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AVOut
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d3d display method
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2015-08-24 13:10:50 -05:00 |
CustomControls
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fix bug in GDIRenderer font cache that made fonts go wacky and get measured wrong and then TAStudio to layout differently each time
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2015-07-07 14:05:44 -05:00 |
DisplayManager
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d3d display method
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2015-08-24 13:10:50 -05:00 |
Extensions
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Rip out the MemoryDomain.Size hack, and fix up the hex editor. Hex editor now works for N64 System bus, but will very much fail as soon as we have a domain greater than 32 bits
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2015-01-18 16:00:20 +00:00 |
Input
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support xpad guide button
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2015-08-24 15:05:06 -05:00 |
Properties
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TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell
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2015-08-24 18:30:45 -04:00 |
Resources
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BizwareGL!
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2014-01-27 00:02:21 +00:00 |
Sound
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Remove Global.CoreComm since it was pointless
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2015-02-22 20:06:30 +00:00 |
config
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d3d display method
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2015-08-24 13:10:50 -05:00 |
images
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TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell
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2015-08-24 18:30:45 -04:00 |
movie
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fix threading bug in movie scanner
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2015-08-05 16:37:17 -05:00 |
tools
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oops, forgot to check these files in
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2015-08-27 08:19:36 -04:00 |
AboutBox.Designer.cs
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i would like to be able to summon the bizbox from the brain-damaged aboutbox
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2014-06-09 03:45:06 +00:00 |
AboutBox.cs
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get (and use) shorthash
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2015-06-24 21:44:03 -05:00 |
AboutBox.resx
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i would like to be able to summon the bizbox from the brain-damaged aboutbox
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2014-06-09 03:45:06 +00:00 |
ArchiveChooser.Designer.cs
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Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
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2014-01-16 02:38:27 +00:00 |
ArchiveChooser.cs
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some minor code cleanups in BizHawk.Common
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2014-02-04 21:15:33 +00:00 |
ArchiveChooser.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBox.Designer.cs
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BizBox - Revert changes from r9061 caused by WinForms designer not running at 96 DPI.
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2015-02-08 14:14:39 +00:00 |
BizBox.cs
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get (and use) shorthash
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2015-06-24 21:44:03 -05:00 |
BizBox.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBoxInfoControl.Designer.cs
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Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
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2014-12-31 05:34:21 +00:00 |
BizBoxInfoControl.cs
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N64 - make video size a setting, not a sync setting
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2014-06-01 12:06:22 +00:00 |
BizBoxInfoControl.resx
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Automate the about box
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2014-06-01 01:57:22 +00:00 |
BizHawk.Client.EmuHawk.csproj
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Sketching out the UI of Basic Bot
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2015-08-26 22:41:34 -04:00 |
CoreFeatureAnalysis.Designer.cs
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corefeatureanalysis: stuff
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2015-01-16 00:55:50 +00:00 |
CoreFeatureAnalysis.cs
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Core Features dialog - better ordering in the all cores tab
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2015-01-23 21:59:23 +00:00 |
CoreFeatureAnalysis.resx
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corefeatureanalysis: stuff
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2015-01-16 00:55:50 +00:00 |
ExternalCoreSupport.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
Global.cs
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Restore missing 7Z.dlll File and missing Global.cs
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2014-11-20 15:35:27 +00:00 |
GlobalWin.cs
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d3d display method
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2015-08-24 13:10:50 -05:00 |
IControlMainform.cs
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Tastudio - take the emuhawk context menu item "stop without saving" into account
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2014-11-08 17:44:25 +00:00 |
JumpLists.cs
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JAWMP LYSTS
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2013-12-13 04:57:14 +00:00 |
LogConsole.cs
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move Log.cs from BizHawk.Emulation to BizHawk.Common
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2013-11-04 00:45:23 +00:00 |
LogWindow.Designer.cs
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On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
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2014-04-15 22:10:39 +00:00 |
LogWindow.cs
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Issue 364 - fix Copy All button line formatting
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2015-01-11 14:24:30 +00:00 |
LogWindow.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.Designer.cs
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Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff
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2015-08-26 21:55:55 -04:00 |
MainForm.Events.cs
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Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff
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2015-08-26 21:55:55 -04:00 |
MainForm.Hotkey.cs
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combine throttle OSD messages into a unified representation
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2015-08-17 23:49:24 -05:00 |
MainForm.Movie.cs
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fully support read-only movie opening. I hope this fixes #453
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2015-08-05 17:00:39 -05:00 |
MainForm.cs
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Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff
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2015-08-26 21:55:55 -04:00 |
MainForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.resx
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add unthrottled and 400% speed menu item
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2015-08-17 23:37:23 -05:00 |
NameStateForm.Designer.cs
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Change the default Position property of every winform from windows default to center parent
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2013-11-08 18:43:24 +00:00 |
NameStateForm.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
PlatformChooser.Designer.cs
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Platform Chooser - show game hash
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2015-02-08 14:43:00 +00:00 |
PlatformChooser.cs
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Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup
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2015-02-22 17:15:09 +00:00 |
PlatformChooser.resx
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Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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2014-04-14 01:59:57 +00:00 |
PresentationPanel.cs
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add fullscreen auto-hide mouse cursor
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2015-07-24 16:00:04 -05:00 |
Program.cs
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fix multihawk opengl window mixup and change GLManager to a singleton to stop that from happening again
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2015-03-06 03:05:46 +00:00 |
RomStatusPicker.Designer.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.resx
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
ScreenSaver.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
Throttle.cs
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change interaction of throttle and frame advance / continuous frame advance
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2015-08-25 16:41:54 -05:00 |
ToolAttributes.cs
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Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag
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2014-12-16 23:33:07 +00:00 |
UpdateChecker.cs
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Cleanup HTML decoding fix.
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2015-01-06 01:20:19 +00:00 |
Watch.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |