![]() * first round of GameShark.cs cleanups, redundant code and stylecop cleanup * simplify how gba readonly values are set * a few more cleanups * GameShark - use NESGameGenieDecoder for nes logic * remove now unused NESGameGeneie tool * Client.Common - move nes encode/decoder to a cheats folder * GameShark - move genesis game genie coding logic to its own class * remove NesGameGenieEncoder that i snow unused * fix naming * remove GenGameGenie in favor of using the unified Cheat Code decoder * move Gameboy/GameGear decoding logic from GameShark to its own class, cleanup * remove GBGameGenie, was only exposed via the toolbox, GameShark tool does all of this logic * GameShark - move snes game genie decoding logic to its own class * cleanup * remove unused snes GameGenie tool * move Gb GameShark decoding to its own class * cleanup * move Genesis action replay decoding logic to its own class * cleanup * cleanup * cleanup * cleanup * move Sms ActionReplay decoding to its own class, cleanlup * cleanup * move snes action replay decoding to its own class * cleanup with a helper method * cleanup * more cleanup * cleanup * cleanup * cleanup * cleanup * cleanup * move Psx GameShark decoding to its own class * Move saturn gameshark parsing to its own class * cleanup * cleanup * move N64 decoder logic to its own class * remove GBA cheat code that hasn't been ready for 5 years, easier to try to implement this in the re-architected code, so delete for now at least * start to detangle GBA gameshark mess * Gameshark - remove most gba cheat code functionality for now, easier to rebuild it later * Gameshark - cleanup * cleanup * cleanup * cleanup * redesign nes decoder to simpler design * simplify more * convert psx and saturn decoders and simplify * convert more decoders * convert more decoders * convert more decoders * convert more decoders * convert gba decoder * convert more decoders * convert and simplify N64 decoder * GameShark - simplify more |
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GenDbgWind.Designer.cs | ||
GenDbgWind.cs | ||
GenDbgWind.resx | ||
VDPViewer.Designer.cs | ||
VDPViewer.cs | ||
VDPViewer.resx |