BizHawk/BizHawk.Client.EmuHawk
adelikat 9e36096472 oops, forgot to check these files in 2015-08-27 08:19:36 -04:00
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AVOut d3d display method 2015-08-24 13:10:50 -05:00
CustomControls fix bug in GDIRenderer font cache that made fonts go wacky and get measured wrong and then TAStudio to layout differently each time 2015-07-07 14:05:44 -05:00
DisplayManager d3d display method 2015-08-24 13:10:50 -05:00
Extensions Rip out the MemoryDomain.Size hack, and fix up the hex editor. Hex editor now works for N64 System bus, but will very much fail as soon as we have a domain greater than 32 bits 2015-01-18 16:00:20 +00:00
Input support xpad guide button 2015-08-24 15:05:06 -05:00
Properties TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell 2015-08-24 18:30:45 -04:00
Resources BizwareGL! 2014-01-27 00:02:21 +00:00
Sound Remove Global.CoreComm since it was pointless 2015-02-22 20:06:30 +00:00
config d3d display method 2015-08-24 13:10:50 -05:00
images TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell 2015-08-24 18:30:45 -04:00
movie fix threading bug in movie scanner 2015-08-05 16:37:17 -05:00
tools oops, forgot to check these files in 2015-08-27 08:19:36 -04:00
AboutBox.Designer.cs i would like to be able to summon the bizbox from the brain-damaged aboutbox 2014-06-09 03:45:06 +00:00
AboutBox.cs get (and use) shorthash 2015-06-24 21:44:03 -05:00
AboutBox.resx i would like to be able to summon the bizbox from the brain-damaged aboutbox 2014-06-09 03:45:06 +00:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBox.Designer.cs BizBox - Revert changes from r9061 caused by WinForms designer not running at 96 DPI. 2015-02-08 14:14:39 +00:00
BizBox.cs get (and use) shorthash 2015-06-24 21:44:03 -05:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj Sketching out the UI of Basic Bot 2015-08-26 22:41:34 -04:00
CoreFeatureAnalysis.Designer.cs corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs Core Features dialog - better ordering in the all cores tab 2015-01-23 21:59:23 +00:00
CoreFeatureAnalysis.resx corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Global.cs Restore missing 7Z.dlll File and missing Global.cs 2014-11-20 15:35:27 +00:00
GlobalWin.cs d3d display method 2015-08-24 13:10:50 -05:00
IControlMainform.cs Tastudio - take the emuhawk context menu item "stop without saving" into account 2014-11-08 17:44:25 +00:00
JumpLists.cs JAWMP LYSTS 2013-12-13 04:57:14 +00:00
LogConsole.cs move Log.cs from BizHawk.Emulation to BizHawk.Common 2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs Issue 364 - fix Copy All button line formatting 2015-01-11 14:24:30 +00:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff 2015-08-26 21:55:55 -04:00
MainForm.Events.cs Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff 2015-08-26 21:55:55 -04:00
MainForm.Hotkey.cs combine throttle OSD messages into a unified representation 2015-08-17 23:49:24 -05:00
MainForm.Movie.cs fully support read-only movie opening. I hope this fixes #453 2015-08-05 17:00:39 -05:00
MainForm.cs Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff 2015-08-26 21:55:55 -04:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx add unthrottled and 400% speed menu item 2015-08-17 23:37:23 -05:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PlatformChooser.Designer.cs Platform Chooser - show game hash 2015-02-08 14:43:00 +00:00
PlatformChooser.cs Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup 2015-02-22 17:15:09 +00:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs add fullscreen auto-hide mouse cursor 2015-07-24 16:00:04 -05:00
Program.cs fix multihawk opengl window mixup and change GLManager to a singleton to stop that from happening again 2015-03-06 03:05:46 +00:00
RomStatusPicker.Designer.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Throttle.cs change interaction of throttle and frame advance / continuous frame advance 2015-08-25 16:41:54 -05:00
ToolAttributes.cs Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag 2014-12-16 23:33:07 +00:00
UpdateChecker.cs Cleanup HTML decoding fix. 2015-01-06 01:20:19 +00:00
Watch.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00