BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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brandman211 f53088c7be -Used masks to simplify ImportFMV.
-Finished ImportVMV:
--I'm not sure what the following comment means: "For the other control bytes, if a key from 1P to 4P (whichever one) is entirely ON, the following 4 bytes becomes the controller data." I'm going to assume this is a bad translation that is the equivalent of my 4 controllers = 4 bytes comment.
--Nesmock has a block of code that seems to handle, or at least account for, commands (Lines 207 - 239 of virtuanes.hh). I don't do anything about this, but it doesn't seem like Nesmock does much of anything about it either. I'll ignore this for now.

TODO: ImportNMV, clean up ImportMCM, and perhaps support other platforms for .MCM, although everyone thinks it's a waste...I like writing importers! I'm afraid of writing cores!
2012-03-13 02:37:59 +00:00
BizHawk.Emulation fix an error in chr rom size for a CNROM game 2012-03-13 02:10:18 +00:00
BizHawk.MultiClient -Used masks to simplify ImportFMV. 2012-03-13 02:37:59 +00:00
BizHawk.Util Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
CpuCoreGenerator 6502 disassembler: print the destination address of branch, not the offset 2012-03-10 19:10:12 +00:00
DiscoHawk Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00
Dist add discohawk dist script 2012-03-03 19:32:04 +00:00
PsxHawk.API general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying. 2012-02-24 20:38:35 +00:00
PsxHawk.Core forgot to add 2012-02-24 20:40:02 +00:00
ReleaseNotes Add release notes folder 2012-03-10 02:43:47 +00:00
BizHawk.sln now remove traces of psx from the current project, so it doesnt confuse any users 2012-02-24 20:45:27 +00:00
CpuCoreGenerator.sln Upgrade CpuCoreGenerator solution also 2011-08-27 02:20:10 +00:00
Json.net.1.3.1.modified-source.rar Config will not be eaten if an unrecognized symbol is found in config.ini. 2011-08-11 02:15:55 +00:00
Newtonsoft.Json.dll Bizhawk bravely enters the year 2010 2011-08-27 02:17:11 +00:00
SlimDX.dll Bizhawk bravely enters the year 2010 2011-08-27 02:17:11 +00:00
SubWCRev.bat improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
SubWCRev.exe improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
intl3_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libapr_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libaprutil_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libsasl32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libsvn_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
subwcrev.sh Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00
syncs.txt Added sync information for some PCE games. 2012-03-09 10:03:46 +00:00