.. |
7z
|
ugh, just disable all warnings in ArchiveUpdateCallback.cs
|
2014-12-04 00:02:01 +00:00 |
Properties
|
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
|
2014-12-09 19:20:22 +00:00 |
config
|
Remove the nes debugger tool
|
2014-12-14 14:56:16 +00:00 |
inputAdapters
|
satisfy my own comment about the " C "
|
2014-09-14 18:01:20 +00:00 |
lua
|
move an attribute in Wonderswan core that was on the constructor on accident, added an AttributeTargets attribute on it that would have caught such an error, add AttributeTargets on some other attributes to help clarify their usage
|
2014-12-13 02:31:31 +00:00 |
movie
|
PSX mnemonics -> Square = Q not S
|
2014-12-13 14:57:03 +00:00 |
rewind
|
AsStatable() and also update statusbar saveslots on CloseRom()
|
2014-12-05 00:52:16 +00:00 |
tools
|
Fixed cheats not working.
|
2014-12-14 01:51:55 +00:00 |
BinarySaveStates.cs
|
fix savestate speed regression accidentally introduced with r8117
|
2014-11-28 17:36:05 +00:00 |
BizHawk.Client.Common.csproj
|
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
|
2014-12-09 19:20:22 +00:00 |
ControllerBinding.cs
|
On loadstate clear "button start" values in the autofire logic
|
2014-08-16 14:33:09 +00:00 |
CoreFileProvider.cs
|
expand on r7462
|
2014-07-31 21:40:25 +00:00 |
ExceptionClasses.cs
|
when loading a movie, gracefully handle a movie/rom system id mismatch
|
2014-09-27 15:49:39 +00:00 |
FirmwareManager.cs
|
firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning
|
2014-11-13 00:09:16 +00:00 |
GLManager.cs
|
Some useless cleanup
|
2014-07-03 18:17:09 +00:00 |
Global.cs
|
SystemID is Lynx not LYNX, cuz I said so
|
2014-11-21 01:32:15 +00:00 |
IPS.cs
|
moe IPS.cs from Emulation to Client.Common, until it is needed by cores
|
2013-11-04 01:17:59 +00:00 |
IZipWriter.cs
|
add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
|
2014-10-09 23:39:13 +00:00 |
IonicZipWriter.cs
|
code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
|
2014-10-12 04:24:31 +00:00 |
KeyTurbo.cs
|
etc
|
2013-10-25 00:59:34 +00:00 |
NESGameGenieEncoderDecoder.cs
|
some code cleanup
|
2014-02-22 23:59:52 +00:00 |
PathManager.cs
|
Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something
|
2014-11-19 00:32:51 +00:00 |
RecentFiles.cs
|
remove an unused method from RecentFiles.cs (one that had little to no value anyway)
|
2014-08-02 23:09:01 +00:00 |
RomGame.cs
|
rough draft of file ID system. not ready to be used just yet, but I think it can go the distance. I'll have to hook it up later.
|
2014-12-03 06:14:59 +00:00 |
RomLoader.cs
|
load m3u files. still no disc switching
|
2014-12-14 10:36:03 +00:00 |
SaveSlotManager.cs
|
SaveSlotManager - check HasSavestate() not IsNull()
|
2014-11-30 17:58:26 +00:00 |
SavestateManager.cs
|
AsStatable() and also update statusbar saveslots on CloseRom()
|
2014-12-05 00:52:16 +00:00 |
SevenZipSharpArchiveHandler.cs
|
some minor code cleanups in BizHawk.Common
|
2014-02-04 21:15:33 +00:00 |
SevenZipWriter.cs
|
play around with 7z a bit
|
2014-10-13 05:08:34 +00:00 |
SharpZipWriter.cs
|
code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
|
2014-10-12 04:24:31 +00:00 |
SystemInfo.cs
|
Added SystemInfo and SystemId for Lynx
|
2014-11-18 12:09:11 +00:00 |
XmlGame.cs
|
More Util methods -> extension methods
|
2014-07-03 19:20:34 +00:00 |