atari: fix mapper F0 (megaboy). game appears to be playable
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@ -36,6 +36,8 @@ namespace BizHawk.Emulation.Consoles.Atari._2600
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public override void WriteMemory(ushort addr, byte value)
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{
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if (addr < 0x1000) base.WriteMemory(addr, value);
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else if (addr == 0x1ff0)
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Increment();
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}
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public override void SyncState(Serializer ser)
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