BizHawk/Assets/Lua
Simon 0a82411c21
Create JoypadIntersection.lua
Adds a small script which, when run, only allows input to P1's controller if both P1 and P2 holds down the specific button simultaneously. Also useful since it demonstrates joypad manipulation.
2018-10-22 21:52:07 +02:00
..
Genesis Gargoyles.lua: fix last frame comparisons 2017-01-19 14:50:15 +03:00
N64 move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
NES move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
PCE move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
SNES move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
UnitTests unified camelCase for Lua functions, changed Lua test script 2017-12-24 11:42:51 +01:00
ButtonCount.lua move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
JoypadIntersection.lua Create JoypadIntersection.lua 2018-10-22 21:52:07 +02:00
MovieClock.lua move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
tasjudy.bat move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
tasjudy.lua move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
tasjudy.py move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00