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AddBreakpointDialog.Designer.cs
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IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available
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2015-01-25 22:14:58 +00:00 |
AddBreakpointDialog.cs
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IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available
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2015-01-25 22:14:58 +00:00 |
AddBreakpointDialog.resx
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IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available
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2015-01-25 22:14:58 +00:00 |
Breakpoint.cs
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debugger - fix ability to set write and execute breakpoints
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2015-01-24 19:50:18 +00:00 |
BreakpointControl.Designer.cs
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Auto scaling: All forms should have AutoScaleMode set to Font.
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2014-12-28 21:19:34 +00:00 |
BreakpointControl.cs
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IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available
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2015-01-25 22:14:58 +00:00 |
BreakpointControl.resx
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Debugger - breakpoints - add a toggle button
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2014-12-13 18:25:02 +00:00 |
GenericDebugger.Designer.cs
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add a PauseChanged event to mainform, have the debugger subscribe to it and refresh instead of refreshing every frame, add a refresh menu item with F5 hotkey just in case
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2015-01-24 03:10:21 +00:00 |
GenericDebugger.Disassembler.cs
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MemoryDomains - rename CheatDomain to SystemBus
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2015-01-24 15:49:02 +00:00 |
GenericDebugger.IControlMainform.cs
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Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload)
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2014-12-06 00:03:36 +00:00 |
GenericDebugger.IToolForm.cs
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Debugger - on refresh, check for new non-debugger made breakpoints and display them
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2015-01-25 19:50:54 +00:00 |
GenericDebugger.cs
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add a PauseChanged event to mainform, have the debugger subscribe to it and refresh instead of refreshing every frame, add a refresh menu item with F5 hotkey just in case
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2015-01-24 03:10:21 +00:00 |
GenericDebugger.resx
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Debugger - tooltips on disabled things, explaining the situation
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2014-12-20 14:45:06 +00:00 |
RegisterBoxControl.Designer.cs
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Auto scaling: All forms should have AutoScaleMode set to Font.
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2014-12-28 21:19:34 +00:00 |
RegisterBoxControl.cs
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Debugger - tweak positioning of register labels when registers are not settable
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2015-01-25 16:56:18 +00:00 |
RegisterBoxControl.resx
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Debugger - add a crude Register box, dynamically reads the cores flags and registers and creates ui, is they are settable it creates textboxes (registers) and checkboxes (flags) with change events that set the core values. If register setting is not implemented, it creates labels instead. Plenty of details to refine about this process.
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2014-12-06 01:14:58 +00:00 |