BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/7800
adelikat 0b84beec88 Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core 2014-12-05 01:56:45 +00:00
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Atari7800.IDebuggable.cs Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core 2014-12-05 01:56:45 +00:00
Atari7800.IInputPollable.cs Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem 2014-12-04 00:43:12 +00:00
Atari7800.IMemoryDomains.cs Atari 7800 - break up implementations into separate files and some other reorg 2014-11-30 16:01:01 +00:00
Atari7800.ISaveRam.cs Atari 7800 - break up implementations into separate files and some other reorg 2014-11-30 16:01:01 +00:00
Atari7800.IStatable.cs Atari 2600/7800 - break off IStatable stuff 2014-11-30 17:10:36 +00:00
Atari7800.cs Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept. 2014-12-04 03:38:30 +00:00
Atari7800Control.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00