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AVOut
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fix audio capture problem that broke with r7973
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2014-11-14 17:48:18 +00:00 |
CustomControls
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do last commit more correctly
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2014-12-13 17:33:02 +00:00 |
DisplayManager
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display manager: dont crash when receiving 0,0 buffer size to autosize to, even though that was probably a mistake
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2014-12-12 00:39:50 +00:00 |
Extensions
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Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something
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2014-11-19 00:32:51 +00:00 |
Input
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check for existence of xinput1_3.dll before calling on the slimdx code to attempt using it
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2014-07-23 06:52:04 +00:00 |
Properties
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Debugger - Breakpoints - Add icon
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2014-12-13 18:28:50 +00:00 |
Resources
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BizwareGL!
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2014-01-27 00:02:21 +00:00 |
config
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- IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
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2014-12-13 21:54:59 +00:00 |
images
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oops
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2014-12-13 18:33:35 +00:00 |
movie
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AsStatable() and also update statusbar saveslots on CloseRom()
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2014-12-05 00:52:16 +00:00 |
tools
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convert Ram Watch and Hex Editor to use EmulatorServices
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2014-12-13 22:54:07 +00:00 |
AboutBox.Designer.cs
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i would like to be able to summon the bizbox from the brain-damaged aboutbox
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2014-06-09 03:45:06 +00:00 |
AboutBox.cs
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if we're going to have an alt_about_image we might as well activate it sometime.
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2014-06-21 06:43:04 +00:00 |
AboutBox.resx
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i would like to be able to summon the bizbox from the brain-damaged aboutbox
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2014-06-09 03:45:06 +00:00 |
ArchiveChooser.Designer.cs
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Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
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2014-01-16 02:38:27 +00:00 |
ArchiveChooser.cs
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some minor code cleanups in BizHawk.Common
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2014-02-04 21:15:33 +00:00 |
ArchiveChooser.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBox.Designer.cs
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add jabo permission in a new legal notes section of aboutbox which currently contains only that (it was really hard to add new stuff to the cores info list, but that would be a better place to put it later...)
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2014-09-07 03:56:16 +00:00 |
BizBox.cs
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Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work)
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2014-06-04 17:02:54 +00:00 |
BizBox.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBoxInfoControl.Designer.cs
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Automate the about box
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2014-06-01 01:57:22 +00:00 |
BizBoxInfoControl.cs
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N64 - make video size a setting, not a sync setting
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2014-06-01 12:06:22 +00:00 |
BizBoxInfoControl.resx
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Automate the about box
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2014-06-01 01:57:22 +00:00 |
BizHawk.Client.EmuHawk.csproj
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Debugger - Breakpoints - Add icon
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2014-12-13 18:28:50 +00:00 |
CoreFeatureAnalysis.Designer.cs
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Start a core features dialog in Help, only visible in developer mode (currently). Uses reflection to see what ICoreService implementations are implemented by which cores
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2014-11-23 21:46:28 +00:00 |
CoreFeatureAnalysis.cs
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Rename ICoreService to IEmulatorService
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2014-12-04 02:12:57 +00:00 |
CoreFeatureAnalysis.resx
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Start a core features dialog in Help, only visible in developer mode (currently). Uses reflection to see what ICoreService implementations are implemented by which cores
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2014-11-23 21:46:28 +00:00 |
ExternalCoreSupport.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
Global.cs
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Restore missing 7Z.dlll File and missing Global.cs
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2014-11-20 15:35:27 +00:00 |
GlobalWin.cs
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gdi+ display method!
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2014-12-07 02:26:52 +00:00 |
IControlMainform.cs
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Tastudio - take the emuhawk context menu item "stop without saving" into account
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2014-11-08 17:44:25 +00:00 |
JumpLists.cs
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JAWMP LYSTS
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2013-12-13 04:57:14 +00:00 |
LogConsole.cs
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move Log.cs from BizHawk.Emulation to BizHawk.Common
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2013-11-04 00:45:23 +00:00 |
LogWindow.Designer.cs
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On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
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2014-04-15 22:10:39 +00:00 |
LogWindow.cs
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Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property
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2014-05-20 15:39:43 +00:00 |
LogWindow.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.Designer.cs
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emuhawk - add a main menu item for Save RAM and bold it if it is dirty; allow it to be manually flushed, instead of having to wait for the client or core to close
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2014-12-12 04:22:15 +00:00 |
MainForm.Events.cs
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Fix logic in File submenu opening event
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2014-12-12 14:25:15 +00:00 |
MainForm.Hotkey.cs
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Lag Counter hotkey logic, and Tastudio depends on both IStatable and IInputPollable
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2014-11-30 20:32:25 +00:00 |
MainForm.Movie.cs
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AsStatable() and also update statusbar saveslots on CloseRom()
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2014-12-05 00:52:16 +00:00 |
MainForm.cs
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Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
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2014-12-12 01:49:54 +00:00 |
MainForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.resx
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Make the Profile Menu option have the same icon as the Status Bar. We need a better icon for Profile.
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2014-10-16 01:56:07 +00:00 |
NameStateForm.Designer.cs
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Change the default Position property of every winform from windows default to center parent
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2013-11-08 18:43:24 +00:00 |
NameStateForm.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
PlatformChooser.Designer.cs
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-Added .YMV importer.
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2014-05-28 04:41:12 +00:00 |
PlatformChooser.cs
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Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
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2014-04-14 16:48:45 +00:00 |
PlatformChooser.resx
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Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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2014-04-14 01:59:57 +00:00 |
PresentationPanel.cs
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remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running.
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2014-05-17 02:55:58 +00:00 |
Program.cs
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start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time.
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2014-12-08 02:15:42 +00:00 |
RomStatusPicker.Designer.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.resx
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
ScreenSaver.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
Sound.cs
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much bigger dynamic contrast in volume range
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2014-10-09 21:28:00 +00:00 |
Throttle.cs
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oops, forgot to check this in
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2013-11-07 22:56:10 +00:00 |
Watch.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |