BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/PSXSchema.cs

343 lines
9.2 KiB
C#

using System.Collections.Generic;
using System.Drawing;
using BizHawk.Client.Common;
using BizHawk.Emulation.Cores.Sony.PSX;
namespace BizHawk.Client.EmuHawk
{
[SchemaAttributes("PSX")]
public class PSXSchema : IVirtualPadSchema
{
public IEnumerable<PadSchema> GetPadSchemas()
{
var psx = ((Octoshock)Global.Emulator);
var settings = (Octoshock.SyncSettings)psx.GetSyncSettings();
for (int i = 0; i < settings.Controllers.Length; i++)
{
if (settings.Controllers[i].IsConnected)
{
if (settings.Controllers[i].Type == Octoshock.ControllerSetting.ControllerType.Gamepad)
{
yield return GamePadController(i + 1);
}
else
{
yield return DualShockController(i + 1);
}
}
}
yield return ConsoleButtons(psx);
}
public static PadSchema DualShockController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(420, 260),
DisplayName = "DualShock Player" + controller,
Buttons = new[]
{
new PadSchema.ButtonScema
{
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(32, 50),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(32, 71),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(11, 62),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(53, 62),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " L1",
DisplayName = "L1",
Location = new Point(3, 32),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " R1",
DisplayName = "R1",
Location = new Point(191, 32),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " L2",
DisplayName = "L2",
Location = new Point(3, 10),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " R2",
DisplayName = "R2",
Location = new Point(191, 10),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " L3",
DisplayName = "L3",
Location = new Point(72, 90),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " R3",
DisplayName = "R3",
Location = new Point(130, 90),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Square",
DisplayName = "",
Icon = Properties.Resources.Square,
Location = new Point(148, 62),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Triangle",
DisplayName = "",
Icon = Properties.Resources.Triangle,
Location = new Point(169, 50),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Circle",
DisplayName = "",
Icon = Properties.Resources.Circle,
Location = new Point(190, 62),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Cross",
DisplayName = "",
Icon = Properties.Resources.Cross,
Location = new Point(169, 71),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Start",
DisplayName = "S",
Location = new Point(112, 62),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Select",
DisplayName = "s",
Location = new Point(90, 62),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " LStick X",
MinValue = 0,
MidValue = 128,
MaxValue = 255,
MinValueSec = 0,
MidValueSec = 128,
MaxValueSec = 255,
DisplayName = "",
Location = new Point(3, 120),
Type = PadSchema.PadInputType.AnalogStick
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " RStick X",
MinValue = 0,
MidValue = 128,
MaxValue = 255,
MinValueSec = 0,
MidValueSec = 128,
MaxValueSec = 255,
DisplayName = "",
Location = new Point(210, 120),
Type = PadSchema.PadInputType.AnalogStick
}
}
};
}
public static PadSchema GamePadController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(240, 115),
DisplayName = "Gamepad Player" + controller,
Buttons = new[]
{
new PadSchema.ButtonScema
{
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(37, 55),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(37, 76),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(16, 67),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(58, 67),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " L1",
DisplayName = "L1",
Location = new Point(8, 37),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " R1",
DisplayName = "R1",
Location = new Point(196, 37),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " L2",
DisplayName = "L2",
Location = new Point(8, 15),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " R2",
DisplayName = "R2",
Location = new Point(196, 15),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Square",
DisplayName = "",
Icon = Properties.Resources.Square,
Location = new Point(153, 67),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Triangle",
DisplayName = "",
Icon = Properties.Resources.Triangle,
Location = new Point(174, 55),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Circle",
DisplayName = "",
Icon = Properties.Resources.Circle,
Location = new Point(195, 67),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Cross",
DisplayName = "",
Icon = Properties.Resources.Cross,
Location = new Point(174, 76),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Start",
DisplayName = "S",
Location = new Point(112, 67),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Select",
DisplayName = "s",
Location = new Point(90, 67),
Type = PadSchema.PadInputType.Boolean
},
}
};
}
private static PadSchema ConsoleButtons(Octoshock psx)
{
return new PadSchema
{
DisplayName = "Console",
IsConsole = true,
DefaultSize = new Size(310, 400),
Buttons = new[]
{
new PadSchema.ButtonScema
{
Name = "Reset",
DisplayName = "Reset",
Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "Disc Select", //not really, but shuts up a warning
Type = PadSchema.PadInputType.DiscManager,
Location = new Point(10,54),
TargetSize = new Size(300,300),
OwnerEmulator = psx,
SecondaryNames = new [] { "Open", "Close", "Disc Select" }
}
}
};
}
}
}