BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES
goyuken def3a06da0 add mapper 132 (creatom). i have no idea how to play the game, though 2012-10-13 18:35:31 +00:00
..
Boards add mapper 132 (creatom). i have no idea how to play the game, though 2012-10-13 18:35:31 +00:00
Docs Delete some unused files 2012-09-09 01:53:28 +00:00
APU.cs nes-big improvements to sound, hopefully. fix regressions from last night which killed a lot of music. 2012-09-29 22:19:49 +00:00
BisqAPU.cs nes-add broken bisq apu. it probably wont be fixed. but its a lot of work, so there it is. also remove spam in SXROM 2012-07-14 18:43:37 +00:00
BoardSystem.cs support mapper218: Magic Floor (Homebrew) 2012-10-13 15:25:23 +00:00
Core.cs lua: add emu.on_snoop() 2012-10-06 13:34:04 +00:00
NES.cs sound api changes. added a new ISyncSoundProvider, which works similarly to ISoundProvider except the source (not the sink) determines the number of samples to process. Added facilities to metaspu, dcfilter, speexresampler to work with ISyncSoundProvider. Add ISyncSoundProvider to IEmulator. All IEmulators must provide sync sound, but they need not provide async sound. When async is needed and an IEmulator doesn't provide it, the frontend will wrap it in a vecna metaspu. SNES, GB changed to provide sync sound only. All other emulator cores mostly unchanged; they just provide stub fakesync alongside async, for now. For the moment, the only use of the sync sound is for realtime audio throttling, where it works and sounds quite nice. In the future, sync sound will be supported for AV dumping as well. 2012-10-11 00:44:59 +00:00
PPU.cs NES - PPU - very minor cleanup 2012-08-23 01:28:33 +00:00
PPU.regs.cs nes-fix mapper 64 and some minor details of ppu data bus management; fixes klax and chu chu rocket 2012-04-17 06:50:23 +00:00
PPU.run.cs nes-i think the 8 sprite limit remover option was already working. however, it looks sync-dangerous, so i addressed that 2012-09-27 06:18:35 +00:00
Palettes.cs [NES] add loader for FCEUX format palettes and an example of how to set it 2011-06-10 05:31:46 +00:00
iNES.cs support mapper218: Magic Floor (Homebrew) 2012-10-13 15:25:23 +00:00