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ShuriZma
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BizHawk
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https://github.com/TASEmulators/BizHawk.git
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92de864fab
BizHawk
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BizHawk.Emulation.Cores
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goyuken
92de864fab
gpgx: cleanup
2014-12-05 02:31:36 +00:00
..
Atari
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
2014-12-05 01:56:45 +00:00
Coleco
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
2014-12-05 01:56:45 +00:00
Intellivision
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
2014-12-05 01:56:45 +00:00
Nintendo
clean up vbanext core
2014-12-05 02:27:39 +00:00
PC Engine
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
2014-12-05 01:56:45 +00:00
Sega
gpgx: cleanup
2014-12-05 02:31:36 +00:00
Sony
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
2014-12-04 03:38:30 +00:00
WonderSwan
swan - clean up for new memory callbacks
2014-12-05 02:21:10 +00:00