BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES
adelikat 933761c5c7 NESHawk - Mapper 204 - mask registers 2016-10-25 17:18:58 -05:00
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Boards NESHawk - Mapper 204 - mask registers 2016-10-25 17:18:58 -05:00
Docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
FDS adjust FDS audio 2016-09-11 15:14:32 -04:00
APU.cs Revert previous per console test 2016-10-11 09:10:27 -04:00
BisqAPU.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
INESPPUViewable.cs make INESPPUViewable an IEmulatorService 2015-01-23 21:46:23 +00:00
NES.BoardSystem.cs Support UNIF DripGame http://www.qmtpro.com/~nes/drip/. Everything works except the nametable viewer (which does not account for the exattributes) 2016-03-16 19:56:26 -04:00
NES.Core.cs Camerica Pegasus 4-in-1 needs the same initial wram conditions as Camerica Golden 5 2016-10-17 18:06:06 -05:00
NES.IDebuggable.cs NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
NES.IDriveLight.cs NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
NES.IInputPollable.cs IInputPollable - Now with tabs instead of spaces. 2016-01-26 11:46:52 +01:00
NES.IMemoryDomains.cs Fix NES memory domains 2016-07-16 16:13:50 -04:00
NES.INESPPUViewable.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.ISaveRam.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.ISettable.cs NESHawk - Provide a UI for initial ram pattern override 2016-09-27 09:52:21 -04:00
NES.IStatable.cs Make room for family basic 2016-09-07 20:08:06 -04:00
NES.cs Add alyosha as a neshawk author in CoreAttributes 2016-09-02 12:25:20 -04:00
NES.iNES.cs For iNES v2, attempt to detect pal/ntsc region from header 2015-08-25 16:19:50 -04:00
NESControllers.cs NESHawk: support SNES controllers 2016-04-05 17:16:27 -04:00
NSFFormat.cs neshawk - rough sketch of NSF player. basically functional for some games 2015-03-11 09:46:27 +00:00
PPU.cs Add files via upload 2016-10-23 20:50:06 -04:00
PPU.regs.cs Add files via upload 2016-10-23 20:50:06 -04:00
PPU.run.cs Add files via upload 2016-10-23 20:50:06 -04:00
Palettes.cs neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them 2015-09-13 14:09:57 -05:00
Unif.cs fix unif loading of mapper names with junk in field beyond end of null termination. also made it utf-8 while i'm in there. 2015-08-17 16:30:35 -05:00