BizHawk/BizHawk.MultiClient
adelikat bdc2198b3f Play Movie Dialog - fix duplicate movie bug 2012-09-13 00:29:19 +00:00
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AVOut AviWriter.cs : don't mix unmanaged allocation types 2012-08-03 22:02:04 +00:00
DisplayManager Fix input display that I broke yesterday. Hook up SNES input display and movie recording (but not playback) 2012-09-05 02:07:30 +00:00
Input Input Config - show when a button mapping conflicts with a hotkey mapping (but still allow it) 2012-09-10 17:49:33 +00:00
NEStools SNES - Graphics Debugger - hook up the usual auto-load and save window position, added a menu, put disabled screenshot menu items todo, some UI niceness 2012-09-10 19:44:44 +00:00
PCEtools PCE - BG Viewer - add tile and palette stats on mouse over. Add tool to non-interim builds 2012-07-13 02:25:45 +00:00
Properties Add SNES controller image to input config, also some tweaks to the dialog. TODO: all these controller images could be better 2012-09-10 18:21:53 +00:00
SMStools Added SMS specific menu: Graphics Settings 2012-03-11 17:08:25 +00:00
SNESTools SNES - Graphics Debugger - hook up the usual auto-load and save window position, added a menu, put disabled screenshot menu items todo, some UI niceness 2012-09-10 19:44:44 +00:00
TI83tools TI83 Keypad - implement the 0 button, somehow it was missed 2012-02-21 03:45:25 +00:00
config Add SNES controller image to input config, also some tweaks to the dialog. TODO: all these controller images could be better 2012-09-10 18:21:53 +00:00
images Hex Editor - add a save as binary option (in addition to the text option) 2012-06-10 17:28:38 +00:00
movie TAStudio - fix exception when loading states in record mode. Caused by a out of bounds exception on the StateRecords array. This is just a band-aid, tastudio should not be asking for out of bounds information, that needs to be fixed. 2012-09-13 00:17:39 +00:00
output snes-forgot to actually employ the ability to fix the random number seed which ilari's patches enabled. now the random seed is always 0. 2012-09-12 02:55:06 +00:00
tools Cheats - fix emulator freeze with bad config files 2012-09-11 03:25:39 +00:00
AboutBox.Designer.cs Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
AboutBox.cs Show svn revision number in about boxes 2012-04-21 15:25:47 +00:00
AboutBox.resx unofficial about box - Add a nifty close button 2012-03-28 23:43:15 +00:00
ArchiveChooser.Designer.cs Archive Chooser - sort entries by region, add hotkeys 1-9 that select items 1-9 respectively 2012-08-04 22:45:58 +00:00
ArchiveChooser.cs Archive Chooser - sort entries by region, add hotkeys 1-9 that select items 1-9 respectively 2012-08-04 22:45:58 +00:00
ArchiveChooser.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizBox.Designer.cs About box cleanup - use emuversion constant so I don't have to update it in two places, add a release date constant so I don't forget to update that, some misc dialog tweaks 2012-08-19 23:44:17 +00:00
BizBox.cs About box cleanup - use emuversion constant so I don't have to update it in two places, add a release date constant so I don't forget to update that, some misc dialog tweaks 2012-08-19 23:44:17 +00:00
BizBox.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizHawk.MultiClient.csproj Add SNES controller image to input config, also some tweaks to the dialog. TODO: all these controller images could be better 2012-09-10 18:21:53 +00:00
Config.cs SNES - Graphics Debugger - hook up the usual auto-load and save window position, added a menu, put disabled screenshot menu items todo, some UI niceness 2012-09-10 19:44:44 +00:00
ConfigService.cs forgot part of the config serializer fix checkin 2012-06-15 19:55:11 +00:00
ExternalCoreSupport.cs forgot an add 2011-07-24 07:00:54 +00:00
Global.cs SNES - hook up movie playback, probably, needs a frame counter to use it 2012-09-05 02:24:03 +00:00
HawkFile.cs add some helpful overloads to HawkFile for working with known filenames, instead of just extension lists 2012-09-12 00:41:07 +00:00
LogConsole.cs Bugfix for log console. 2012-03-09 21:36:55 +00:00
LogWindow.Designer.cs PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform 2011-09-24 17:05:34 +00:00
LogWindow.cs Removed unused LogWindow::ShowConsole() 2012-03-09 21:22:52 +00:00
LogWindow.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaImplementation.cs Lua - fix gui.drawLine/Pie/Ellipse/Polygon/Pixel/Bezier from commit 2908, the way those were done was causing exceptions after the 1st draw 2012-09-11 14:47:41 +00:00
LuaInterface.dll lua-fix crashes when scripts terminate 2012-07-10 19:40:35 +00:00
MainForm.Designer.cs gambatte dmg palette editor. blah. 2012-09-12 22:18:51 +00:00
MainForm.MenuItems.cs SNES - menu items to toggle bg and obj layers 2012-09-10 19:12:34 +00:00
MainForm.Movie.cs Movies - final round of refactoring, also removed all code relating to the StopOnFrame variable. The fast foraward button on TAStudio now loses some functionality, but the code that did it needed an overhaul 2012-09-03 20:17:57 +00:00
MainForm.cs gambatte dmg palette editor. blah. 2012-09-12 22:18:51 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx snes-some beginning steps on graphics debugging tools. nothing to see yet, move along 2012-09-06 08:32:25 +00:00
MruStack.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
NameStateForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
PlayMovie.Designer.cs Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded 2012-05-31 01:13:25 +00:00
PlayMovie.cs Play Movie Dialog - fix duplicate movie bug 2012-09-13 00:29:19 +00:00
PlayMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
Program.cs bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
RecentFiles.cs Fix an exception from commit 2161 (Prevent lua script restart when resetting a game). Fixed by making RecentFiles.GetRecentFileByPosition() more robust by not crashing when there is no recent file (returns "") instead 2012-04-04 02:23:47 +00:00
RecordMovie.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RecordMovie.cs Movies - final round of refactoring, also removed all code relating to the StopOnFrame variable. The fast foraward button on TAStudio now loses some functionality, but the code that did it needed an overhaul 2012-09-03 20:17:57 +00:00
RecordMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RenderPanel.cs gen: fix some vram corruption issues 2012-09-09 21:15:20 +00:00
Rewind.cs Movie refactoring - round 2 2012-09-03 19:42:53 +00:00
RomGame.cs bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
SavestateManager.cs M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
ScreenSaver.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
Sound.cs Remove speed hack on sound off for NES core, I've been told bypassing the APU isn't TAS safe 2012-07-05 19:27:07 +00:00
Throttle.cs Max Turbo - bypass limit frame rate, and auto-minimize skipping, and ramp up frame skip to 20 2012-08-28 02:20:22 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
lua51.dll try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction 2012-06-11 22:15:49 +00:00