..
Cheat.cs
Status bar icons - actually hide conditional status bar icons when not relevant
2012-09-29 22:37:34 +00:00
CheatList.cs
Status bar icons - actually hide conditional status bar icons when not relevant
2012-09-29 22:37:34 +00:00
Cheats.Designer.cs
Cheats - add "Values as Hex" menu item, when turned off, allows value and compare to be decimal instead of hex
2012-09-29 14:03:32 +00:00
Cheats.cs
Status bar icons - actually hide conditional status bar icons when not relevant
2012-09-29 22:37:34 +00:00
Cheats.resx
Cheats - if NES core - show a game genie menu item and tool bar button (Loads the Game Genie encoder/decoder)
2012-09-13 03:10:53 +00:00
HexColor.Designer.cs
Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs
2012-06-12 03:50:25 +00:00
HexColor.cs
Added color option to the new address header in the hex editor.
2012-06-13 02:44:19 +00:00
HexColor.resx
Added a 'Custom Colors' Dialog for the Hex editor tool.
2012-06-10 22:43:43 +00:00
HexEditor.Designer.cs
Hex Editor - allow drag highlighting with the mouse
2012-09-29 21:13:11 +00:00
HexEditor.cs
Hex Editor - fix so that you can only highlight using left click (fixes the ability to highlight multiple addresses and use the context menu)
2012-10-15 00:56:47 +00:00
HexEditor.resx
Trade out Poke icon with a nicer one (with a larger image size than 16x16)
2011-09-11 01:39:26 +00:00
HexFind.Designer.cs
Hex Editor - fix Ctrl+C and Ctrl+A in the hex find box
2012-09-26 02:30:28 +00:00
HexFind.cs
Added Megaman X Hitbox viewer lua script.
2012-09-26 04:25:45 +00:00
HexFind.resx
As usual, I forgot to check in new winform files
2012-06-24 03:45:56 +00:00
InputPrompt.Designer.cs
Hex Editor - Find option, allows you to enter a series of hex values and search ram for this combination
2012-06-09 22:04:09 +00:00
InputPrompt.cs
Trace Logger - misc cleanup - tab orders, good initial position of the maximum lines config pop up
2012-10-02 03:16:28 +00:00
InputPrompt.resx
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
LuaButton.cs
Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls
2012-07-10 20:23:19 +00:00
LuaConsole.Designer.cs
LuaConsole: Call UpdateNumberOfScripts after you delete a script.
2012-08-25 17:01:13 +00:00
LuaConsole.cs
another bot test
2012-10-13 21:53:28 +00:00
LuaConsole.resx
LuaImplementation: forms.setproperty now works on int, double and bool properties. Added try catch to avoid crashes with these functions.
2012-09-17 19:55:11 +00:00
LuaDocumentation.cs
Lua Text - start a very rough auto-complete box
2012-07-23 02:24:48 +00:00
LuaFiles.cs
Added Resume/Pause Script Option Everwhere It Should Be And Also Added Pause Icon To All Of Them.
2012-03-24 12:43:11 +00:00
LuaFunctionList.Designer.cs
Lua - Lua Function List - column sorting (including descending)
2012-07-12 02:03:46 +00:00
LuaFunctionList.cs
Lua - Lua Function List - column sorting (including descending)
2012-07-12 02:03:46 +00:00
LuaFunctionList.resx
Lua Console - Better dialog for lua functions list, stop and start sound on calling list
2012-03-17 02:18:09 +00:00
LuaText.cs
shut up some warnings
2011-06-22 17:41:59 +00:00
LuaTextBox.cs
Lua - forms.textbox() add field to optionally set the textbox to signed, unsigned, or hex values
2012-07-10 23:09:06 +00:00
LuaWindow.Designer.cs
Add stuff to tool box
2011-04-30 20:18:42 +00:00
LuaWindow.cs
start a LuaText object
2011-05-07 01:17:19 +00:00
LuaWindow.resx
Add stuff to tool box
2011-04-30 20:18:42 +00:00
LuaWinform.Designer.cs
Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls
2012-07-10 20:23:19 +00:00
LuaWinform.cs
Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls
2012-07-10 20:23:19 +00:00
LuaWinform.resx
Lua - start forms creation library, implement forms.create(), forms.destroy(), and forms.destroyall(). Still TODO: make the forms do something! Also added console.log as an alias to console.output
2012-07-10 19:04:35 +00:00
LuaWriter.Designer.cs
LuaWriter. AutoCompleteView will change through selected items by pressing Up/Down while keeping focus of the textbox. This will work once a highlight issue get solved.
2012-08-09 21:53:49 +00:00
LuaWriter.cs
Autocomplete box now positions correctly, even with scrolling and different font face/size.
2012-10-09 00:17:48 +00:00
LuaWriter.resx
Lua Writer - implement saving and fix so that the text only redraws when it needs to.
2012-07-22 22:24:02 +00:00
LuaWriterBox.cs
Lua Writer - take over paint event and only paint once per ProcessText(). Still todo: better management of when and what to draw
2012-08-11 01:50:27 +00:00
LuaWriterColorConfig.Designer.cs
LuaWriterColorConfig. Added a panel to color Normal Text, also to put it bold.
2012-08-04 03:35:17 +00:00
LuaWriterColorConfig.cs
LuaWriterColorConfig. Added a panel to color Normal Text, also to put it bold.
2012-08-04 03:35:17 +00:00
LuaWriterColorConfig.resx
LuaWriterColorConfig. Added a panel to color Normal Text, also to put it bold.
