BizHawk/BizHawk.Emulation.Cores/Consoles/PC Engine
scrimpeh ef1bc65ce6 IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
..
ADPCM.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
Compat.txt Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.Populous.cs PCE: some CDL stuff, not hooked up yet 2014-02-09 23:13:11 +00:00
MemoryMap.SF2.cs PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported 2014-02-10 02:47:23 +00:00
MemoryMap.SuperGrafx.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.TurboCD.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.cs PCE Icon for PCE tool dialogs 2014-04-13 00:09:16 +00:00
PCEngine.ArcadeCard.cs ditto for PCEngine core 2015-01-20 00:37:11 +00:00
PCEngine.CDLMapping.cs make CDL generic, and prep for GB CDL 2015-10-26 19:15:21 -05:00
PCEngine.Input.cs Rename some files called Input.cs into SMS.Input, etc to be more informative and better match our naming standards 2015-01-16 02:01:27 +00:00
PCEngine.TurboCD.cs ditto for PCEngine core 2015-01-20 00:37:11 +00:00
PCEngine.cs IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
ScsiCDBus.cs discsys reorg and move CDAudio to BizHawk.Emulation.Common for cleaner assembly reference dependencies 2015-07-11 13:46:56 -05:00
VCE.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
VDC.Render.cs cleanup 2014-08-03 22:05:32 +00:00
VDC.cs PCE - remove some console log noise 2015-10-26 19:27:01 -05:00
VPC.cs cleanup 2014-08-03 22:05:32 +00:00