BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/VirtualPad.cs

175 lines
4.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using BizHawk.Client.Common;
using BizHawk.Emulation.Common;
using System.Drawing;
namespace BizHawk.Client.EmuHawk
{
public partial class VirtualPad : UserControl
{
private readonly PadSchema _schema;
private bool _readOnly;
public void UpdateValues()
{
PadControls.ForEach(c => c.UpdateValues());
}
private List<IVirtualPadControl> PadControls
{
get
{
return PadBox.Controls
.OfType<IVirtualPadControl>()
.ToList();
}
}
public string PadSchemaDisplayName { get { return _schema.DisplayName; } }
public bool ReadOnly
{
get
{
return _readOnly;
}
set
{
_readOnly = value;
PadControls.ForEach(c => c.ReadOnly = value);
}
}
public VirtualPad(PadSchema schema)
{
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
InitializeComponent();
Dock = DockStyle.Top | DockStyle.Left;
_schema = schema;
}
private void VirtualPadControl_Load(object sender, EventArgs e)
{
Size = UIHelper.Scale(_schema.DefaultSize);
MaximumSize = UIHelper.Scale(_schema.MaxSize ?? _schema.DefaultSize);
PadBox.Text = _schema.DisplayName;
foreach (var button in _schema.Buttons)
{
switch (button.Type)
{
case PadSchema.PadInputType.Boolean:
var buttonControl = new VirtualPadButton
{
Name = button.Name,
Text = button.DisplayName,
Location = UIHelper.Scale(button.Location),
Image = button.Icon,
};
if (button.Icon != null && UIHelper.AutoScaleFactorX > 1F && UIHelper.AutoScaleFactorY > 1F)
{
// When scaling up, unfortunately the icon will look too small, but at least we can make the rest of the button bigger
buttonControl.AutoSize = false;
buttonControl.Size = UIHelper.Scale(button.Icon.Size) + new Size(6, 6);
}
PadBox.Controls.Add(buttonControl);
break;
case PadSchema.PadInputType.AnalogStick:
PadBox.Controls.Add(new VirtualPadAnalogStick
{
Name = button.Name,
Location = UIHelper.Scale(button.Location),
Size = UIHelper.Scale(new Size(127 + 79, 127 + 9)),
RangeX = new float[] { button.MinValue, button.MidValue, button.MaxValue },
RangeY = new float[] { button.MinValueSec, button.MidValueSec, button.MaxValueSec },
});
break;
case PadSchema.PadInputType.TargetedPair:
PadBox.Controls.Add(new VirtualPadTargetScreen
{
Name = button.Name,
Location = UIHelper.Scale(button.Location),
TargetSize = button.TargetSize,
XName = button.Name,
YName = button.SecondaryNames[0],
RangeX = button.MaxValue,
RangeY = button.MaxValue // TODO: ability to have a different Y than X
});
break;
case PadSchema.PadInputType.FloatSingle:
PadBox.Controls.Add(new VirtualPadAnalogButton
{
Name = button.Name,
DisplayName = button.DisplayName,
Location = UIHelper.Scale(button.Location),
Size = UIHelper.Scale(button.TargetSize),
MinValue = button.MinValue,
MaxValue = button.MaxValue
});
break;
case PadSchema.PadInputType.DiscManager:
PadBox.Controls.Add(new VirtualPadDiscManager(button.SecondaryNames)
{
Name = button.Name,
//DisplayName = button.DisplayName,
Location = UIHelper.Scale(button.Location),
Size = UIHelper.Scale(button.TargetSize),
OwnerEmulator = button.OwnerEmulator
});
break;
}
}
}
public void Clear()
{
PadControls.ForEach(p => p.Clear());
}
public void ClearBoolean()
{
PadControls
.OfType<VirtualPadButton>()
.ToList()
.ForEach(p => p.Clear());
}
public void Set(IController controller)
{
PadControls.ForEach(c => c.Set(controller));
}
public void SetPrevious(IController previous)
{
PadControls
.OfType<VirtualPadAnalogStick>()
.ToList()
.ForEach(c => c.SetPrevious(previous));
}
public void BumpAnalog(int? x, int? y)
{
PadControls
.OfType<VirtualPadAnalogStick>()
.ToList()
.ForEach(a => a.Bump(x, y));
PadControls
.OfType<VirtualPadAnalogButton>()
.ToList()
.ForEach(a => a.Bump(x));
PadControls
.OfType<VirtualPadTargetScreen>()
.ToList()
.ForEach(a => a.Bump(x, y));
}
}
}