..
AVOut
Fix inconsistent capitalization in IVideoWriter.ToString()
2012-09-22 22:15:06 +00:00
DisplayManager
Message Config - ability to toggle the "stacking" effect on general OSD messages
2012-09-26 04:00:42 +00:00
GBtools
fix up metrics on a few of my crappy winforms
2012-09-16 17:24:48 +00:00
Input
1) Autohold and Autohold Clear hotkeys, same functionality as in FCEUX and other emulators (hold the autohold hotkey then press the controller buttons you want held)
2012-09-14 21:31:00 +00:00
NEStools
Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
2012-09-26 02:46:13 +00:00
PCEtools
PCE - BG Viewer - add tile and palette stats on mouse over. Add tool to non-interim builds
2012-07-13 02:25:45 +00:00
Properties
Add icon for reboot, change Reset menu item to say Soft Reset (makes it more accurate and consistent with the hotkey name)
2012-09-16 16:10:26 +00:00
SMStools
Added SMS specific menu: Graphics Settings
2012-03-11 17:08:25 +00:00
SNESTools
snesgfx-support mode7 direct color displays. still need an example of a mode 3 or 4 direct color usage
2012-09-24 07:46:54 +00:00
TI83tools
TI83 Keypad - implement the 0 button, somehow it was missed
2012-02-21 03:45:25 +00:00
config
oops
2012-09-26 04:01:10 +00:00
images
Knock most of the filesize out of the .ico files by eliminating 256 and 128 options
2012-09-24 02:00:14 +00:00
movie
-Fixed up warningMsg code for various importers.
2012-09-21 09:11:30 +00:00
output
Added Megaman X Hitbox viewer lua script.
2012-09-26 04:25:45 +00:00
tools
Added Megaman X Hitbox viewer lua script.
2012-09-26 04:25:45 +00:00
AboutBox.Designer.cs
Replace the "Play" and "Record" messages for movies with Icons.
2012-04-16 21:04:00 +00:00
AboutBox.cs
Show svn revision number in about boxes
2012-04-21 15:25:47 +00:00
AboutBox.resx
unofficial about box - Add a nifty close button
2012-03-28 23:43:15 +00:00
ArchiveChooser.Designer.cs
Archive Chooser - sort entries by region, add hotkeys 1-9 that select items 1-9 respectively
2012-08-04 22:45:58 +00:00
ArchiveChooser.cs
Archive Chooser - sort entries by region, add hotkeys 1-9 that select items 1-9 respectively
2012-08-04 22:45:58 +00:00
ArchiveChooser.resx
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
BizBox.Designer.cs
About box cleanup - use emuversion constant so I don't have to update it in two places, add a release date constant so I don't forget to update that, some misc dialog tweaks
2012-08-19 23:44:17 +00:00
BizBox.cs
About box cleanup - use emuversion constant so I don't have to update it in two places, add a release date constant so I don't forget to update that, some misc dialog tweaks
2012-08-19 23:44:17 +00:00
BizBox.resx
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
BizHawk.MultiClient.csproj
add GifWriter, an implementation of AnimatedGif as an IVideoWriter
2012-09-22 00:44:59 +00:00
Config.cs
Message Config - ability to toggle the "stacking" effect on general OSD messages
2012-09-26 04:00:42 +00:00
ConfigService.cs
forgot part of the config serializer fix checkin
2012-06-15 19:55:11 +00:00
ExternalCoreSupport.cs
forgot an add
2011-07-24 07:00:54 +00:00
Global.cs
SNES - hook up autofire controllers, also probably hooked up player 3 & 4 that were probably not working up to now
2012-09-26 01:20:11 +00:00
HawkFile.cs
add some helpful overloads to HawkFile for working with known filenames, instead of just extension lists
2012-09-12 00:41:07 +00:00
LogConsole.cs
Bugfix for log console.
2012-03-09 21:36:55 +00:00
LogWindow.Designer.cs
PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
2011-09-24 17:05:34 +00:00
LogWindow.cs
Removed unused LogWindow::ShowConsole()
2012-03-09 21:22:52 +00:00
LogWindow.resx
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
LuaImplementation.cs
Lua - implement nes.addgamegenie() and nes.removegamegenie()
2012-09-23 20:28:51 +00:00
LuaInterface.dll
lua-fix crashes when scripts terminate
2012-07-10 19:40:35 +00:00
MainForm.Designer.cs
Rip out animated gif menu items in the screenshot submenu, in favor of the gif writer option in record avi
2012-09-22 21:48:22 +00:00
MainForm.MenuItems.cs
Ram Search - add Unfreeze All context menu item, conditional upon there being at least one cheat in the system. Also, show an OSD message when removing all cheats
2012-09-23 15:09:29 +00:00
MainForm.Movie.cs
When starting a new movie, save the old one first!
2012-09-22 20:04:37 +00:00
MainForm.cs
SNES - hook up autofire controllers, also probably hooked up player 3 & 4 that were probably not working up to now
2012-09-26 01:20:11 +00:00
MainForm.resources
2011-01-11 02:55:51 +00:00
MainForm.resx
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
2012-09-06 08:32:25 +00:00
MruStack.cs
fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
2011-06-19 23:39:25 +00:00
NameStateForm.Designer.cs
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
NameStateForm.cs
2011-01-11 02:55:51 +00:00
NameStateForm.resources
2011-01-11 02:55:51 +00:00
NameStateForm.resx
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
PlayMovie.Designer.cs
Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded
2012-05-31 01:13:25 +00:00
PlayMovie.cs
Play Movie Dialog - fix duplicate movie bug
2012-09-13 00:29:19 +00:00
PlayMovie.resx
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
Program.cs
bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
2012-09-04 00:20:36 +00:00
RecentFiles.cs
Fix an exception from commit 2161 (Prevent lua script restart when resetting a game). Fixed by making RecentFiles.GetRecentFileByPosition() more robust by not crashing when there is no recent file (returns "") instead
2012-04-04 02:23:47 +00:00
RecordMovie.Designer.cs
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
RecordMovie.cs
Gameboy - capture the Force DMG mode and GBA in CGB flags into movie files, still TODO: set these flags when loading a movie
2012-09-16 15:38:33 +00:00
RecordMovie.resx
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
2011-09-11 01:01:40 +00:00
RenderPanel.cs
gen: fix some vram corruption issues
2012-09-09 21:15:20 +00:00
Rewind.cs
Movie refactoring - round 2
2012-09-03 19:42:53 +00:00
RomGame.cs
bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
2012-09-04 00:20:36 +00:00
SavestateManager.cs
M-M-M-MONSTER COMMIT! change Game-load api stuff
2011-08-04 03:20:54 +00:00
ScreenSaver.cs
fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
2011-06-19 23:39:25 +00:00
Sound.cs
Remove speed hack on sound off for NES core, I've been told bypassing the APU isn't TAS safe
2012-07-05 19:27:07 +00:00
Throttle.cs
Max Turbo - bypass limit frame rate, and auto-minimize skipping, and ramp up frame skip to 20
2012-08-28 02:20:22 +00:00
Watch.cs
Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
2011-01-21 18:37:53 +00:00
lua51.dll
try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction
2012-06-11 22:15:49 +00:00