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BasicBot
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heh
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2017-05-10 07:45:23 -04:00 |
Cheats
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general Cheat code cleanup
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2017-05-18 15:16:02 -05:00 |
Debugger
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Misc cleanups
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2017-05-24 09:06:31 -05:00 |
GB
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GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
GBA
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GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
Genesis
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Merge branch 'master' into waterbox2
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2017-05-31 13:38:01 -05:00 |
HexEditor
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Hex Editor - Find box - remember Hex vs Text radio selection
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2017-05-28 10:13:34 -05:00 |
Lua
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lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired
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2017-05-29 11:09:19 -05:00 |
Macros
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Rename IController.Type to IController.Definition to more clearly describe the property
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2016-12-12 12:30:32 -06:00 |
MultiDiskBundler
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heh
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2017-05-10 07:45:23 -04:00 |
NES
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heh
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2017-05-10 07:45:23 -04:00 |
PCE
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GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
SMS
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GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
SNES
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libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere...
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2017-06-13 17:55:07 -04:00 |
TAStudio
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tastudio - change performance profile nag to a snes9x nag
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2017-06-12 20:56:32 -05:00 |
TI83
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Misc cleanups
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2017-05-24 09:06:31 -05:00 |
VirtualPads
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merging master into waterbox2 this one was messy may be regressions
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2017-06-13 08:16:25 -05:00 |
Watch
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heh
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2017-05-10 07:45:23 -04:00 |
AutoHawk.Designer.cs
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Start AutoHawk, just a stub with the anticipated required services and a config object
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2015-06-15 22:12:24 +00:00 |
AutoHawk.cs
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* add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
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2016-08-13 15:31:26 -05:00 |
AutoHawk.resx
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Start AutoHawk, just a stub with the anticipated required services and a config object
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2015-06-15 22:12:24 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
CDL.Designer.cs
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add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck
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2016-05-07 10:10:37 -05:00 |
CDL.cs
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Spaces -> tabs.
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2017-04-15 16:37:30 -04:00 |
CDL.resx
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add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck
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2016-05-07 10:10:37 -05:00 |
GameShark.Designer.cs
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Change the name of the GameShark Converter to Cheat Code Converter
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2017-01-04 18:05:14 -08:00 |
GameShark.cs
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Mostly whitespace cleanup to reduce difference with mono-portable branch.
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2017-05-02 23:09:50 -04:00 |
GameShark.resx
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Change the name of the GameShark Converter to Cheat Code Converter
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2017-01-04 18:05:14 -08:00 |
InputPrompt.Designer.cs
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some more topmosts and sound mutes
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2017-03-14 22:13:51 +03:00 |
InputPrompt.cs
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heh
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2017-05-10 07:45:23 -04:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolBox.cs
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ToolBox use an IEmulator RequiredService instead of Global.Emulator
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2016-12-06 10:44:37 -06:00 |
ToolBox.resx
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
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Don't position tools to last saved position if that position is not visible on screen
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2017-02-21 16:57:47 -06:00 |
ToolManager.cs
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Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
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2017-05-23 12:40:40 -05:00 |
TraceLogger.Designer.cs
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tracer:
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2016-08-21 12:07:55 +03:00 |
TraceLogger.cs
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heh
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2017-05-10 07:45:23 -04:00 |
TraceLogger.resx
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Trace Logger - remove the clear button in favor of a menu item, add a context menu for the listview that corresponds to the edit menu
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2016-02-24 22:08:56 -05:00 |