BizHawk/BizHawk.MultiClient/config
adelikat 9ee8093f7a Open Virtual Pad hotkey 2012-11-23 17:03:10 +00:00
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ControllerConfig Controller Config - auto tab checkbox 2012-11-23 16:14:47 +00:00
ControllerImages C64 - hook up keyboard to input config 2012-11-14 03:01:48 +00:00
AutofireConfig.Designer.cs Autofire Config - Add flag for the "Take lag frames into account" feature, true by default 2011-08-29 22:25:40 +00:00
AutofireConfig.cs Config dialogs - OSD message when cancelling 2012-09-27 00:14:51 +00:00
AutofireConfig.resx Autofire Config - Add flag for the "Take lag frames into account" feature, true by default 2011-08-29 22:25:40 +00:00
ControllerConfig.Designer.cs Controller Config - auto tab checkbox 2012-11-23 16:14:47 +00:00
ControllerConfig.cs Controller Config - auto tab checkbox 2012-11-23 16:14:47 +00:00
ControllerConfig.resx Checking in my 2nd attempt at an input config overhaul, currently not hooked up 2012-09-30 19:57:33 +00:00
GifAnimator.Designer.cs Minor fixups to gif animator dialog 2012-03-04 21:00:58 +00:00
GifAnimator.cs Can now make Animated Gifs Huzzah 2012-03-04 20:37:49 +00:00
GifAnimator.resx Minor fixups to gif animator dialog 2012-03-04 21:00:58 +00:00
HotkeyWindow.Designer.cs Open Virtual Pad hotkey 2012-11-23 17:03:10 +00:00
HotkeyWindow.cs Open Virtual Pad hotkey 2012-11-23 17:03:10 +00:00
HotkeyWindow.resx Hotkey & Controller config - set accept & cancel button properties 2011-09-10 21:24:15 +00:00
InputConfig.Designer.cs Input Config - better images for genesis, pce, and sms, also made atari controller background transparent 2012-09-29 18:55:04 +00:00
InputConfig.cs refine input event system and binding logic to allow more natural use of modifier keys as hotkeys 2012-11-09 20:03:59 +00:00
InputConfig.resx Input Config - clear mappings context menu 2012-09-17 22:43:42 +00:00
InputWidget.cs refine input event system and binding logic to allow more natural use of modifier keys as hotkeys 2012-11-09 20:03:59 +00:00
MessageConfig.Designer.cs Message Config - fix X/Y values not updating when typing directly into the numeric boxes 2012-09-27 01:01:35 +00:00
MessageConfig.cs Message Config - fix X/Y values not updating when typing directly into the numeric boxes 2012-09-27 01:01:35 +00:00
MessageConfig.resx Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
PathConfig.Designer.cs Path Config - Hook up GBA (interim only) 2012-11-23 03:46:05 +00:00
PathConfig.cs Controller Config - on load, select tab based on currently running core, path config - fix tab select logic on non-interim builds 2012-11-23 15:38:27 +00:00
PathConfig.resx Path Config - Hook up GBA (interim only) 2012-11-23 03:46:05 +00:00
PathInfo.Designer.cs Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%) 2012-10-05 00:49:04 +00:00
PathInfo.cs Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%) 2012-10-05 00:49:04 +00:00
PathInfo.resx Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%) 2012-10-05 00:49:04 +00:00
PathManager.cs add some GBA related path config stuff. gbabios.rom will now attempt to load from GBA firmwares directory. 2012-11-20 03:17:53 +00:00
SoundConfig.Designer.cs sound api changes. added a new ISyncSoundProvider, which works similarly to ISoundProvider except the source (not the sink) determines the number of samples to process. Added facilities to metaspu, dcfilter, speexresampler to work with ISyncSoundProvider. Add ISyncSoundProvider to IEmulator. All IEmulators must provide sync sound, but they need not provide async sound. When async is needed and an IEmulator doesn't provide it, the frontend will wrap it in a vecna metaspu. SNES, GB changed to provide sync sound only. All other emulator cores mostly unchanged; they just provide stub fakesync alongside async, for now. For the moment, the only use of the sync sound is for realtime audio throttling, where it works and sounds quite nice. In the future, sync sound will be supported for AV dumping as well. 2012-10-11 00:44:59 +00:00
SoundConfig.cs throttling UI is now set up to be done in one of three ways: sound, vsync, timer. in addition, there's an option to use vsync even when not throttling to it (but this doesn't really work too well...) 2012-11-12 17:57:11 +00:00
SoundConfig.resx Set minimum size and some anchoring fixes for config dialogs 2011-09-10 21:35:17 +00:00