don't need to keep updating it every time we add a new setting 2018-06-09 07:21:17 +01:00
Luke Usher b4ffbe6f89
Merge pull request #1264 from PatrickvL/VariousD3D
A few small D3D updates
2018-06-09 07:03:43 +01:00
Luke Usher 21e1c87970
Merge pull request #1265 from PatrickvL/DInputDevicePolling
DInput : Poll each device only once (instead of per object)
2018-06-09 06:50:15 +01:00
PatrickvL 02d60565a0
Merge pull request #1262 from RadWolfie/fix-compile-warnings-nv2a
Fix compile warnings nv2a
2018-06-08 20:48:26 +02:00
PatrickvL ec84623868 DInput : Poll each device only once (instead of per object) 2018-06-08 13:58:12 +02:00
PatrickvL 7397eafb12 D3D : SetRenderTarget refactoring - this might restore visuals for some titles 2018-06-08 11:22:19 +02:00
PatrickvL 31008c88f2 D3D : Split up Depth and Stencil flags 2018-06-08 11:05:15 +02:00
PatrickvL fd8779a43a D3D : Reset g_XboxBackBufferSurface in D3DResource_Release too 2018-06-08 11:02:54 +02:00
RadWolfie 249861e06a Revert then use type cast
Confirmed with dashboard is visible.
2018-06-08 02:24:26 -05:00
RadWolfie 4f959bb804 Include bracket in muldiv64 function 2018-06-08 01:59:00 -05:00
PatrickvL 119b760bed
Merge pull request #1259 from RadWolfie/fix-compile-warnings-general
Fix compile warnings general
2018-06-08 07:32:25 +02:00
RadWolfie c5e908efa1
Merge pull request #1260 from RadWolfie/XbSymbolDatabase-update
XbSymbolDatabase update
2018-06-07 22:04:00 -05:00
RadWolfie 9e64b16464 XbSymbolDatabase update 2018-06-07 22:02:40 -05:00
RadWolfie 2c72cfee6f Since API using dwVXBCSetStateResult is comment out, let's comment out as well. 2018-06-07 20:40:03 -05:00
RadWolfie 641d494d71 EmuKrnlKe missing parentheses in if statement
Fix `'&': check operator precedence for possible error; use parentheses to clarify precedence` warning
2018-06-07 20:28:45 -05:00
RadWolfie 7433895e10 Use size_t for compatibility with size() in EmuXapi
Fixed `'<': signed/unsigned mismatch` warning.
2018-06-07 20:26:15 -05:00
RadWolfie 265bb3a8e4 Check if it is already defined. 2018-06-07 20:22:36 -05:00
RadWolfie dff0ef183b Fix type cast for NV2A ptimer. 2018-06-07 20:15:39 -05:00
RadWolfie be049defa9 return empty string by default. 2018-06-07 20:11:20 -05:00
RadWolfie f1a42a7b1b Fix empty case warnings for NV2A various source codes 2018-06-07 19:58:27 -05:00
RadWolfie 03f672e58a int is a signed int by default, enforce to use unsigned int. 2018-06-07 19:47:14 -05:00
RadWolfie 7ef45a6bf9 Fix return with a cast
I think it is best to use guint64 for hashes.
2018-06-07 19:46:18 -05:00
RadWolfie dbc7c226df Bypass visual studio's possible bug 2018-06-07 19:45:00 -05:00
RadWolfie 87c1594432 clip's width and height are not float type. 2018-06-07 19:43:55 -05:00
RadWolfie 5a8adcd2b6 Fix empty case warnings for NV2A PFB source code 2018-06-07 19:30:40 -05:00
RadWolfie 6bd9bd2123 Fix empty case warnings for NV2A Debug source code
Since it only has default input without any case filled in. Warning should be ignored for time being until graphic dev team start filling more in.
2018-06-07 19:06:02 -05:00
RadWolfie 9cc2a7b397
Merge pull request #1258 from RadWolfie/emu-warning-stack-fix
EmuWarning stack fix + Rename _logPrefix
2018-06-07 18:38:27 -05:00
RadWolfie 9e44e1aa93 Rename _logPrefix to _logThreadPrefix 2018-06-07 17:44:08 -05:00
RadWolfie 89366e7d69 Prevent stack corruption for warning message
Co-Authored-By: Luke Usher <luke.usher@outlook.com>
2018-06-07 17:43:43 -05:00
Luke Usher 8b9c62f729
Merge pull request #1246 from PatrickvL/push_buffer
Push buffer
2018-06-07 19:27:05 +01:00