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m2K.cs
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a2600-add mapper system
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2012-03-30 00:35:15 +00:00 |
m3E.cs
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Atari - attempt the 3E mapper, seems broken
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2012-10-20 01:51:38 +00:00 |
m3F.cs
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AtariHawk - implement mapper 3F (including support of 512kb for homebrew)
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2012-10-18 22:22:09 +00:00 |
m3Fe.cs
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Atari - go ahead and hook up empty mappers for all 20 mappers
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2012-03-31 20:53:14 +00:00 |
m4A50.cs
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Atari - a stab at implementing mapper m4A50, don't work, oh well, the mapper is garbage and overly complicated, and can't really exist
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2012-10-20 00:14:28 +00:00 |
m4K.cs
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a2600-add mapper system
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2012-03-30 00:35:15 +00:00 |
m0840.cs
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Atari - put descriptions at the top of each mapper file
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2012-04-29 21:01:06 +00:00 |
mCV.cs
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Atari - put descriptions at the top of each mapper file
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2012-04-29 21:01:06 +00:00 |
mDPC.cs
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2600: add fake mDPC.cs to fix compile.
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2012-10-30 22:14:31 +00:00 |
mE0.cs
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Atari - put descriptions at the top of each mapper file
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2012-04-29 21:01:06 +00:00 |
mE7.cs
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AtariHawk - fixes to the E7 mapper, still broken, don't know why, tired of looking at it
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2012-10-19 00:13:39 +00:00 |
mEF.cs
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Atari - implement mapper EF
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2012-04-29 21:12:58 +00:00 |
mF0.cs
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atari: fix mapper F0 (megaboy). game appears to be playable
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2012-10-15 15:17:20 +00:00 |
mF4.cs
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Atari - put descriptions at the top of each mapper file
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2012-04-29 21:01:06 +00:00 |
mF6.cs
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Atari - put descriptions at the top of each mapper file
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2012-04-29 21:01:06 +00:00 |
mF8.cs
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Atari - start DPC mapper (Pitfall 2) - only does the basic bankswitching right now, still needs the 2k display bank and DPC sound chip
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2012-10-30 01:33:56 +00:00 |
mFA.cs
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2600-fix mapper FA?
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2012-04-02 03:02:49 +00:00 |
mFE.cs
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Atari - put descriptions at the top of each mapper file
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2012-04-29 21:01:06 +00:00 |
mMC.cs
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Atari - put descriptions at the top of each mapper file
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2012-04-29 21:01:06 +00:00 |
mUA.cs
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Atari - implement UA mapper (untested)
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2012-04-02 16:58:04 +00:00 |
mX07.cs
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Implement X07 mapper
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2012-10-19 23:31:42 +00:00 |