BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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adelikat e289065bd1 oops again 2015-02-02 23:25:59 +00:00
BizHawk.Client.Common fix broken movie savestates 2015-02-02 22:43:15 +00:00
BizHawk.Client.DBMan Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
BizHawk.Client.DiscoHawk Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
BizHawk.Client.EmuHawk possibly fast light bitmap saver with resize, TODO hook up to something 2015-02-01 22:49:53 +00:00
BizHawk.Common Convert a whole bunch of ram stuff from int to long 2015-01-18 18:59:23 +00:00
BizHawk.Emulation.Common IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available 2015-01-25 22:14:58 +00:00
BizHawk.Emulation.Cores i knew that was too good to be true 2015-02-02 22:00:43 +00:00
BizHawk.Emulation.DiscSystem Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
BizHawk.Installer Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project 2013-11-03 14:19:02 +00:00
Bizware Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
CpuCoreGenerator PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly 2015-01-24 15:05:03 +00:00
Dist oops again 2015-02-02 23:25:59 +00:00
EMU7800 fix emu7800 post build event 2014-07-27 00:43:23 +00:00
LuaInterface build luainterface.dll into the references folder, like other more modern things. 2014-08-14 01:07:26 +00:00
References add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
Tools/cg2glsl add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL 2014-02-03 07:16:26 +00:00
Version revert a line in 8998, msbuild now works, I don't know if this broke anything 8998 was trying to do though 2015-02-01 18:43:56 +00:00
attic old VRC6 sound moved to attic/ 2012-12-10 20:26:59 +00:00
blip_buf Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed. 2012-12-09 03:13:47 +00:00
genplus-gx gpgx: fix audio CD scanning 2014-10-10 01:05:13 +00:00
help Added help file 2014-07-26 21:24:27 +00:00
libgambatte maybe fix issue 375. GB text savestates are bumped (binary savestates are ok). 2015-01-20 22:18:38 +00:00
libmeteor gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea. 2013-11-12 00:40:28 +00:00
libmupen64plus n64 - fix crash when attempting to read the PC register on frame 0, solved on the c++ side with a null pointer check and a default value returned. 2015-01-25 03:54:07 +00:00
libsnes fix bsnes performance core lag counter; fixes issue #180 2014-09-14 01:33:09 +00:00
lynx lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B. 2014-11-02 19:11:19 +00:00
output psx - hook up non-dualshock pad types 2015-02-01 07:45:41 +00:00
psx psx - hook up non-dualshock pad types 2015-02-01 07:45:41 +00:00
quicknes partially functional ppu viewing tools for quicknes 2014-12-17 03:27:44 +00:00
vbanext gba (vba): some roughing in for the tracelogger 2014-11-19 02:24:33 +00:00
wonderswan wonderswan: clear out unused code for clear saveram 2014-11-24 18:50:18 +00:00
yabause give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
BizHawk.sln fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds. 2015-02-01 03:01:31 +00:00
Building Other Solutions.txt footnote arm disassembler 2014-11-19 03:17:39 +00:00
CpuCoreGenerator.sln Upgrade CpuCoreGenerator solution also 2011-08-27 02:20:10 +00:00
Good Core Bad Core.txt philosophize about good cores and bad cores 2015-02-01 02:57:52 +00:00
snes9xgit.txt update git url for bizsnes and add dll file. 2014-07-28 21:10:16 +00:00
subwcrev.sh Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00