343 lines
9.2 KiB
C#
343 lines
9.2 KiB
C#
using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Cores.Sony.PSX;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("PSX")]
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public class PSXSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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{
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var psx = ((Octoshock)Global.Emulator);
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var settings = (Octoshock.SyncSettings)psx.GetSyncSettings();
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for (int i = 0; i < settings.Controllers.Length; i++)
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{
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if (settings.Controllers[i].IsConnected)
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{
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if (settings.Controllers[i].Type == Octoshock.ControllerSetting.ControllerType.Gamepad)
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{
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yield return GamePadController(i + 1);
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}
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else
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{
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yield return DualShockController(i + 1);
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}
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}
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}
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yield return ConsoleButtons(psx);
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}
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public static PadSchema DualShockController(int controller)
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{
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return new PadSchema
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{
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IsConsole = false,
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DefaultSize = new Size(420, 260),
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DisplayName = "DualShock Player" + controller,
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(32, 50),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(32, 71),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Left",
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DisplayName = "",
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Icon = Properties.Resources.Back,
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Location = new Point(11, 62),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Right",
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DisplayName = "",
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Icon = Properties.Resources.Forward,
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Location = new Point(53, 62),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " L1",
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DisplayName = "L1",
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Location = new Point(3, 32),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " R1",
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DisplayName = "R1",
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Location = new Point(191, 32),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " L2",
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DisplayName = "L2",
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Location = new Point(3, 10),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " R2",
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DisplayName = "R2",
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Location = new Point(191, 10),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " L3",
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DisplayName = "L3",
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Location = new Point(72, 90),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " R3",
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DisplayName = "R3",
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Location = new Point(130, 90),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Square",
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DisplayName = "",
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Icon = Properties.Resources.Square,
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Location = new Point(148, 62),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Triangle",
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DisplayName = "",
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Icon = Properties.Resources.Triangle,
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Location = new Point(169, 50),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Circle",
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DisplayName = "",
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Icon = Properties.Resources.Circle,
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Location = new Point(190, 62),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Cross",
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DisplayName = "",
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Icon = Properties.Resources.Cross,
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Location = new Point(169, 71),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Start",
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DisplayName = "S",
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Location = new Point(112, 62),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Select",
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DisplayName = "s",
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Location = new Point(90, 62),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " LStick X",
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MinValue = 0,
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MidValue = 128,
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MaxValue = 255,
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MinValueSec = 0,
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MidValueSec = 128,
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MaxValueSec = 255,
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DisplayName = "",
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Location = new Point(3, 120),
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Type = PadSchema.PadInputType.AnalogStick
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " RStick X",
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MinValue = 0,
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MidValue = 128,
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MaxValue = 255,
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MinValueSec = 0,
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MidValueSec = 128,
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MaxValueSec = 255,
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DisplayName = "",
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Location = new Point(210, 120),
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Type = PadSchema.PadInputType.AnalogStick
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}
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}
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};
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}
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public static PadSchema GamePadController(int controller)
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{
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return new PadSchema
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{
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IsConsole = false,
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DefaultSize = new Size(240, 115),
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DisplayName = "Gamepad Player" + controller,
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(37, 55),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(37, 76),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Left",
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DisplayName = "",
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Icon = Properties.Resources.Back,
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Location = new Point(16, 67),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Right",
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DisplayName = "",
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Icon = Properties.Resources.Forward,
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Location = new Point(58, 67),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " L1",
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DisplayName = "L1",
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Location = new Point(8, 37),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " R1",
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DisplayName = "R1",
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Location = new Point(196, 37),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " L2",
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DisplayName = "L2",
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Location = new Point(8, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " R2",
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DisplayName = "R2",
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Location = new Point(196, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Square",
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DisplayName = "",
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Icon = Properties.Resources.Square,
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Location = new Point(153, 67),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Triangle",
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DisplayName = "",
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Icon = Properties.Resources.Triangle,
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Location = new Point(174, 55),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Circle",
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DisplayName = "",
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Icon = Properties.Resources.Circle,
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Location = new Point(195, 67),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Cross",
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DisplayName = "",
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Icon = Properties.Resources.Cross,
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Location = new Point(174, 76),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Start",
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DisplayName = "S",
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Location = new Point(112, 67),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Select",
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DisplayName = "s",
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Location = new Point(90, 67),
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Type = PadSchema.PadInputType.Boolean
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},
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}
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};
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}
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private static PadSchema ConsoleButtons(Octoshock psx)
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{
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return new PadSchema
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{
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DisplayName = "Console",
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IsConsole = true,
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DefaultSize = new Size(310, 400),
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "Reset",
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DisplayName = "Reset",
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Location = new Point(10, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "Disc Select", //not really, but shuts up a warning
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Type = PadSchema.PadInputType.DiscManager,
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Location = new Point(10,54),
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TargetSize = new Size(300,300),
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OwnerEmulator = psx,
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SecondaryNames = new [] { "Open", "Close", "Disc Select" }
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}
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}
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};
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}
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}
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}
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