BizHawk/BizHawk.Client.EmuHawk
adelikat e4a12c58bc for Developer builds - Lua functions list - a ToTASVideosWikiMarkup button that copies to clipboard 2014-06-05 00:23:05 +00:00
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AVOut fix av dumping with osd enabled (screenshots as well); 2014-06-02 20:16:59 +00:00
CustomControls Atari 2600 debugger - make flag checkbox buttons read-only 2014-05-31 18:41:56 +00:00
DisplayManager fix bugs in resize filters support. everyone check your AR correction scenarios, please 2014-06-03 03:16:38 +00:00
Extensions make recent n64 plugin UI logic I added be more clever 2014-05-14 22:04:47 +00:00
Input fix analog axis names for xinput controllers 2014-05-16 14:43:56 +00:00
Properties wonderswan controller image for controller config 2014-05-30 18:55:58 +00:00
Resources BizwareGL! 2014-01-27 00:02:21 +00:00
config wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration. 2014-06-04 23:26:57 +00:00
images put the quicknes icon on the quick nes graphics settings dialog 2014-05-16 01:11:09 +00:00
movie rip out hacks that I put in to work around Game.Name being null 2014-05-23 16:22:24 +00:00
tools for Developer builds - Lua functions list - a ToTASVideosWikiMarkup button that copies to clipboard 2014-06-05 00:23:05 +00:00
AboutBox.Designer.cs "About box" - Fix hawk sound and change title to EmuHawk 2013-11-24 15:25:20 +00:00
AboutBox.cs Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
AboutBox.resx "About box" - Fix hawk sound and change title to EmuHawk 2013-11-24 15:25:20 +00:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBox.Designer.cs Automate the about box 2014-06-01 01:57:22 +00:00
BizBox.cs Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Automate the about box 2014-06-01 01:57:22 +00:00
BizBoxInfoControl.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj Start a Profile Config dialog, does nothing but open and close currently 2014-06-04 19:18:14 +00:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
GlobalWin.cs massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
JumpLists.cs JAWMP LYSTS 2013-12-13 04:57:14 +00:00
LogConsole.cs move Log.cs from BizHawk.Emulation to BizHawk.Common 2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property 2014-05-20 15:39:43 +00:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs Start a Profile Config dialog, does nothing but open and close currently 2014-06-04 19:18:14 +00:00
MainForm.Events.cs Start a Profile Config dialog, does nothing but open and close currently 2014-06-04 19:18:14 +00:00
MainForm.Hotkey.cs oops, and also make that previous commit cleaner 2014-05-15 00:00:02 +00:00
MainForm.Movie.cs When recording a new movie, use the Released flag in the core meta-data to determine if the Beta-status nag appears, rather than a hardcoded list of cores 2014-06-01 00:40:13 +00:00
MainForm.cs Start a Profile Config dialog, does nothing but open and close currently 2014-06-04 19:18:14 +00:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx Context Menu - config menu - someone wiped all the menu items here and replaced with a copy/pasted version of the config menu, but with no events so these items didn't work, restore all click events. Still to do: drop down opened events, fun. 2014-04-30 22:06:54 +00:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PlatformChooser.Designer.cs -Added .YMV importer. 2014-05-28 04:41:12 +00:00
PlatformChooser.cs Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running. 2014-05-17 02:55:58 +00:00
Program.cs Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
RomStatusPicker.Designer.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Sound.cs Clean up namespaces for BizHawk.Emulation sound files 2013-11-14 19:33:13 +00:00
Throttle.cs oops, forgot to check this in 2013-11-07 22:56:10 +00:00
Watch.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00