2012-08-04 03:35:17 +00:00
MemoryPulse.cs
Some backend changes to support compare value in cheats, no visible changes yet
2012-08-31 11:59:14 +00:00
MemoryViewer.cs
Hex Editor / MemoryViewer - remove info label widget and draw the info directly in the paint event
2011-08-21 23:59:42 +00:00
MemoryViewer.resx
MemoryViewer - fix so that it never attempts to display an address greater than the memory domain. Also check in memoryviewer.resx
2011-03-07 03:15:16 +00:00
RamPoke.Designer.cs
Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
2012-09-26 02:46:13 +00:00
RamPoke.cs
Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
2012-09-26 02:46:13 +00:00
RamPoke.resx
Trade out Poke icon with a nicer one (with a larger image size than 16x16)
2011-09-11 01:39:26 +00:00
RamSearch.Designer.cs
Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
2012-09-26 02:46:13 +00:00
RamSearch.cs
Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
2012-09-26 02:46:13 +00:00
RamSearch.resx
Exlude => Exclude. >_<
2012-06-07 20:24:29 +00:00
RamWatch.Designer.cs
If changing the status of a cheat in Cheats,Hex Editor, Ram Watch, Ram Search, update the other dialogs too if they are open
2012-09-23 15:37:25 +00:00
RamWatch.cs
RamWatch: fix bug where the "Value" column showed previous and not current
2012-10-04 21:01:58 +00:00
RamWatch.resx
Fixed drop down labels in RAM Watch and Search.
2012-05-12 07:07:34 +00:00
RamWatchNewWatch.Designer.cs
Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
2012-09-26 02:46:13 +00:00
RamWatchNewWatch.cs
Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
2012-09-26 02:46:13 +00:00
RamWatchNewWatch.resx
Ram Watch/Search/Poke - use Watch objects internal domain value, this commit doesn't add functionatility yet (may have even broke something), but will lead to eventually being able to watch multiple domains at once, and some ram search optimizations
2012-09-04 00:33:47 +00:00
TAStudio.Designer.cs
TASTudio - middle clicking pauses/unpauses the emulator
2012-09-29 20:54:56 +00:00
TAStudio.cs
TAStudio fixes:
2012-10-26 05:27:27 +00:00
TAStudio.resx
These changes are TAStudio related.
2012-06-01 05:49:26 +00:00
ToolBox.Designer.cs
Add SNES Graphics config to the Toolbox dialog
2012-09-29 16:25:28 +00:00
ToolBox.cs
Add SNES Graphics config to the Toolbox dialog
2012-09-29 16:25:28 +00:00
ToolBox.resx
Toolbox - resize slightly, set minimum size, change bg color of toolstrip, make ti83 keypad visible only if ti83 is loaded
2011-09-10 21:48:27 +00:00
TraceLogger.Designer.cs
Trace Logger - misc cleanup - tab orders, good initial position of the maximum lines config pop up
2012-10-02 03:16:28 +00:00
TraceLogger.cs
Re-hook up Load Config, menu item got disabled at some point. Trace logger - update number of instructions when clear button is clicked, show OSD message when saving to disk
2012-10-08 00:27:21 +00:00
TraceLogger.resx
Trace Logger - haz icon
2012-09-30 01:08:15 +00:00
VirtualPad.cs
TAStudio - SNES Virtual Pads
2012-09-15 19:21:06 +00:00
VirtualPad.resx
VirtualPadNES added
2011-06-12 18:58:30 +00:00
VirtualPadA26.cs
TAStudio - atari virtualpads
2012-04-01 18:53:06 +00:00
VirtualPadA26Control.cs
TAStudio - atari virtualpads
2012-04-01 18:53:06 +00:00
VirtualPadGB.cs
TAStudio - add GB virtual pad
2012-09-15 18:31:12 +00:00
VirtualPadGBControl.cs
TAStudio - change Reset button to Power on Gameboy Virtualpad, implement conditional Hard Reset menu item (dependent on the core implementing the power button)
2012-09-16 16:52:30 +00:00
VirtualPadGen3Button.cs
TAStudio - implement Genesis virtual pad
2012-10-12 14:22:52 +00:00
VirtualPadNES.cs
These changes are TAStudio related.
2012-06-01 05:49:26 +00:00
VirtualPadNESControl.cs
These changes are TAStudio related.
2012-06-01 05:49:26 +00:00
VirtualPadPCE.cs
fix build error in last commit, oops
2011-07-30 12:22:33 +00:00
VirtualPadSMS.cs
1. Fixed tastudio memory leak. This was accomplished by dropping the oldest saved stats after hitting a size limit (1 GB).
2012-06-18 01:36:38 +00:00
VirtualPadSMSControl.cs
-Made the errorMsg in ImportFile display.
2012-02-24 04:44:40 +00:00
VirtualPadSNES.cs
TAStudio - SNES Virtual Pads
2012-09-15 19:21:06 +00:00
VirtualPadSNESControl.cs
SNES - hook up power cycle to mnemonics for recording & input display, TAStudio - hook up the power button on virtual pad
2012-09-16 17:39:57 +00:00
Watch.cs
1) Autohold and Autohold Clear hotkeys, same functionality as in FCEUX and other emulators (hold the autohold hotkey then press the controller buttons you want held)
2012-09-14 21:31:00 +00:00
WatchCommon.cs
Ram Watch/Search - fix loading of watch files
2012-09-14 00:30:29 +00:00