BizHawk/BizHawk.Client.EmuHawk/DisplayManager
zeromus 05c08806d1 fix bugs in resize filters support. everyone check your AR correction scenarios, please 2014-06-03 03:16:38 +00:00
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Filters fix bugs in resize filters support. everyone check your AR correction scenarios, please 2014-06-03 03:16:38 +00:00
DisplayManager.cs fix bugs in resize filters support. everyone check your AR correction scenarios, please 2014-06-03 03:16:38 +00:00
DisplaySurface.cs massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
FilterManager.cs fix av dumping with osd enabled (screenshots as well); 2014-06-02 20:16:59 +00:00
OSDManager.cs Only make the Frame count Red in the frame counter display when lag (and not tne movie length and finished indicator) 2014-05-18 16:58:17 +00:00
RenderTargetFrugalizer.cs work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
SwappableBitmapBufferSet.cs massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
SwappableDisplaySurfaceSet.cs fix bug with lua console wrecking mainform rendering; fix clear button in lua console to actually work 2014-05-01 07:10:07 +00:00
TextureFrugalizer.cs work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00