BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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phillip.grimsrud fc0ec832ae These changes are for TAStudio upgrades. If I've broken other stuff please yell at me.
1. Hooked up Fast Forward, Fast Forward to End
2. Made a placeholder for Turbo Fast Forward.
3. Fixed rewind to not stomp on the previous frame with new input.
4. Fixed rewind to stop at the beginning of the movie instead of freaking out.
5. TAStudio now shows data from the most recent frame.
6. CommitFrame is called even if not recording so played back frames also show up in TAStudio.
7. Play mode only stops at the end of the movie if you tell it to. Your emulator normally continues to play with no input after the end of the movie.
8. TAStudio is now updated after a rewind (even though the rewind doesn't play a new frame).
9. Split the tools update into before and after updates.
10. Going into read-only mode adjusts the movie mode.
11. Implemented New, Open, Save, and Save As for TAStudio.
12. Fixed an issue where frames past the end of the log would default to the input from the last frame of the log.
13. Fixed a problem where you couldn't rewind to frame 0.
14. Fixed a scrolling issue in the TAStudio list view.
15. Fixed an issue with the TAStudio virtual NES controller not matching up with the log.
16. Fixed an issue where the NES reset button would get held in when rewinding.
17. Added/Modified a couple of button graphics.
2012-05-28 00:44:27 +00:00
BizHawk.Emulation nes-note that in compat list 2012-05-27 20:21:10 +00:00
BizHawk.MultiClient These changes are for TAStudio upgrades. If I've broken other stuff please yell at me. 2012-05-28 00:44:27 +00:00
BizHawk.Util fix lua poop 2012-03-17 23:40:30 +00:00
CpuCoreGenerator fix bug in 6502 core generator 2012-03-13 20:27:24 +00:00
DiscoHawk discohawk was sort of in bad shape, not sure how i left it this way. this restores the ability to load cues that reference .raw files while supplying .mp3 tracks 2012-03-31 22:28:48 +00:00
Dist add discohawk dist script 2012-03-03 19:32:04 +00:00
LuaInterface build lua differently so that it has at least a prayer at interoperating with plug-in dlls. at least, it can load them. there may be other problems later due to the dlls generally being compiled against a different CRT (vc8) than our lua and luainterface (vc10). we could fix this if we needed to by compiling the CUSTOMIZED lua in vc8 and referencing it from the vc10 luainterface. 2012-04-05 01:05:08 +00:00
PsxHawk.API general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying. 2012-02-24 20:38:35 +00:00
PsxHawk.Core forgot to add 2012-02-24 20:40:02 +00:00
ReleaseNotes Update version numbers to 1.0.4 (interim) and remove erroneous release notes file. 2012-03-31 01:28:45 +00:00
BizHawk.sln now remove traces of psx from the current project, so it doesnt confuse any users 2012-02-24 20:45:27 +00:00
CpuCoreGenerator.sln Upgrade CpuCoreGenerator solution also 2011-08-27 02:20:10 +00:00
ICSharpCode.SharpZipLib.dll add sharpziplib for gzip so we can make portable JMD dumping without relying on the native 7z.dll 2012-05-07 18:42:43 +00:00
Json.net.1.3.1.modified-source.rar Config will not be eaten if an unrecognized symbol is found in config.ini. 2011-08-11 02:15:55 +00:00
Newtonsoft.Json.dll Bizhawk bravely enters the year 2010 2011-08-27 02:17:11 +00:00
SlimDX.dll Bizhawk bravely enters the year 2010 2011-08-27 02:17:11 +00:00
SubWCRev.bat improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
SubWCRev.exe improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
intl3_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libapr_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libaprutil_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libsasl32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libsvn_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
subwcrev.sh Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00
syncs.txt Added sync information for some PCE games. 2012-03-09 10:03:46 +00:00