BizHawk/BizHawk.Client.EmuHawk
J.D. Purcell ab155217e7 Random (small) cleanups. 2017-04-09 23:08:26 -04:00
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AVOut Fix some places using 'int' instead of IntPtr. (#828) 2017-04-08 18:36:29 -04:00
CustomControls Fix some places using 'int' instead of IntPtr. (#828) 2017-04-08 18:36:29 -04:00
DisplayManager Update MultiHawk's DisplayManager. Because I was testing out multiple D3D controls. 2017-04-09 22:44:58 -04:00
Extensions some more topmosts and sound mutes 2017-03-14 22:13:51 +03:00
Input Small improvement to previous commit. 2017-04-08 12:40:31 -04:00
Properties Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
Resources lua: make fceux font monospace 2016-02-10 20:06:44 +03:00
Sound Random (small) cleanups. 2017-04-09 23:08:26 -04:00
config Rewind cleanup. 2017-03-18 21:22:02 -04:00
images Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
movie Pass the core instance to the record movie dialog 2016-12-04 12:51:48 -06:00
tools Fix some places using 'int' instead of IntPtr. (#828) 2017-04-08 18:36:29 -04:00
AboutBox.Designer.cs make aboutboxes more informational while simultaneously removing svn revision 2015-10-03 20:26:30 -05:00
AboutBox.cs make aboutboxes more informational while simultaneously removing svn revision 2015-10-03 20:26:30 -05:00
AboutBox.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBox.Designer.cs contributers -> contributors 2016-06-13 11:48:19 -05:00
BizBox.cs tastudio: promote some links 2016-06-11 19:40:25 +03:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj Fix N64 audio weirdness in AVI recording. 2017-03-22 23:00:37 -04:00
CoreFeatureAnalysis.Designer.cs corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
CoreFeatureAnalysis.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
FileLoader.cs use gizmo to load roms from drag&drop and commandline (file>open already magically worked, due to explorer I guess) 2017-03-15 22:50:35 -05:00
GLManager.cs fix bug in GLManager causing yabause in opengl mode to not work unless frameadvancing 2016-02-21 22:02:59 -06:00
Global.cs Restore missing 7Z.dlll File and missing Global.cs 2014-11-20 15:35:27 +00:00
GlobalWin.cs Add a return value to the main function for various purposes. 2015-12-15 22:39:42 -07:00
IControlMainform.cs tastudio: properly save/load column settings. 2015-12-07 20:05:04 +03:00
JumpLists.cs usably functional libretro player 2015-11-07 00:14:59 -06:00
LogConsole.cs Fix some places using 'int' instead of IntPtr. (#828) 2017-04-08 18:36:29 -04:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method 2016-12-15 10:45:20 -06:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs bind a hotkey to flush sram 2017-04-02 23:08:47 -07:00
MainForm.Events.cs bind a hotkey to flush sram 2017-04-02 23:08:47 -07:00
MainForm.Hotkey.cs bind a hotkey to flush sram 2017-04-02 23:08:47 -07:00
MainForm.Movie.cs tastudio: stop crashing upon movie platform mismatch 2017-02-19 00:26:42 +03:00
MainForm.cs expose MainForm.SaveRam() method to lua 2017-04-02 23:12:38 -07:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx add new field to gamedb to specify which core should be used. 2016-11-12 19:23:54 -06:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
OpenAdvanced.cs usably functional libretro player 2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.Designer.cs Advanced Loader - set StartPosition to CenterParent 2016-11-26 15:41:18 -06:00
OpenAdvancedChooser.cs Revert "Revert "common logic for tempfiles"" 2015-11-17 17:26:03 -06:00
OpenAdvancedChooser.resx usably functional libretro player 2015-11-07 00:14:59 -06:00
PlatformChooser.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
PlatformChooser.cs Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup 2015-02-22 17:15:09 +00:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs fix #790 (Scroll wheel missing from input.getMouse()) 2017-02-04 20:52:32 -06:00
Program.cs Remove some duplicated code. Also trying some C# 6 stuff, let's see what breaks. 2017-04-09 20:59:23 -04:00
RomStatusPicker.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Throttle.cs Prevent divide by zero. Would sometimes result in fSkipFrames being PositiveInfinity, which gets propagated to fSkipFramesError, resulting in the "while (fSkipFramesError <= -1.0f..." loop freezing. 2016-12-15 22:10:38 -05:00
ToolAttributes.cs Revert "Cleanup GameShark.Designer.cs" 2015-11-14 15:11:13 -06:00
UIHelper.cs Merge from TASVideo 2015-11-01 22:01:19 +01:00
UpdateChecker.cs Random (small) cleanups. 2017-04-09 23:08:26 -04:00
Watch.cs Tools: Ram -> RAM #669 2016-07-22 01:32:54 +09:30