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AVOut
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AVWriters now implement UsesAudio and UsesVideo so that the frontend can decide how much work it needs to tell the core to do to fulfill the AVWriter's needs (fixes #593)
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2016-03-05 17:20:00 -06:00 |
CustomControls
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better error handling in shader compiling. kind of sloppy, but gets the job done. entire system could use a little rethinking, if i ever revisit filters
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2016-02-03 02:28:03 -06:00 |
DisplayManager
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displaymanager: change how windows shrink to <1:1 by shrinking content instead of attempting to inversely 'letterbox' it by shoving it offscreen (fixes #579)
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2016-03-04 01:59:25 -06:00 |
Extensions
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Comments on ByteWatch
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2015-11-29 17:13:32 +01:00 |
Input
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Fix #561
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2016-01-28 03:45:22 +10:30 |
Properties
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tastudio: MarkerControl buttons (and commands).
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2015-11-25 00:10:34 +03:00 |
Resources
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lua: make fceux font monospace
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2016-02-10 20:06:44 +03:00 |
Sound
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Remove Global.CoreComm since it was pointless
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2015-02-22 20:06:30 +00:00 |
config
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displaymanager: change how windows shrink to <1:1 by shrinking content instead of attempting to inversely 'letterbox' it by shoving it offscreen (fixes #579)
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2016-03-04 01:59:25 -06:00 |
images
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Make our Shark Transparent. The Ultimate Predator.
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2016-02-27 08:16:35 -08:00 |
movie
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remove c#6isms
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2016-01-21 21:22:26 -06:00 |
tools
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Get started on C64 support in the multi-disk bundler
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2016-03-04 21:50:24 -05:00 |
AboutBox.Designer.cs
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make aboutboxes more informational while simultaneously removing svn revision
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2015-10-03 20:26:30 -05:00 |
AboutBox.cs
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make aboutboxes more informational while simultaneously removing svn revision
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2015-10-03 20:26:30 -05:00 |
AboutBox.resx
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fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
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2015-10-13 00:14:12 -05:00 |
ArchiveChooser.Designer.cs
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Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
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2014-01-16 02:38:27 +00:00 |
ArchiveChooser.cs
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some minor code cleanups in BizHawk.Common
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2014-02-04 21:15:33 +00:00 |
ArchiveChooser.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBox.Designer.cs
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make aboutboxes more informational while simultaneously removing svn revision
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2015-10-03 20:26:30 -05:00 |
BizBox.cs
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make aboutboxes more informational while simultaneously removing svn revision
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2015-10-03 20:26:30 -05:00 |
BizBox.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBoxInfoControl.Designer.cs
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Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
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2014-12-31 05:34:21 +00:00 |
BizBoxInfoControl.cs
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N64 - make video size a setting, not a sync setting
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2014-06-01 12:06:22 +00:00 |
BizBoxInfoControl.resx
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Automate the about box
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2014-06-01 01:57:22 +00:00 |
BizHawk.Client.EmuHawk.csproj
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Expanded drag and drop
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2016-03-02 23:09:44 -05:00 |
CoreFeatureAnalysis.Designer.cs
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corefeatureanalysis: stuff
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2015-01-16 00:55:50 +00:00 |
CoreFeatureAnalysis.cs
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Make an ISpecializedEmulatorService interface to show the intent of certain interfaces. In the core feature analysis, don't show these are unimplemented, as they aren't expected to be implemented by all cores. Make ILinkable inherit this interface.
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2016-02-28 14:06:11 -05:00 |
CoreFeatureAnalysis.resx
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fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
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2015-10-13 00:14:12 -05:00 |
ExternalCoreSupport.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
FileLoader.cs
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Expanded drag and drop
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2016-03-02 23:09:44 -05:00 |
GLManager.cs
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fix bug in GLManager causing yabause in opengl mode to not work unless frameadvancing
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2016-02-21 22:02:59 -06:00 |
Global.cs
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Restore missing 7Z.dlll File and missing Global.cs
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2014-11-20 15:35:27 +00:00 |
GlobalWin.cs
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Add a return value to the main function for various purposes.
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2015-12-15 22:39:42 -07:00 |
IControlMainform.cs
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tastudio: properly save/load column settings.
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2015-12-07 20:05:04 +03:00 |
JumpLists.cs
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usably functional libretro player
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2015-11-07 00:14:59 -06:00 |
LogConsole.cs
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move Log.cs from BizHawk.Emulation to BizHawk.Common
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2013-11-04 00:45:23 +00:00 |
LogWindow.Designer.cs
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On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
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2014-04-15 22:10:39 +00:00 |
LogWindow.cs
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Issue 364 - fix Copy All button line formatting
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2015-01-11 14:24:30 +00:00 |
LogWindow.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.Designer.cs
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Remove some unused code and usings
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2016-02-28 13:36:17 -05:00 |
MainForm.Events.cs
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Expanded drag and drop
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2016-03-02 23:09:44 -05:00 |
MainForm.Hotkey.cs
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Make Screenshot Raw to Clipboard and Screenshot Client to Clipboard into configurable hotkeys instead of hardcoded shortcut keys in the menu items
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2016-02-14 21:30:24 -05:00 |
MainForm.Movie.cs
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usably functional libretro player
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2015-11-07 00:14:59 -06:00 |
MainForm.cs
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AVWriters now implement UsesAudio and UsesVideo so that the frontend can decide how much work it needs to tell the core to do to fulfill the AVWriter's needs (fixes #593)
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2016-03-05 17:20:00 -06:00 |
MainForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.resx
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Winforms is your friend
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2016-02-15 18:29:45 -05:00 |
NameStateForm.Designer.cs
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Change the default Position property of every winform from windows default to center parent
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2013-11-08 18:43:24 +00:00 |
NameStateForm.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
OpenAdvanced.cs
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usably functional libretro player
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2015-11-07 00:14:59 -06:00 |
OpenAdvancedChooser.Designer.cs
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usably functional libretro player
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2015-11-07 00:14:59 -06:00 |
OpenAdvancedChooser.cs
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Revert "Revert "common logic for tempfiles""
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2015-11-17 17:26:03 -06:00 |
OpenAdvancedChooser.resx
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usably functional libretro player
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2015-11-07 00:14:59 -06:00 |
PlatformChooser.Designer.cs
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Platform Chooser - show game hash
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2015-02-08 14:43:00 +00:00 |
PlatformChooser.cs
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Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup
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2015-02-22 17:15:09 +00:00 |
PlatformChooser.resx
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Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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2014-04-14 01:59:57 +00:00 |
PresentationPanel.cs
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allow user to suppress doubleclick-to-toggle-fullscreen behaviour
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2015-09-08 14:03:52 -05:00 |
Program.cs
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some prepwork for opengl texture ID importing (skip rendertarget resolve on OGL display method) but there are still problems and it can't be enabled yet
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2016-02-22 00:23:20 -06:00 |
RomStatusPicker.Designer.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.resx
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
ScreenSaver.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
Throttle.cs
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fix console log noise from recent revision to throttle
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2015-12-10 05:47:11 -06:00 |
ToolAttributes.cs
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Revert "Cleanup GameShark.Designer.cs"
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2015-11-14 15:11:13 -06:00 |
UIHelper.cs
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Merge from TASVideo
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2015-11-01 22:01:19 +01:00 |
UpdateChecker.cs
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Cleanup HTML decoding fix.
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2015-01-06 01:20:19 +00:00 |
Watch.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |