BizHawk/BizHawk.Client.EmuHawk/tools
adelikat 9e36096472 oops, forgot to check these files in 2015-08-27 08:19:36 -04:00
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BasicBot oops, forgot to check these files in 2015-08-27 08:19:36 -04:00
Cheats dont reorder cheats list when editing cheats 2015-08-04 22:25:58 -05:00
Debugger Debugger/Breakpoints - Add edit and duplicate Breakpoint buttons, refine AddBreakpoint dialog 2015-07-18 20:41:06 +02:00
GB remove DualGBFileSelector tool 2015-05-17 20:32:49 +00:00
GBA partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
Genesis refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
HexEditor Hex Editor - re-calculate address positioning on memory domain change 2015-08-23 14:04:00 -04:00
Lua lua - add client.SetGameExtraPadding(left,top,right,bottom) 2015-08-09 13:57:45 -05:00
Macros Put frame clears and macro placements in undo batches 2015-07-16 14:40:00 -05:00
MultiDiskBundler Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry. 2015-08-04 17:19:21 -04:00
NES Enably NES Music Ripper only with NESHawk, also throw out vestigial method in HotkeyConfig. 2015-07-24 18:26:14 +02:00
PCE refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
SMS SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
SNES Fix SNES Game Genie Add button (issue #420) 2015-06-06 22:26:32 +00:00
TAStudio Fix issue #461 - broken by Tastudio autofire patterns, THIS BREAKS TAStudio autofire patterns, they need to be fixed, in a way that doesn't break autofire 2015-08-24 20:51:53 -04:00
TI83 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
VirtualPads rework virtual pad analog widget to support n64 and psx simultaneously 2015-07-19 21:46:52 -05:00
Watch Ram Watch - only show the Read/Write breakpoints context menu items if the selected address(es) are on the system bus, and only show if all the criteria to use them are available rather than showing and disabling them. 2015-07-21 22:30:38 -04:00
AutoHawk.Designer.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.resx Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
IToolForm.cs itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs InputPromt: Signed and Unsigned behavior was backwards. 2015-07-25 03:20:16 -05:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs ToolManager - take a Form owner in the constructor and pass it in to any tools that are also Form objects (all of them). ToolBox - use the Parent property instead of GlobalWin.MainForm now that it is populated 2015-02-22 04:02:30 +00:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Hex Editor - convert addresses from int to long, fixes Go to address on 32bit domains, highlighting on addresses after 7FFFFFFF is still busted though 2015-01-18 18:01:27 +00:00
ToolManager.cs add an option to run lua scripts while turboing instead of bypassing them. Make this option true by default (a change to the current behavior). Add a checkbox in the customize dialog to toggle this option. 2015-07-09 20:14:52 -04:00
TraceLogger.Designer.cs tracelogger settings 2014-12-22 19:01:21 +00:00
TraceLogger.cs Fix Trace Logger not restarting properly. 2015-03-11 20:58:49 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00