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Cheats
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Cheats dialog - never ask to save changes, the cheat system is independent of the dialog and makes intelligent decisions already, no need to annoy the user
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2015-01-27 00:44:13 +00:00 |
Debugger
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IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available
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2015-01-25 22:14:58 +00:00 |
GB
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
GBA
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partially revert r5408 to fix designer mayhem
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2015-01-02 22:02:44 +00:00 |
Genesis
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
HexEditor
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Hex Find - simplify some code
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2015-01-31 01:16:41 +00:00 |
Lua
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LuaConsole: Actually stop and restart script upon tool restart.
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2015-01-29 14:50:09 +00:00 |
NES
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
PCE
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
SMS
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SMS vdp viewer: settings
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2014-12-22 19:15:56 +00:00 |
SNES
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
TAStudio
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Tastuduio - issue 359 - fix issues with Asking to save changes on close combined with threaded saving, not the prettiest work around but it should work
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2015-01-06 16:35:22 +00:00 |
TI83
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
VirtualPads
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psx - improve behaviour of initial disc state at frame=0
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2015-01-12 07:32:52 +00:00 |
Watch
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RAM Poke: Pressing the "Poke" button now also closes the dialog.
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2015-01-30 16:15:08 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
IToolForm.cs
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itoolform custom config infrastructure; not complete
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2014-12-20 21:49:53 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls
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2014-07-28 02:40:30 +00:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolBox.cs
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
ToolBox.resx
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
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Hex Editor - convert addresses from int to long, fixes Go to address on 32bit domains, highlighting on addresses after 7FFFFFFF is still busted though
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2015-01-18 18:01:27 +00:00 |
ToolManager.cs
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ToolManager - remove CloseIfDisposed, it was only being called when a tool is specifically told to restart by client code, seems like a vestigial hack workaround to cleanup improperly closed things if they are called upon. Add in the Ram Watch hack to UpdateValues<T>. All of this fixes Ram Watch autoload when the on screen display option is checked
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2015-01-02 15:27:54 +00:00 |
TraceLogger.Designer.cs
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tracelogger settings
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2014-12-22 19:01:21 +00:00 |
TraceLogger.cs
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |