BizHawk/BizHawk.MultiClient
brandman211 f53088c7be -Used masks to simplify ImportFMV.
-Finished ImportVMV:
--I'm not sure what the following comment means: "For the other control bytes, if a key from 1P to 4P (whichever one) is entirely ON, the following 4 bytes becomes the controller data." I'm going to assume this is a bad translation that is the equivalent of my 4 controllers = 4 bytes comment.
--Nesmock has a block of code that seems to handle, or at least account for, commands (Lines 207 - 239 of virtuanes.hh). I don't do anything about this, but it doesn't seem like Nesmock does much of anything about it either. I'll ignore this for now.

TODO: ImportNMV, clean up ImportMCM, and perhaps support other platforms for .MCM, although everyone thinks it's a waste...I like writing importers! I'm afraid of writing cores!
2012-03-13 02:37:59 +00:00
..
Gameboy Gameboy - implement memory domains (system bus only for now) and other small things 2011-06-27 01:05:30 +00:00
Input Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
NEStools NES Graphics Settings bugfix 2012-03-11 07:02:10 +00:00
PCEtools PCE GB Viewer - start a menu strip 2012-03-12 22:05:53 +00:00
Properties Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
SMStools Added SMS specific menu: Graphics Settings 2012-03-11 17:08:25 +00:00
TI83tools TI83 Keypad - implement the 0 button, somehow it was missed 2012-02-21 03:45:25 +00:00
config Case sensitivity fixes 2012-03-12 04:44:19 +00:00
images Add an atari controller image for controller config dialog 2012-03-10 14:10:50 +00:00
movie -Used masks to simplify ImportFMV. 2012-03-13 02:37:59 +00:00
output fix an error in chr rom size for a CNROM game 2012-03-13 02:10:18 +00:00
tools Ram Watch - when drawing watches on screen, use alert font for frozen addresses 2012-03-11 00:50:06 +00:00
AboutBox.Designer.cs nes-fix a little bug in MMC2 and support MMC4 while i am at it 2011-09-21 05:47:41 +00:00
AboutBox.cs add interim build indicator to aboutbox 2011-09-17 22:03:06 +00:00
AboutBox.resx nes-fix a little bug in MMC2 and support MMC4 while i am at it 2011-09-21 05:47:41 +00:00
ArchiveChooser.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
ArchiveChooser.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
ArchiveChooser.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
AviWriter.cs avi size segmentation 2011-07-13 04:24:55 +00:00
BizBox.Designer.cs About box - add contributers 2012-03-11 01:22:02 +00:00
BizBox.cs A real about box 2011-07-31 02:13:24 +00:00
BizBox.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizHawk.MultiClient.csproj Added PCE BG Viewer (interim) 2012-03-12 05:19:59 +00:00
Config.cs Use Path.Combine where appropriate 2012-03-12 04:44:26 +00:00
ConfigService.cs show config crashes so we can debug them 2011-07-06 02:16:44 +00:00
ExternalCoreSupport.cs forgot an add 2011-07-24 07:00:54 +00:00
Global.cs Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
HawkFile.cs cleanup Controller class (remove old sticky and forcing code) 2011-07-24 20:37:10 +00:00
LogConsole.cs Bugfix for log console. 2012-03-09 21:36:55 +00:00
LogWindow.Designer.cs PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform 2011-09-24 17:05:34 +00:00
LogWindow.cs Removed unused LogWindow::ShowConsole() 2012-03-09 21:22:52 +00:00
LogWindow.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaImplementation.cs Make lua files run again 2012-03-12 01:57:38 +00:00
LuaInterface.dll fix lua 2012-01-09 00:15:54 +00:00
MainForm.Designer.cs Added PCE BG Viewer (interim) 2012-03-12 05:19:59 +00:00
MainForm.MenuItems.cs Added PCE BG Viewer (interim) 2012-03-12 05:19:59 +00:00
MainForm.Movie.cs Fix loading of post movie savestates (savestates made while in movie finished mode). Complete fix When in read-only. While in read+write it throws a loadstate error. This isn't ideal but at least prevents possible movie corruption. 2011-09-29 01:46:35 +00:00
MainForm.cs PCE BG Viewer: 2012-03-12 06:27:34 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx Disable NES Debugger menu item, and remove a commented out debug line I left by accident 2011-08-27 16:30:59 +00:00
MruStack.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
NameStateForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
PlayMovie.Designer.cs Play Movie dialog - Match Game Name option, checked by default. 2011-12-27 00:15:48 +00:00
PlayMovie.cs Play Movie - remove mc2 and fm2 from list, as they have to be imported now 2012-03-03 18:44:08 +00:00
PlayMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
Program.cs Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
RecentFiles.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
RecordMovie.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RecordMovie.cs Refix recording movies from "Now" so that the StartsFromSavestate flag gets properly stored into the movie file 2011-09-04 19:04:00 +00:00
RecordMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RenderPanel.cs Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
Rewind.cs pce-cd: support arcade card, fix cd-audio playback bug 2011-09-19 00:39:28 +00:00
RomGame.cs general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying. 2012-02-24 20:38:35 +00:00
SavestateManager.cs M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
ScreenSaver.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
Sound.cs Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
Throttle.cs Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
lua51.dll vs wants to manage copying of lua51.dll itself as a dependency of LuaInterface.dll, and thats why it keeps deleting it sometimes when cleaning it. so move the lua51.dll alongside LuaInterface.dll and let it do the copying 2012-03-04 03:15:03 +00:00