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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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ee026d0525
BizHawk
/
BizHawk.Client.EmuHawk
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Sound
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Output
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J.D. Purcell
ab155217e7
Random (small) cleanups.
2017-04-09 23:08:26 -04:00
..
DirectSoundSoundOutput.cs
Random (small) cleanups.
2017-04-09 23:08:26 -04:00
DummySoundOutput.cs
Sound cleanup. In case you're curious, the "SilenceLeaveRoomForFrameCount" part ended up not mattering (and may have been slightly counterproductive) once SoundOutputProvider had the ability to be notified of underruns. It doesn't matter for BufferedAsync either.
2016-12-18 20:45:38 -05:00
OpenALSoundOutput.cs
Random (small) cleanups.
2017-04-09 23:08:26 -04:00
XAudio2SoundOutput.cs
Sound cleanup. In case you're curious, the "SilenceLeaveRoomForFrameCount" part ended up not mattering (and may have been slightly counterproductive) once SoundOutputProvider had the ability to be notified of underruns. It doesn't matter for BufferedAsync either.
2016-12-18 20:45:38 -05:00