BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES
adelikat 508bc7e1cc NES - support some junk via the game db, remove some disch doc comments and replace with wiki link, remove exception thrown for qboy, as the investigation has been done 2015-08-15 22:42:51 -04:00
..
Boards NES - support some junk via the game db, remove some disch doc comments and replace with wiki link, remove exception thrown for qboy, as the investigation has been done 2015-08-15 22:42:51 -04:00
Docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
FDS FDS: fix load behavior based on real world observations. Most games will load 4s+ faster now. 2015-02-23 22:40:51 +00:00
APU.cs add NES music ripper tool prototype 2015-05-08 00:56:46 +00:00
BisqAPU.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
INESPPUViewable.cs make INESPPUViewable an IEmulatorService 2015-01-23 21:46:23 +00:00
NES.BoardSystem.cs NES: Support trainered roms because CHAOTIC NEUTRAL 2015-08-10 19:42:13 -04:00
NES.Core.cs neshawk - rough sketch of NSF player. basically functional for some games 2015-03-11 09:46:27 +00:00
NES.IDebuggable.cs NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
NES.IDriveLight.cs NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
NES.IInputPollable.cs Make the lag counter settable, and expose this functionality in lua 2015-07-09 13:05:30 -04:00
NES.IMemoryDomains.cs NesHawk - don't add a PRG domain if the on board ROM is null (such as in FDS mode) 2015-01-25 16:17:59 +00:00
NES.INESPPUViewable.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.ISaveRam.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.ISettable.cs add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases) 2015-08-05 20:12:09 -04:00
NES.IStatable.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.cs NES: Support trainered roms because CHAOTIC NEUTRAL 2015-08-10 19:42:13 -04:00
NES.iNES.cs NES: Support trainered roms because CHAOTIC NEUTRAL 2015-08-10 19:42:13 -04:00
NESControllers.cs itoolformautoconfig: fix save position 2015-01-01 21:01:42 +00:00
NSFFormat.cs neshawk - rough sketch of NSF player. basically functional for some games 2015-03-11 09:46:27 +00:00
PPU.cs NES - remove the partial class closure on the PPU object files 2015-01-17 21:09:33 +00:00
PPU.regs.cs NES - remove the partial class closure on the PPU object files 2015-01-17 21:09:33 +00:00
PPU.run.cs neshawk - rough sketch of NSF player. basically functional for some games 2015-03-11 09:46:27 +00:00
Palettes.cs NES - remove some more unnecessary partial class usage 2015-01-19 13:38:08 +00:00
Unif.cs tidy 2014-07-23 15:45:30 +00:00